Gordian Posted January 25, 2022 Author Share Posted January 25, 2022 (edited) It's been some time, so I figure an update is due. Here's the current list with comments: Spoiler ____________________________BGEE____________________________ DlcMerger:3;DLC Merger - Merge all available DLCs BG1UB:0;BG1 Unfinished Business - Ice Island Level Two RestorationBG1UB:11;BG1 Unfinished Business - Scar and the Sashenstar's DaughterBG1UB:12;BG1 Unfinished Business - Quoningar, the ClericBG1UB:13;BG1 Unfinished Business - Shilo Chen and the Ogre-MagiBG1UB:14;BG1 Unfinished Business - Edie, the Merchant League ApplicantBG1UB:16;BG1 Unfinished Business - Creature CorrectionsBG1UB:17;BG1 Unfinished Business - Creature RestorationsBG1UB:18;BG1 Unfinished Business - Creature Name RestorationsBG1UB:19;BG1 Unfinished Business - Minor Dialogue RestorationsBG1UB:21;BG1 Unfinished Business - Store, Tavern and Inn Fixes and RestorationsBG1UB:22;BG1 Unfinished Business - Item Corrections and RestorationsBG1UB:29;BG1 Unfinished Business - Duke Eltan in the Harbor Master's BuildingBG1UB:30;BG1 Unfinished Business - Nim Furlwing EncounterBG1UB:32;BG1 Unfinished Business - Svlast, the Fallen Paladin EncounterBG1UB:33;BG1 Unfinished Business - Mal-Kalen, the Ulcaster GhostBG1UB:34;BG1 Unfinished Business - Chapter 6 Dialogue Restorations DARKHORIZONSBGEE:0;DarkHorizonsBGee - "Dark Horizons" Mod for Baldur's Gate: Enhanced EditionSOA:0;soa - Default version: areas connected by travel triggers //karatur manually unless edited: pulled most recent version from Beamdog and replaced: BACKUP ~\KaraTur\Kbackup~ with BACKUP ~KaraTur\backup~ as advised by Alien karatur:0;karatur - T'Was a Slow Boat from Kara-Tur saradas_magic:0;saradas_magic - saradas_magic BG1AERIE:0;BG1Aerie - Aerie for BG:EE //edited EET compatibility.tbl for mih_metamod mih_metamod:1;mih_metamod - Running fixes for Aerie in BG1 mih_metamod:2;mih_metamod - Running fixes for Stone of Askavar k9RoughWorld:0;k9RoughWorld - Install Scaled Spawning (BGEE Only) k9RoughWorld:1;k9RoughWorld - Install Sparse Resting (BGEE Only) k9RoughWorld:2;k9RoughWorld - Install Chapter 7 Hardcore Component k9RoughWorld:3;k9RoughWorld - Install Improved Beggars Component k9RoughWorld:4;k9RoughWorld - Install New Reputation Names Component k9RoughWorld:5;k9RoughWorld - Install Reputation Rebalanced Component TenyaThermidor:0;TenyaThermidor - Tenya Thermidor for BG:EE k9SharteelNPC:0;k9SharteelNPC - Install Shar-Teel NPC Mod verrsza:0;verrsza - Verr'Sza - the rakshasa NPC for BG1EE white:0;white - White NPC for BG:EE, BGT and TuTu SIRENE:0;Sirene NPC for BG:EE - Sirene NPC for Baldur's Gate: Enhanced Edition SIRENE:3;Sirene NPC for BG:EE - Inquisitor ____________________________EET____________________________ EET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation) LEUI:0;lefreut's Enhanced UI (BG2EE skin) - lefreut's Enhanced UI - Core component LEUI:1;lefreut's Enhanced UI (BG2EE skin) - lefreut's Enhanced UI - BG2 vanilla bams for spells LEUI:2;lefreut's Enhanced UI (BG2EE skin) - lefreut's Enhanced UI - BG2 vanilla fonts for descriptions EEUITWEAKS:1000;EEUITweaks - Mods Options EEUITWEAKS:1050;EEUITweaks - Adul's Unhide Chargen Options EEUITWEAKS:1070;EEUITweaks - Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI EEUITWEAKS:2000;EEUITweaks - Transparent Sidebars EEUITWEAKS:2070;EEUITweaks - Dee's Permanent Thieving Button EEUITWEAKS:3000;EEUITweaks - Leveling Progress Bars Tweaks EEUITweaks:3010;EEUITweaks - Leveling Progress Bars Options HIDDENGAMEPLAYOPTIONS:10;HiddenGameplayOptions - Add in-game option "Enable Debug Mode" HIDDENGAMEPLAYOPTIONS:11;HiddenGameplayOptions - Add in-game option "Enable UI Edit Mode" HIDDENGAMEPLAYOPTIONS:12;HiddenGameplayOptions - Add in-game option "Show Strrefs" HIDDENGAMEPLAYOPTIONS:13;HiddenGameplayOptions - Add in-game option "Hotkeys On Tooltips" HIDDENGAMEPLAYOPTIONS:14;HiddenGameplayOptions - Add in-game option "Show trigger icons on tab" HIDDENGAMEPLAYOPTIONS:16;HiddenGameplayOptions - Add in-game option "Limit druidic spells for Cleric/Ranger" HIDDENGAMEPLAYOPTIONS:17;HiddenGameplayOptions - Add in-game option "3E Sneak Attack" HIDDENGAMEPLAYOPTIONS:18;HiddenGameplayOptions - Add in-game option "Critical Hit Screen Shake" HIDDENGAMEPLAYOPTIONS:19;HiddenGameplayOptions - Add in-game option "Show extra combat info" HIDDENGAMEPLAYOPTIONS:20;HiddenGameplayOptions - Add in-game option "Show Game Date and Time on Pause" HIDDENGAMEPLAYOPTIONS:22;HiddenGameplayOptions - Add in-game option "Reverse Mouse Wheel Zoom" HIDDENGAMEPLAYOPTIONS:23;HiddenGameplayOptions - Add in-game option "Pause Game on Map Screen" HIDDENGAMEPLAYOPTIONS:24;HiddenGameplayOptions - Add in-game option "Enable Fog" HIDDENGAMEPLAYOPTIONS:25;HiddenGameplayOptions - Add in-game option "Disable Movies" HIDDENGAMEPLAYOPTIONS:27;HiddenGameplayOptions - Add in-game option "XP Bonus in Nightmare Mode" HIDDENGAMEPLAYOPTIONS:32;HiddenGameplayOptions - Add in-game option "Show Area of Effect Range" HIDDENGAMEPLAYOPTIONS:33;HiddenGameplayOptions - Add in-game option "Enhanced Path Search" HIDDENGAMEPLAYOPTIONS:34;HiddenGameplayOptions - Add in-game option "Expire Trap Highlights" HIDDENGAMEPLAYOPTIONS:35;HiddenGameplayOptions - Add in-game option "Show Learnable Spells" HIDDENGAMEPLAYOPTIONS:36;HiddenGameplayOptions - Add in-game option "Render Search Map" HIDDENGAMEPLAYOPTIONS:37;HiddenGameplayOptions - Add in-game option "Render Dynamic Search Map" HIDDENGAMEPLAYOPTIONS:39;HiddenGameplayOptions - Add in-game option "Force Dialog Pause" //OR //manually for select all using the .bat file; you can also have your portraits on the left side this way dragonspear_ui++:0;Dragonspear UI++ - Backup M_BG.lua file dragonspear_ui++:1;Dragonspear UI++ - Install SoD GUI Overhaul Core Component dragonspear_ui++:2;Dragonspear UI++ - Add Transparent Tooltip Background dragonspear_ui++:3;Dragonspear UI++ - Update several strings in Dialog.tlk dragonspear_ui++:9;Dragonspear UI++ - 6 HIDDENGAMEPLAYOPTIONS:10;Reveal Hidden Gameplay Options - Add in-game option "Enable Debug Mode" HIDDENGAMEPLAYOPTIONS:11;Reveal Hidden Gameplay Options - Add in-game option "Enable UI Edit Mode" HIDDENGAMEPLAYOPTIONS:12;Reveal Hidden Gameplay Options - Add in-game option "Show Strrefs" HIDDENGAMEPLAYOPTIONS:13;Reveal Hidden Gameplay Options - Add in-game option "Hotkeys On Tooltips" HIDDENGAMEPLAYOPTIONS:14;Reveal Hidden Gameplay Options - Add in-game option "Show trigger icons on tab" HIDDENGAMEPLAYOPTIONS:16;Reveal Hidden Gameplay Options - Add in-game option "Limit druidic spells for Cleric/Ranger" HIDDENGAMEPLAYOPTIONS:17;Reveal Hidden Gameplay Options - Add in-game option "3E Sneak Attack" HIDDENGAMEPLAYOPTIONS:18;Reveal Hidden Gameplay Options - Add in-game option "Critical Hit Screen Shake" HIDDENGAMEPLAYOPTIONS:19;Reveal Hidden Gameplay Options - Add in-game option "Show extra combat info" HIDDENGAMEPLAYOPTIONS:20;Reveal Hidden Gameplay Options - Add in-game option "Show Game Date and Time on Pause" HIDDENGAMEPLAYOPTIONS:22;Reveal Hidden Gameplay Options - Add in-game option "Reverse Mouse Wheel Zoom" HIDDENGAMEPLAYOPTIONS:23;Reveal Hidden Gameplay Options - Add in-game option "Pause Game on Map Screen" HIDDENGAMEPLAYOPTIONS:24;Reveal Hidden Gameplay Options - Add in-game option "Enable Fog" HIDDENGAMEPLAYOPTIONS:25;Reveal Hidden Gameplay Options - Add in-game option "Disable Movies" HIDDENGAMEPLAYOPTIONS:27;Reveal Hidden