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EET Install Order - iteration xyz


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It's been some time, so I figure an update is due.

Here's the current list with comments:

Spoiler

____________________________BGEE____________________________


DlcMerger:3;DLC Merger - Merge all available DLCs

BG1UB:0;BG1 Unfinished Business - Ice Island Level Two Restoration
BG1UB:11;BG1 Unfinished Business - Scar and the Sashenstar's Daughter
BG1UB:12;BG1 Unfinished Business - Quoningar, the Cleric
BG1UB:13;BG1 Unfinished Business - Shilo Chen and the Ogre-Magi
BG1UB:14;BG1 Unfinished Business - Edie, the Merchant League Applicant
BG1UB:16;BG1 Unfinished Business - Creature Corrections
BG1UB:17;BG1 Unfinished Business - Creature Restorations
BG1UB:18;BG1 Unfinished Business - Creature Name Restorations
BG1UB:19;BG1 Unfinished Business - Minor Dialogue Restorations
BG1UB:21;BG1 Unfinished Business - Store, Tavern and Inn Fixes and Restorations
BG1UB:22;BG1 Unfinished Business - Item Corrections and Restorations
BG1UB:29;BG1 Unfinished Business - Duke Eltan in the Harbor Master's Building
BG1UB:30;BG1 Unfinished Business - Nim Furlwing Encounter
BG1UB:32;BG1 Unfinished Business - Svlast, the Fallen Paladin Encounter
BG1UB:33;BG1 Unfinished Business - Mal-Kalen, the Ulcaster Ghost
BG1UB:34;BG1 Unfinished Business - Chapter 6 Dialogue Restorations

DARKHORIZONSBGEE:0;DarkHorizonsBGee -  "Dark Horizons" Mod for Baldur's Gate: Enhanced Edition
SOA:0;soa - Default version: areas connected by travel triggers

//karatur manually unless edited: pulled most recent version from Beamdog and replaced: BACKUP ~\KaraTur\Kbackup~ with BACKUP ~KaraTur\backup~ as advised by Alien
karatur:0;karatur - T'Was a Slow Boat from Kara-Tur

saradas_magic:0;saradas_magic - saradas_magic
BG1AERIE:0;BG1Aerie - Aerie for BG:EE

//edited EET compatibility.tbl for mih_metamod
mih_metamod:1;mih_metamod - Running fixes for Aerie in BG1
mih_metamod:2;mih_metamod - Running fixes for Stone of Askavar
                         
k9RoughWorld:0;k9RoughWorld - Install Scaled Spawning (BGEE Only)
k9RoughWorld:1;k9RoughWorld - Install Sparse Resting (BGEE Only)
k9RoughWorld:2;k9RoughWorld - Install Chapter 7 Hardcore Component
k9RoughWorld:3;k9RoughWorld - Install Improved Beggars Component
k9RoughWorld:4;k9RoughWorld - Install New Reputation Names Component
k9RoughWorld:5;k9RoughWorld - Install Reputation Rebalanced Component

TenyaThermidor:0;TenyaThermidor - Tenya Thermidor for BG:EE
k9SharteelNPC:0;k9SharteelNPC - Install Shar-Teel NPC Mod  
verrsza:0;verrsza - Verr'Sza - the rakshasa NPC for BG1EE
white:0;white - White NPC for BG:EE, BGT and TuTu
SIRENE:0;Sirene NPC for BG:EE - Sirene NPC for Baldur's Gate: Enhanced Edition
SIRENE:3;Sirene NPC for BG:EE - Inquisitor            


                          
____________________________EET____________________________

EET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation)

LEUI:0;lefreut's Enhanced UI (BG2EE skin) - lefreut's Enhanced UI - Core component
LEUI:1;lefreut's Enhanced UI (BG2EE skin) - lefreut's Enhanced UI - BG2 vanilla bams for spells
LEUI:2;lefreut's Enhanced UI (BG2EE skin) - lefreut's Enhanced UI - BG2 vanilla fonts for descriptions
EEUITWEAKS:1000;EEUITweaks - Mods Options
EEUITWEAKS:1050;EEUITweaks - Adul's Unhide Chargen Options
EEUITWEAKS:1070;EEUITweaks - Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI
EEUITWEAKS:2000;EEUITweaks - Transparent Sidebars
EEUITWEAKS:2070;EEUITweaks - Dee's Permanent Thieving Button
EEUITWEAKS:3000;EEUITweaks - Leveling Progress Bars Tweaks
EEUITweaks:3010;EEUITweaks - Leveling Progress Bars Options
HIDDENGAMEPLAYOPTIONS:10;HiddenGameplayOptions - Add in-game option "Enable Debug Mode"
HIDDENGAMEPLAYOPTIONS:11;HiddenGameplayOptions - Add in-game option "Enable UI Edit Mode"
HIDDENGAMEPLAYOPTIONS:12;HiddenGameplayOptions - Add in-game option "Show Strrefs"
HIDDENGAMEPLAYOPTIONS:13;HiddenGameplayOptions - Add in-game option "Hotkeys On Tooltips"
HIDDENGAMEPLAYOPTIONS:14;HiddenGameplayOptions - Add in-game option "Show trigger icons on tab"
HIDDENGAMEPLAYOPTIONS:16;HiddenGameplayOptions - Add in-game option "Limit druidic spells for Cleric/Ranger"
HIDDENGAMEPLAYOPTIONS:17;HiddenGameplayOptions - Add in-game option "3E Sneak Attack"
HIDDENGAMEPLAYOPTIONS:18;HiddenGameplayOptions - Add in-game option "Critical Hit Screen Shake"
HIDDENGAMEPLAYOPTIONS:19;HiddenGameplayOptions - Add in-game option "Show extra combat info"
HIDDENGAMEPLAYOPTIONS:20;HiddenGameplayOptions - Add in-game option "Show Game Date and Time on Pause"
HIDDENGAMEPLAYOPTIONS:22;HiddenGameplayOptions - Add in-game option "Reverse Mouse Wheel Zoom"
HIDDENGAMEPLAYOPTIONS:23;HiddenGameplayOptions - Add in-game option "Pause Game on Map Screen"
HIDDENGAMEPLAYOPTIONS:24;HiddenGameplayOptions - Add in-game option "Enable Fog"
HIDDENGAMEPLAYOPTIONS:25;HiddenGameplayOptions - Add in-game option "Disable Movies"
HIDDENGAMEPLAYOPTIONS:27;HiddenGameplayOptions - Add in-game option "XP Bonus in Nightmare Mode"
HIDDENGAMEPLAYOPTIONS:32;HiddenGameplayOptions - Add in-game option "Show Area of Effect Range"
HIDDENGAMEPLAYOPTIONS:33;HiddenGameplayOptions - Add in-game option "Enhanced Path Search"
HIDDENGAMEPLAYOPTIONS:34;HiddenGameplayOptions - Add in-game option "Expire Trap Highlights"
HIDDENGAMEPLAYOPTIONS:35;HiddenGameplayOptions - Add in-game option "Show Learnable Spells"
HIDDENGAMEPLAYOPTIONS:36;HiddenGameplayOptions - Add in-game option "Render Search Map"
HIDDENGAMEPLAYOPTIONS:37;HiddenGameplayOptions - Add in-game option "Render Dynamic Search Map"
HIDDENGAMEPLAYOPTIONS:39;HiddenGameplayOptions - Add in-game option "Force Dialog Pause"

//OR

//manually for select all using the .bat file; you can also have your portraits on the left side this way
dragonspear_ui++:0;Dragonspear UI++ - Backup M_BG.lua file
dragonspear_ui++:1;Dragonspear UI++ - Install SoD GUI Overhaul Core Component
dragonspear_ui++:2;Dragonspear UI++ - Add Transparent Tooltip Background
dragonspear_ui++:3;Dragonspear UI++ - Update several strings in Dialog.tlk
dragonspear_ui++:9;Dragonspear UI++ - 6
HIDDENGAMEPLAYOPTIONS:10;Reveal Hidden Gameplay Options - Add in-game option "Enable Debug Mode"
HIDDENGAMEPLAYOPTIONS:11;Reveal Hidden Gameplay Options - Add in-game option "Enable UI Edit Mode"
HIDDENGAMEPLAYOPTIONS:12;Reveal Hidden Gameplay Options - Add in-game option "Show Strrefs"
HIDDENGAMEPLAYOPTIONS:13;Reveal Hidden Gameplay Options - Add in-game option "Hotkeys On Tooltips"
HIDDENGAMEPLAYOPTIONS:14;Reveal Hidden Gameplay Options - Add in-game option "Show trigger icons on tab"
HIDDENGAMEPLAYOPTIONS:16;Reveal Hidden Gameplay Options - Add in-game option "Limit druidic spells for Cleric/Ranger"
HIDDENGAMEPLAYOPTIONS:17;Reveal Hidden Gameplay Options - Add in-game option "3E Sneak Attack"
HIDDENGAMEPLAYOPTIONS:18;Reveal Hidden Gameplay Options - Add in-game option "Critical Hit Screen Shake"
HIDDENGAMEPLAYOPTIONS:19;Reveal Hidden Gameplay Options - Add in-game option "Show extra combat info"
HIDDENGAMEPLAYOPTIONS:20;Reveal Hidden Gameplay Options - Add in-game option "Show Game Date and Time on Pause"
HIDDENGAMEPLAYOPTIONS:22;Reveal Hidden Gameplay Options - Add in-game option "Reverse Mouse Wheel Zoom"
HIDDENGAMEPLAYOPTIONS:23;Reveal Hidden Gameplay Options - Add in-game option "Pause Game on Map Screen"
HIDDENGAMEPLAYOPTIONS:24;Reveal Hidden Gameplay Options - Add in-game option "Enable Fog"
HIDDENGAMEPLAYOPTIONS:25;Reveal Hidden Gameplay Options - Add in-game option "Disable Movies"
HIDDENGAMEPLAYOPTIONS:27;Reveal Hidden Gameplay Options - Add in-game option "XP Bonus in Nightmare Mode"
HIDDENGAMEPLAYOPTIONS:28;Reveal Hidden Gameplay Options - Add in-game option "Trigger Bored Sounds"
HIDDENGAMEPLAYOPTIONS:29;Reveal Hidden Gameplay Options - Add in-game option "Frame Rate" (experimental)
HIDDENGAMEPLAYOPTIONS:30;Reveal Hidden Gameplay Options - Add in-game option "Action Feedback"
HIDDENGAMEPLAYOPTIONS:32;Reveal Hidden Gameplay Options - Add in-game option "Show Area of Effect Range"
HIDDENGAMEPLAYOPTIONS:33;Reveal Hidden Gameplay Options - Add in-game option "Enhanced Path Search"
HIDDENGAMEPLAYOPTIONS:34;Reveal Hidden Gameplay Options - Add in-game option "Expire Trap Highlights"
HIDDENGAMEPLAYOPTIONS:35;Reveal Hidden Gameplay Options - Add in-game option "Show Learnable Spells"
HIDDENGAMEPLAYOPTIONS:36;Reveal Hidden Gameplay Options - Add in-game option "Render Search Map"
HIDDENGAMEPLAYOPTIONS:37;Reveal Hidden Gameplay Options - Add in-game option "Render Dynamic Search Map"
HIDDENGAMEPLAYOPTIONS:39;Reveal Hidden Gameplay Options - Add in-game option "Force Dialog Pause"

//probably most experimental part: used eet_modconverter and renamed bmps which the converter couldn't - seems to work from what the initial playtesting showed
k9EveOfWar:0;k9EveOfWar - Install Main Components
k9EveOfWar:1;k9EveOfWar - Cloakwood Forest Side Quests
k9EveOfWar:2;k9EveOfWar - Install Merchant North of Friendly Arm Inn Encounter
k9EveOfWar:4;k9EveOfWar - Add Remorhaz to Ice Island
k9EveOfWar:5;k9EveOfWar - Install Drizzt and Companions
k9EveOfWar:6;k9EveOfWar - Install Nashkel PnP Additions
k9EveOfWar:7;k9EveOfWar - Install Werewolf Island Improvements
k9EveOfWar:8;k9EveOfWar - Install Bandit Camp PnP Improvements
k9EveOfWar:9;k9EveOfWar - Install Taugos Alternative Encounter
k9EveOfWar:10;k9EveOfWar - Install Firewine Ruins PnP Corrections
k9EveOfWar:11;k9EveOfWar - Install New Merchants Mod
k9EveOfWar:12;k9EveOfWar - Install Alternative Dialogs Mod
k9EveOfWar:13;k9EveOfWar - Install Fog
k9EveOfWar:21;k9EveOfWar - Install Innocence Reconcieved Component
k9EveOfWar:24;k9EveOfWar - Install Serpent's Cowl
k9EveOfWar:27;k9EveOfWar - Install Tiax NPC Mod

IMOEN_FOREVER:0;Imoen 4 Ever - Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2
IMOEN_FOREVER:1;Imoen 4 Ever - Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA
IMOEN_FOREVER:2;Imoen 4 Ever - Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw
IMOEN_FOREVER:3;Imoen 4 Ever - Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3
IMOEN_FOREVER:10;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon
IMOEN_FOREVER:11;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000)
IMOEN_FOREVER:12;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace
IMOEN_FOREVER:13;Imoen 4 Ever - Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath
IMOEN_FOREVER:14;Imoen 4 Ever - Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12
IMOEN_FOREVER:20;Imoen 4 Ever - Imoen's chest moves with the campaign, too
C#ENDLESSBG1:0;Endless BG1 Mod - Endless BG1: Main Component (Required)
C#ENDLESSBG1:1;Endless BG1 Mod - More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace)
C#ENDLESSBG1:2;Endless BG1 Mod - Short Public Hero Tribute
//C#ENDLESSBG1:5;Endless BG1 Mod - Imoen and Duke Jannath (Imoen Gets Residence Inside Palace)
//C#ENDLESSBG1:6;Endless BG1 Mod - Duke Eltan Is in the Palace
//C#ENDLESSBG1:7;Endless BG1 Mod - Flaming Fist After Final Fight
//C#ENDLESSBG1:8;Endless BG1 Mod - jastey's Version
//C#ENDLESSBG1:10;Endless BG1 Mod - First Refugees Come to Baldur's Gate
//C#ENDLESSBG1:11;Endless BG1 Mod - Ophyllis the Treasurer is Inside Palace Dungeon
//C#ENDLESSBG1:12;Endless BG1 Mod - Denkod in Thieves' Guild Comments on Sarevok's Death
//C#ENDLESSBG1:15;Endless BG1 Mod - Fenster the Palace Healer Is in the Palace
C#ENDLESSBG1:16;Endless BG1 Mod - Captain Corwin Is in the Palace

TRANSITIONS:0;Transitions - Main component: Allow continued play after Sarevok and/or Irenicus is defeated
TRANSITIONS:10;Transitions - Use BGI ending movie as a dream and give new bhaal-spawn power at first rest
TRANSITIONS:20;Transitions - Equipped
TRANSITIONS:30;Transitions - Those supporters that are still alive when Sarevok dies immediately flee the area (to give more clean-up quests)
TRANSITIONS:70;Transitions - Duke Eltan's reward option: House near Ducal Palace
TRANSITIONS:72;Transitions - Duke Eltan's reward option: Gray house in NW Beregost
TRANSITIONS:140;Transitions - Use Irenicus in hell movie to restore Bhaal-spawn powers after he is defeated

c#anotherfinehell:0;Another Fine Hell for SoD - Another Fine Hell - Optional Ending for SoD and BGII Closure
c#anotherfinehell:1;Another Fine Hell for SoD - Get the Hells Out - Quest Option with Extended BGII Content
c#anotherfinehell:2;Another Fine Hell for SoD - PC's and Imoen's chest in Palace should have their content

sod2bg2_iu:0;Sod2BG2:EE Item Upgrade - SoD to BG2:EE Item upgrade by Daeros_Trollkiller
sod2bg2_iu:1;Sod2BG2:EE Item Upgrade - Remove "Corny Jokes" effect from Jester's Bracers (BG2EE, BGEET)
sod2bg2_iu:3;Sod2BG2:EE Item Upgrade - Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod.  ***These changes are cosmetic only***
sod2bg2_iu:4;Sod2BG2:EE Item Upgrade - Update resist type for original Shadow Dragonscale Armor for consistency with new variants:  Acid -> Magic Damage)
sod2bg2_iu:7;Sod2BG2:EE Item Upgrade - All importable items with randomized Voidhammer +3/Voidsword +3
sod2bg2_iu:8;Sod2BG2:EE Item Upgrade - Change Cromwell's equipment to be more in-line with his forging skills
sod2bg2_iu:9;Sod2BG2:EE Item Upgrade - Varscona +2
sod2bg2_iu:21;Sod2BG2:EE Item Upgrade - Mail of the Dead +2
sod2bg2_iu:26;Sod2BG2:EE Item Upgrade - Helm of Balduran

SOTSC:0;Shades of the Sword Coast - Shades of the Sword Coast - Expansion Pack for BGEE
DSOTSC:0;Dark Side of the Sword Coast - Dark Side of the Sword Coast (DSotSC)
DSOTSC:1;Dark Side of the Sword Coast - DSotSC Wizard spells
DSOTSC:2;Dark Side of the Sword Coast - DSotSC Priest spells
DSOTSC:3;Dark Side of the Sword Coast - More common encounters in vanilla areas
DSOTSC:4;Dark Side of the Sword Coast - Distribute DSotSC items also in vanilla content
NTOTSC:0;Northern Tales of the Sword Coast - Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET
NTOTSC:2;Northern Tales of the Sword Coast - Keelor the Dwarf
NTOTSC:3;Northern Tales of the Sword Coast - Llindellyn's Lucky Arrow
NTOTSC:5;Northern Tales of the Sword Coast - Pilar and Gheldehar
NTOTSC:9;Northern Tales of the Sword Coast - Fighting Encounters

iwdification:30;IWDification - IWD Arcane Spell Pack
iwdification:40;IWDification - IWD Divine Spell Pack

