subtledoctor Posted March 1, 2020 Author Share Posted March 1, 2020 (edited) Two more ideas: 1) Make Goodberry a druid’s swiss army knife. It can generate a single bunch of berries (one item) and you choosecwhat it does when you cast it: Cure Light Wounds Sanctuary Barkskin Cure Disease Cure Fatigue Lesser Restoration Produce Fire Et cetera Some options would not be available (like Restoration) until you reach higher levels. Or could even make versions of the spell at every spell level, which would have more possible effects (and better healing, for the healing effect). This would really lean into the idea of druids working their magic via plants/nature, and give them a cool way to simulate a bit of spontaneous casting. ————— 2) Make Sunfire party-friendly. And not bypass MR. Hear me out. a) Sunfire is stupid. It’s great for dolo mages, it’s near-useless for 6-man parties. It bypasses MR, for no reason that I can see except some technical issue with it being self-targeted (the caster’s own MR could block it). That’s stupid. I’d say, make it subject to MR, give it a party-friendly projectile maybe reduce the max damage to balance it being party-friendly. Still wouldn’t be OP because you can’t direct it - it only affects the area immediately around the caster Heck, if it’s going to be a mid-level AoE party-friendly spell centered on the caster, maybe just replace it altogether. Seems like a good place for Isaac’s Missile Storm or something similar. b) Items that cast Sunfire on hit are stupid. More trouble than they’re worth. They would be cooler if it was party-friendly too. And/or reduce the size/speed/intensity of the effect. Maybe use the smaller, slower whoosh of Produce Fire instead of Fireball/Sunfire. Or maybe like a 1- or 2-round Beltyn's Burning Blood on the wielder. ————— EDIT - 3) Speaking of item tweaks: how about imposing some kind of cost for drinking a potion in combat? If it was BG1 and going to the Inventory screen unpaused the game, this wouldn't be necessary. But now you don't need quickslots: you can go into your inventory, rummage through a potion case, find just the right potion, and drink it, and it happens instantly with no effect on your ability to attack in the chaos of combat. That seems kind of silly. The obvious idea is a short (1 round or less) Slow effect. Or maybe an even slower Pause effect. Maybe just reduce your movement speed and/or APR for a short time? Edited March 1, 2020 by subtledoctor Quote Link to comment
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