Gameplay Options - Add in-game option "XP Bonus in Nightmare Mode" HIDDENGAMEPLAYOPTIONS:28;Reveal Hidden Gameplay Options - Add in-game option "Trigger Bored Sounds" HIDDENGAMEPLAYOPTIONS:29;Reveal Hidden Gameplay Options - Add in-game option "Frame Rate" (experimental) HIDDENGAMEPLAYOPTIONS:30;Reveal Hidden Gameplay Options - Add in-game option "Action Feedback" HIDDENGAMEPLAYOPTIONS:32;Reveal Hidden Gameplay Options - Add in-game option "Show Area of Effect Range" HIDDENGAMEPLAYOPTIONS:33;Reveal Hidden Gameplay Options - Add in-game option "Enhanced Path Search" HIDDENGAMEPLAYOPTIONS:34;Reveal Hidden Gameplay Options - Add in-game option "Expire Trap Highlights" HIDDENGAMEPLAYOPTIONS:35;Reveal Hidden Gameplay Options - Add in-game option "Show Learnable Spells" HIDDENGAMEPLAYOPTIONS:36;Reveal Hidden Gameplay Options - Add in-game option "Render Search Map" HIDDENGAMEPLAYOPTIONS:37;Reveal Hidden Gameplay Options - Add in-game option "Render Dynamic Search Map" HIDDENGAMEPLAYOPTIONS:39;Reveal Hidden Gameplay Options - Add in-game option "Force Dialog Pause" //probably most experimental part: used eet_modconverter and renamed bmps which the converter couldn't - seems to work from what the initial playtesting showed k9EveOfWar:0;k9EveOfWar - Install Main Components k9EveOfWar:1;k9EveOfWar - Cloakwood Forest Side Quests k9EveOfWar:2;k9EveOfWar - Install Merchant North of Friendly Arm Inn Encounter k9EveOfWar:4;k9EveOfWar - Add Remorhaz to Ice Island k9EveOfWar:5;k9EveOfWar - Install Drizzt and Companions k9EveOfWar:6;k9EveOfWar - Install Nashkel PnP Additions k9EveOfWar:7;k9EveOfWar - Install Werewolf Island Improvements k9EveOfWar:8;k9EveOfWar - Install Bandit Camp PnP Improvements k9EveOfWar:9;k9EveOfWar - Install Taugos Alternative Encounter k9EveOfWar:10;k9EveOfWar - Install Firewine Ruins PnP Corrections k9EveOfWar:11;k9EveOfWar - Install New Merchants Mod k9EveOfWar:12;k9EveOfWar - Install Alternative Dialogs Mod k9EveOfWar:13;k9EveOfWar - Install Fog k9EveOfWar:21;k9EveOfWar - Install Innocence Reconcieved Component k9EveOfWar:24;k9EveOfWar - Install Serpent's Cowl k9EveOfWar:27;k9EveOfWar - Install Tiax NPC Mod IMOEN_FOREVER:0;Imoen 4 Ever - Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2 IMOEN_FOREVER:1;Imoen 4 Ever - Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA IMOEN_FOREVER:2;Imoen 4 Ever - Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw IMOEN_FOREVER:3;Imoen 4 Ever - Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3 IMOEN_FOREVER:10;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon IMOEN_FOREVER:11;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000) IMOEN_FOREVER:12;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace IMOEN_FOREVER:13;Imoen 4 Ever - Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath IMOEN_FOREVER:14;Imoen 4 Ever - Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12 IMOEN_FOREVER:20;Imoen 4 Ever - Imoen's chest moves with the campaign, too C#ENDLESSBG1:0;Endless BG1 Mod - Endless BG1: Main Component (Required) C#ENDLESSBG1:1;Endless BG1 Mod - More Flavor to Hero of Baldur's Gate (Includes PC's Residence Inside Palace) C#ENDLESSBG1:2;Endless BG1 Mod - Short Public Hero Tribute //C#ENDLESSBG1:5;Endless BG1 Mod - Imoen and Duke Jannath (Imoen Gets Residence Inside Palace) //C#ENDLESSBG1:6;Endless BG1 Mod - Duke Eltan Is in the Palace //C#ENDLESSBG1:7;Endless BG1 Mod - Flaming Fist After Final Fight //C#ENDLESSBG1:8;Endless BG1 Mod - jastey's Version //C#ENDLESSBG1:10;Endless BG1 Mod - First Refugees Come to Baldur's Gate //C#ENDLESSBG1:11;Endless BG1 Mod - Ophyllis the Treasurer is Inside Palace Dungeon //C#ENDLESSBG1:12;Endless BG1 Mod - Denkod in Thieves' Guild Comments on Sarevok's Death //C#ENDLESSBG1:15;Endless BG1 Mod - Fenster the Palace Healer Is in the Palace C#ENDLESSBG1:16;Endless BG1 Mod - Captain Corwin Is in the Palace TRANSITIONS:0;Transitions - Main component: Allow continued play after Sarevok and/or Irenicus is defeated TRANSITIONS:10;Transitions - Use BGI ending movie as a dream and give new bhaal-spawn power at first rest TRANSITIONS:20;Transitions - Equipped TRANSITIONS:30;Transitions - Those supporters that are still alive when Sarevok dies immediately flee the area (to give more clean-up quests) TRANSITIONS:70;Transitions - Duke Eltan's reward option: House near Ducal Palace TRANSITIONS:72;Transitions - Duke Eltan's reward option: Gray house in NW Beregost TRANSITIONS:140;Transitions - Use Irenicus in hell movie to restore Bhaal-spawn powers after he is defeated c#anotherfinehell:0;Another Fine Hell for SoD - Another Fine Hell - Optional Ending for SoD and BGII Closure c#anotherfinehell:1;Another Fine Hell for SoD - Get the Hells Out - Quest Option with Extended BGII Content c#anotherfinehell:2;Another Fine Hell for SoD - PC's and Imoen's chest in Palace should have their content sod2bg2_iu:0;Sod2BG2:EE Item Upgrade - SoD to BG2:EE Item upgrade by Daeros_Trollkiller sod2bg2_iu:1;Sod2BG2:EE Item Upgrade - Remove "Corny Jokes" effect from Jester's Bracers (BG2EE, BGEET) sod2bg2_iu:3;Sod2BG2:EE Item Upgrade - Update names, appearances, icons, and lore values of existing dragonscale-based items to be consistent across Baldur's Gate 1, 2, and with new items introduced by this mod. ***These changes are cosmetic only*** sod2bg2_iu:4;Sod2BG2:EE Item Upgrade - Update resist type for original Shadow Dragonscale Armor for consistency with new variants: Acid -> Magic Damage) sod2bg2_iu:7;Sod2BG2:EE Item Upgrade - All importable items with randomized Voidhammer +3/Voidsword +3 sod2bg2_iu:8;Sod2BG2:EE Item Upgrade - Change Cromwell's equipment to be more in-line with his forging skills sod2bg2_iu:9;Sod2BG2:EE Item Upgrade - Varscona +2 sod2bg2_iu:21;Sod2BG2:EE Item Upgrade - Mail of the Dead +2 sod2bg2_iu:26;Sod2BG2:EE Item Upgrade - Helm of Balduran SOTSC:0;Shades of the Sword Coast - Shades of the Sword Coast - Expansion Pack for BGEE DSOTSC:0;Dark Side of the Sword Coast - Dark Side of the Sword Coast (DSotSC) DSOTSC:1;Dark Side of the Sword Coast - DSotSC Wizard spells DSOTSC:2;Dark Side of the Sword Coast - DSotSC Priest spells DSOTSC:3;Dark Side of the Sword Coast - More common encounters in vanilla areas DSOTSC:4;Dark Side of the Sword Coast - Distribute DSotSC items also in vanilla content NTOTSC:0;Northern Tales of the Sword Coast - Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET NTOTSC:2;Northern Tales of the Sword Coast - Keelor the Dwarf NTOTSC:3;Northern Tales of the Sword Coast - Llindellyn's Lucky Arrow NTOTSC:5;Northern Tales of the Sword Coast - Pilar and Gheldehar NTOTSC:9;Northern Tales of the Sword Coast - Fighting Encounters iwdification:30;IWDification - IWD Arcane Spell Pack iwdification:40;IWDification - IWD Divine Spell Pack A7-TOTLM-BG2EE:0;Trials of the Luremaster for Baldur's Gate - Trials of the Luremaster for Baldur's Gate A7-TOTLM-BG2EE:31;Trials of the Luremaster for Baldur's Gate - Reduce by 50 percent CTB:0;Check the Bodies - Check The Bodies CTB:1;Check the Bodies - Candlekeep Chores CTB:2;Check the Bodies - Candlekeep Chores Fast Forward (for CtB v2.2 or later) CTB:3;Check the Bodies - Other Improvements bg1re:103;Baldur's Gate Romantic Encounters Modification (BG1RE) - BG-style Version [Adult content] and Show/Install all Components with Warnings. bg1re:1;Baldur's Gate Romantic Encounters Modification (BG1RE) - Bardolan's Briefing, by berelinde bg1re:2;Baldur's Gate Romantic