A7-TOTLM-BG2EE:0;Trials of the Luremaster for Baldur's Gate - Trials of the Luremaster for Baldur's Gate
A7-TOTLM-BG2EE:31;Trials of the Luremaster for Baldur's Gate - Reduce by 50 percent
CTB:0;Check the Bodies - Check The Bodies
CTB:1;Check the Bodies - Candlekeep Chores
CTB:2;Check the Bodies - Candlekeep Chores Fast Forward (for CtB v2.2 or later)
CTB:3;Check the Bodies - Other Improvements

bg1re:103;Baldur's Gate Romantic Encounters Modification (BG1RE) - BG-style Version [Adult content] and Show/Install all Components with Warnings.
bg1re:1;Baldur's Gate Romantic Encounters Modification (BG1RE) - Bardolan's Briefing, by berelinde
bg1re:2;Baldur's Gate Romantic Encounters Modification (BG1RE) - Scar's Spare Time, by jastey
bg1re:3;Baldur's Gate Romantic Encounters Modification (BG1RE) - Kim's Preoccupation, by jastey (WARNING - refer to the readme!)
bg1re:4;Baldur's Gate Romantic Encounters Modification (BG1RE) - Extension of Bjornin Encounter (Personal Wound Treatment), by jastey
bg1re:5;Baldur's Gate Romantic Encounters Modification (BG1RE) - No Starch in the Maypole
bg1re:6;Baldur's Gate Romantic Encounters Modification (BG1RE) - Duke Eltan's Spare Minute, by jastey
bg1re:7;Baldur's Gate Romantic Encounters Modification (BG1RE) - Husam's Personal Preparation, by jastey
bg1re:8;Baldur's Gate Romantic Encounters Modification (BG1RE) - Laurel's Post-Hunting, by jastey
bg1re:9;Baldur's Gate Romantic Encounters Modification (BG1RE) - Bartus' Seduction, by jastey
bg1re:10;Baldur's Gate Romantic Encounters Modification (BG1RE) - Lina's Massage, by jastey
bg1re:11;Baldur's Gate Romantic Encounters Modification (BG1RE) - First Night with Quentin, by Kulyok
bg1re:12;Baldur's Gate Romantic Encounters Modification (BG1RE) - Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!)
bg1re:13;Baldur's Gate Romantic Encounters Modification (BG1RE) - Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!)
bg1re:14;Baldur's Gate Romantic Encounters Modification (BG1RE) - No Regrets
bg1re:15;Baldur's Gate Romantic Encounters Modification (BG1RE) - Purchased Love, by Thimblerig
bg1re:16;Baldur's Gate Romantic Encounters Modification (BG1RE) - Hull: Heavy Duty, by Lava
bg1re:17;Baldur's Gate Romantic Encounters Modification (BG1RE) - Late Night with Jaheira, by Kulyok
bg1re:18;Baldur's Gate Romantic Encounters Modification (BG1RE) - Sil's Blessing, by Lava
bg1re:19;Baldur's Gate Romantic Encounters Modification (BG1RE) - Melicamp: The Poultry Boy, by Lava
bg1re:20;Baldur's Gate Romantic Encounters Modification (BG1RE) - Reading with Rinnie, by Western Paladin
bg1re:21;Baldur's Gate Romantic Encounters Modification (BG1RE) - Molly the Husband-Grabber, by Kulyok
bg1re:22;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Mourning of Centeol, the Spider Lady, by Lava
bg1re:23;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Essential End, by Lava (WARNING - refer to the readme!)
bg1re:24;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Harvestmen Lair, by Lava (mature content)
bg1re:25;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Great Zudini, by Kulyok (mature content)
bg1re:26;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Messenger, by Thimblerig
bg1re:27;Baldur's Gate Romantic Encounters Modification (BG1RE) - Ender Sai, the Hero's Reward, by Thimblerig (WARNING - refer to the readme!)
bg1re:28;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Novelists, by Thimblerig
bg1re:29;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Honest Lies of Two Riversides, By Lava
bg1re:30;Baldur's Gate Romantic Encounters Modification (BG1RE) - Necromancer's Trouble, by jastey
bg1re:31;Baldur's Gate Romantic Encounters Modification (BG1RE) - Dinner with Thalantyr, by jastey
bg1re:32;Baldur's Gate Romantic Encounters Modification (BG1RE) - Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl
bg1re:33;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Surgeon's Dream, by Kulyok
bg1re:34;Baldur's Gate Romantic Encounters Modification (BG1RE) - All That Left Was, by Lava and Thimblerig
bg1re:35;Baldur's Gate Romantic Encounters Modification (BG1RE) - A Childhood Friend, by Kulyok
bg1re:36;Baldur's Gate Romantic Encounters Modification (BG1RE) - Arlene the Working Girl, by Kulyok
bg1re:37;Baldur's Gate Romantic Encounters Modification (BG1RE) - Della May from Thay, by Kulyok
bg1re:38;Baldur's Gate Romantic Encounters Modification (BG1RE) - A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!)
bg1re:39;Baldur's Gate Romantic Encounters Modification (BG1RE) - Phoenix Flame, by Kulyok (mature content)
bg1re:40;Baldur's Gate Romantic Encounters Modification (BG1RE) - Mikala the Monk, by Twani
bg1re:41;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina
bg1re:42;Baldur's Gate Romantic Encounters Modification (BG1RE) - Camryn and Tamah, by tibicina
bg1re:43;Baldur's Gate Romantic Encounters Modification (BG1RE) - Minor Disclosures, by jastey
bg1re:44;Baldur's Gate Romantic Encounters Modification (BG1RE) - Cloakwood Lovers, by tibicina

ASCENSION:0;Ascension - Rewritten Final Chapter of Throne of Bhaal
ASCENSION:10;Ascension - Balthazar can be redeemed
ASCENSION:20;Ascension - Improved Sarevok-Player Interactions
ASCENSION:30;Ascension - Improved Imoen-Player Interactions in Throne of Bhaal
ASCENSION:50;Ascension - Improved Slayer Transformation
ASCENSION:60;Ascension - David Gaider's expanded epilogues for Bioware NPCs
ASCENSION:1000;Ascension - Tougher Abazigal
ASCENSION:1100;Ascension - Tougher Balthazar
ASCENSION:1200;Ascension - Tougher Demogorgon
ASCENSION:1300;Ascension - Tougher Gromnir
ASCENSION:1400;Ascension - Tougher Illasera
ASCENSION:1500;Ascension - Tougher Yaga-Shura
ASCENSION:2200;Ascension - Extended Epilogues for additional Beamdog NPCs, by shawne
ASCENSION:2400;Ascension - Slightly improved cutscenes, by DavidW
WHEELS:0;Wheels of Prophecy - The Wheels of Prophecy

ARESTORATIONP:0;arestorationp - Restored Locations
ARESTORATIONP:1;arestorationp - Restored Characters and Dialogs
ARESTORATIONP:2;arestorationp - Restored Sounds
ARESTORATIONP:3;arestorationp - Restored Items
ARESTORATIONP:4;arestorationp - Restored Wish Options
ARESTORATIONP:5;arestorationp - Restored XP for Minor Things
ARESTORATIONP:6;arestorationp - Lich Deril
ARESTORATIONP:7;arestorationp - Restored Random Encounters
ARESTORATIONP:8;arestorationp - Minor Restorations
ARESTORATIONP:11;arestorationp - Restored Final Slayer Dream
ARESTORATIONP:12;arestorationp - Alternate Slayer Change
ARESTORATIONP:13;arestorationp - Restored Waukeen's Promenade Cutscene

BGQE:0;Baldur's Gate Mini Quests and Encounters Modification - Slime Quest
BGQE:1;Baldur's Gate Mini Quests and Encounters Modification - Beregost Family Quest
BGQE:2;Baldur's Gate Mini Quests and Encounters Modification - Babysitting Quest, including the Carnival Encounter...
BGQE:3;Baldur's Gate Mini Quests and Encounters Modification - Nashkel Monster Quest
BGQE:4;Baldur's Gate Mini Quests and Encounters Modification - Fallen Paladin Quest
BGQE:5;Baldur's Gate Mini Quests and Encounters Modification - Undying Love Quest
BGQE:6;Baldur's Gate Mini Quests and Encounters Modification - Lovesick Half-Orc
BGQE:7;Baldur's Gate Mini Quests and Encounters Modification - Unexpected Help Quest
BGQE:8;Baldur's Gate Mini Quests and Encounters Modification - Many Little Paws
BGQE:9;Baldur's Gate Mini Quests and Encounters Modification - Drunk near Beregost Temple
BGQE:10;Baldur's Gate Mini Quests and Encounters Modification - A Warm Place for Noober
BGQE:11;Baldur's Gate Mini Quests and Encounters Modification - Brage's Sword
BGQE:12;Baldur's Gate Mini Quests and Encounters Modification - Legal Sea Charts Sources
BGQE:13;Baldur's Gate Mini Quests and Encounters Modification - Additions to the Lady's Hall and the Bitch Queen's Temple
BGQE:14;Baldur's Gate Mini Quests and Encounters Modification - A Worried Farmer
BGQE:15;Baldur's Gate Mini Quests and Encounters Modification - Bodies for a Good Cause
BGQE:16;Baldur's Gate Mini Quests and Encounters Modification - Finish Cordyr's Quest without killing Sil

C#SODTWEAKS:3;Jastey's Tweaks for SoD and EET (and BGT) - Activate All NPC-PC Dialogues Always
C#SODTWEAKS:5;Jastey's Tweaks for SoD and EET (and BGT) - More Dialogue Choices & Prevent Dead Ends
C#SODTWEAKS:20;Jastey's Tweaks for SoD and EET (and BGT) - Make Portal Close from Dragonspear Castle (Aun Argent survives always)
C#SODTWEAKS:21;Jastey's Tweaks for SoD and EET (and BGT) - Hephernaan takes Dragonspear Vault Key

SIRINESCALL:0;The Lure of the Sirine's Call - The Lure of the Sirine's Call
SIRINESCALL:1;The Lure of the Sirine's Call - Extended Lighthouse Area

//used EET_mod_converter, a quick test up to Skie joining worked flawlessly
TheVanishingOfSkieSilvershield:0;TheVanishingOfSkieSilvershield - The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner

SKIECOST:0;SkieCost - Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE
SKIECOST:1;SkieCost - Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC
SKIECOST:2;SkieCost - Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2

UB:0;Unfinished Business - The Kidnapping of Boo by Cliffette
UB:1;Unfinished Business - The Suna Seni/Valygar Relationship
UB:2;Unfinished Business - Kalah and What He Was Promised
UB:3;Unfinished Business - "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
UB:4;Unfinished Business - Gorje Hilldark and the Extended Illithium Quest
UB:5;Unfinished Business - The Pai'Na/Spider's Bane Quest
UB:6;Unfinished Business - Restored Crooked Crane Inn
UB:7;Unfinished Business - Restored Encounters
UB:8;Unfinished Business - Artemis Entreri in Bodhi's Lair
UB:9;Unfinished Business - Corrected "Xzar's Creations"
UB:10;Unfinished Business - Restored Hell Minions, by SimDing0
UB:15;Unfinished Business - NPC Portrait Restorations
UB:17;Unfinished Business - Corrected Character Names and Biographies
UB:18;Unfinished Business - Restored Minor Dialogs
UB:19;Unfinished Business - Restored Bhaalspawn Powers, by David Gaider
UB:21;Unfinished Business - Throne of Bhaal Minor Restorations
UB:25;Unfinished Business - The Murder of Acton Balthis, by Kulyok

BG1NPC:0;The BG1NPC Project - The BG1 NPC Project: Required Modifications
BG1NPC:10;The BG1NPC Project - The BG1 NPC Project: Banters, Quests, and Interjections
BG1NPC:22;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks
BG1NPC:32;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks
BG1NPC:42;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks
BG1NPC:52;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks
BG1NPC:62;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks
BG1NPC:72;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks
BG1NPC:110;The BG1NPC Project - Banter Timing: Normal (about 27 minutes between banter dialogs)
BG1NPC:130;The BG1NPC Project - SixofSpades Extended Sarevok's Diary
BG1NPC:241;The BG1NPC Project - Kivan uses halberds
BG1NPC:200;The BG1NPC Project - The BG1 NPC Project: Player-Initiated Dialogues

FRAMED:0;Framed - Use custom voice-overs for new chapter movies
turnabout:0;Turnabout - Ascension: Turnabout
LongerRoad:0;The Longer Road - Longer Road

RE:0;Romantic Encounters MOD for Baldur's Gate II - Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters
RE:1;Romantic Encounters MOD for Baldur's Gate II - Storms and Lightning, by berelinde (Weathermistress Ada, adult content)
RE:2;Romantic Encounters MOD for Baldur's Gate II - Aimi's Magic, by berelinde (adult content)
RE:3;Romantic Encounters MOD for Baldur's Gate II - Anishai's Deft Hands, by cmorgan
RE:4;Romantic Encounters MOD for Baldur's Gate II - An Evening with Aran, by Kulyok
RE:5;Romantic Encounters MOD for Baldur's Gate II - Bjornin's Desire, by jastey (adult content)
RE:6;Romantic Encounters MOD for Baldur's Gate II - Bodhi's Allure, by Kulyok (adult content)
RE:7;Romantic Encounters MOD for Baldur's Gate II - Trademeet with Guildmistress Busya, by magrat
RE:8;Romantic Encounters MOD for Baldur's Gate II - The Gambling Cambion, by Kulyok
RE:9;Romantic Encounters MOD for Baldur's Gate II - Chanelle's Gifts, by cmorgan (adult content)
RE:10;Romantic Encounters MOD for Baldur's Gate II - A Night with Coran, by magrat
RE:11;Romantic Encounters MOD for Baldur's Gate II - Cyric's Test, by Kulyok
RE:12;Romantic Encounters MOD for Baldur's Gate II - A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content)
RE:13;Romantic Encounters MOD for Baldur's Gate II - A Lonely Dryad, by Kulyok (adult content)
RE:14;Romantic Encounters MOD for Baldur's Gate II - Edwin's Softer Side, by Kulyok
RE:15;Romantic Encounters MOD for Baldur's Gate II - Eldoth' Exploits, by Kulyok
RE:16;Romantic Encounters MOD for Baldur's Gate II - Elhan's Expansion, by Kulyok
RE:17;Romantic Encounters MOD for Baldur's Gate II - Firkraag's Unsheathed Sword
RE:18;Romantic Encounters MOD for Baldur's Gate II - Gaelan's Contract, by Evaine Dian
RE:19;Romantic Encounters MOD for Baldur's Gate II - A Walk with Garren Windspear, by Kulyok
RE:20;Romantic Encounters MOD for Baldur's Gate II - Enter Haer'Dalis, by Kulyok
RE:21;Romantic Encounters MOD for Baldur's Gate II - Hendak's Heart, by jastey
RE:22;Romantic Encounters MOD for Baldur's Gate II - Ilona, a Merchant's Daughter, by Kulyok
RE:23;Romantic Encounters MOD for Baldur's Gate II - Jarlaxle's Fascinations, by Catseye
RE:24;Romantic Encounters MOD for Baldur's Gate II - A Night with Lais in Imnesvale, by Kulyok
RE:25;Romantic Encounters MOD for Baldur's Gate II - Laran's Promise, by berelinde (adult content)
RE:26;Romantic Encounters MOD for Baldur's Gate II - The Love Song of Logan, Lord Coprith, by Ajnos
RE:27;Romantic Encounters MOD for Baldur's Gate II - Mekrath and Nymphology, by Kulyok
RE:28;Romantic Encounters MOD for Baldur's Gate II - Mira's Special Stock, by berelinde
RE:29;Romantic Encounters MOD for Baldur's Gate II - Noober Returns, by cmorgan
RE:30;Romantic Encounters MOD for Baldur's Gate II - Rebecca the Gypsy, by Kulyok
RE:31;Romantic Encounters MOD for Baldur's Gate II - Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content)
RE:32;Romantic Encounters MOD for Baldur's Gate II - Old Ribald's Speciality, by Evaine Dian
RE:33;Romantic Encounters MOD for Baldur's Gate II - Sir Ryan Trawl, by Kulyok
RE:34;Romantic Encounters MOD for Baldur's Gate II - Saemon, a Pirate, by Kulyok (adult content)
RE:35;Romantic Encounters MOD for Baldur's Gate II - Dreaming of Sendai, by Kulyok
RE:36;Romantic Encounters MOD for Baldur's Gate II - Sheri the Bardess, by cmorgan (adult content)
RE:37;Romantic Encounters MOD for Baldur's Gate II - Solaufein in the Lust Chambers, by jastey
RE:38;Romantic Encounters MOD for Baldur's Gate II - Phaere's Reward, by berelinde (Talak, pleasure slave, adult content)
RE:39;Romantic Encounters MOD for Baldur's Gate II - Spell Research with Teos, by Kulyok
RE:40;Romantic Encounters MOD for Baldur's Gate II - A fling with Yoshimo, by Kulyok
RE:41;Romantic Encounters MOD for Baldur's Gate II - Isabelle's Fears, by gertjanvh (adult content)
RE:42;Romantic Encounters MOD for Baldur's Gate II - Anne's Rescue, by gertjanvh (adult content)
RE:43;Romantic Encounters MOD for Baldur's Gate II - The Queen, by Domi
RE:44;Romantic Encounters MOD for Baldur's Gate II - Valygar Romance, by Kulyok
RE:45;Romantic Encounters MOD for Baldur's Gate II - Rehearsal with Chandra, by Western Paladin
RE:46;Romantic Encounters MOD for Baldur's Gate II - Goldander Blackenrock: After a Party, by magrat
RE:47;Romantic Encounters MOD for Baldur's Gate II - A Chat with Viekang, by magrat
RE:48;Romantic Encounters MOD for Baldur's Gate II - Bravery or Folly? by Aeryn (Sarevok, adult content)
RE:49;Romantic Encounters MOD for Baldur's Gate II - Blame the Moon, by Aeryn (Cernd)
RE:50;Romantic Encounters MOD for Baldur's Gate II - Cernick's Confession, by Cal Jones
RE:51;Romantic Encounters MOD for Baldur's Gate II - Valygar Romance ToB, by Kulyok
RE:52;Romantic Encounters MOD for Baldur's Gate II - Minsc. Takes. A Bath, by Thimblerig
RE:53;Romantic Encounters MOD for Baldur's Gate II - Nizidramanii'yt's Vanity, by Thimblerig
RE:54;Romantic Encounters MOD for Baldur's Gate II - Date Night, by SisterVigilante

