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Kit Revisions Beta 20


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Ummm...I think the descriptions might be too long again. CTD when choosing Fighter on creation screen.

Edited:

Yes, the decriptions cause CTD. I fixed it for myself by deleting some lines.

Edited by kreso
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It doesn't work at all. I tried tweaking a bit in NearInfinity, but I'm stuck. It points out to the correct Opcode (Spell cast on condition, HP Less Than 50%) but nothing happens.
I'm on it but with NI everything seems indeed fine...there must be something I'm missing...
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CLAB maybe? I noticed Berserker (Shadowkeeper) has affect "DVCL323". But not "dvcl322". Will try fixing myself by adding this in his clab. Brb.
? I actually see dvcl322 right under 11th level column in the clab file... Edited by Demivrgvs
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Yes. .......works like a charm. Just tried it in ToB. Sooooooooooooooory :blush: . I had in mind that he gains it at lvl 1, for some unknown reason. Otoh, 10% chance to Frenzy is just about perfect for me. :D
LOL

 

Anyway, I've re-uploaded the beta with a working fighter description. After many tries I've cut the background for now. I'll dedicate more time on this matter another time. :(

 

P.S I've also fixed Berserker getting Diehard again at 14th level. I suggest you to download it again or fix it before starting to ask yourself why Berserker's regen is so incredibly high. :D

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......................starting to ask yourself why Berserker's regen is so incredibly high. :D

I would never do that. :)

Edited:

Berseker description is still too long. CTD. Others work fine however.

Edited by kreso
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......................starting to ask yourself why Berserker's regen is so incredibly high. :D

I would never do that. :)

LOL

 

Edited:

Berseker description is still too long. CTD. Others work fine however.

Damn I just turned my PC off to go to bed! :( I'll fix it at breakfast! :D
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Leap attack triggers intermittently. It only sometimes triggers when I am running up to a creature on the periphery of my sight radius. Since at some point during the approach I must have been 10' away, it seems like it should have triggered. Also, it can triggered in melee with a single foe. I am not certain that this isn't due to some other enemy running around the periphery, though. I will look into it further later.

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