Encounters Modification (BG1RE) - Scar's Spare Time, by jastey bg1re:3;Baldur's Gate Romantic Encounters Modification (BG1RE) - Kim's Preoccupation, by jastey (WARNING - refer to the readme!) bg1re:4;Baldur's Gate Romantic Encounters Modification (BG1RE) - Extension of Bjornin Encounter (Personal Wound Treatment), by jastey bg1re:5;Baldur's Gate Romantic Encounters Modification (BG1RE) - No Starch in the Maypole bg1re:6;Baldur's Gate Romantic Encounters Modification (BG1RE) - Duke Eltan's Spare Minute, by jastey bg1re:7;Baldur's Gate Romantic Encounters Modification (BG1RE) - Husam's Personal Preparation, by jastey bg1re:8;Baldur's Gate Romantic Encounters Modification (BG1RE) - Laurel's Post-Hunting, by jastey bg1re:9;Baldur's Gate Romantic Encounters Modification (BG1RE) - Bartus' Seduction, by jastey bg1re:10;Baldur's Gate Romantic Encounters Modification (BG1RE) - Lina's Massage, by jastey bg1re:11;Baldur's Gate Romantic Encounters Modification (BG1RE) - First Night with Quentin, by Kulyok bg1re:12;Baldur's Gate Romantic Encounters Modification (BG1RE) - Chatting Niklos Up, by Kulyok (mature content. WARNING - refer to the readme!) bg1re:13;Baldur's Gate Romantic Encounters Modification (BG1RE) - Slythe and Krystin, by Kulyok (mature content. WARNING - refer to the readme!) bg1re:14;Baldur's Gate Romantic Encounters Modification (BG1RE) - No Regrets bg1re:15;Baldur's Gate Romantic Encounters Modification (BG1RE) - Purchased Love, by Thimblerig bg1re:16;Baldur's Gate Romantic Encounters Modification (BG1RE) - Hull: Heavy Duty, by Lava bg1re:17;Baldur's Gate Romantic Encounters Modification (BG1RE) - Late Night with Jaheira, by Kulyok bg1re:18;Baldur's Gate Romantic Encounters Modification (BG1RE) - Sil's Blessing, by Lava bg1re:19;Baldur's Gate Romantic Encounters Modification (BG1RE) - Melicamp: The Poultry Boy, by Lava bg1re:20;Baldur's Gate Romantic Encounters Modification (BG1RE) - Reading with Rinnie, by Western Paladin bg1re:21;Baldur's Gate Romantic Encounters Modification (BG1RE) - Molly the Husband-Grabber, by Kulyok bg1re:22;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Mourning of Centeol, the Spider Lady, by Lava bg1re:23;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Essential End, by Lava (WARNING - refer to the readme!) bg1re:24;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Harvestmen Lair, by Lava (mature content) bg1re:25;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Great Zudini, by Kulyok (mature content) bg1re:26;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Messenger, by Thimblerig bg1re:27;Baldur's Gate Romantic Encounters Modification (BG1RE) - Ender Sai, the Hero's Reward, by Thimblerig (WARNING - refer to the readme!) bg1re:28;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Novelists, by Thimblerig bg1re:29;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Honest Lies of Two Riversides, By Lava bg1re:30;Baldur's Gate Romantic Encounters Modification (BG1RE) - Necromancer's Trouble, by jastey bg1re:31;Baldur's Gate Romantic Encounters Modification (BG1RE) - Dinner with Thalantyr, by jastey bg1re:32;Baldur's Gate Romantic Encounters Modification (BG1RE) - Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl bg1re:33;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Surgeon's Dream, by Kulyok bg1re:34;Baldur's Gate Romantic Encounters Modification (BG1RE) - All That Left Was, by Lava and Thimblerig bg1re:35;Baldur's Gate Romantic Encounters Modification (BG1RE) - A Childhood Friend, by Kulyok bg1re:36;Baldur's Gate Romantic Encounters Modification (BG1RE) - Arlene the Working Girl, by Kulyok bg1re:37;Baldur's Gate Romantic Encounters Modification (BG1RE) - Della May from Thay, by Kulyok bg1re:38;Baldur's Gate Romantic Encounters Modification (BG1RE) - A Dirty Guard in Candlekeep, by Kulyok (mature content. WARNING - refer to the readme!) bg1re:39;Baldur's Gate Romantic Encounters Modification (BG1RE) - Phoenix Flame, by Kulyok (mature content) bg1re:40;Baldur's Gate Romantic Encounters Modification (BG1RE) - Mikala the Monk, by Twani bg1re:41;Baldur's Gate Romantic Encounters Modification (BG1RE) - The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina bg1re:42;Baldur's Gate Romantic Encounters Modification (BG1RE) - Camryn and Tamah, by tibicina bg1re:43;Baldur's Gate Romantic Encounters Modification (BG1RE) - Minor Disclosures, by jastey bg1re:44;Baldur's Gate Romantic Encounters Modification (BG1RE) - Cloakwood Lovers, by tibicina ASCENSION:0;Ascension - Rewritten Final Chapter of Throne of Bhaal ASCENSION:10;Ascension - Balthazar can be redeemed ASCENSION:20;Ascension - Improved Sarevok-Player Interactions ASCENSION:30;Ascension - Improved Imoen-Player Interactions in Throne of Bhaal ASCENSION:50;Ascension - Improved Slayer Transformation ASCENSION:60;Ascension - David Gaider's expanded epilogues for Bioware NPCs ASCENSION:1000;Ascension - Tougher Abazigal ASCENSION:1100;Ascension - Tougher Balthazar ASCENSION:1200;Ascension - Tougher Demogorgon ASCENSION:1300;Ascension - Tougher Gromnir ASCENSION:1400;Ascension - Tougher Illasera ASCENSION:1500;Ascension - Tougher Yaga-Shura ASCENSION:2200;Ascension - Extended Epilogues for additional Beamdog NPCs, by shawne ASCENSION:2400;Ascension - Slightly improved cutscenes, by DavidW WHEELS:0;Wheels of Prophecy - The Wheels of Prophecy ARESTORATIONP:0;arestorationp - Restored Locations ARESTORATIONP:1;arestorationp - Restored Characters and Dialogs ARESTORATIONP:2;arestorationp - Restored Sounds ARESTORATIONP:3;arestorationp - Restored Items ARESTORATIONP:4;arestorationp - Restored Wish Options ARESTORATIONP:5;arestorationp - Restored XP for Minor Things ARESTORATIONP:6;arestorationp - Lich Deril ARESTORATIONP:7;arestorationp - Restored Random Encounters ARESTORATIONP:8;arestorationp - Minor Restorations ARESTORATIONP:11;arestorationp - Restored Final Slayer Dream ARESTORATIONP:12;arestorationp - Alternate Slayer Change ARESTORATIONP:13;arestorationp - Restored Waukeen's Promenade Cutscene BGQE:0;Baldur's Gate Mini Quests and Encounters Modification - Slime Quest BGQE:1;Baldur's Gate Mini Quests and Encounters Modification - Beregost Family Quest BGQE:2;Baldur's Gate Mini Quests and Encounters Modification - Babysitting Quest, including the Carnival Encounter... BGQE:3;Baldur's Gate Mini Quests and Encounters Modification - Nashkel Monster Quest BGQE:4;Baldur's Gate Mini Quests and Encounters Modification - Fallen Paladin Quest BGQE:5;Baldur's Gate Mini Quests and Encounters Modification - Undying Love Quest BGQE:6;Baldur's Gate Mini Quests and Encounters Modification - Lovesick Half-Orc BGQE:7;Baldur's Gate Mini Quests and Encounters Modification - Unexpected Help Quest BGQE:8;Baldur's Gate Mini Quests and Encounters Modification - Many Little Paws BGQE:9;Baldur's Gate Mini Quests and Encounters Modification - Drunk near Beregost Temple BGQE:10;Baldur's Gate Mini Quests and Encounters Modification - A Warm Place for Noober BGQE:11;Baldur's Gate Mini Quests and Encounters Modification - Brage's Sword BGQE:12;Baldur's Gate Mini Quests and Encounters Modification - Legal Sea Charts Sources BGQE:13;Baldur's Gate Mini Quests and Encounters Modification - Additions to the Lady's Hall and the Bitch Queen's Temple BGQE:14;Baldur's Gate Mini Quests and Encounters Modification - A Worried Farmer BGQE:15;Baldur's Gate Mini Quests and Encounters Modification - Bodies for a Good Cause BGQE:16;Baldur's