EILISTRAEE:0;Eilistraee - Yes, but don't patch the existing save games
AC_QUEST:0;Ascalon's Questpack - A Job Well-Paid
AC_QUEST:1;Ascalon's Questpack - A Feast for the Gnolls
AC_QUEST:2;Ascalon's Questpack - Jumper
AC_QUEST:3;Ascalon's Questpack - The Lost Son
AC_QUEST:4;Ascalon's Questpack - Quest uses hut near Thalantyr in High Hedge.
AC_QUEST:6;Ascalon's Questpack - The Great Carlini
AC_QUEST:7;Ascalon's Questpack - A Home for the Gibberlings
AC_QUEST:8;Ascalon's Questpack - Fangirls
AC_QUEST:9;Ascalon's Questpack - The Serpents of Abbathor
AC_QUEST:10;Ascalon's Questpack - A Halfling among the Eyeless
bst:0;BS Balduran's Seatower - The BS Company presents Balduran's Seatower
INNERSHADE:0;Innershade - Yes, but don't patch the existing save games
OOZE:0;Athkatlan Grounds: The Ooze's Lounge - Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums
SOUTHERNEDGE:0;SouthernEdge - Yes, but don't patch the existing save games
TOTDG:0;TotDG - Yes, but don't patch the existing save games
SOS:0;Shadows over Soubar - Shadows Over Soubar
SOS:1;Shadows over Soubar - Selence arrives to Waukeens Promenade after the meeting with Gaelan in the slums
ExtraExpandedEnhancedEncounters:0;Extra Enhanced Expanded Encounters! - EEEE: Melia Quicknight, Crossroads
ExtraExpandedEnhancedEncounters:1;Extra Enhanced Expanded Encounters! - EEEE: Bimmy's Badgering Bandits
ExtraExpandedEnhancedEncounters:2;Extra Enhanced Expanded Encounters! - EEEE: Reinforced Gnoll Stronghold
ExtraExpandedEnhancedEncounters:3;Extra Enhanced Expanded Encounters! - EEEE: Bear Encounter near the Gnoll Stronghold
ExtraExpandedEnhancedEncounters:4;Extra Enhanced Expanded Encounters! - EEEE: Xan's New Grove (new items in Mulahey's cave)
ExtraExpandedEnhancedEncounters:5;Extra Enhanced Expanded Encounters! - EEEE: Daenni's Bridge Bandits
ExtraExpandedEnhancedEncounters:6;Extra Enhanced Expanded Encounters! - EEEE: The Fire Drake in the Wyvern Cave
ExtraExpandedEnhancedEncounters:7;Extra Enhanced Expanded Encounters! - EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.)
EMAD:0;emad - A Z-rated Adventure - an IM4 Non-Entry
EMAD:1;emad - The Promise of a Troll
EMAD:2;emad - A Bhaalspawn's Best Friend
EMAD:3;emad - Under Her Spell
EMAD:5;emad - Character Medley
SHARDSOFICE:0;shardsofice - The Price Of Friendship
SHARDSOFICE:1;shardsofice - Some of My Best Friends Are Slimes
SHARDSOFICE:2;shardsofice - You Could Restore the Summon Cow Spell, But Why?
TGC1E:0;TGC1E - Normal edition
LUCY:0;lucy - Lucy the Wyvern
WHITEQUEEN:0;WhiteQueen - Yes, but don't patch the existing save games
SNAKES:0;The Slithering Menace - The Slithering Menace (for BGII:ToB only)
BACKBRYNNLAW:0;Back to Brynnlaw MOD for Baldur's Gate II - Back to Brynnlaw mod for Baldur's Gate II
ALTERNATIVES:0;Alternatives - Alternatives
IMOEN_FOREVER:9;Imoen 4 Ever - Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth
SELLSWORDS:0;The Sellswords MOD for Baldur's Gate II - The Sellswords mod for Baldur's Gate II
REUNION:0;The Reunion MOD for Baldur's Gate II: Throne of Bhaal - The Reunion mod for Baldur's Gate II
G3ANNIVERSARY:0;"The Gibberlings Three Anniversary Mod" - The Gibberlings Three Anniversary Mod
TANGLEDISLE:0;Athkatlan Grounds: The Tangled Oak Isle - Yes, but don't patch existing save games
WILLOWISP:0;willowisp - Will NPC, shaman stronghold and new shaman kit for BG2EE
WILLOWISP:1;willowisp - Change shaman .tlk string to remove "Ineligible for any stronghold" line
WILLOWISP:2;willowisp - New items for shamans and undead NPCs
WILLOWISP:3;willowisp - Optional: Drider and Dark Treant Enemies
WILLOWISP:5;willowisp - [CHEAT] Enable shaman stronghold for all classes

//should be fine before SCS
COWLEDMENACE:1000;cowledmenace - Main Component
COWLEDMENACE:2100;cowledmenace - Appropriate Items for High-Level Spellcasters
COWLEDMENACE:3000;cowledmenace - Mages cast Gate far from themselves

saradas_magic_2:1;Saradas Magic for BG2 - Saradas has a mage sprite (optional)

npcflirt:0;Bioware NPC Flirt Packs - Aerie Flirt Pack For SOA
npcflirt:2;Bioware NPC Flirt Packs - Aerie Flirt Pack For TOB
npcflirt:4;Bioware NPC Flirt Packs - Jaheira Flirt Pack for SOA
npcflirt:6;Bioware NPC Flirt Packs - Jaheira Flirt Pack for TOB
npcflirt:8;Bioware NPC Flirt Packs - Viconia Flirt Pack for SOA
npcflirt:10;Bioware NPC Flirt Packs - Viconia Flirt Pack for TOB
npcflirt:12;Bioware NPC Flirt Packs - Anomen Flirt Pack for SOA
npcflirt:14;Bioware NPC Flirt Packs - Anomen Flirt Pack for TOB

D0QUESTPACK:5;d0questpack - Additional Shadow Thieves Content
D0QUESTPACK:6;d0questpack - Alternative Harper/Xzar Plot
D0QUESTPACK:7;d0questpack - Extended Reynald Sequence
D0QUESTPACK:8;d0questpack - Intrigue In The Copper Coronet
D0QUESTPACK:9;d0questpack - Rahul Kanakia's Potion Quest
D0QUESTPACK:10;d0questpack - Revised Hell Trials
D0QUESTPACK:11;d0questpack - IO2 Dialogue & Combat Enhancement
D0QUESTPACK:13;d0questpack - Saving Sanik In Brynnlaw
D0QUESTPACK:14;d0questpack - Burglary Of The Bookkeeper
D0QUESTPACK:15;d0questpack - New Fate For The Dryads' Acorns
D0QUESTPACK:16;d0questpack - The Tragedy Of Besamen
D0QUESTPACK:17;d0questpack - Further Slaver Involvement
D0QUESTPACK:19;d0questpack - Nazariel The Lich
D0QUESTPACK:20;d0questpack - Reward Negotiation
D0QUESTPACK:21;d0questpack - Infernal Thievery

DW_LANTHORN:20;dw_lanthorn - Expanded Version (adds four new locations where lenses can be found)
BRIDGESBLOCK:0;Athkatlan Grounds: Bridge's Block - Athkatlan Grounds: The Bridge's Block
THECALLING:0;The Calling - The Calling
THECALLING:20;The Calling - Peaceful Werewolf Isle Resolution
THECALLING:40;The Calling - Exotic Item Pack
FADINGPROMISES:0;Fading Promises - Fading Promises
SLANDOR:0;slandor - The Minotaur and Lilacor
C#SB_SILBER:0;c#sb_silber - Adalon's Blood - Modification for BGII by Gandalf the white
TOD:0;TOD - Tower Of Deception Mod (Requires Throne Of Bhaal)
TOD:1;TOD - Improved Astral Shard Guardian
TOD:2;TOD - Encounter with Ustrain
DC:0;Dungeon Crawl MOD for Baldur's Gate II - Dungeon Crawl
ASSASSINATIONS:0;Assassinations - Assassinations mod for Baldur's Gate II
gbthfkp:0;Expanded Thief Stronghold - Expanded Thief Stronghold
A7-TESTYOURMETTLE:0;Test Your Mettle! - Test Your Mettle!
A7-TESTYOURMETTLE:11;Test Your Mettle! - Reduce by 50%
A7-TESTYOURMETTLE:20;Test Your Mettle! - Make "Spacewarp" available to stores
ajantisbg2:0;Sir Ajantis NPC for BGII - Sir Ajantis NPC for BGII
ajantisbg2:1;Sir Ajantis NPC for BGII - Install the unique BG(II):EE BAM for Ajantis' Family Shield
ajantisbg2:3;Sir Ajantis NPC for BGII - Installation of adult romance content
npc_tweak:0;npc_tweak - Anomen
HIDDENADVENTURE:0;Hidden Adventures - Lady Elgea's extended plot
HIDDENADVENTURE:1;Hidden Adventures - Anomen's extended plot
HIDDENADVENTURE:2;Hidden Adventures - Jerlia's Ore Shop
HIDDENADVENTURE:3;Hidden Adventures - Elven holy water in the Temple of Lathander
HIDDENADVENTURE:4;Hidden Adventures - Wave Blade in Treasury
HIDDENADVENTURE:5;Hidden Adventures - Silver Dagger in Irenicus Dungeon
HIDDENADVENTURE:6;Hidden Adventures - Bards can spend the night at their stronghold (Five Flagons)
HIDDENADVENTURE:7;Hidden Adventures - A bard for the bard stronghold
HIDDENADVENTURE:8;Hidden Adventures - Silver Sword
HIDDENADVENTURE:9;Hidden Adventures - A Tunnel for Saradush
ISNF:0;ISNF - Colours of Infinity: I Shall Never Forget
FISHINGFORTROUBLE:0;Fishing for Trouble - Fishing for Trouble by Yovaneth
FISHINGFORTROUBLE:1;Fishing for Trouble - Fishing for Trouble - Major character portraits
jtweaks:290;jtweaks - Noober's Game
YOSHIMOSREMORSE:0;YoshimosRemorse - Yoshimo's Remorse

ArtisansKitpack:0;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer Fighter Kit
ArtisansKitpack:1;The Artisan's Kitpack - Artisan's Kitpack: Vanguard Fighter Kit
ArtisansKitpack:2;The Artisan's Kitpack - Artisan's Kitpack: The Art of Slaughter (Berserker Rework)
ArtisansKitpack:3;The Artisan's Kitpack - Artisan's Kitpack: Art of the Sword Saint (Kensai Rework)
ArtisansKitpack:4;The Artisan's Kitpack - Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc
ArtisansKitpack:5;The Artisan's Kitpack - Artisan's Kitpack: Dark Hunter Ranger Kit
ArtisansKitpack:6;The Artisan's Kitpack - Artisan's Kitpack: Divine Champion Paladin Kit
ArtisansKitpack:7;The Artisan's Kitpack - Artisan's Kitpack: Mystic Fire Paladin Kit
ArtisansKitpack:8;The Artisan's Kitpack - Artisan's Kitpack: Way of the Anti-Paladin (Blackguard Rework)
ArtisansKitpack:9;The Artisan's Kitpack - Artisan's Kitpack: Elementalist Druid Kit
ArtisansKitpack:10;The Artisan's Kitpack - Artisan's Kitpack: Hivemaster Druid Kit
ArtisansKitpack:11;The Artisan's Kitpack - Artisan's Kitpack: Rogue Archer Thief Kit
ArtisansKitpack:12;The Artisan's Kitpack - Artisan's Kitpack: Magekiller Thief Kit
ArtisansKitpack:13;The Artisan's Kitpack - Artisan's Kitpack: Trickster Thief Kit
ArtisansKitpack:14;The Artisan's Kitpack - Artisan's Kitpack: Way of the Assassin (Assassin Rework)
ArtisansKitpack:15;The Artisan's Kitpack - Artisan's Kitpack: Pale Master Sorcerer Kit
ArtisansKitpack:18;The Artisan's Kitpack - Artisan's Kitpack: Warhorn Shaman Kit

EMILY:0;Emily - Emily NPC for BG1EE
EMILY:2;Emily - Arcane Archer/Mage (Fighter/Mage Kit)
VIENXAY:0;Vienxay - Vienxay NPC for BG1EE
RECORDER:0;Recorder - Recorder NPC MoD
Helga:0;Helga - Helga NPC Mod
Kale:0;Kale - Kale NPC for BG1EE and SoD
Kale:1;Kale - Warden(Fighter Kit)
SKITIANPCS:0;SkitiaNPCs - Skitia NPCs for Baldur's Gate 2
SKITIANPCS:2;SkitiaNPCs - Arcane Archer/Mage (Fighter/Mage Kit))
SKITIANPCS:4;SkitiaNPCs - No Romance Theme Music
THEBEAURINLEGACY:1000;The Beaurin Legacy - The Beaurin Legacy for BG2:SoA & ToB & BGII:EE
coranbgfriend:0;Coran's BG Extended Friendship Talks - Coran's Extended BG Friendship Talks
WINGS:0;Wings - Wings for BG2:EE
WINGS:1;Wings - Restore missing banters?
XAN:0;Xan NPC MOD for Baldur's Gate II - Xan NPC MOD for Baldur's Gate II
XAN:1;Xan NPC MOD for Baldur's Gate II - Change Xan's class to Fighter/Mage
XAN:6;Xan NPC MOD for Baldur's Gate II - Xan's Alternate Voice by Joey Bracken
FADE:0;Fade NPC - Fade: An NPC for Baldur's Gate II: SoA and ToB
FADE:1;Fade NPC - Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component)
FADE:2;Fade NPC - Fade EE: give Fade Shadowdancer kit
CORAN:0;Coran NPC MOD for Baldur's Gate II - Coran NPC MOD for Baldur's Gate II
CORAN:1;Coran NPC MOD for Baldur's Gate II - Delete old Coran from the Forest of Tethyr (RECOMMENDED)
BRANWEN:0;Branwen NPC for BGII - Branwen BG2 NPC mod for players and modders
KIVAN:100;kivan - Kivan of Shilmista
KIVAN:202;kivan - Specialist-Mage, Diviner
ANGELO:0;Angelo NPC for BGII - Angelo NPC MOD for Baldur's Gate II
VARSHOON:0;Varshoon - Varshoon - an illithid NPC for BG2
VARSHOON:1;Varshoon - New paperdoll for illithids (inventory illustration)
Walahnan:0;Walahnan - Walahnan NPC for BGEE
WalahnanBG2:0;Walahnan BG2 - Walahnan NPC for BG2EE
VerrBG2:0;VerrBG2 - Verr'Sza - the rakshasa NPC for BG2EE
ADRIAN:0;Adrian NPC for BGII - Adrian is a Sorcerer
ADRIAN:10;Adrian NPC for BGII - Phaelin's soundset
ADRIAN:20;Adrian NPC for BGII - Crossmod content
SIRENE_BG2:0;Sirene NPC for BG2:EE - Sirene NPC for BG2:EE
SIRENE_BG2:3;Sirene NPC for BG2:EE - Inquisitor
gavin:0;gavin - Gavin NPC for Tutu, BGT, and BG:EE
gavin:10;gavin - Gavin: Player Initiated Dialogue
gavin_bg2:0;gavin_bg2 - Gavin for BG2
ISRA:0;Isra NPC for BG - Isra NPC Mod for BG:EE, EET, BGT and TuTu
ISRA:2;Isra NPC for BG - Gavin/Isra crossmod content
ISRA_BG2:0;Isra NPC for BGII - Isra for BGII
ISRA_BG2:1;Isra NPC for BGII - Isra Crossmod Content
EVANDRA:0;evandra - Evandra NPC
EVANDRA:1;evandra - Crossmod Content
AjantisBG1:0;Ajantis BG1 Expansion Modification - Installs Ajantis BG1 Expansion Modification
AjantisBG1:1;Ajantis BG1 Expansion Modification - Install the unique BG:EE BAM for Ajantis' Family Shield

BG1NPCSOA:0;BG1NPCSoA - Water Gardens. New Athkatla's district & new quests

Aura_BG1:0;Aura NPC for BG:EE and EET - Aura NPC for Baldur's Gate: Enhanced Edition
FinchNPC:0;FinchNPC - Finch NPC
FOUNDLING:0;Foundling - Yes, but don't patch the existing save games
AllThingsMazzy:0;AllThingsMazzy - All Things Mazzy
AllThingsMazzy:1;AllThingsMazzy - For the Evil: Additional content that might disturb a truly good player.
AllThingsMazzy:2;AllThingsMazzy - For the Good: Additional content that might annoy a truly evil player.
AllThingsMazzy:4;AllThingsMazzy - Optional Soundset for Clara NPC
HerThiMoney:0;Heroes, Thieves and Moneylenders - Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team)
HerThiMoney:10;Heroes, Thieves and Moneylenders - Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team)
HerThiMoney:20;Heroes, Thieves and Moneylenders - Component 3. Shadow-Covered Love & Death (by Alisia & Austin)
HerThiMoney:30;Heroes, Thieves and Moneylenders - Component 4. The Missing Troll Case (by Alisia & Austin)
HerThiMoney:40;Heroes, Thieves and Moneylenders - Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin)
DJINNICOMPANION:0;Afaaq, the Djinni Companion - Full Version (includes quests, banters and more)
DJINNICOMPANION:200;Afaaq, the Djinni Companion - Remove Afaaq's banter soundtrack?

iwdification:60;IWDification - Two Handed Axe Item Pack
iwdification:140;IWDification - Add High Quality Items