Gate Mini Quests and Encounters Modification - Finish Cordyr's Quest without killing Sil C#SODTWEAKS:3;Jastey's Tweaks for SoD and EET (and BGT) - Activate All NPC-PC Dialogues Always C#SODTWEAKS:5;Jastey's Tweaks for SoD and EET (and BGT) - More Dialogue Choices & Prevent Dead Ends C#SODTWEAKS:20;Jastey's Tweaks for SoD and EET (and BGT) - Make Portal Close from Dragonspear Castle (Aun Argent survives always) C#SODTWEAKS:21;Jastey's Tweaks for SoD and EET (and BGT) - Hephernaan takes Dragonspear Vault Key SIRINESCALL:0;The Lure of the Sirine's Call - The Lure of the Sirine's Call SIRINESCALL:1;The Lure of the Sirine's Call - Extended Lighthouse Area //used EET_mod_converter, a quick test up to Skie joining worked flawlessly TheVanishingOfSkieSilvershield:0;TheVanishingOfSkieSilvershield - The Vanishing of Skie Silvershield – a new quest for BGEE that lets Eldoth and Skie join your party sooner SKIECOST:0;SkieCost - Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE SKIECOST:1;SkieCost - Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC SKIECOST:2;SkieCost - Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2 UB:0;Unfinished Business - The Kidnapping of Boo by CliffetteUB:1;Unfinished Business - The Suna Seni/Valygar RelationshipUB:2;Unfinished Business - Kalah and What He Was PromisedUB:3;Unfinished Business - "Cat and Mouse" (Bodhi hunts you in Spellhold) by GhreyfainUB:4;Unfinished Business - Gorje Hilldark and the Extended Illithium QuestUB:5;Unfinished Business - The Pai'Na/Spider's Bane QuestUB:6;Unfinished Business - Restored Crooked Crane InnUB:7;Unfinished Business - Restored EncountersUB:8;Unfinished Business - Artemis Entreri in Bodhi's LairUB:9;Unfinished Business - Corrected "Xzar's Creations"UB:10;Unfinished Business - Restored Hell Minions, by SimDing0UB:15;Unfinished Business - NPC Portrait RestorationsUB:17;Unfinished Business - Corrected Character Names and BiographiesUB:18;Unfinished Business - Restored Minor DialogsUB:19;Unfinished Business - Restored Bhaalspawn Powers, by David GaiderUB:21;Unfinished Business - Throne of Bhaal Minor RestorationsUB:25;Unfinished Business - The Murder of Acton Balthis, by Kulyok BG1NPC:0;The BG1NPC Project - The BG1 NPC Project: Required Modifications BG1NPC:10;The BG1NPC Project - The BG1 NPC Project: Banters, Quests, and Interjections BG1NPC:22;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks BG1NPC:32;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks BG1NPC:42;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks BG1NPC:52;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks BG1NPC:62;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks BG1NPC:72;The BG1NPC Project - Speed: 30 minutes real time minimum between LoveTalks BG1NPC:110;The BG1NPC Project - Banter Timing: Normal (about 27 minutes between banter dialogs) BG1NPC:130;The BG1NPC Project - SixofSpades Extended Sarevok's Diary BG1NPC:241;The BG1NPC Project - Kivan uses halberds BG1NPC:200;The BG1NPC Project - The BG1 NPC Project: Player-Initiated Dialogues FRAMED:0;Framed - Use custom voice-overs for new chapter movies turnabout:0;Turnabout - Ascension: Turnabout LongerRoad:0;The Longer Road - Longer Road RE:0;Romantic Encounters MOD for Baldur's Gate II - Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters RE:1;Romantic Encounters MOD for Baldur's Gate II - Storms and Lightning, by berelinde (Weathermistress Ada, adult content) RE:2;Romantic Encounters MOD for Baldur's Gate II - Aimi's Magic, by berelinde (adult content) RE:3;Romantic Encounters MOD for Baldur's Gate II - Anishai's Deft Hands, by cmorgan RE:4;Romantic Encounters MOD for Baldur's Gate II - An Evening with Aran, by Kulyok RE:5;Romantic Encounters MOD for Baldur's Gate II - Bjornin's Desire, by jastey (adult content) RE:6;Romantic Encounters MOD for Baldur's Gate II - Bodhi's Allure, by Kulyok (adult content) RE:7;Romantic Encounters MOD for Baldur's Gate II - Trademeet with Guildmistress Busya, by magrat RE:8;Romantic Encounters MOD for Baldur's Gate II - The Gambling Cambion, by Kulyok RE:9;Romantic Encounters MOD for Baldur's Gate II - Chanelle's Gifts, by cmorgan (adult content) RE:10;Romantic Encounters MOD for Baldur's Gate II - A Night with Coran, by magrat RE:11;Romantic Encounters MOD for Baldur's Gate II - Cyric's Test, by Kulyok RE:12;Romantic Encounters MOD for Baldur's Gate II - A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content) RE:13;Romantic Encounters MOD for Baldur's Gate II - A Lonely Dryad, by Kulyok (adult content) RE:14;Romantic Encounters MOD for Baldur's Gate II - Edwin's Softer Side, by Kulyok RE:15;Romantic Encounters MOD for Baldur's Gate II - Eldoth' Exploits, by Kulyok RE:16;Romantic Encounters MOD for Baldur's Gate II - Elhan's Expansion, by Kulyok RE:17;Romantic Encounters MOD for Baldur's Gate II - Firkraag's Unsheathed Sword RE:18;Romantic Encounters MOD for Baldur's Gate II - Gaelan's Contract, by Evaine Dian RE:19;Romantic Encounters MOD for Baldur's Gate II - A Walk with Garren Windspear, by Kulyok RE:20;Romantic Encounters MOD for Baldur's Gate II - Enter Haer'Dalis, by Kulyok RE:21;Romantic Encounters MOD for Baldur's Gate II - Hendak's Heart, by jastey RE:22;Romantic Encounters MOD for Baldur's Gate II - Ilona, a Merchant's Daughter, by Kulyok RE:23;Romantic Encounters MOD for Baldur's Gate II - Jarlaxle's Fascinations, by Catseye RE:24;Romantic Encounters MOD for Baldur's Gate II - A Night with Lais in Imnesvale, by Kulyok RE:25;Romantic Encounters MOD for Baldur's Gate II - Laran's Promise, by berelinde (adult content) RE:26;Romantic Encounters MOD for Baldur's Gate II - The Love Song of Logan, Lord Coprith, by Ajnos RE:27;Romantic Encounters MOD for Baldur's Gate II - Mekrath and Nymphology, by Kulyok RE:28;Romantic Encounters MOD for Baldur's Gate II - Mira's Special Stock, by berelinde RE:29;Romantic Encounters MOD for Baldur's Gate II - Noober Returns, by cmorgan RE:30;Romantic Encounters MOD for Baldur's Gate II - Rebecca the Gypsy, by Kulyok RE:31;Romantic Encounters MOD for Baldur's Gate II - Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content) RE:32;Romantic Encounters MOD for Baldur's Gate II - Old Ribald's Speciality, by Evaine Dian RE:33;Romantic Encounters MOD for Baldur's Gate II - Sir Ryan Trawl, by Kulyok RE:34;Romantic Encounters MOD for Baldur's Gate II - Saemon, a Pirate, by Kulyok (adult content) RE:35;Romantic Encounters MOD for Baldur's Gate II - Dreaming of Sendai, by Kulyok RE:36;Romantic Encounters MOD for Baldur's Gate II - Sheri the Bardess, by cmorgan (adult content) RE:37;Romantic Encounters MOD for Baldur's Gate II - Solaufein in the Lust Chambers, by jastey RE:38;Romantic Encounters MOD for Baldur's Gate II - Phaere's Reward, by berelinde (Talak, pleasure slave, adult content) RE:39;Romantic Encounters MOD for Baldur's Gate II - Spell Research with Teos, by Kulyok RE:40;Romantic Encounters MOD for Baldur's Gate II - A fling with Yoshimo, by Kulyok RE:41;Romantic Encounters MOD for Baldur's Gate II - Isabelle's Fears, by gertjanvh (adult content) RE:42;Romantic Encounters MOD for Baldur's Gate II - Anne's Rescue, by gertjanvh (adult content) RE:43;Romantic Encounters MOD for Baldur's Gate II - The Queen, by Domi RE:44;Romantic Encounters MOD for Baldur's Gate II - Valygar Romance, by Kulyok RE:45;Romantic Encounters MOD for Baldur's Gate II - Rehearsal with Chandra, by Western Paladin RE:46;Romantic Encounters MOD for Baldur's Gate II - Goldander Blackenrock: After a Party, by magrat RE:47;Romantic Encounters MOD for Baldur's Gate II - A Chat with Viekang, by magrat RE:48;Romantic Encounters MOD for Baldur's Gate II - Bravery or Folly? by Aeryn (Sarevok, adult content) RE:49;Romantic Encounters MOD for Baldur's Gate II - Blame the Moon, by Aeryn (Cernd) RE:50;Romantic Encounters MOD for Baldur's Gate II - Cernick's Confession, by Cal Jones RE:51;Romantic Encounters MOD for Baldur's Gate II - Valygar Romance ToB, by Kulyok RE:52;Romantic Encounters MOD for Baldur's Gate II - Minsc. Takes. A Bath, by Thimblerig RE:53;Romantic Encounters MOD for Baldur's Gate II - Nizidramanii'yt's Vanity, by Thimblerig RE:54;Romantic Encounters MOD for Baldur's Gate II - Date Night, by SisterVigilante EILISTRAEE:0;Eilistraee - Yes, but don't patch the existing save games AC_QUEST:0;Ascalon's Questpack - A Job Well-Paid AC_QUEST:1;Ascalon's Questpack - A Feast for the Gnolls AC_QUEST:2;Ascalon's Questpack - Jumper AC_QUEST:3;Ascalon's Questpack - The Lost Son AC_QUEST:4;Ascalon's Questpack - Quest uses hut near Thalantyr in High Hedge. AC_QUEST:6;Ascalon's Questpack - The Great Carlini AC_QUEST:7;Ascalon's Questpack - A Home for the Gibberlings AC_QUEST:8;Ascalon's Questpack - Fangirls AC_QUEST:9;Ascalon's Questpack - The Serpents of Abbathor AC_QUEST:10;Ascalon's Questpack - A Halfling among the Eyeless bst:0;BS Balduran's Seatower - The BS Company presents Balduran's Seatower INNERSHADE:0;Innershade - Yes, but don't patch the existing save games OOZE:0;Athkatlan Grounds: The Ooze's Lounge - Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums SOUTHERNEDGE:0;SouthernEdge - Yes, but don't patch the existing save games TOTDG:0;TotDG - Yes, but don't patch the existing save games SOS:0;Shadows over Soubar - Shadows Over Soubar SOS:1;Shadows over Soubar - Selence arrives to Waukeens Promenade after the meeting with Gaelan in the slums ExtraExpandedEnhancedEncounters:0;Extra Enhanced Expanded Encounters! - EEEE: Melia Quicknight, Crossroads ExtraExpandedEnhancedEncounters:1;Extra Enhanced Expanded Encounters! - EEEE: Bimmy's Badgering Bandits ExtraExpandedEnhancedEncounters:2;Extra Enhanced Expanded Encounters! - EEEE: Reinforced Gnoll Stronghold ExtraExpandedEnhancedEncounters:3;Extra Enhanced Expanded Encounters! - EEEE: Bear Encounter near the Gnoll Stronghold ExtraExpandedEnhancedEncounters:4;Extra Enhanced Expanded Encounters! - EEEE: Xan's New Grove (new items in Mulahey's cave) ExtraExpandedEnhancedEncounters:5;Extra Enhanced Expanded Encounters! - EEEE: Daenni's Bridge Bandits ExtraExpandedEnhancedEncounters:6;Extra Enhanced Expanded Encounters! - EEEE: The Fire Drake in the Wyvern Cave ExtraExpandedEnhancedEncounters:7;Extra Enhanced Expanded Encounters! - EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.) EMAD:0;emad - A Z-rated Adventure - an IM4 Non-Entry EMAD:1;emad - The Promise of a Troll EMAD:2;emad - A Bhaalspawn's Best Friend EMAD:3;emad - Under Her Spell EMAD:5;emad - Character Medley SHARDSOFICE:0;shardsofice - The Price Of Friendship SHARDSOFICE:1;shardsofice - Some of My Best Friends Are Slimes SHARDSOFICE:2;shardsofice - You Could Restore the Summon Cow Spell, But Why? TGC1E:0;TGC1E - Normal edition LUCY:0;lucy - Lucy the Wyvern WHITEQUEEN:0;WhiteQueen - Yes, but don't patch the existing save games SNAKES:0;The Slithering Menace - The Slithering Menace (for BGII:ToB only) BACKBRYNNLAW:0;Back to Brynnlaw MOD for Baldur's Gate II - Back to Brynnlaw mod for Baldur's Gate II ALTERNATIVES:0;Alternatives - Alternatives IMOEN_FOREVER:9;Imoen 4 Ever - Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth SELLSWORDS:0;The Sellswords MOD for Baldur's Gate II - The Sellswords mod for Baldur's Gate II REUNION:0;The Reunion MOD for Baldur's Gate II: Throne of Bhaal - The Reunion mod for Baldur's Gate II G3ANNIVERSARY:0;"The Gibberlings Three Anniversary Mod" - The Gibberlings Three Anniversary Mod TANGLEDISLE:0;Athkatlan Grounds: The Tangled Oak Isle - Yes, but don't patch existing save games WILLOWISP:0;willowisp - Will NPC, shaman stronghold and new shaman kit for BG2EE WILLOWISP:1;willowisp - Change shaman .tlk string to remove "Ineligible for any stronghold" line WILLOWISP:2;willowisp - New items for shamans and undead NPCs WILLOWISP:3;willowisp - Optional: Drider and Dark Treant Enemies WILLOWISP:5;willowisp - [CHEAT] Enable shaman stronghold for all classes //should be fine before SCS COWLEDMENACE:1000;cowledmenace - Main Component COWLEDMENACE:2100;cowledmenace - Appropriate Items for High-Level Spellcasters COWLEDMENACE:3000;cowledmenace - Mages cast Gate far from themselves saradas_magic_2:1;Saradas Magic for BG2 - Saradas has a mage sprite (optional) npcflirt:0;Bioware NPC Flirt Packs - Aerie Flirt Pack For SOA npcflirt:2;Bioware NPC Flirt Packs - Aerie Flirt Pack For TOB npcflirt:4;Bioware NPC Flirt Packs - Jaheira Flirt Pack for SOA npcflirt:6;Bioware NPC Flirt Packs - Jaheira Flirt Pack for TOB npcflirt:8;Bioware NPC Flirt Packs - Viconia Flirt Pack for SOA npcflirt:10;Bioware NPC Flirt Packs - Viconia Flirt Pack for TOB npcflirt:12;Bioware NPC Flirt Packs - Anomen Flirt Pack for SOA npcflirt:14;Bioware NPC Flirt Packs - Anomen Flirt Pack for TOB D0QUESTPACK:5;d0questpack - Additional Shadow Thieves Content D0QUESTPACK:6;d0questpack - Alternative Harper/Xzar Plot D0QUESTPACK:7;d0questpack - Extended Reynald Sequence D0QUESTPACK:8;d0questpack - Intrigue In The Copper Coronet D0QUESTPACK:9;d0questpack - Rahul Kanakia's Potion Quest D0QUESTPACK:10;d0questpack - Revised Hell Trials D0QUESTPACK:11;d0questpack - IO2 Dialogue & Combat Enhancement D0QUESTPACK:13;d0questpack - Saving Sanik In Brynnlaw D0QUESTPACK:14;d0questpack - Burglary Of The Bookkeeper D0QUESTPACK:15;d0questpack - New Fate For The Dryads' Acorns D0QUESTPACK:16;d0questpack - The Tragedy Of Besamen D0QUESTPACK:17;d0questpack - Further Slaver Involvement D0QUESTPACK:19;d0questpack - Nazariel The Lich D0QUESTPACK:20;d0questpack - Reward Negotiation D0QUESTPACK:21;d0questpack - Infernal Thievery DW_LANTHORN:20;dw_lanthorn - Expanded Version (adds four new locations where lenses can be found) BRIDGESBLOCK:0;Athkatlan Grounds: Bridge's Block - Athkatlan Grounds: The Bridge's Block THECALLING:0;The Calling - The Calling THECALLING:20;The Calling - Peaceful Werewolf Isle Resolution THECALLING:40;The Calling - Exotic Item Pack FADINGPROMISES:0;Fading Promises - Fading Promises SLANDOR:0;slandor - The Minotaur and Lilacor C#SB_SILBER:0;c#sb_silber - Adalon's Blood - Modification for BGII by Gandalf the white TOD:0;TOD - Tower Of Deception Mod (Requires Throne Of Bhaal) TOD:1;TOD - Improved Astral Shard Guardian TOD:2;TOD - Encounter with Ustrain DC:0;Dungeon Crawl MOD for Baldur's Gate II - Dungeon Crawl ASSASSINATIONS:0;Assassinations - Assassinations mod for Baldur's Gate II gbthfkp:0;Expanded Thief Stronghold - Expanded Thief Stronghold A7-TESTYOURMETTLE:0;Test Your Mettle! - Test Your Mettle! A7-TESTYOURMETTLE:11;Test Your Mettle! - Reduce by 50% A7-TESTYOURMETTLE:20;Test Your Mettle! - Make "Spacewarp" available to stores ajantisbg2:0;Sir Ajantis NPC for BGII - Sir Ajantis NPC for BGII ajantisbg2:1;Sir Ajantis NPC for BGII - Install the unique BG(II):EE BAM for Ajantis' Family Shield ajantisbg2:3;Sir Ajantis NPC for BGII - Installation of adult romance content npc_tweak:0;npc_tweak - Anomen HIDDENADVENTURE:0;Hidden Adventures - Lady Elgea's