BUTCHERY:10;BuTcHeRy - DrAzTiK's revisited fight against Tazok and DigDag [install before Stratagems]
BUTCHERY:11;BuTcHeRy - Rebalancing some generic creatures [install before Stratagems]
BUTCHERY:12;BuTcHeRy - Rebalancing Tazok and DigDag [install before Stratagems]
BUTCHERY:20;BuTcHeRy - Groumf and Bourrinos Encounter at Firkraag's Hideout entrance [install before Stratagems]
BUTCHERY:21;BuTcHeRy - Groumf and Bourrinos Encounter at Brynnlaw [install before Stratagems]
BUTCHERY:22;BuTcHeRy - Groumf and Bourrinos Encounter in the Underdark [install before Stratagems]
BUTCHERY:32;BuTcHeRy - Add battle songs in some areas that do not have any [install before or after Stratagems]
BUTCHERY:40;BuTcHeRy - DrAzTiK's Creatures [install before Stratagems, some following components need it]

D0QUESTPACK:1;d0questpack - All Creature & Area Improvements
D0QUESTPACK:4;d0questpack - With Additional Random Encounters

MIH_EQ:0;mih_eq - Revised Corporal Undead
MIH_EQ:1;mih_eq - Revised Dragons
MIH_EQ:4;mih_eq - Revised Lycanthropes (EXPERIMENTAL)
MIH_EQ:5;mih_eq - Revised Magical Beasts
MIH_EQ:6;mih_eq - Revised Monstrous Spiders
MIH_EQ:7;mih_eq - Revised Oozes, Slimes & Jellies
MIH_EQ:8;mih_eq - Revised Vampires
MIH_EQ:9;mih_eq - Enhanced Battles: Ankheg Pit
MIH_EQ:10;mih_eq - Enhanced Battles: Candlekeep Catacombs
MIH_EQ:11;mih_eq - Enhanced Battles: Mutamin's Garden
MIH_EQ:12;mih_eq - Enhanced Battles: Ramazith's Tower
MIH_EQ:13;mih_eq - Enhanced Battles: The Spider Plague
MIH_EQ:14;mih_eq - Enhanced Battles: Thieves' Maze & Undercity
MIH_EQ:15;mih_eq - Enhanced Battles: Ulcaster Ruins
MIH_EQ:16;mih_eq - Enhanced Battles: Xvart Village
MIH_EQ:17;mih_eq - Enhanced Battles: Zombie Farm
MIH_EQ:18;mih_eq - Enhanced Battles: Durlag's Tower
MIH_EQ:19;mih_eq - The Surgeon's Plight
MIH_EQ:20;mih_eq - Sarevok's Assassins
MIH_EQ:22;mih_eq - Minor Quest Tweaks (BG1)
MIH_EQ:23;mih_eq - Enhanced Battles: Bridgefort
MIH_EQ:24;mih_eq - Enhanced Battles: Cyric's Temple
MIH_EQ:25;mih_eq - Enhanced Battles: Dwarven Dig Site
MIH_EQ:26;mih_eq - Enhanced Battles: Korlasz' Tomb
MIH_EQ:27;mih_eq - Enhanced Battles: Vampire Encounters
MIH_EQ:28;mih_eq - Complete more/all Vision Quest encounters
MIH_EQ:29;mih_eq - Increase Enemy Group Size
MIH_EQ:30;mih_eq - Enhanced Battles: Athkatla Liches
MIH_EQ:31;mih_eq - Enhanced Battles: Firkraag's Lair
MIH_EQ:32;mih_eq - Enhanced Battles: Graveyard Catacombs
MIH_EQ:33;mih_eq - Enhanced Battles: Lower Reaches
MIH_EQ:34;mih_eq - Enhanced Battles: Slum Sewers
MIH_EQ:35;mih_eq - Enhanced Battles: Spellhold
MIH_EQ:36;mih_eq - Enhanced Battles: Suldanessenar
MIH_EQ:37;mih_eq - Enhanced Battles: Temple Ruins
MIH_EQ:38;mih_eq - Enhanced Battles: Trademeet
MIH_EQ:39;mih_eq - Enhanced Battles: Underdark
MIH_EQ:40;mih_eq - Enhanced Battles: Amkethran
MIH_EQ:41;mih_eq - Enhanced Battles: Forest of Mir
MIH_EQ:42;mih_eq - Enhanced Battles: Pocket Plane
MIH_EQ:43;mih_eq - Enhanced Battles: Saradush
MIH_EQ:44;mih_eq - Enhanced Battles: Sendai's Enclave
MIH_EQ:45;mih_eq - Enhanced Battles: Watcher's Keep
MIH_EQ:47;mih_eq - Minor Quest Tweaks (ToB)

cernd:0;Cernd Friendship - Cernd Friendship for BG2: ToB
haerdalis_friendship:0;Haer'dalis Friendship - Haer'Dalis Friendship for BG2: ToB
korganfriendship:0;Korgan Friendship - Korgan Friendship for BG2: ToB
mazzy:0;Mazzy Friendship - Mazzy Friendship
sarevokfriendship:0;Sarevok Friendship - Sarevok Friendship for BGII: ToB
valygarfriendship:0;Valygar Friendship - Valygar Corthala Friendship
viconia:0;Viconia Friendship - Viconia Friendship
minscfriendship:0;Minsc Friendship - Minsc Friendship for BG2 and ToB
Tiax:0;Tiax NPC MOD for Baldur's Gate II - Tiax NPC MOD for Baldur's Gate II
XanBG1Friend:0;Xan's friendship path for BG1 - Xan's friendship path for BG1
yoshimo:0;Yoshimo Friendship - Yoshimo Friendship Mod for BGII: SoA
IMOENFRIENDSHIP:0;Imoen Friendship - Imoen Friendship
CHATTYIMOEN:0;chattyimoen - Chatty Imoen: Expanded Character Sounds
CHATTYIMOEN:1;chattyimoen - Chatty Imoen: Add NPC Interactions
neera:0;Neera Expansion - Neera Expansion
neera:3;Neera Expansion - 1 hour
NEERABANTERS:10;neerabanters - Neera Banters: Dialogue Banters and Interjections
NEERABANTERS:20;neerabanters - Neera Banters: Interaction Banters
BANTERPACK:0;Banter Packs - Pocket Plane Banter Pack for BG2: Shadows of Amn
BANTERPACK:1;Banter Packs - Install SOA Banter Accelerator script?(Increases the frequency of interparty banter)
BANTERPACK:2;Banter Packs - Pocket Plane Banter Pack for BG2: Throne of Bhaal
BANTERPACK:3;Banter Packs - Install TOB Banter Accelerator script?(Increases the frequency of interparty banter)
IEPBANTERS:0;IEP Extended Banters - Extended NPC-NPC Interaction SoA
IEPBANTERS:1;IEP Extended Banters - Extended Minsc/Aerie Interaction ToB
IEPBANTERS:2;IEP Extended Banters - Imoen "Retrospection" dialogue for BGII: ToB
IEPBANTERS:4;IEP Extended Banters - NPC Conflict Revisions
IEPBANTERS:5;IEP Extended Banters - Restored Aerie/Jaheira/Anomen interjection in Underdark
CROSSMODBG2:0;Crossmod Banter Pack for Baldur's Gate II - Crossmod Banter Pack for Shadows of Amn
CROSSMODBG2:1;Crossmod Banter Pack for Baldur's Gate II - Crossmod Banter Pack for Throne of Bhaal
CROSSMODBG2:2;Crossmod Banter Pack for Baldur's Gate II - Crossmod Romance Conflicts

KLATU:1040;klatu - Give Hexxat an Inactive Fighter Class

HAMMERS:0;hammers - Thrown Hammers
HAMMERS:15;hammers - Thrown Spiritual Hammers
HAMMERS:25;hammers - Normal throwing hammers
HAMMERS:35;hammers - +1 throwing weapons
HAMMERS:50;hammers - Additional magic items
THALAN:0;thalan - Thalantyr - Item Upgrade
AL_ITEM_PACK:0;al_item_pack - Arcane Treasury mod
ABYSTORE:0;The Unusual Oddities Shop - Unusual Oddities Shop
BOLSA:0;Bolsa - Bolsa
BOM:0;BoM - Boards of Magick item pack!
FR_ROV:0;FR_ROV - Freedom's Reign (SoA or ToB)
ROLLES:0;Rolles Safyer - Rolles Safyer
ITEMUPGRADE:0;Item Upgrade - Original Version (new upgrades in a list)
ITEMUPGRADE:1;Item Upgrade - Original Version (new upgrades in a list)
UNDERREP:0;underrep - Underrepresented Items From Icewind Dale 2
RUPERT:0;rupert - Rupert the Dye Merchant
dsr:0;Demon Summoning Ritual - Demon-summoning ritual (WeiDU)
DARRON:0;Darron - Darron
UNOFFICIAL ITEM PACK:0;Unofficial Item Pack - Unofficial Item Pack
//edited the mod to only add the hourglass and not mess with Zallanora
UNOFFICIAL ITEM PACK:4;Unofficial Item Pack - New Items
UNOFFICIAL ITEM PACK:6;Unofficial Item Pack - Better archery shop
SPSTUFF:4;The Sorcerer's Place Collection - Creslyn's BG2 Item Pack
forgotten-armament:1;Forgotten Armament - Install Forgotten Armament Items
forgotten-armament:8;Forgotten Armament - Replace Boots of Speed (Paws of the Cheetah)
HEARTWOOD:0;Heart of the Wood - Heart of the Wood (WeiDU version)
VALHORN:0;valhorn - Improved Horns of Valhalla
stuffofthemagi:0;Stuff of the Magi - Use new, less cheesy items AND Add them to creatures' equipment (recommended)
d2-weapon:0;D2-Weapon - D2-Weapon - A Souls-inspired Weapon Pack
mih_ip:0;mih_ip - Made in Heaven: Item Pack
mih_ip:1;mih_ip - Icewind Dale items for Baldur's Gate 1 & 2
mih_ip:2;mih_ip - Planescape Torment items for Baldur's Gate 1 & 2
mih_ip:13;mih_ip - Add Potions of Extra Healing in BG1
mih_ip:15;mih_ip - Sensible Shops (see readme)
song_and_silence:1;Song and Silence: A Mod for Bards and Thieves - Add new bardic store and thief items
BARDICWONDERS:5;BardicWonders - Bardic Wonders: Items
RR:7;rr - Additional equipment for Thieves and Bards
RR:8;rr - Upgradeable Equipment
STORMCALLER:0;StormCaller - Storm Caller Shaman Kit
SPIRITWALKER:0;Spiritwalker - Spiritwalker Shaman Kit
SpiritHunter:0;SpiritHunter - Spirit Hunter Shaman Kit
DREAMWALKER:0;Dreamwalker - Dreamwalker Shaman Kit
A7#IMPROVEDSHAMANICDANCE:0;Improved Shamanic Dance - Improved Shamanic Dance
A7#IMPROVEDSHAMANICDANCE:10;Improved Shamanic Dance - Expanded Shamanic Dance for high level characters
A7#IMPROVEDSHAMANICDANCE:30;Improved Shamanic Dance - Apply Shamanic Dance improvements to Shaman kits
A7#IMPROVEDSHAMANICDANCE:20;Improved Shamanic Dance - Add spell "Shamanic Pact"
A7#IMPROVEDSHAMANICDANCE:40;Improved Shamanic Dance - Shaman-specific items
A7#IMPROVEDARCHER:100;Improved Archer Kit - Add +4 arrows, bolts and powerful bows to the game
//added eet for game is predication --> Thalantyr sells the mods staves now
msfm:1;More Style for Mages - Add Wizard's Staff with 14 new color sets
msfm:2;More Style for Mages - Add Staff of Wizardry
msfm:3;More Style for Mages - Add custom inventory animation to the Staff of Wizardry
msfm:10;More Style for Mages - Add circlets
msfm:11;More Style for Mages - Add Circlet of Revelation
msfm:12;More Style for Mages - Add Wizard's Hat
msfm:14;More Style for Mages - Add a stone of teleportation
msfm:15;More Style for Mages - Add robes with original colorsets
msfm:17;More Style for Mages - Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod

ITEM_REV:0;item_rev - Item Revisions by Demivrgvs

//tinkered quite a bit to get the IRR version working as a ranged weapon with dispel on hit (save vs. spell negates) - thus changed the .itm file in NI
msfm:4;More Style for Mages - Add ranged attack only

//edited these 3 to fit my tastes: added items from my game to component 8, changed the probabilities of component 11 and commented out some item changes in component 12
mih_ip:8;mih_ip - Holy Symbols are Belts
mih_ip:11;mih_ip - P&P Mace of Disruption (and similar items)
mih_ip:12;mih_ip - Miscellaneous Item Improvements (see readme)

REFINEMENTS:11;refinements - Choose which classes get revised HLAs
REFINEMENTS:105;refinements - Cleric HLAs
REFINEMENTS:106;refinements - Druid HLAs
REFINEMENTS:108;refinements - Wizard HLAs
mih_sp:5;mih_sp - Made in Heaven: Epic Spellpack (EXPERIMENTAL)
STRATAGEMS:4240;Sword Coast Stratagems - Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once)
STRATAGEMS:3580;Sword Coast Stratagems - Restoration and Lesser Restoration spells heal ability-score damage
spell_rev:0;spell_rev - Spell Revisions
spell_rev:10;spell_rev - Deva and Planetar Animations
spell_rev:20;spell_rev - Mirror Image Fix
spell_rev:30;spell_rev - Dispel Magic Fix
spell_rev:55;spell_rev - Spell Deflection blocks AoE spells
spell_rev:65;spell_rev - Revised Warrior HLAs
spell_rev_2_6_break_invisibility:0;spell_rev_2_6_break_invisibility - fix SR spells breaking invisibility in EE 2.6

iwdification:90;IWDification - Expanded Polymorph Self
wildmage:0;Wild Mage Additions - Ironman
wildmage:2;Wild Mage Additions - Retain Rhialto's items
WEASELS!:0;Weasels! - Weasels! Because the IE games needed more weasels!
DRAGONSUMMON:0;Red Dragon Summoning - Red Dragon Summoning Spell
divine_remix:11;divine_remix - Only add spells if not present from other mods
B_SPELLS:103;B_Spells - Install New Spells only

C0Warlock:0;Warlock Kit - Warlock Kit
SHADOWADEPT:0;Shadow Magic - Shadow Magic: Main Component
SHADOWADEPT:1;Shadow Magic - Shadow Magic: Shadow Monk monk kit
SHADOWADEPT:2;Shadow Magic - Shadow Magic: Quests and Encounters (BG:EE)
SHADOWADEPT:3;Shadow Magic - Shadow Magic: Enhanced Shade Lord (BG2:EE)

//last prompts
HOUSETWEAKS:11;AionZ's House Rules - House Tweaks: Give Stat Bonuses to EENPCs in BG2 (except Hexxat)
HOUSETWEAKS:16;AionZ's House Rules - House Tweaks: Hoodless Thief Avatars

mih_sp:0;mih_sp - Made in Heaven: Spell Restorations
mih_sp:1;mih_sp - Made in Heaven: Arcane Spellpack
mih_sp:2;mih_sp - Made in Heaven: Divine Spellpack
mih_sp:6;mih_sp - Revised Animate Dead (EXPERIMENTAL)
mih_sp:7;mih_sp - Revised Monster/Animal Summoning
mih_sp:9;mih_sp - No Elemental Mind Battle
mih_sp:10;mih_sp - True Meteor Swarm (EXPERIMENTAL)
mih_sp:16;mih_sp - Sixth Circle Spell Scrolls in Siege of Dragonspear

d5_random_tweaks:5010;SD's Random Tweaks - Cure and Similar Spells Bypass Spell Protections
d5_random_tweaks:2105;SD's Random Tweaks - Add 1-Round Blindness Effect to Color Spray
d5_random_tweaks:2108;SD's Random Tweaks - Change Protection from Petrification into 'Mirrored Eyes'
d5_random_tweaks:1152;SD's Random Tweaks - Improve Faerie Fire
d5_random_tweaks:2201;SD's Random Tweaks - Add Missile Avoidance to Blur
d5_random_tweaks:2209;SD's Random Tweaks - Make Luck Affect Whole Party
d5_random_tweaks:2213;SD's Random Tweaks - Add Lingering Effects to SR's Stinking Cloud
d5_random_tweaks:2215;SD's Random Tweaks - Make Web Slow Instead of Hold
d5_random_tweaks:2217;SD's Random Tweaks - Change Agannazar's Scorcher to Melf's Fiery Missiles
d5_random_tweaks:2224;SD's Random Tweaks - Improve Glitterdust
d5_random_tweaks:2251;SD's Random Tweaks - Add Deafening Effect On Hit to Decastave
d5_random_tweaks:1207;SD's Random Tweaks - Make Goodberry an Out-of-Combat Mass Regeneration
d5_random_tweaks:1212;SD's Random Tweaks - Tweak Slow Poison
d5_random_tweaks:1251;SD's Random Tweaks - Improve Damage and Damage Type of Alicorn Lance
d5_random_tweaks:2305;SD's Random Tweaks - Make Haste and Slow Properly Cancel Each Other
d5_random_tweaks:2321;SD's Random Tweaks - Make Spell Thrust Target Actors
d5_random_tweaks:2324;SD's Random Tweaks - Make Hold Undead and Control Undead Bypass MR
d5_random_tweaks:1323;SD's Random Tweaks - Improve Casting Time of Exaltation and Spiritual Clarity
d5_random_tweaks:1351;SD's Random Tweaks - Add Faerie Fire and Slow On Hit to Moonblade
d5_random_tweaks:1352;SD's Random Tweaks - Increase Range of Icelance
d5_random_tweaks:2413;SD's Random Tweaks - Allow Target of Otiluke's Sphere to Use Inventory Screen
d5_random_tweaks:2418;SD's Random Tweaks - Set Fire Shield and Acid Sheath Spells to be Breachable
d5_random_tweaks:2451;SD's Random Tweaks - Make Shadow Monster Summons More Illusionary
d5_random_tweaks:1404;SD's Random Tweaks - Change Neutralize Poison into 'Remove Afflictions'
d5_random_tweaks:1451;SD's Random Tweaks - Make Smashing Wave Party-Friendly
d5_random_tweaks:2508;SD's Random Tweaks - Improve Function of SR's Waves of Fatigue
d5_random_tweaks:2518;SD's Random Tweaks - Change Damage Type and School of Phantom Blade
d5_random_tweaks:2523;SD's Random Tweaks - Change Sunfire into 'Missile Storm'
d5_random_tweaks:1603;SD's Random Tweaks - Set Blade Barrier to be Breachable
d5_random_tweaks:1609;SD's Random Tweaks - Make False Dawn Bypass Magic Resistance
d5_random_tweaks:1611;SD's Random Tweaks - Make Wondrous Recall Restore all 1st- and 2nd-level Spells
d5_random_tweaks:1613;SD's Random Tweaks - Make Physical Mirror Block 1 Attack Per Three Seconds
d5_random_tweaks:1707;SD's Random Tweaks - Make Sunray Bypass Magic Resistance
d5_random_tweaks:1710;SD's Random Tweaks - Add Slow Effect to Holy Word
d5_random_tweaks:2808;SD's Random Tweaks - Set Moment of Prescience to Not Breachable
d5_random_tweaks:2811;SD's Random Tweaks - Move Symbol: Fear to 7th Level
d5_random_tweaks:2916;SD's Random Tweaks - Move Shapechange to 8th Level
d5_random_tweaks:2915;SD's Random Tweaks - Move Black Blade of Disaster to 8th level
d5_random_tweaks:3000;SD's Random Tweaks - Set Spell Weapon APR to 2
d5_random_tweaks:3010;SD's Random Tweaks - Add Backstab Immunity to the Ring of Danger Sense
d5_random_tweaks:3020;SD's Random Tweaks - Proper Missile Deflection for the Gloves of Missile Snaring
d5_random_tweaks:3030;SD's Random Tweaks - Improve Detonating Weapons
d5_random_tweaks:3050;SD's Random Tweaks - Make IR's Rod of Absorption Truly Instantaneous
d5_random_tweaks:3060;SD's Random Tweaks - Make the Gargoyle Cloak Apply Stoneskin Instead of an AC Bonus
d5_random_tweaks:3070;SD's Random Tweaks - Make the Dwarven Thrower Hammer Usable by Non-Dwarves
d5_random_tweaks:3080;SD's Random Tweaks - Improve Azlaer's Harp and Methild's Harp
d5_random_tweaks:3100;SD's Random Tweaks - Metamagic Instead of MR for Cloak of the Weave
d5_random_tweaks:4010;SD's Random Tweaks - Add a Saving Throw Against Level Drain Effects
d5_random_tweaks:4020;SD's Random Tweaks - Improve Monster Ability Scores