extended plot HIDDENADVENTURE:1;Hidden Adventures - Anomen's extended plot HIDDENADVENTURE:2;Hidden Adventures - Jerlia's Ore Shop HIDDENADVENTURE:3;Hidden Adventures - Elven holy water in the Temple of Lathander HIDDENADVENTURE:4;Hidden Adventures - Wave Blade in Treasury HIDDENADVENTURE:5;Hidden Adventures - Silver Dagger in Irenicus Dungeon HIDDENADVENTURE:6;Hidden Adventures - Bards can spend the night at their stronghold (Five Flagons) HIDDENADVENTURE:7;Hidden Adventures - A bard for the bard stronghold HIDDENADVENTURE:8;Hidden Adventures - Silver Sword HIDDENADVENTURE:9;Hidden Adventures - A Tunnel for Saradush ISNF:0;ISNF - Colours of Infinity: I Shall Never Forget FISHINGFORTROUBLE:0;Fishing for Trouble - Fishing for Trouble by Yovaneth FISHINGFORTROUBLE:1;Fishing for Trouble - Fishing for Trouble - Major character portraits jtweaks:290;jtweaks - Noober's Game YOSHIMOSREMORSE:0;YoshimosRemorse - Yoshimo's Remorse ArtisansKitpack:0;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer Fighter Kit ArtisansKitpack:1;The Artisan's Kitpack - Artisan's Kitpack: Vanguard Fighter Kit ArtisansKitpack:2;The Artisan's Kitpack - Artisan's Kitpack: The Art of Slaughter (Berserker Rework) ArtisansKitpack:3;The Artisan's Kitpack - Artisan's Kitpack: Art of the Sword Saint (Kensai Rework) ArtisansKitpack:4;The Artisan's Kitpack - Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc ArtisansKitpack:5;The Artisan's Kitpack - Artisan's Kitpack: Dark Hunter Ranger Kit ArtisansKitpack:6;The Artisan's Kitpack - Artisan's Kitpack: Divine Champion Paladin Kit ArtisansKitpack:7;The Artisan's Kitpack - Artisan's Kitpack: Mystic Fire Paladin Kit ArtisansKitpack:8;The Artisan's Kitpack - Artisan's Kitpack: Way of the Anti-Paladin (Blackguard Rework) ArtisansKitpack:9;The Artisan's Kitpack - Artisan's Kitpack: Elementalist Druid Kit ArtisansKitpack:10;The Artisan's Kitpack - Artisan's Kitpack: Hivemaster Druid Kit ArtisansKitpack:11;The Artisan's Kitpack - Artisan's Kitpack: Rogue Archer Thief Kit ArtisansKitpack:12;The Artisan's Kitpack - Artisan's Kitpack: Magekiller Thief Kit ArtisansKitpack:13;The Artisan's Kitpack - Artisan's Kitpack: Trickster Thief Kit ArtisansKitpack:14;The Artisan's Kitpack - Artisan's Kitpack: Way of the Assassin (Assassin Rework) ArtisansKitpack:15;The Artisan's Kitpack - Artisan's Kitpack: Pale Master Sorcerer Kit ArtisansKitpack:18;The Artisan's Kitpack - Artisan's Kitpack: Warhorn Shaman Kit EMILY:0;Emily - Emily NPC for BG1EE EMILY:2;Emily - Arcane Archer/Mage (Fighter/Mage Kit) VIENXAY:0;Vienxay - Vienxay NPC for BG1EE RECORDER:0;Recorder - Recorder NPC MoD Helga:0;Helga - Helga NPC Mod Kale:0;Kale - Kale NPC for BG1EE and SoD Kale:1;Kale - Warden(Fighter Kit) SKITIANPCS:0;SkitiaNPCs - Skitia NPCs for Baldur's Gate 2 SKITIANPCS:2;SkitiaNPCs - Arcane Archer/Mage (Fighter/Mage Kit)) SKITIANPCS:4;SkitiaNPCs - No Romance Theme Music THEBEAURINLEGACY:1000;The Beaurin Legacy - The Beaurin Legacy for BG2:SoA & ToB & BGII:EE coranbgfriend:0;Coran's BG Extended Friendship Talks - Coran's Extended BG Friendship Talks WINGS:0;Wings - Wings for BG2:EE WINGS:1;Wings - Restore missing banters? XAN:0;Xan NPC MOD for Baldur's Gate II - Xan NPC MOD for Baldur's Gate II XAN:1;Xan NPC MOD for Baldur's Gate II - Change Xan's class to Fighter/Mage XAN:6;Xan NPC MOD for Baldur's Gate II - Xan's Alternate Voice by Joey Bracken FADE:0;Fade NPC - Fade: An NPC for Baldur's Gate II: SoA and ToB FADE:1;Fade NPC - Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component) FADE:2;Fade NPC - Fade EE: give Fade Shadowdancer kit CORAN:0;Coran NPC MOD for Baldur's Gate II - Coran NPC MOD for Baldur's Gate II CORAN:1;Coran NPC MOD for Baldur's Gate II - Delete old Coran from the Forest of Tethyr (RECOMMENDED) BRANWEN:0;Branwen NPC for BGII - Branwen BG2 NPC mod for players and modders KIVAN:100;kivan - Kivan of Shilmista KIVAN:202;kivan - Specialist-Mage, Diviner ANGELO:0;Angelo NPC for BGII - Angelo NPC MOD for Baldur's Gate II VARSHOON:0;Varshoon - Varshoon - an illithid NPC for BG2 VARSHOON:1;Varshoon - New paperdoll for illithids (inventory illustration) Walahnan:0;Walahnan - Walahnan NPC for BGEE WalahnanBG2:0;Walahnan BG2 - Walahnan NPC for BG2EE VerrBG2:0;VerrBG2 - Verr'Sza - the rakshasa NPC for BG2EE ADRIAN:0;Adrian NPC for BGII - Adrian is a Sorcerer ADRIAN:10;Adrian NPC for BGII - Phaelin's soundset ADRIAN:20;Adrian NPC for BGII - Crossmod content SIRENE_BG2:0;Sirene NPC for BG2:EE - Sirene NPC for BG2:EE SIRENE_BG2:3;Sirene NPC for BG2:EE - Inquisitor gavin:0;gavin - Gavin NPC for Tutu, BGT, and BG:EE gavin:10;gavin - Gavin: Player Initiated Dialogue gavin_bg2:0;gavin_bg2 - Gavin for BG2 ISRA:0;Isra NPC for BG - Isra NPC Mod for BG:EE, EET, BGT and TuTu ISRA:2;Isra NPC for BG - Gavin/Isra crossmod content ISRA_BG2:0;Isra NPC for BGII - Isra for BGII ISRA_BG2:1;Isra NPC for BGII - Isra Crossmod Content EVANDRA:0;evandra - Evandra NPC EVANDRA:1;evandra - Crossmod Content AjantisBG1:0;Ajantis BG1 Expansion Modification - Installs Ajantis BG1 Expansion Modification AjantisBG1:1;Ajantis BG1 Expansion Modification - Install the unique BG:EE BAM for Ajantis' Family Shield BG1NPCSOA:0;BG1NPCSoA - Water Gardens. New Athkatla's district & new quests Aura_BG1:0;Aura NPC for BG:EE and EET - Aura NPC for Baldur's Gate: Enhanced Edition FinchNPC:0;FinchNPC - Finch NPC FOUNDLING:0;Foundling - Yes, but don't patch the existing save games AllThingsMazzy:0;AllThingsMazzy - All Things Mazzy AllThingsMazzy:1;AllThingsMazzy - For the Evil: Additional content that might disturb a truly good player. AllThingsMazzy:2;AllThingsMazzy - For the Good: Additional content that might annoy a truly evil player. AllThingsMazzy:4;AllThingsMazzy - Optional Soundset for Clara NPC HerThiMoney:0;Heroes, Thieves and Moneylenders - Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team) HerThiMoney:10;Heroes, Thieves and Moneylenders - Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team) HerThiMoney:20;Heroes, Thieves and Moneylenders - Component 3. Shadow-Covered Love & Death (by Alisia & Austin) HerThiMoney:30;Heroes, Thieves and Moneylenders - Component 4. The Missing Troll Case (by Alisia & Austin) HerThiMoney:40;Heroes, Thieves and Moneylenders - Component 5. Unlocked original dialogs of all NPC (by Tipun & Austin) DJINNICOMPANION:0;Afaaq, the Djinni Companion - Full Version (includes quests, banters and more) DJINNICOMPANION:200;Afaaq, the Djinni Companion - Remove Afaaq's banter soundtrack? iwdification:60;IWDification - Two Handed Axe Item Pack iwdification:140;IWDification - Add High Quality Items BUTCHERY:10;BuTcHeRy - DrAzTiK's revisited fight against Tazok and DigDag [install before Stratagems] BUTCHERY:11;BuTcHeRy - Rebalancing some generic creatures [install before Stratagems] BUTCHERY:12;BuTcHeRy - Rebalancing Tazok and DigDag [install before Stratagems] BUTCHERY:20;BuTcHeRy - Groumf and Bourrinos Encounter at Firkraag's Hideout entrance [install before Stratagems] BUTCHERY:21;BuTcHeRy - Groumf and Bourrinos Encounter at Brynnlaw [install before Stratagems] BUTCHERY:22;BuTcHeRy - Groumf and Bourrinos Encounter in the Underdark [install before Stratagems] BUTCHERY:32;BuTcHeRy - Add battle songs in some areas that do not have any [install before or after Stratagems] BUTCHERY:40;BuTcHeRy - DrAzTiK's Creatures [install before Stratagems, some following components need it] D0QUESTPACK:1;d0questpack - All Creature & Area Improvements D0QUESTPACK:4;d0questpack - With Additional Random Encounters MIH_EQ:0;mih_eq - Revised Corporal Undead MIH_EQ:1;mih_eq - Revised Dragons MIH_EQ:4;mih_eq - Revised Lycanthropes (EXPERIMENTAL) MIH_EQ:5;mih_eq - Revised Magical Beasts MIH_EQ:6;mih_eq - Revised Monstrous Spiders MIH_EQ:7;mih_eq - Revised Oozes, Slimes & Jellies MIH_EQ:8;mih_eq - Revised Vampires MIH_EQ:9;mih_eq - Enhanced Battles: Ankheg Pit MIH_EQ:10;mih_eq - Enhanced Battles: Candlekeep Catacombs MIH_EQ:11;mih_eq - Enhanced Battles: Mutamin's Garden MIH_EQ:12;mih_eq - Enhanced Battles: Ramazith's Tower MIH_EQ:13;mih_eq - Enhanced Battles: The Spider Plague MIH_EQ:14;mih_eq - Enhanced Battles: Thieves' Maze & Undercity MIH_EQ:15;mih_eq - Enhanced Battles: Ulcaster Ruins MIH_EQ:16;mih_eq - Enhanced Battles: Xvart Village MIH_EQ:17;mih_eq - Enhanced Battles: Zombie Farm MIH_EQ:18;mih_eq - Enhanced Battles: Durlag's Tower MIH_EQ:19;mih_eq - The Surgeon's Plight MIH_EQ:20;mih_eq - Sarevok's Assassins MIH_EQ:22;mih_eq - Minor Quest Tweaks (BG1) MIH_EQ:23;mih_eq - Enhanced Battles: Bridgefort MIH_EQ:24;mih_eq - Enhanced Battles: Cyric's Temple MIH_EQ:25;mih_eq - Enhanced Battles: Dwarven Dig Site MIH_EQ:26;mih_eq - Enhanced Battles: Korlasz' Tomb MIH_EQ:27;mih_eq - Enhanced Battles: Vampire Encounters MIH_EQ:28;mih_eq - Complete more/all Vision Quest encounters MIH_EQ:29;mih_eq - Increase Enemy Group Size MIH_EQ:30;mih_eq - Enhanced Battles: Athkatla Liches MIH_EQ:31;mih_eq - Enhanced Battles: Firkraag's Lair MIH_EQ:32;mih_eq - Enhanced Battles: Graveyard Catacombs MIH_EQ:33;mih_eq - Enhanced Battles: Lower Reaches MIH_EQ:34;mih_eq - Enhanced Battles: Slum Sewers MIH_EQ:35;mih_eq - Enhanced Battles: Spellhold MIH_EQ:36;mih_eq - Enhanced Battles: Suldanessenar MIH_EQ:37;mih_eq - Enhanced Battles: Temple Ruins MIH_EQ:38;mih_eq - Enhanced Battles: Trademeet MIH_EQ:39;mih_eq - Enhanced Battles: Underdark MIH_EQ:40;mih_eq - Enhanced Battles: Amkethran MIH_EQ:41;mih_eq - Enhanced Battles: Forest of Mir MIH_EQ:42;mih_eq - Enhanced Battles: Pocket Plane MIH_EQ:43;mih_eq - Enhanced Battles: Saradush MIH_EQ:44;mih_eq - Enhanced Battles: Sendai's Enclave MIH_EQ:45;mih_eq - Enhanced Battles: Watcher's Keep MIH_EQ:47;mih_eq - Minor Quest Tweaks (ToB) cernd:0;Cernd Friendship - Cernd Friendship for BG2: ToB haerdalis_friendship:0;Haer'dalis Friendship - Haer'Dalis Friendship for BG2: ToB korganfriendship:0;Korgan Friendship - Korgan Friendship for BG2: ToB mazzy:0;Mazzy Friendship - Mazzy Friendship sarevokfriendship:0;Sarevok Friendship - Sarevok Friendship for BGII: ToB valygarfriendship:0;Valygar Friendship - Valygar Corthala Friendship viconia:0;Viconia Friendship - Viconia Friendship minscfriendship:0;Minsc Friendship - Minsc Friendship for BG2 and ToB Tiax:0;Tiax NPC MOD for Baldur's Gate II - Tiax NPC MOD for Baldur's Gate II XanBG1Friend:0;Xan's friendship path for BG1 - Xan's friendship path for BG1 yoshimo:0;Yoshimo Friendship - Yoshimo Friendship Mod for BGII: SoA IMOENFRIENDSHIP:0;Imoen Friendship - Imoen Friendship CHATTYIMOEN:0;chattyimoen - Chatty Imoen: Expanded Character Sounds CHATTYIMOEN:1;chattyimoen - Chatty Imoen: Add NPC Interactions neera:0;Neera Expansion - Neera Expansion neera:3;Neera Expansion - 1 hour NEERABANTERS:10;neerabanters - Neera Banters: Dialogue Banters and Interjections NEERABANTERS:20;neerabanters - Neera Banters: Interaction Banters BANTERPACK:0;Banter Packs - Pocket Plane Banter Pack for BG2: Shadows of Amn BANTERPACK:1;Banter Packs - Install SOA Banter Accelerator script?(Increases the frequency of interparty banter) BANTERPACK:2;Banter Packs - Pocket Plane Banter Pack for BG2: Throne of Bhaal BANTERPACK:3;Banter Packs - Install TOB Banter Accelerator script?(Increases the frequency of interparty banter) IEPBANTERS:0;IEP Extended Banters - Extended NPC-NPC Interaction SoA IEPBANTERS:1;IEP Extended Banters - Extended Minsc/Aerie Interaction ToB IEPBANTERS:2;IEP Extended Banters - Imoen "Retrospection" dialogue for BGII: ToB IEPBANTERS:4;IEP Extended Banters - NPC Conflict Revisions IEPBANTERS:5;IEP Extended Banters - Restored Aerie/Jaheira/Anomen interjection in Underdark CROSSMODBG2:0;Crossmod Banter Pack for Baldur's Gate II - Crossmod Banter Pack for Shadows of Amn CROSSMODBG2:1;Crossmod Banter Pack for Baldur's Gate II - Crossmod Banter Pack for Throne of Bhaal CROSSMODBG2:2;Crossmod Banter Pack for Baldur's Gate II - Crossmod Romance Conflicts KLATU:1040;klatu - Give Hexxat an Inactive Fighter Class HAMMERS:0;hammers - Thrown Hammers HAMMERS:15;hammers - Thrown Spiritual Hammers HAMMERS:25;hammers - Normal throwing hammers HAMMERS:35;hammers - +1 throwing weapons HAMMERS:50;hammers - Additional magic items THALAN:0;thalan - Thalantyr - Item Upgrade AL_ITEM_PACK:0;al_item_pack - Arcane Treasury mod ABYSTORE:0;The Unusual Oddities Shop - Unusual Oddities Shop BOLSA:0;Bolsa - Bolsa BOM:0;BoM - Boards of Magick item pack! FR_ROV:0;FR_ROV - Freedom's Reign (SoA or ToB) ROLLES:0;Rolles Safyer - Rolles Safyer ITEMUPGRADE:0;Item Upgrade - Original Version (new upgrades in a list) ITEMUPGRADE:1;Item Upgrade - Original Version (new upgrades in a list) UNDERREP:0;underrep - Underrepresented Items From Icewind Dale 2 RUPERT:0;rupert - Rupert the Dye Merchant dsr:0;Demon Summoning Ritual - Demon-summoning ritual (WeiDU) DARRON:0;Darron - Darron UNOFFICIAL ITEM PACK:0;Unofficial Item Pack - Unofficial Item Pack //edited the mod to only add the hourglass and not mess with Zallanora UNOFFICIAL ITEM PACK:4;Unofficial Item Pack - New Items UNOFFICIAL ITEM PACK:6;Unofficial Item Pack - Better archery shop SPSTUFF:4;The Sorcerer's Place Collection - Creslyn's BG2 Item Pack forgotten-armament:1;Forgotten Armament - Install Forgotten Armament Items forgotten-armament:8;Forgotten Armament - Replace Boots of Speed (Paws of the Cheetah) HEARTWOOD:0;Heart of the Wood - Heart of the Wood (WeiDU version) VALHORN:0;valhorn - Improved Horns of Valhalla stuffofthemagi:0;Stuff of the Magi - Use new, less cheesy items AND Add them to creatures' equipment (recommended) d2-weapon:0;D2-Weapon - D2-Weapon - A Souls-inspired Weapon Pack mih_ip:0;mih_ip - Made in Heaven: Item Pack mih_ip:1;mih_ip - Icewind Dale items for Baldur's Gate 1 & 2 mih_ip:2;mih_ip - Planescape Torment items for Baldur's Gate 1 & 2 mih_ip:13;mih_ip - Add Potions of Extra Healing in BG1 mih_ip:15;mih_ip - Sensible Shops (see readme) song_and_silence:1;Song and Silence: A Mod for Bards and Thieves - Add new bardic store and thief items BARDICWONDERS:5;BardicWonders - Bardic Wonders: Items RR:7;rr - Additional equipment for Thieves and Bards RR:8;rr - Upgradeable Equipment STORMCALLER:0;StormCaller - Storm Caller Shaman Kit SPIRITWALKER:0;Spiritwalker - Spiritwalker Shaman Kit SpiritHunter:0;SpiritHunter - Spirit Hunter Shaman Kit DREAMWALKER:0;Dreamwalker - Dreamwalker Shaman Kit A7#IMPROVEDSHAMANICDANCE:0;Improved Shamanic Dance - Improved Shamanic Dance A7#IMPROVEDSHAMANICDANCE:10;Improved Shamanic Dance - Expanded Shamanic Dance for high level characters A7#IMPROVEDSHAMANICDANCE:30;Improved Shamanic Dance - Apply Shamanic Dance improvements to Shaman kits A7#IMPROVEDSHAMANICDANCE:20;Improved Shamanic Dance - Add spell "Shamanic Pact" A7#IMPROVEDSHAMANICDANCE:40;Improved Shamanic Dance - Shaman-specific items A7#IMPROVEDARCHER:100;Improved Archer Kit - Add +4 arrows, bolts and powerful bows to the game //added eet for game is predication --> Thalantyr sells the mods staves