d5_random_tweaks:1202;SD's Random Tweaks - Make Barkskin Block One Attack Each Round
d5_random_tweaks:3040;SD's Random Tweaks - Add Revised Barkskin to 'Skin of the Forest' Armor
d5_random_tweaks:2708;SD's Random Tweaks - Change Mantle into 'Iron Skin'

MIH_TWEAKS:3;mih_tweaks - Protection from Evil blocks Domination

TNT:39;Tweaks and Tricks - Working protection from poison
TNT:41;Tweaks and Tricks - Spider form ignores web
TNT:43;Tweaks and Tricks - no loss
TNT:45;Tweaks and Tricks - True True Sight
TNT:46;Tweaks and Tricks - Sensible Otiluke's Resilient Sphere
TNT:47;Tweaks and Tricks - Greater Command AoE

npc_ee:104;NPC_EE - Make Imoen a bard
npc_ee:181;NPC_EE - Make Dynaheir a sorcerer
npc_ee:222;NPC_EE - Make Coran a ranger
npc_ee:242;NPC_EE - Make Branwen a multiclass fighter/cleric
npc_ee:261;NPC_EE - Make Safana a fighter/thief
npc_ee:302;NPC_EE - Make Xzar a necromancer/cleric
npc_ee:464;NPC_EE - Make Alora a cleric/thief
npc_ee:483;NPC_EE - Make Xan a fighter/mage
npc_ee:583;NPC_EE - Make Viconia a cleric/thief
npc_ee:621;NPC_EE - Make Neera a sorcerer
npc_ee:682;NPC_EE - Make Yoshimo a multiclass fighter/thief
npc_ee:762;NPC_EE - Make Mazzy a paladin
npc_ee:902;NPC_EE - Make Fade a multiclass mage/thief

WSR:100;Wizard Slayer Rebalancing - Wizard Slayer kit revision
WSR:302;Wizard Slayer Rebalancing - Moderate changes

BEARWALKER:0;BearWalker -  BEAR WALKER KIT for Enhanced Editions.
wildmage:3;Wild Mage Additions - Original avatar
MilitiaOfficer:0;Militia Officer - Install Militia Officer kit for Fighters

RR:3;rr - Proper racial adjustments for thieving skills
RR:4;rr - Bard kit revisions
RR:9;rr - Use PnP thievery potions and prevent their effects from stacking
RR:11;rr - Chosen of Cyric encounter
RR:12;rr - Shadow Thief Improvements
RR:999;rr - BG2-style icons for RR content


IHATEUNDEAD:0;I Hate Undead - Undead Predator (Ranger Kit)
IHATEUNDEAD:1;I Hate Undead - Holy Redeemer (Cleric Kit)
IHATEUNDEAD:2;I Hate Undead - Deathslayer (Wizard Kit)
IHATEUNDEAD:3;I Hate Undead - Undead Hunter Revision (Paladin Kit)
IHATEUNDEAD:4;I Hate Undead - Death Tricker (Thief Kit)
IHATEUNDEAD:5;I Hate Undead - Burial Defender (Fighter Kit)
IHATEUNDEAD:6;I Hate Undead - Grave Mourner (Bard Kit)
IHATEUNDEAD:7;I Hate Undead - Circle Enforcer (Druid Kit)
IHATEUNDEAD:9;I Hate Undead - Pallid Mask (Monk Kit)
IHATEUNDEAD:10;I Hate Undead - Dreadful Witch (Shaman Kit)
IHATEUNDEAD:11;I Hate Undead - Imprisoned Soul (Sorcerer Kit)

A7#IMPROVEDARCHER:0;Improved Archer Kit - Improved Archer Kit
A7#IMPROVEDARCHER:10;Improved Archer Kit - Add fighter kit: Marksman
A7#IMPROVEDARCHER:30;Improved Archer Kit - Add thief kit: Sharpshooter


druidsor:0;druidsor - Geomantic Sorcerer Kit


iwdification:70;IWDification - IWD Class Updates: Druid: Use IWD Shapeshifting and Ability Progression
iwdification:71;IWDification - IWD Class Updates: Druid: Allow Elves to be Druids
iwdification:100;IWDification - IWD Class Updates: Paladin: IWD Abilities and Skills
mih_sp:3;mih_sp - Revised Paladin Powers

BARDICWONDERS:0;BardicWonders - Bardic Wonders: Abettor of Mask Kit
BARDICWONDERS:1;BardicWonders - Bardic Wonders: Dancer Kit
BARDICWONDERS:2;BardicWonders - Bardic Wonders: Storm Drummer Kit
BARDICWONDERS:3;BardicWonders - Bardic Wonders: Troubadour Kit
BARDICWONDERS:4;BardicWonders - Bardic Wonders: Deathsinger Kit

MonasticOrders:0;MonasticOrders - Core Revisions
MonasticOrders:1;MonasticOrders - Expanded Races for Monks
MonasticOrders:2;MonasticOrders - Multiclassing for Monks
MonasticOrders:3;MonasticOrders - New Kits for Monks
MonasticOrders:4;MonasticOrders - Item Restriction Patch

d2-modfixes:0;d2-modfixes - for Artisan's Kitpack v2.1
d2-modfixes:1;d2-modfixes - for Bardic Wonders v1.3
d2-modfixes:3;d2-modfixes - for Monastic Orders v0.41

RR:2;rr - Thief High Level Ability revisions
RR:5;rr - Bard High Level Ability revisions

REFINEMENTS:101;refinements - Fighter HLAs
REFINEMENTS:102;refinements - Barbarian HLAs
REFINEMENTS:103;refinements - Ranger HLAs
REFINEMENTS:104;refinements - Paladin HLAs
REFINEMENTS:107;refinements - Monk HLAs
REFINEMENTS:109;refinements - Bard HLAs
REFINEMENTS:110;refinements - Thief HLAs
REFINEMENTS:40;refinements - Universal lesser mage robes
REFINEMENTS:50;refinements - Sword Angel - New Fighter Kit


WSR:200;Wizard Slayer Rebalancing - Wizard Slayer High Level Ability revision
WSR:999;Wizard Slayer Rebalancing - BG2-style icons for WSR content

CDTWEAKS:2240;The Tweaks Anthology - Un-Nerfed THAC0 Table
CDTWEAKS:2250;The Tweaks Anthology - Un-Nerfed Sorcerer Spell Progression Table
CDTWEAKS:2260;The Tweaks Anthology - Un-nerfed table [Blucher]
CDTWEAKS:2270;The Tweaks Anthology - Un-nerfed table [Blucher]
CDTWEAKS:2280;The Tweaks Anthology - Un-nerfed table [Blucher]
CDTWEAKS:2293;The Tweaks Anthology - Use cleric level progression changes with un-nerfed druid spell table [Blucher]
iwdification:160;IWDification - IWD Class Updates: Paladin: Use IWD Spell Progression
iwdification:170;IWDification - IWD Class Updates: Ranger: Use IWD Spell Progression

TOMEANDBLOOD:11;Tome and Blood - Rebalanced Spell Schools
TOMEANDBLOOD:1201;Tome and Blood - No Opposition Schools
TOMEANDBLOOD:13;Tome and Blood - Revised Illusionary Clones
TOMEANDBLOOD:14;Tome and Blood - Revised Invisibility and True Seeing
TOMEANDBLOOD:16;Tome and Blood - Improved Identify spell (usable by Arcanist/Multi Sorcerers)
TOMEANDBLOOD:20;Tome and Blood - Revised Dragon Disciples
TOMEANDBLOOD:31;Tome and Blood - Sorcerer: Favored Soul
TOMEANDBLOOD:33;Tome and Blood - Sorcerer: Sylvan Disciple
TOMEANDBLOOD:55;Tome and Blood - Metamagic spells, fill sequencers free (usable by Arcanist/Multi Sorcerers)
TOMEANDBLOOD:62;Tome and Blood - Level One Cantrips
TOMEANDBLOOD:40;Tome and Blood - Revised Specialists  
TOMEANDBLOOD:67;Tome and Blood - Choose-Your-Own Familiar
TOMEANDBLOOD:68;Tome and Blood - Pooky's Mod: Imbue Familiars
TOMEANDBLOOD:71;Tome and Blood - Change spells every level
TOMEANDBLOOD:80;Tome and Blood - Multiclass Sorcerers

A7-GOLEMCONSTRUCTION:0;A7-GolemConstruction - Golem Construction Ability for Spellcasters
A7-GOLEMCONSTRUCTION:20;A7-GolemConstruction - Golems for enemy spellcasters
A7-GOLEMCONSTRUCTION:25;A7-GolemConstruction - Greater variety of enemy golem types
A7-GOLEMCONSTRUCTION:30;A7-GolemConstruction - Fighter Stronghold golems may continue to serve you
A7-GOLEMCONSTRUCTION:35;A7-GolemConstruction - Make golems vulnerable to specific spell effects
A7-GOLEMCONSTRUCTION:40;A7-GolemConstruction - Reduce weapon immunities and resistances for constructed golems
A7-GOLEMCONSTRUCTION:50;A7-GolemConstruction - Add "Teleport" ability to golems
MIH_EQ:2;mih_eq - Revised Golems
A7-CHAOSSORCERER:0;The Chaos Sorcerer: A Wild Magic Kit for Sorcerers - "Chaos Sorcerer" kit
A7-CHAOSSORCERER:30;The Chaos Sorcerer: A Wild Magic Kit for Sorcerers - Add "Primordial Artifacts"

Faiths_and_Powers:21;Faiths and Powers - FnP: the Faiths & Powers original sphere system
Faiths_and_Powers:31;Faiths and Powers - Install Cleric kits
Faiths_and_Powers:33;Faiths and Powers - Install Druid kits
Faiths_and_Powers:35;Faiths and Powers - Install Paladin kits
Faiths_and_Powers:37;Faiths and Powers - Install Ranger kits
Faiths_and_Powers:80;Faiths and Powers - Apply sphere system

WILL_TO_POWER:200;Will to Power - Add the Psionicist, rogue/psion
WILL_TO_POWER:300;Will to Power - Add the Soulblade, fighter/psion
WILL_TO_POWER:400;Will to Power - Add the Psypher, ranger/psion
WILL_TO_POWER:500;Will to Power - Add the Cerebremancer, mage/psion
WILL_TO_POWER:900;Will to Power - Dark Sun Mode: Everyone Is a Wild Talent

//5E_SPELLCASTING:100;5E Spellcasting - Change All Casters to 5E System
//5E_SPELLCASTING:900;5E Spellcasting - Set Bonus Spell Slot Items to Work for 5E Casters

//edited to provide evasion for all thieves / fighter feats for all fighters and tweaked enemy feats - in analogy to SoB's code, author said that the changes are fine and should work
MIGHT_AND_GUILE:200;Might & Guile - Feat System
MIGHT_AND_GUILE:205;Might & Guile - Revised Archery
MIGHT_AND_GUILE:210;Might & Guile - Bard Overhaul: Multiclass Bards
MIGHT_AND_GUILE:220;Might & Guile - Revised Multiclassing and Multiclass Kits
MIGHT_AND_GUILE:240;Might & Guile - Improved Rangers
MIGHT_AND_GUILE:250;Might & Guile - Revised Berserker and Rage
MIGHT_AND_GUILE:265;Might & Guile - Revised Monk Fists
MIGHT_AND_GUILE:310;Might & Guile - Add the Corsair (fighter kit)

FNP_MULTICLASS:91;Faiths and Powers Multiclass - Multiclass Druids
FNP_MULTICLASS:92;Faiths and Powers Multiclass - Multiclass Shamans
FNP_MULTICLASS:95;Faiths and Powers Multiclass - Multiclass Cleric kits (install AFTER all other kit mods!!)

low_magic:402;low_magic - Increase Based on Spell Level  
cd_appraiser:0;Bardic Appraisal - Bardic Appraising
CDLORE:10;Lore From Learning - Books Provide Lore Bonuses
CDLORE:20;Lore From Learning - Weapon Knowledge Provides Lore Bonuses
CDLORE:30;Lore From Learning - Party Members Provide Lore Bonuses
CDLORE:40;Lore From Learning - Defeating Monsters Provides Lore Bonuses
STRATAGEMS:3501;Sword Coast Stratagems - Introduce BG2 spell scrolls into BG1

MIH_TWEAKS:1;mih_tweaks - Cap charges of Wands and Staves
MIH_TWEAKS:0;mih_tweaks - Alternative Damage on Large Creatures

HOUSETWEAKS:0;AionZ's House Rules - House Tweaks: Expanded Racial Enemies
HOUSETWEAKS:4;AionZ's House Rules - House Tweaks: Monk Can Use Quarterstaves
HOUSETWEAKS:7;AionZ's House Rules - House Tweaks: Improved Dialogues (BG:EE)
HOUSETWEAKS:8;AionZ's House Rules - House Tweaks: Not-So-Indestructible Rats
HOUSETWEAKS:9;AionZ's House Rules - House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE)
HOUSETWEAKS:10;AionZ's House Rules - House Tweaks: Cloak of Dragomir only decreases stats in daylight
HOUSETWEAKS:13;AionZ's House Rules - House Tweaks: Faster Troll Unconsciousness
HOUSETWEAKS:14;AionZ's House Rules - House Tweaks: Restore Reputation Increase Sound Effect for BG2

CDTWEAKS:30;The Tweaks Anthology - Change Nalia's Avatar to Thief
CDTWEAKS:40;The Tweaks Anthology - Change Viconia's Skin Color to Dark Blue
CDTWEAKS:90;The Tweaks Anthology - Disable Portrait Icons Added by Equipped Items
CDTWEAKS:110;The Tweaks Anthology - Icon Improvements
CDTWEAKS:130;The Tweaks Anthology - Force All Dialogue to Pause Game
CDTWEAKS:140;The Tweaks Anthology - Fix Boo's Squeak
CDTWEAKS:182;The Tweaks Anthology - Unique icons and names
CDTWEAKS:1040;The Tweaks Anthology - Improved Athkatlan City Guard
CDTWEAKS:3151;The Tweaks Anthology - Remove all of the above
CDTWEAKS:2010;The Tweaks Anthology - Separate Resist Fire/Cold Icon into Separate Icons [Angel]
CDTWEAKS:1075;The Tweaks Anthology - Send BioWare NPCs to an Inn [DavidW/Zed Nocear]
CDTWEAKS:1220;The Tweaks Anthology - Allow Cromwell to Upgrade Watcher's Keep Items
CDTWEAKS:1225;The Tweaks Anthology - Instant forging (original BG2 default)
CDTWEAKS:1230;The Tweaks Anthology - Allow Cespenar to Use Cromwell Recipes
CDTWEAKS:1251;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Alora to Gullykin
CDTWEAKS:1253;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival
CDTWEAKS:1254;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road
CDTWEAKS:1255;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Tiax to Beregost
CDTWEAKS:1256;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Viconia to South Beregost Road
CDTWEAKS:1270;The Tweaks Anthology - Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]
CDTWEAKS:1340;The Tweaks Anthology - Make the Planar Sphere Stronghold Available to All Classes
CDTWEAKS:1341;The Tweaks Anthology - Make the de'Arnise Keep Stronghold Available to All Classes
CDTWEAKS:1342;The Tweaks Anthology - Make the Temple Strongholds Available to All Classes
CDTWEAKS:1343;The Tweaks Anthology - Make the Thieves Guild Stronghold Available to All Classes
CDTWEAKS:1344;The Tweaks Anthology - Make the Playhouse Stronghold Available to All Classes
CDTWEAKS:1345;The Tweaks Anthology - Make the Noble Order of the Radiant Heart Stronghold Available to All Classes
CDTWEAKS:1346;The Tweaks Anthology - Make the Druid Grove Stronghold Available to All Classes
CDTWEAKS:1347;The Tweaks Anthology - Make the Imnesvale Cabin Stronghold Available to All Classes
CDTWEAKS:2035;The Tweaks Anthology - Two-Handed Axes
CDTWEAKS:2090;The Tweaks Anthology - Remove experience cap
CDTWEAKS:2140;The Tweaks Anthology - Expanded Dual-Class Options
CDTWEAKS:2192;The Tweaks Anthology - Hybrid of both methods
CDTWEAKS:2300;The Tweaks Anthology - Triple-Class HLA Tables
CDTWEAKS:2312;The Tweaks Anthology - Arcane and divine magic
CDTWEAKS:2339;The Tweaks Anthology - Remove Summoning Cap for Regular Summons
CDTWEAKS:2371;The Tweaks Anthology - Allow non-humans to dual-class
CDTWEAKS:2357;The Tweaks Anthology - Install options one and two (everyone can multi-class anything)
CDTWEAKS:2420;The Tweaks Anthology - Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes
CDTWEAKS:2430;The Tweaks Anthology - Loosen equipment restrictions for druid multi- and dual-classes
CDTWEAKS:2520;The Tweaks Anthology - Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]
CDTWEAKS:2530;The Tweaks Anthology - Lightning Bolts Don't Bounce [Angel]
CDTWEAKS:2540;The Tweaks Anthology - Speed Up de'Arnise Keep Stronghold Quests
CDTWEAKS:2560;The Tweaks Anthology - Allow Monks to Wear Helmets
CDTWEAKS:3008;The Tweaks Anthology - Allow HP Rolls Through Level 20 [Angel]
CDTWEAKS:3010;The Tweaks Anthology - For all creatures in game
CDTWEAKS:3031;The Tweaks Anthology - 100% learn spells and no maximum cap
CDTWEAKS:3050;The Tweaks Anthology - Remove Fatigue from Restoration Spells
CDTWEAKS:3060;The Tweaks Anthology - Remove "You Must Gather Your Party..." Sound [Weimer]
CDTWEAKS:3083;The Tweaks Anthology - Stacks of 120
CDTWEAKS:3093;The Tweaks Anthology - Stacks of 120
CDTWEAKS:3103;The Tweaks Anthology - Stacks of 120
CDTWEAKS:3113;The Tweaks Anthology - Stacks of 120
CDTWEAKS:3121;The Tweaks Anthology - NPCs can be angry about reputation but never leave [Salk]
CDTWEAKS:3125;The Tweaks Anthology - Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]
CDTWEAKS:3160;The Tweaks Anthology - Keep Drizzt's Loot, Disable Malchor Harpell [Weimer]
CDTWEAKS:3197;The Tweaks Anthology - Double frequency
CDTWEAKS:3205;The Tweaks Anthology - Stores Purchase All Item Types
CDTWEAKS:3230;The Tweaks Anthology - Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]
CDTWEAKS:3272;The Tweaks Anthology - 75% chance to recover after a successful hit
CDTWEAKS:3280;The Tweaks Anthology - Give Every Class/Kit Four Weapon Slots
CDTWEAKS:3290;The Tweaks Anthology - Use scheme: 000000000-Protagonist-Save-Name
CDTWEAKS:3320;The Tweaks Anthology - No Depreciation in Stores
CDTWEAKS:3330;The Tweaks Anthology - Make Party Members Less Likely to Die Irreversibly
CDTWEAKS:3345;The Tweaks Anthology - Movement speed by 150 percent and casting speed
CDTWEAKS:3354;The Tweaks Anthology - Every 15 minutes (cycle through four saves)
CDTWEAKS:4020;The Tweaks Anthology - ToB-Style NPCs
CDTWEAKS:4025;The Tweaks Anthology - Allow NPC Pairs to Separate
CDTWEAKS:4031;The Tweaks Anthology - Use BG2 values
CDTWEAKS:4041;The Tweaks Anthology - Use BG2 values
CDTWEAKS:4050;The Tweaks Anthology - Change Jaheira to Neutral Good Alignment
CDTWEAKS:4061;The Tweaks Anthology - Use BG2 values
CDTWEAKS:4071;The Tweaks Anthology - Use BG2 values
CDTWEAKS:4150;The Tweaks Anthology - Move Boo Into Minsc's Pack
CDTWEAKS:4170;The Tweaks Anthology - Ensure Shar-Teel Doesn't Die in the Original Challenge
HiddenGameplayOptions:38;Reveal Hidden Gameplay Options - Add in-game options for Tweak Anthology's "Create Interval Saves"
mih_metamod:3;mih_metamod - Running fixes for Tweaks Anthology


DRUIDGROVEMAKEOVER:0;DruidGroveMakeover - Druid Grove Area Visual Makeover

METWEAKS:200;METweaks - Make quest experience divided among party members
METWEAKS:600;METweaks - Allow Shamans to move while dancing
METWEAKS:900;METweaks - Let Rangers and Paladins cast spells at their full caster level
METWEAKS:1000;METweaks - Give Monks a cooler Deflect Missiles ability
METWEAKS:1400;METweaks - Power Up Ranger Charm Animal
METWEAKS:1500;METweaks - Turn Paladin Detect Evil into a passive ability that can be toggled on and off
METWEAKS:2000;METweaks - Allow cursed scrolls to be used on enemies
METWEAKS:2400;METweaks - Make enemies change their attack targets more quickly
METWEAKS:2600;METweaks - No Party Required area transitions
METWEAKS:2800;METweaks - Make it possible to enter the Nashkel Mines through the back cave entrance
METWEAKS:3000;METweaks - Make it possible to enter the catacombs beneath Candlekeep early
METWEAKS:3100;METweaks - Make it so the Jacil and Wiven encounters aren't replaced by other quests

TNT:0;Tweaks and Tricks - Smarter familiars
TNT:1;Tweaks and Tricks - More resilient familiars

EET_TWEAKS:2042;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Vanilla friendly progressive
EPICTHIEVING:0;EpicThieving - Epic Locks
EPICTHIEVING:100;EpicThieving - Epic Traps
EPICTHIEVING:200;EpicThieving - Epic Trap Setting
EPICTHIEVING:300;EpicThieving - Epic Pickpocketing
EPICTHIEVING:400;EpicThieving - Epic Detect Illusions
TNT:2;Tweaks and Tricks - Improved trap detection: instant detection
TNT:3;Tweaks and Tricks - Improved trap detection: increase trap sense range
TNT:4;Tweaks and Tricks - disclose trap type
TNT:7;Tweaks and Tricks - works in combat
TNT:10;Tweaks and Tricks - Trap intuition: toggle Find Traps automatically
TNT:12;Tweaks and Tricks - on the supposed trap
TNT:13;Tweaks and Tricks - Trap intuition: play "trap found" sound
TNT:14;Tweaks and Tricks - Improved trap detection: core (REQUIRED for any of previous traps components to work)

//needs to address lua instead of ini for framerate, check for fix - edit: this is fixed by the author but the component still doesn't install as of 26.01.
TNT:16;Tweaks and Tricks - Additions only
TNT:20;Tweaks and Tricks - Reintroduce

TNT:22;Tweaks and Tricks - No talking when hiding in shadows
TNT:27;Tweaks and Tricks - Both of the above options
TNT:32;Tweaks and Tricks - AoE
TNT:33;Tweaks and Tricks - Potion of Really Mirrored Eyes
TNT:35;Tweaks and Tricks - Improved Shandalar's cloak
TNT:38;Tweaks and Tricks - Distinct quest items
TNT:52;Tweaks and Tricks - Sensible Blade spins
TNT:58;Tweaks and Tricks - Just a few selected enemies
TNT:65;Tweaks and Tricks - Improved strongholds
TNT:66;Tweaks and Tricks - Save Melicamp
TNT:68;Tweaks and Tricks - More map notes
TNT:74;Tweaks and Tricks - Each stat except Wisdom gets +1, Wisdom gets +3


POLYTWEAK:70;polytweak - Improved Umberhulks
POLYTWEAK:83;polytweak - Improved Minotaurs
POLYTWEAK:800;polytweak - Distinctive Icons for Blackrazor and Flametongue

jtweaks:10;jtweaks - Wilson's strength doesn't stack indefinitely
jtweaks:20;jtweaks - Vernus can be raised
jtweaks:30;jtweaks - Fix Black Pits oversights
jtweaks:40;jtweaks - Enchant Weapon works in contingencies
jtweaks:50;jtweaks - Joinable NPCs don't have null kits
jtweaks:60;jtweaks - NPCs don't go in inaccessible locations
jtweaks:70;jtweaks - Close polymorph immunity loopholes
jtweaks:81;jtweaks - All transformations
jtweaks:90;jtweaks - Wish Hardiness doesn't stack with itself
jtweaks:100;jtweaks - Hold Person doesn't display multiple strings
jtweaks:120;jtweaks - Dueling fireshields don't go infinite
jtweaks:140;jtweaks - Inquisitor True Sight is consistent with other versions of the spell
jtweaks:150;jtweaks - Temple cures work better
jtweaks:160;jtweaks - Bala's Axe dispels reasonably well
jtweaks:170;jtweaks - Celestials cast all of their spells at high levels
jtweaks:190;jtweaks - Death Ward protects against Aec'Letec's Death Gaze
jtweaks:200;jtweaks - Elemental protection spells increment resistances
jtweaks:210;jtweaks - Vorpal weapons don't chunk
jtweaks:220;jtweaks - Resurrection can heal the living
jtweaks:230;jtweaks - Loosen restrictions on what clones can do
jtweaks:240;jtweaks - Undead Hunters are better at Turn Undead
jtweaks:250;jtweaks - Loosen NPC item restrictions
jtweaks:260;jtweaks - Green Slime poison can be cured
jtweaks:270;jtweaks - Barrityl's Bigger and Better Burden
jtweaks:280;jtweaks - Allies against Bodhi are better prepared for vampires


A7-ACHIEVEMENTS:1;Achievements! - Detailed Statistics

//edited armours and shields heavily per ini and added YARAS DR reduction (exact same code) for spdwd02, spcl907, spwish12, dw#wish4 and d5clan1; also changed ramillia and c0ilms in NI
ITEM_REV:1040;item_rev - With Movement Speed Penalties
ITEM_REV:3;item_rev - With Casting Speed Penalties for Arcane Casters
ITEM_REV:1101;item_rev - Stealth is Penalized by Armor and Shields
ITEM_REV:1030;item_rev - Store Revisions
A7-MAGICSTORE:2;Magic Store of Vergadain - Free of charge
ITEM_REV:10;item_rev - Revised Shield Bonuses
ITEM_REV:12;item_rev - Items of Protection Can Be Worn with Magical Armor
ITEM_REV:19;item_rev - More Weapons Usable for Backstabbing
ITEM_REV:1080;item_rev - Enchantment Doesn't Affect Speed Factor of Weapons
ITEM_REV:1200;item_rev - Revised Critical Hit Aversion
ITEM_REV:1091;item_rev - Clerics and Druids
ITEM_REV:1060;item_rev - Kensai Can Wear Bracers
bart_tweaks:2000;bart_tweaks - Non-Upgradeable Carsomyr for IR
//edited txt
ITEM_REV:17;item_rev - Weapon Changes


//SCALES_OF_BALANCE:100;Scales of Balance - IWO - Yet Another Revised Armor System
SCALES_OF_BALANCE:1012;Scales of Balance - Replace Enchanted Equipment with Mastercraft

//edited: commented out some changes and added +0.5apr for short bows
SCALES_OF_BALANCE:102;Scales of Balance - IWO - Functional Weapon Tweaks

//prof merges have to go later due to calling short bow prof
CDTWEAKS:2160;The Tweaks Anthology - Rebalanced weapon proficiencies
SCALES_OF_BALANCE:109;Scales of Balance - IWO - All Potions Usable by Any Class

//-5 dmg to dw using d5_twf1.spl
//better solution would be str bonus dmg x0.5, created various damage graphs for comparison with moebius toolkit

SCALES_OF_BALANCE:122;Scales of Balance - WPO - Systemic Proficiency Changes
SCALES_OF_BALANCE:125;Scales of Balance - WPO - APR on Spec
SCALES_OF_BALANCE:160;Scales of Balance - STO - Saving Throw Overhaul
SCALES_OF_BALANCE:200;Scales of Balance - SBO - Stat Bonus Overhaul
SCALES_OF_BALANCE:201;Scales of Balance - SBO - Stat-based Bonus Spells
SCALES_OF_BALANCE:206;Scales of Balance - Generous (above-average) hit points
SCALES_OF_BALANCE:210;Scales of Balance - XPO - Slower, standardized XP Tables


subrace:100;subrace - Change subrace colors (Hair and Skin)

EET_END:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation


JIMFIX:100;Jimfix - Check for and fix incorrect spell animations
JIMFIX:201;Jimfix - All spells with a casting time greater than 1
JIMFIX:300;Jimfix - Add expiration notifications for buffs
JIMFIX:600;Jimfix - Add expiration notifications for item buffs
JIMFIX:500;Jimfix - Reveal all hidden doors


EET_TWEAKS:3000;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Disable hostile reaction after charm
EET_TWEAKS:3010;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - PnP spell scroll caster levels
EET_TWEAKS:4020;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Higher framerates support
EET_TWEAKS:4040;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Import party items to SoA
EET_TWEAKS:4050;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Books/Scrolls categorization
EET_TWEAKS:4060;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Wand Case
EET_TWEAKS:4070;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Key Ring


POLYTWEAK:50;polytweak - PnP mind flayer attacks

STRATAGEMS:3505;Sword Coast Stratagems - Wider selection of random scrolls
STRATAGEMS:3540;Sword Coast Stratagems - Inquisitors dispel at 1.5 x their level (not twice their level)
STRATAGEMS:4000;Sword Coast Stratagems - Faster Bears
STRATAGEMS:4020;Sword Coast Stratagems - More realistic wolves and wild dogs
STRATAGEMS:4030;Sword Coast Stratagems - Improved shapeshifting
STRATAGEMS:4051;Sword Coast Stratagems - Reputation increases at about 1/2 the normal rate

STRATAGEMS:4115;Sword Coast Stratagems - Thieves assign skill points in multiples of five
STRATAGEMS:4145;Sword Coast Stratagems - Remove the tutorial NPCs from Candlekeep
STRATAGEMS:4150;Sword Coast Stratagems - Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla
STRATAGEMS:4161;Sword Coast Stratagems - License costs 15,000 gp
STRATAGEMS:4171;Sword Coast Stratagems - Gaelan wants 60,000 gold pieces
STRATAGEMS:5080;Sword Coast Stratagems - Improved textscreens in Tales of the Sword Coast

STRATAGEMS:5900;Sword Coast Stratagems - Initialise AI components (required for all tactical and AI components)
STRATAGEMS:6000;Sword Coast Stratagems - Smarter general AI
STRATAGEMS:6010;Sword Coast Stratagems - Better calls for help
STRATAGEMS:6030;Sword Coast Stratagems - Smarter Mages
STRATAGEMS:6040;Sword Coast Stratagems - Smarter Priests
STRATAGEMS:6100;Sword Coast Stratagems - Potions for NPCs
STRATAGEMS:6200;Sword Coast Stratagems - Improved Spiders
STRATAGEMS:6300;Sword Coast Stratagems - Smarter sirines and dryads
STRATAGEMS:6310;Sword Coast Stratagems - Slightly smarter carrion crawlers
STRATAGEMS:6320;Sword Coast Stratagems - Smarter basilisks
STRATAGEMS:6500;Sword Coast Stratagems - Improved golems
STRATAGEMS:6510;Sword Coast Stratagems - Improved fiends and celestials
STRATAGEMS:6520;Sword Coast Stratagems - Smarter genies
STRATAGEMS:6540;Sword Coast Stratagems - Smarter dragons
STRATAGEMS:6560;Sword Coast Stratagems - Smarter mind flayers
STRATAGEMS:6570;Sword Coast Stratagems - Smarter githyanki
STRATAGEMS:6580;Sword Coast Stratagems - Improved Vampires
STRATAGEMS:6590;Sword Coast Stratagems - Smarter Throne of Bhaal final villain
STRATAGEMS:6800;Sword Coast Stratagems - Smarter Illasera
STRATAGEMS:6810;Sword Coast Stratagems - Smarter Gromnir
STRATAGEMS:6820;Sword Coast Stratagems - Smarter Yaga-Shura
STRATAGEMS:6830;Sword Coast Stratagems - Smarter Abazigal
STRATAGEMS:6840;Sword Coast Stratagems - Ascension versions of Irenicus and Sendai use SCS abilities and AI
STRATAGEMS:6850;Sword Coast Stratagems - Ascension demons use SCS abilities and AI
STRATAGEMS:7000;Sword Coast Stratagems - Improved doppelgangers
STRATAGEMS:7010;Sword Coast Stratagems - Tougher Black Talons and Iron Throne guards
STRATAGEMS:7020;Sword Coast Stratagems - Improved deployment for parties of assassins
STRATAGEMS:7030;Sword Coast Stratagems - Improved kobolds
STRATAGEMS:7040;Sword Coast Stratagems - Relocated bounty hunters
STRATAGEMS:7050;Sword Coast Stratagems - Improved Ulcaster
STRATAGEMS:7060;Sword Coast Stratagems - Improved Balduran's Isle
STRATAGEMS:7070;Sword Coast Stratagems - Improved Durlag's Tower
STRATAGEMS:7080;Sword Coast Stratagems - Improved Demon Cultists
STRATAGEMS:7090;Sword Coast Stratagems - Improved Cloakwood Druids
STRATAGEMS:7100;Sword Coast Stratagems - Improved Bassilus
STRATAGEMS:7110;Sword Coast Stratagems - Improved Drasus party
STRATAGEMS:7130;Sword Coast Stratagems - Improved Red Wizards
STRATAGEMS:7140;Sword Coast Stratagems - Improved Undercity assassins
STRATAGEMS:7150;Sword Coast Stratagems - Improved Carsa/Kahrk interaction
STRATAGEMS:7200;Sword Coast Stratagems - Tougher chapter-two end battle
STRATAGEMS:7210;Sword Coast Stratagems - Tougher chapter-three end battle
STRATAGEMS:7220;Sword Coast Stratagems - Tougher chapter-four end battle
STRATAGEMS:7230;Sword Coast Stratagems - Tougher chapter-five end battle
STRATAGEMS:7250;Sword Coast Stratagems - Improved final battle
STRATAGEMS:7900;Sword Coast Stratagems - Improved minor encounters
STRATAGEMS:8000;Sword Coast Stratagems - Make the starting dungeon slightly harder
STRATAGEMS:8010;Sword Coast Stratagems - Improved Shade Lord
STRATAGEMS:8020;Sword Coast Stratagems - Spellcasting Demiliches
STRATAGEMS:8040;Sword Coast Stratagems - Tie difficulty of level-dependent monster groupings to the difficulty slider
STRATAGEMS:8050;Sword Coast Stratagems - Improved Random Encounters
STRATAGEMS:8060;Sword Coast Stratagems - Improved de'Arnise Keep ("Tactics Remix")
STRATAGEMS:8070;Sword Coast Stratagems - Improved Unseeing Eye
STRATAGEMS:8080;Sword Coast Stratagems - Improved Bodhi
STRATAGEMS:8085;Sword Coast Stratagems - Ascension version of Bodhi uses Improved-Bodhi abilities
STRATAGEMS:8090;Sword Coast Stratagems - Party's items are taken from them in Spellhold
STRATAGEMS:8100;Sword Coast Stratagems - Improved battle with Irenicus in Spellhold
STRATAGEMS:8110;Sword Coast Stratagems - Improved Sahuagin
STRATAGEMS:8130;Sword Coast Stratagems - Rebalanced troll regeneration
STRATAGEMS:8140;Sword Coast Stratagems - Improved Drow
STRATAGEMS:8150;Sword Coast Stratagems - Improved Watcher's Keep
STRATAGEMS:8160;Sword Coast Stratagems - Improved Fire Giant temple
STRATAGEMS:8170;Sword Coast Stratagems - Improved Sendai's Enclave
STRATAGEMS:8180;Sword Coast Stratagems - Improved Abazigal's Lair
STRATAGEMS:8190;Sword Coast Stratagems - Improved Minor Encounters


BUTCHERY:41;BuTcHeRy - Butchery in Irenicus Dungeon (Dwarves) [install after Stratagems]
BUTCHERY:43;BuTcHeRy - Butchery in the Forest of Tethyr (Animals and Druids) [install after Stratagems]
BUTCHERY:44;BuTcHeRy - Butchery in the planar sphere (Demonic creatures) [install after Stratagems]
BUTCHERY:45;BuTcHeRy - 3 butcheries in Spellhold (Golems, Vampires and Trolls) [install after Stratagems]
BUTCHERY:46;BuTcHeRy - Butchery outside de'Arnise Keep (Trolls) [install after Stratagems]
BUTCHERY:47;BuTcHeRy - Butchery in Windspear Hills (Orcs) [install after Stratagems]
BUTCHERY:48;BuTcHeRy - Butchery in Umar Hills (Wolves) [install after Stratagems]
BUTCHERY:49;BuTcHeRy - 2 butcheries in Trademeet and outside Watcher's Keep (Animals) [install) after Stratagems]
BUTCHERY:50;BuTcHeRy - 2 butcheries of Golems in Suldanessellar and Watcher's Keep (Machine of Lum the Mad floor) [install after Stratagems]
BUTCHERY:51;BuTcHeRy - Butchery of Yaga-Shura revisited [install after Ascension and Stratagems]
BUTCHERY:52;BuTcHeRy - Butchery in the Druid Grove area (Animals and Druids) [install after Stratagems]
BUTCHERY:54;BuTcHeRy - Butchery in Bodhi's Hideout (chapter 2, before Underdark) - Vampires [install after Stratagems]
BUTCHERY:55;BuTcHeRy - Butchery in Bodhi's Hideout (chapter 6, after Underdark) - Vampires [install after Stratagems]
BUTCHERY:56;BuTcHeRy - 2 butcheries of Sahuagins in Sahuagin City and Watcher's Keep (Githyanki Encampment) [install after Stratagems]
BUTCHERY:57;BuTcHeRy - 4 butcheries of spiders in Pai'Na's Hideout entrance, Temple City (Unseeing Eye Plot), Watcher's Keep first floor (Altar level) and in the area outside Sendai's Hideout [install after Stratagems]
BUTCHERY:58;BuTcHeRy - 6 butcheries of skeletons in the lower tombs of Athkatla, Shadow Temple Land, Spellhold, Watcher's Keep (Last Seals), and 2 in Nyalee's Hideout [install after Stratagems]
bart_tweaks:2010;bart_tweaks - Revised Shapeshifting Tokens for SCS
POLYTWEAK:80;polytweak - Improved Yuan-Ti


KLATU:1000;klatu - The Gloves of Goodman Hayes
KLATU:1010;klatu - The Manual of War
KLATU:1020;klatu - Prepared Wishes
KLATU:1050;klatu - Appropriate XP Rewards for Cowled Enforcers
KLATU:1080;klatu - CtB: Fixed Harp of Myth Drannor
KLATU:2040;klatu - Fix Wild Mage Items and Spells
KLATU:2050;klatu - Prevent Wish Spells from Interrupting Caster
KLATU:2110;klatu - Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
KLATU:2120;klatu - Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
KLATU:2130;klatu - Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)

JAHEIRARECAST:1;jaheirarecast - Use BG1+BG2 Character Sounds
JAHEIRARECAST:2;jaheirarecast - Jaheira Recast: Dialog Voiceover
HQ_SOUNDCLIPS_BG2EE:0;High Quality soundclips for BG2:EE extended content - Install high quality soundclips for new BG2EE content
zg_iwd_voices:0;zg_iwd_voices - Icewind Dale Voice Pack for EE 2.6+
zg_bgnpc_voices:0;zg_bgnpc_voices - Baldur's Gate NPC Voice Pack for EE 2.6+
zg_pst_voices:0;zg_pst_voices - Planescape Torment Voice Pack for EE 2.6+
zg_iwd2_voices:0;zg_iwd2_voices - Icewind Dale II Voice Pack for EE 2.6+
BGEECLASSICMOVIES:1;BG:EE Classic Movies - Add missing movies
BGEECLASSICMOVIES:3;BG:EE Classic Movies - Restore BG1 Chapter and Dream Screens
EET_TWEAKS:4080;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Replace movies

///////////ORDER?!\\\\\\\\\\\

PPE:0;PPE - Portraits Portraits Everywhere (PPE) - core component
PPE:100;PPE - Sequenced
PPE:20;PPE - Replace Low Quality TOB & SOA Portraits
PPE:25;PPE - Edwin/Edwina
PPE:40;PPE - Vampire NPCs
PPE:30;PPE - Ust Natha Drow NPCs

thepicturestandard:1500;thepicturestandard - Lore Alternative
thepicturestandard:2300;thepicturestandard - Variant A
thepicturestandard:3500;thepicturestandard - Lore Alternative
thepicturestandard:4500;thepicturestandard - Lore Alternative
thepicturestandard:6500;thepicturestandard - Lore Alternative
thepicturestandard:7500;thepicturestandard - Lore Alternative
thepicturestandard:8500;thepicturestandard - Lore Alternative
thepicturestandard:9500;thepicturestandard - Lore Alternative
thepicturestandard:10500;thepicturestandard - Lore Alternative
thepicturestandard:11500;thepicturestandard - Lore Alternative
thepicturestandard:13500;thepicturestandard - Lore Alternative
thepicturestandard:14500;thepicturestandard - Alternative
thepicturestandard:15500;thepicturestandard - Alternative
thepicturestandard:17000;thepicturestandard - Isra
thepicturestandard:19500;thepicturestandard - Lore Alternative
thepicturestandard:21000;thepicturestandard - Tower of Deception
thepicturestandard:22500;thepicturestandard - Lore Alternative

LightingPack:1;Shader Pack: Lighting Adjustments for the Enhanced Editions - Slightly increased contrast, brightness and gamma

sod2bg2_iu:30;Sod2BG2:EE Item Upgrade - Cosmetic Enhancements for Existing Items (does not affect function)
sod2bg2_iu:31;Sod2BG2:EE Item Upgrade - Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells)
sod2bg2_iu:32;Sod2BG2:EE Item Upgrade - Remove pulse-glow visual efects from armor, helmets, and shields.
sod2bg2_iu:34;Sod2BG2:EE Item Upgrade - BG-Style on-hit visual effects.

better_spell_visuals:10;better_spell_visuals - Better Visual Feedback from Spell and Combat Protections

//moved to the end for easier uninstall
STRATAGEMS:6550;Sword Coast Stratagems - Smarter beholders
STRATAGEMS:8120;Sword Coast Stratagems - Improved Beholder hive
BUTCHERY:53;BuTcHeRy - Butchery in the Beholder Hideout (Fanatics) [install after Stratagems]

atweaks:100;atweaks - Restore innate infravision to Half-Orc characters
atweaks:101;atweaks - Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack
atweaks:117;atweaks - Scrolls can only be scribed at inns and strongholds
atweaks:125;atweaks - Rangers' Animal Empathy improves with experience
atweaks:130;atweaks - Additional racial traits for Dwarves
atweaks:140;atweaks - Additional racial traits for Gnomes
atweaks:152;atweaks - Mod-added fiends are also affected
atweaks:154;atweaks - Revised Fiend Summoning
atweaks:155;atweaks - Further Revised Fiend Summoning
atweaks:156;atweaks - Fiendish gating
atweaks:160;atweaks - PnP Undead
atweaks:180;atweaks - PnP Mephits
atweaks:185;atweaks - PnP Fey creatures
atweaks:186;atweaks - Revised Call Woodland Beings spell
atweaks:190;atweaks - PnP Elementals
atweaks:191;atweaks - Increase the Hit Dice of Elemental Princes
atweaks:200;atweaks - Allow Breach to take down Stoneskin effects applied by items
atweaks:201;atweaks - Instant casting for warrior innates
atweaks:202;atweaks - Enhance the Bhaalpowers and standardize their casting time
atweaks:218;atweaks - Regain Bhaalpowers in ToB
atweaks:203;atweaks - Make druidic shapeshifting uninterruptable
atweaks:210;atweaks - Restore the Dispel Magic vulnerability to Nishruu and Hakeashars
atweaks:270;atweaks - Unbiased quest rewards
atweaks:310;atweaks - Distinctive creature coloring
atweaks:315;atweaks - Distinctive creature soundsets
atweaks:500;atweaks - Use the recommended storage capacity value (999)
atweaks:999;atweaks - BG2-style icons for aTweaks content

bart_tweaks:2022;bart_tweaks - SR/atweaks Elementals
bart_tweaks:2032;bart_tweaks - SR/atweaks Hybrid Fiends
bart_tweaks:2040;bart_tweaks - SR/atweaks Call Woodland Beings
bart_tweaks:2050;bart_tweaks - Set Summonable Flag
bart_tweaks:1010;bart_tweaks - Debug Ring
bart_tweaks:1030;bart_tweaks - Droppable NPC Items
bart_tweaks:1041;bart_tweaks - "Personal" for Ranges of 0 and "Touch" for Ranges of 1


EET_END:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation


MAGIC_BATTLES_REVISED:10;Magic Battles Revised (MBR) - Revised Magic Battles

MIH_EQ:3;mih_eq - Revised Liches

//jtweaks:181;jtweaks - Antimagic rays ignore Spell Shield
//this would override SR(R)/MBR changes

spell_rev:60;spell_rev - Update Spellbooks of Joinable NPCs

Trap_Overhaul:1101;Trap_Overhaul - Monk Evasion, Recovery, Anyone OpenLocks


npc_ee:2000;NPC_EE - NPC kit choices

DUAL_TO_KIT:0;DUAL_TO_KIT - Enable Dualclassing into Kits
DUAL_TO_KIT:1;DUAL_TO_KIT - Grant second-class Specialists their Bonus Spell Slots
DUAL_TO_KIT:3;DUAL_TO_KIT - Enable Dualing Kit to Kit(*)

//after portrait shenanigans
dragonspear_ui++:10;Dragonspear UI++ - Update portrait Picker
dragonspear_ui++:11;Dragonspear UI++ - Fix Blurry Portraits

EEex:0;EEex - EEex
EEex:1;EEex - Enable effect menu module - (LShift-on-hover to view spells affecting creature)
EEex:2;EEex - Enable timer module - (visual indicators for modal actions, contingency spells, and spell/item cooldowns)
bubb_spell_menu_extended:0;bubb_spell_menu_extended - Bubb's Spell Menu Extended
thieving-skills-for-bards:1;Thieving Skills for Bards - Install Thieving Skills for Bards
thieving-skills-for-bards:3;Thieving Skills for Bards - Install Detect Illusion for Rangers
thieving-skills-for-bards:2;Thieving Skills for Bards - Allow more items  to be usable by Bards

//choose one or the other
//jtweaks:300;jtweaks - Slightly improved party AI
STRATAGEMS:5000;Sword Coast Stratagems - Ease-of-use party AI


CDTWEAKS:50;The Tweaks Anthology - Avatar Morphing Script
KLATU:2190;klatu - Modal Buff AI Script
ENHANCED-POWERGAMING-SCRIPTS:15;Enhanced Powergaming Scripts - Accelerated Pre-Buffing Speed
ENHANCED-POWERGAMING-SCRIPTS:9;Enhanced Powergaming Scripts - Install Enhanced Scripts for Summoned Celestials
ENHANCED-POWERGAMING-SCRIPTS:10;Enhanced Powergaming Scripts - Install Enhanced Scripts for Simulacrum

COLORFUL_SPECIALIST_SLOTS:3;COLORFUL_SPECIALIST_SLOTS - Specialist Mages must use 2 spell slots for Specialist School Spells, excluding empty spell levels
COLORFUL_SPECIALIST_SLOTS:4;COLORFUL_SPECIALIST_SLOTS - Edwin Amulet extra spells must also be Conjuration spells


EET_TWEAKS:2052;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Decrease to 50%
ENCHANT:0;enchant - Enchant the Missile Launchers

                           

____________________________END____________________________

//likely to be added - 100% more hp for dragons (ref: Firkraag has 414hp without it)
    d5_random_tweaks:4032;SD's Random Tweaks - 100% More Hit Points


//if desired, cave: HLA tables
    m7multikit:10;Multi-class Multikit Mod - Core Multikit Files
    m7multikit:11;Multi-class Multikit Mod - Multiclass Multikit Builder
    m7multikit:13;Multi-class Multikit Mod - Multiclass Multikit Installer

   

____________________________Adjustable Difficulty____________________________

        d5_random_tweaks:4032;SD's Random Tweaks - 100% More Hit Points
        DiffTweak:30;DiffTweak - Add +2 Thac0/AC/Save
        DiffTweak:36;DiffTweak - Add 50% to Enemies'HP
        DiffTweak:38;DiffTweak - Add 100% to Enemies'HP
        CDTWEAKS:2080;The Tweaks Anthology - Delay High Level Abilities
        MIH_TWEAKS:2;mih_tweaks - Spell Level affects Saving Throws
        SCALES_OF_BALANCE:202;Scales of Balance - SBO - Full Strength for 2-Hand Weapons Only
        SCALES_OF_BALANCE:180;Scales of Balance - MRO - Magic Resistance Overhaul
        METWEAKS:3210;METweaks - Both 1 and 2          //infravis night -4thaco/red sight range
        mih_sp:11;mih_sp - Prevent damage during Timestop
        mih_sp:12;mih_sp - Remove All Time Stop Immunity
    
    //does SCS cover this?
        METWEAKS:2400;METweaks - Make enemies change their attack targets more quickly

    //already included
        MIH_EQ:3;mih_eq - Revised Liches
        MIH_TWEAKS:0;mih_tweaks - Alternative Damage on Large Creatures
        CDTWEAKS:2312;The Tweaks Anthology - Arcane and divine magic


____________________________"Problematic" Components____________________________


//somehow "breaks" MOoF and RS from TnB, probably in conjunction with Refinements (maybe by reapplying something from Ref?)
    STRATAGEMS:4100;Sword Coast Stratagems - Improved NPC customisation and management

//breaks chargen selection
    iwdification:50;IWDification - IWD Class Updates: Bard: Add IWD Bard Songs


//broken on engine level
    SCALES_OF_BALANCE:204;Scales of Balance - SBO - Enable Concentration Checks

//breaks chargen kit selection
    iwdification:50;IWDification - IWD Class Updates: Bard: Add IWD Bard Songs

//doesn't install - first it was not calling baldur.lua, now still doesn't install (jaheira35.wav?)
    TNT:19;Tweaks and Tricks - Reintroduce and adjust to framerate      

//Ascension/Butchery conflict?
    MIH_EQ:46;mih_eq - Enhanced Battles: Yaga-Shura's Army

//doesn't check fot EET but can be remedied with compat table of EET
    MIH_METAMOD:1;mih_metamod - Running fixes for Aerie in BG1
    MIH_METAMOD:2;mih_metamod - Running fixes for Stone of Askavar
    MIH_METAMOD:4;mih_metamod - Resolve Gavin (BG1) vs. Stone of Askavar mod conflict

____________________________Content____________________________

SCS: 2.6 v34.x vs. 2.5 33.4
Eve of war --> watch
sadly no OlvynSpells and no Poisons from EpicThieving yet for 2.6 -> waiting for EEex update; also not compatible with EPS


____________________________Randomisation____________________________

//before cdt - CHECK FOR UPDATE
    gaEnemyRando:4;Enemy Randomizer - Without SoD creatures
    gaEnemyRando:10;Enemy Randomizer - Without SoD creatures - Exclude Chateau Irenicus
    gaEnemyRando:23;Enemy Randomizer - Without SoD creatures - Exclude Chateau Irenicus - Keep enemies roughly similar in power

//before scs
    randomiser:500;randomiser - Randomly replace the WIS tome normally found in TotSC with one of the 6 available types
    randomiser:510;randomiser - Randomly not randomise items
    randomiser:520;randomiser - Kangaxx further sealed away
    randomiser:530;randomiser - Randomise scrolls
    randomiser:540;randomiser - Randomise the heads of the Flail of Ages
    randomiser:560;randomiser - More Spell Shield scrolls
    randomiser:570;randomiser - Randomise the appearance of cursed items
    randomiser:1300;randomiser - Mode 2: Randomise with WeiDU. No items are lost
    randomiser:5005;randomiser - Beholders have no items equipped
    randomiser:5015;randomiser - Demi-liches have no items equipped
    randomiser:5025;randomiser - Dragons have no items equipped
    randomiser:5035;randomiser - Elementals have no items equipped
    randomiser:5045;randomiser - Fiends have no items equipped
    randomiser:5055;randomiser - Golems have no items equipped
    randomiser:5065;randomiser - Master Brains have no items equipped
    randomiser:5075;randomiser - Slimes have no items equipped
    randomiser:5085;randomiser - Trolls have no items equipped
    randomiser:10200;randomiser - All scrolls from 9 out of 10 stores
    randomiser:10210;randomiser - Duergar merchants
    randomiser:10300;randomiser - Prevent Watcher's Keep statues from disappearing

//non-rnd
    bart_tweaks:1020;bart_tweaks - No Random Treasures

____________________________NPC customisation____________________________


level1npcs:0;level1npcs - Nythrun's Level 1 NPCs: List party-joinable NPCs(required to install any NPC components)
level1npcs:4;level1npcs - On initial joining and rejoining
level1npcs:100;level1npcs - Update game references to NPC classes/kits
level1npcs:1206;level1npcs - Imoen
level1npcs:2350;level1npcs - Finch
level1npcs:1201;level1npcs - Aerie
level1npcs:1218;level1npcs - Ajantis Ilvastarr
level1npcs:1219;level1npcs - Alora
level1npcs:1202;level1npcs - Anomen Delryn
level1npcs:1220;level1npcs - Branwen
level1npcs:1203;level1npcs - Cernd
level1npcs:1221;level1npcs - Coran
level1npcs:1222;level1npcs - Dynaheir
level1npcs:1204;level1npcs - Edwin Odesseiron
level1npcs:1223;level1npcs - Eldoth Kron
level1npcs:1224;level1npcs - Faldorn
level1npcs:1225;level1npcs - Garrick
level1npcs:1205;level1npcs - Haer'Dalis
level1npcs:1207;level1npcs - Jaheira
level1npcs:1208;level1npcs - Jan Jansen
level1npcs:1226;level1npcs - Kagain
level1npcs:1209;level1npcs - Keldorn Firecam
level1npcs:1227;level1npcs - Khalid
level1npcs:1228;level1npcs - Kivan
level1npcs:1210;level1npcs - Korgan Bloodaxe
level1npcs:1211;level1npcs - Mazzy Fenton
level1npcs:1229;level1npcs - Montaron
level1npcs:1213;level1npcs - Nalia De'Arnise
level1npcs:1230;level1npcs - Quayle
level1npcs:1231;level1npcs - Safana
level1npcs:1217;level1npcs - Sarevok Anchev
level1npcs:1232;level1npcs - Shar-Teel Dosan
level1npcs:1233;level1npcs - Skie Silvershield
level1npcs:1234;level1npcs - Tiax
level1npcs:1214;level1npcs - Valygar Corthala
level1npcs:1215;level1npcs - Viconia De'Vir
level1npcs:1235;level1npcs - Xan
level1npcs:1236;level1npcs - Xzar
level1npcs:1237;level1npcs - Yeslick Orothiar
level1npcs:1216;level1npcs - Yoshimo
level1npcs:2000;level1npcs - Angelo Dosan
level1npcs:2320;level1npcs - Fade


____________________________Portraits____________________________


//CD_ICPP:400;cd_icpp - Icewind Dale AND Icewind Dale II Portraits


//alternate portraits
    ROORENART_BG2:10;RoorenArt's Portrait Pack - Rooren Art: Install portraits for NPCs
    ROORENART_BG2:20;RoorenArt's Portrait Pack - Rooren Art: Install portraits for player selection

//recoloured
    BG1_CBPortraits:0;BG1_CBPortraits - BG1 Color Balanced Portraits
    BG2_CBPortraits:0;BG2_CBPortraits - BG2 Color Balanced Portraits


____________________________Testing____________________________

InfiniteSpells:0;InfiniteSpells - Infinite Mage Spells
InfiniteSpells:1;InfiniteSpells - Infinite Priest Spells
debug ring code: CLUAConsole:CreateItem("RINGKILL")

I ended up tweaking mods beyond their inis to better fit my tastes but also to make them work/install in some cases. This list is very experimental due to my delving into local metamodding (a few lines in IRR, SoB and MnG - in analogy to code that's already in said mods), I suppose. I might release a safer version which could be uploaded to the repository. I checked various issues on git, which haven't been fixed yet and incorporated a few of their proposed fixes, where they seemed appropriate and working (3 mods, even though I checked every mod that has a git link in PI) redownloaded and omitted components, list doesn't reflect that yet - huge thanks to @TotoR for his meticulous work! I should probably write a list, for my own documentation purposes alone and for others to emulate, where they see fit.

Note to self: check install order against all current lists again.

edit: properly documented changes made to files and added explanations, created a repository.

  • Items:

I did mess around with IRR and SoB when it comes to armour and weapon changes, using damage charts for comparing weapon types at various levels  (@suy's tool is a blessing).

Also contemplated writing my own mod for tweaking armors, weapons and styles, but it has already been done several times and I neither know the game (and my modded version of it) nor modding well enough for it to be a reasonable endeavour at the moment.

In an ideal world you'd have an ini which let's you fine tune every aspect of weapons and armours/shields, including crit/damage type/apr/str or dex damage multipliers etc. materials and enchantments, changing all installed items dynamically and properly editing descriptions in a unified manner (oBG2 and EE as options maybe). This would have saved me several days of my time, heh. No idea if anybody else would want such a mod, but you could have community devised settings for various playstyles.

Sidenote: tools like the randomiser could dynamically account for installed mods and purge duplicates, there is a unique items mod already, I think. (Yes, you can do that yourself as well.)

Spells are a different beast but actually easily balanced with opcodes when it comes to a blanket damage change, I suppose.

I went the "nerf dw etc." and give armours a lot of DR  route to make all weapons more or less viable (~+/- 15%) at any given level while hopefully maintaining their individuality and making for interesting weapon and armour choices. I also buffed shields by giving them DR (while still being below 100% DR even with hardiness etc, heavily inspired by YARAS) - this combined with the DW nerf should make them a viable choice. It might be overtuned, I will have to test. Also enemies without feats/amours/shields might have too little DR now, might do something like the difftweak mod but for all non-humanoid enemies.

You could of course argue the other direction: buffing everything else. But I feel like it would lead me to (once more) increase overall enemy hp (messing with saves/AC/thac0 is even worse imo) - which I might end up doing regardless.

Wish there was a mod/choice to keep critters negligible while providing meaningful enemies with more staying power. (As an additional way of fine tuning difficulty - give meainingful enemies more hp or something.) This would have to be balanced against ther available spells etc. There are means for buffing certain enemy types - I used many of them - will have to test how it works out. Firkraag has 414hp as per NI, will see whether this is alright. Which leads me to:

  • Enemies:

MnG, SoB and iwdifiaction all provide evasion for enemies. If you want the (imo) best of all 3, you'd just install MnG Feats as it gives an expanded list to all thieves and adds feats to fighters and thieves on top of that. I ended up expanding the classes to include all thieves and changing the feats they get but you don't need to edit anything if you just want the aforementioned (be aware that the AI is limited in what it can use properly: i.e. only give them "passive" abilities unless you want to mess with scripts).

Ad SCS: I really don't know what its current state is when it comes to beholders, general caster AI etc. (I did check the relevant posts, I think). Also I got a warning at the end when installing "Smarter Mages" without finding any reason for said warning. (This was before changing IRR, MnG and SoB.)

  • Local EET compatibility:

What's more: I used EET_mod_converter by @K4thos (this gem deserves a readme) to provide local EET compatibility for some of my desired mods in a more or less makeshift fashion due to my limited knowledge. (k9eveofwar, vanishingofskiesilvershield - msfm doesn't need it, unless you want its familiars components, then you would also need to tweak EET's familiar scripts - I already have enough mods touching familiars, I feel, thus I left it untouched)

I probably forgot quite a few things but that's what came up during a quick scan. Hope that one or the other can find a bit of useful information in this maelstrom. ; )

An afterthought on versions: I'm all for freedom of choice but there being oBG(T), EE(T) and various patch versions people play on, must be a veritable hell to write mods for. It starts with descriptions and can lead to game breaking bugs, sadly.

Wish Beamdog had released a unified game (option) at least, heh. Wishful thinking, when revenues are a concern. Them fixing things like concentration checks (an egregious oversight in my book) might at least be in the realm of possibility - else @Bubb's EEex could provide a solution one day, I hope. Maybe it's really an issue of info-flow, as they have alluded to.

And bridling the horse backwards (as they say in my mother's tongue):

  • Ad PI:

First and foremost: a huge thanks to @AL|EN for his conitnued support and work on the tool.

We talked on Discord a bit and here's the gist of what I remember wanting/ideas that came up (this might deserve its own thread and not being buried here - or being posted in the proper PI thread, I suppose):

  1. Install behaviour: You can set PI to ignore warnings when installing via the ini ("ExpDisablePauseOnWarning = true") - this should be an option in the GUI, I think. PI does not stop at "not installed" for me even without this setting in various (but not all) cases.
  2. PI really needs a search function.
  3. When importing from WeiDU it should either (better and/or choices) rearrange your modlist accordingly/select all the subcomponents and check for rules or give you the same behaviour as with just copying plain text commands into the GUI while still checking for ordering rules.
  4. You could also split this: have a mod list ordered however you wish and have a different list for installing mods in your current session.
  5. Maybe adding default tags to mods so that they go to "NPC" etc. (again an option to not behave like this)
  6. PI already has a feature to check for ini configs, but it isn't used by many mods, I've been told. This is especially critical when updating mods.
  7. On updating: include the option to autoupdate and selectively not update certain mods and/or files of a mod (basically mimicking a git fork).
  8. Components with prompts: please get rid of them. That's probably something modder's would have to do. Babysitting an install is no fun.
  9. Let the user uninstall specific WeiDU components (with a warning of how many are before it etc.) or let him just uninstall mods in reverse install order.
  10. Last but not least: engine performance. I know this is very tricky but when installing many mods, features like a search function would be heavily hampered by the tool's current performance.

I know that much of this might not be feasible. These are thoughts on a free tool that is maintained by one person (afaik) while being unsalaried even. So anything from here would be nice (if it actually makes sense too) but everything is far from being a demand or such. Please read them as incentives.

Edited by Gordian
Link to comment
8 hours ago, Gordian said:

C#SODTWEAKS:12;Jastey's Tweaks for SoD and EET (and BGT) - Revised Full Version

This one won't install if you have Another fine Hell (it's one or the other because AfH gives another revised SoD ending - in my opinion the best of my options).

Is the list what you want to install at any rate? I am asking because the last component of NTotSC isn't listed - just want to make sure you are aware.

8 hours ago, Gordian said:

C#ENDLESSBG1:5;Endless BG1 Mod - Imoen and Duke Jannath (Imoen Gets Residence Inside Palace)
C#ENDLESSBG1:6;Endless BG1 Mod - Duke Eltan Is in the Palace
C#ENDLESSBG1:7;Endless BG1 Mod - Flaming Fist After Final Fight
...
C#ENDLESSBG1:15;Endless BG1 Mod - Fenster the Palace Healer Is in the Palace

You can skip those. They get overwritten by Transitions main component. They get replaced by Transitions if installed, so it doesn't matter whether they are installed.

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2 hours ago, jastey said:

This one won't install if you have Another fine Hell (it's one or the other because AfH gives another revised SoD ending - in my opinion the best of my options).

 

Ah, seems I missed this - thanks!

2 hours ago, jastey said:

Is the list what you want to install at any rate? I am asking because the last component of NTotSC isn't listed - just want to make sure you are aware..

I'm still tinkering, but eventually, yes. Are you referring to there?

ntotsc:10;Northern Tales of the Sword Coast - Improved Lesser Fiends
ntotsc:11;Northern Tales of the Sword Coast - Improved Haeball
ntotsc:12;Northern Tales of the Sword Coast - Improved Ghotal

Is component 10 working at the moment?

Apparently replacing  

Spoiler

  ACTION_BASH_FOR "%MOD_FOLDER%/tactical/scripts" "^ntind.*\.baf$"
  BEGIN
    COMPILE EVALUATE_BUFFER "%BASH_FOR_FILESPEC%"
  END

with

Spoiler

  COMPILE EVALUATE_BUFFER "%MOD_FOLDER%/tactical/scripts/ntfiends.baf"
  COMPILE EVALUATE_BUFFER "%MOD_FOLDER%/tactical/scripts/ntmaurez.baf"
  COMPILE EVALUATE_BUFFER "%MOD_FOLDER%/tactical/scripts/ntsuccub.baf"

might remedy that, I've been told.

Will test adding the 3 components to the next install - would you group them with the rest of the mod or move them further down?

2 hours ago, jastey said:

You can skip those. They get overwritten by Transitions main component. They get replaced by Transitions if installed, so it doesn't matter whether they are installed.

Quests and NPCs (maybe more so than other parts) are still very much WIP, but I might have missed that regardless, due to the forgiving install behaviour and already having read a bit on both mods - thanks again! : )

I suppose you're implying skipping components 5 to 15 then.

 

Also: if you have any input regarding NPCs and quest choices (inclusion as well as omissions) - I'm all ears! Currently checking some resurrected mods by @Gwendolyne, already included many.

Edited by Gordian
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I have a minor bug in my installation.

That is, I have a work-around.

In the Tenya mod the character that you kill when Tenya learns to use the bowl doesn't appear. (At least not in the same place that used to be the case)

If that place has been changed to avoid mod conflict I would be pleased if somebody could inform me of the fact.

My workaround is to use C:CreateCreature("B2#LETHE") to force the issue.

I have waited until Tenya tells me to go to Firewine before doing so.

My Weidu log is here:

I have no idea whether the problem is with install order, a bug, or whatever.

Is this the right place to ask or some other place? Glad of any feedback.

WeiDU.log

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Hi, @Wise Grimwald!

This is just my personal install list with no ambitions to a) be working for everyone or b) provide fixes for specific issues - this is up to the respective mods' authors. The local changes I made to some mods are mainly amateurish tweaks on working mods for achieving my still infantile vision of "balance".

In addition I'm very fresh myself but I can give this a try regardless. (Best ask on Discord or create your own topic in this sub-forum, for instance.)

First and foremost: from what I know this mod needs to be installed on BG:EE and not after EET - this might be the cause for your issues. EET provides compatibility for a few left-over mods installed on BG:EE. EET changes area names and the mod might have patched the wrong (or none?) areas as a result. You can check this list for your next install.

  1. I'm not too familiar with the mod, as I just included it yesterday (no idea whether I'll keep it either) and haven't tested it at all.
  2. As far as I know, there is a thread on Beamdog pertaining to this mod and the mod hasn't been updated in quite a while (1.5c in 2018). From my browsing through the pages, I get the impression that you're familiar with it. I can't imagine a deliberate change from another mod to specifically affect the behaviour you're describing, but that doesn't mean that it hasn't been done.
  3. The only other mod I'm not familiar with is SETUP-BGEEAR. From my last research a version of this (not saying that this is the one) was one changed for EET but not by the authors themselves.
  4. As it is minor and you already have a fix (thanks for bringing this to my attention, as I might run into the same issue), this shouldn't pose a huge problem for your run.

The short answer: If this really bugs you and installing it on BG:EE doesn't fix it, you can try posting it (again?) on the mod's thread or PM its author on Beamdog. If the mod isn't maintained anymore, then you're out of luck from an official standpoint. You could try to change the mod locally (which might and probably will come with its own issues) or ask someone to do it for you (I'm not right address for this).

Hope I could help or provide you with a working approach.

Edited by Gordian
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On 1/26/2022 at 10:52 AM, Gordian said:

I'm still tinkering, but eventually, yes. Are you referring to there?

ntotsc:10;Northern Tales of the Sword Coast - Improved Lesser Fiends
ntotsc:11;Northern Tales of the Sword Coast - Improved Haeball
ntotsc:12;Northern Tales of the Sword Coast - Improved Ghotal

I was referring to the nerfing component "Spawn less Monsters depending on Game Difficulty" - I forgot it's the second component in install order, not at the end. But it is missing in your install - just wanted to check because it's a newer component.

I forgot what the status of these new improvement components was - whether they already released officially, I don't think so. They could definitely need testeing.

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52 minutes ago, jastey said:

I was referring to the nerfing component "Spawn less Monsters depending on Game Difficulty"

Ah, I omitted this on purpose since I only play on Insane difficulty. But I should probably include it at the end under "adjustable difficulty". Maybe I should check all components for such adjustments again, so other users do I get a choice.

53 minutes ago, jastey said:

They could definitely need testeing.

I can't promise testing them very soon, but I might in the foreseeable future. I'm currently looking into the tweaks section and trying to get a good overview of overlap and issues. Maybe Tweaks and Tricks' components will have more EET compatibility soon. : )

Haven't been able to playtest as much I would like, but have been testing a few mods. Especially the ones I used EET_mod_converter on.

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On 1/11/2022 at 8:03 AM, Angel said:

It was already in the engine (confirmed by Bubb), just not used.

Have these unutilized features been documented anywhere? This one is huge for me, and it's by pure chance I found out. 

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Thank you, but I was too opaque. I mean other features. I'm all over this particular one. 😁

I'm basically going through iesdp and trying out all the "unknown" spots. Lots of crashes and nothingburgers so far. 

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1 hour ago, Awachi said:

Thank you, but I was too opaque. I mean other features. I'm all over this particular one. 😁

I'm basically going through iesdp and trying out all the "unknown" spots. Lots of crashes and nothingburgers so far. 

Ah, in that case good luck. :)

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