now msfm:1;More Style for Mages - Add Wizard's Staff with 14 new color sets msfm:2;More Style for Mages - Add Staff of Wizardry msfm:3;More Style for Mages - Add custom inventory animation to the Staff of Wizardry msfm:10;More Style for Mages - Add circlets msfm:11;More Style for Mages - Add Circlet of Revelation msfm:12;More Style for Mages - Add Wizard's Hat msfm:14;More Style for Mages - Add a stone of teleportation msfm:15;More Style for Mages - Add robes with original colorsets msfm:17;More Style for Mages - Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod ITEM_REV:0;item_rev - Item Revisions by Demivrgvs //tinkered quite a bit to get the IRR version working as a ranged weapon with dispel on hit (save vs. spell negates) - thus changed the .itm file in NI msfm:4;More Style for Mages - Add ranged attack only //edited these 3 to fit my tastes: added items from my game to component 8, changed the probabilities of component 11 and commented out some item changes in component 12 mih_ip:8;mih_ip - Holy Symbols are Belts mih_ip:11;mih_ip - P&P Mace of Disruption (and similar items) mih_ip:12;mih_ip - Miscellaneous Item Improvements (see readme) REFINEMENTS:11;refinements - Choose which classes get revised HLAs REFINEMENTS:105;refinements - Cleric HLAs REFINEMENTS:106;refinements - Druid HLAs REFINEMENTS:108;refinements - Wizard HLAs mih_sp:5;mih_sp - Made in Heaven: Epic Spellpack (EXPERIMENTAL) STRATAGEMS:4240;Sword Coast Stratagems - Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once) STRATAGEMS:3580;Sword Coast Stratagems - Restoration and Lesser Restoration spells heal ability-score damage spell_rev:0;spell_rev - Spell Revisions spell_rev:10;spell_rev - Deva and Planetar Animations spell_rev:20;spell_rev - Mirror Image Fix spell_rev:30;spell_rev - Dispel Magic Fix spell_rev:55;spell_rev - Spell Deflection blocks AoE spells spell_rev:65;spell_rev - Revised Warrior HLAs spell_rev_2_6_break_invisibility:0;spell_rev_2_6_break_invisibility - fix SR spells breaking invisibility in EE 2.6 iwdification:90;IWDification - Expanded Polymorph Self wildmage:0;Wild Mage Additions - Ironman wildmage:2;Wild Mage Additions - Retain Rhialto's items WEASELS!:0;Weasels! - Weasels! Because the IE games needed more weasels! DRAGONSUMMON:0;Red Dragon Summoning - Red Dragon Summoning Spell divine_remix:11;divine_remix - Only add spells if not present from other mods B_SPELLS:103;B_Spells - Install New Spells only C0Warlock:0;Warlock Kit - Warlock Kit SHADOWADEPT:0;Shadow Magic - Shadow Magic: Main Component SHADOWADEPT:1;Shadow Magic - Shadow Magic: Shadow Monk monk kit SHADOWADEPT:2;Shadow Magic - Shadow Magic: Quests and Encounters (BG:EE) SHADOWADEPT:3;Shadow Magic - Shadow Magic: Enhanced Shade Lord (BG2:EE) //last prompts HOUSETWEAKS:11;AionZ's House Rules - House Tweaks: Give Stat Bonuses to EENPCs in BG2 (except Hexxat) HOUSETWEAKS:16;AionZ's House Rules - House Tweaks: Hoodless Thief Avatars mih_sp:0;mih_sp - Made in Heaven: Spell Restorations mih_sp:1;mih_sp - Made in Heaven: Arcane Spellpack mih_sp:2;mih_sp - Made in Heaven: Divine Spellpack mih_sp:6;mih_sp - Revised Animate Dead (EXPERIMENTAL) mih_sp:7;mih_sp - Revised Monster/Animal Summoning mih_sp:9;mih_sp - No Elemental Mind Battle mih_sp:10;mih_sp - True Meteor Swarm (EXPERIMENTAL) mih_sp:16;mih_sp - Sixth Circle Spell Scrolls in Siege of Dragonspear d5_random_tweaks:5010;SD's Random Tweaks - Cure and Similar Spells Bypass Spell Protections d5_random_tweaks:2105;SD's Random Tweaks - Add 1-Round Blindness Effect to Color Spray d5_random_tweaks:2108;SD's Random Tweaks - Change Protection from Petrification into 'Mirrored Eyes' d5_random_tweaks:1152;SD's Random Tweaks - Improve Faerie Fire d5_random_tweaks:2201;SD's Random Tweaks - Add Missile Avoidance to Blur d5_random_tweaks:2209;SD's Random Tweaks - Make Luck Affect Whole Party d5_random_tweaks:2213;SD's Random Tweaks - Add Lingering Effects to SR's Stinking Cloud d5_random_tweaks:2215;SD's Random Tweaks - Make Web Slow Instead of Hold d5_random_tweaks:2217;SD's Random Tweaks - Change Agannazar's Scorcher to Melf's Fiery Missiles d5_random_tweaks:2224;SD's Random Tweaks - Improve Glitterdust d5_random_tweaks:2251;SD's Random Tweaks - Add Deafening Effect On Hit to Decastave d5_random_tweaks:1207;SD's Random Tweaks - Make Goodberry an Out-of-Combat Mass Regeneration d5_random_tweaks:1212;SD's Random Tweaks - Tweak Slow Poison d5_random_tweaks:1251;SD's Random Tweaks - Improve Damage and Damage Type of Alicorn Lance d5_random_tweaks:2305;SD's Random Tweaks - Make Haste and Slow Properly Cancel Each Other d5_random_tweaks:2321;SD's Random Tweaks - Make Spell Thrust Target Actors d5_random_tweaks:2324;SD's Random Tweaks - Make Hold Undead and Control Undead Bypass MR d5_random_tweaks:1323;SD's Random Tweaks - Improve Casting Time of Exaltation and Spiritual Clarity d5_random_tweaks:1351;SD's Random Tweaks - Add Faerie Fire and Slow On Hit to Moonblade d5_random_tweaks:1352;SD's Random Tweaks - Increase Range of Icelance d5_random_tweaks:2413;SD's Random Tweaks - Allow Target of Otiluke's Sphere to Use Inventory Screen d5_random_tweaks:2418;SD's Random Tweaks - Set Fire Shield and Acid Sheath Spells to be Breachable d5_random_tweaks:2451;SD's Random Tweaks - Make Shadow Monster Summons More Illusionary d5_random_tweaks:1404;SD's Random Tweaks - Change Neutralize Poison into 'Remove Afflictions' d5_random_tweaks:1451;SD's Random Tweaks - Make Smashing Wave Party-Friendly d5_random_tweaks:2508;SD's Random Tweaks - Improve Function of SR's Waves of Fatigue d5_random_tweaks:2518;SD's Random Tweaks - Change Damage Type and School of Phantom Blade d5_random_tweaks:2523;SD's Random Tweaks - Change Sunfire into 'Missile Storm' d5_random_tweaks:1603;SD's Random Tweaks - Set Blade Barrier to be Breachable d5_random_tweaks:1609;SD's Random Tweaks - Make False Dawn Bypass Magic Resistance d5_random_tweaks:1611;SD's Random Tweaks - Make Wondrous Recall Restore all 1st- and 2nd-level Spells d5_random_tweaks:1613;SD's Random Tweaks - Make Physical Mirror Block 1 Attack Per Three Seconds d5_random_tweaks:1707;SD's Random Tweaks - Make Sunray Bypass Magic Resistance d5_random_tweaks:1710;SD's Random Tweaks - Add Slow Effect to Holy Word d5_random_tweaks:2808;SD's Random Tweaks - Set Moment of Prescience to Not Breachable d5_random_tweaks:2811;SD's Random Tweaks - Move Symbol: Fear to 7th Level d5_random_tweaks:2916;SD's Random Tweaks - Move Shapechange to 8th Level d5_random_tweaks:2915;SD's Random Tweaks - Move Black Blade of Disaster to 8th level d5_random_tweaks:3000;SD's Random Tweaks - Set Spell Weapon APR to 2 d5_random_tweaks:3010;SD's Random Tweaks - Add Backstab Immunity to the Ring of Danger Sense d5_random_tweaks:3020;SD's Random Tweaks - Proper Missile Deflection for the Gloves of Missile Snaring d5_random_tweaks:3030;SD's Random Tweaks - Improve Detonating Weapons d5_random_tweaks:3050;SD's Random Tweaks - Make IR's Rod of Absorption Truly Instantaneous d5_random_tweaks:3060;SD's Random Tweaks - Make the Gargoyle Cloak Apply Stoneskin Instead of an AC Bonus d5_random_tweaks:3070;SD's Random Tweaks - Make the Dwarven Thrower Hammer Usable by Non-Dwarves d5_random_tweaks:3080;SD's Random Tweaks - Improve Azlaer's Harp and Methild's Harp d5_random_tweaks:3100;SD's Random Tweaks - Metamagic Instead of MR for Cloak of the Weave d5_random_tweaks:4010;SD's Random Tweaks - Add a Saving Throw Against Level Drain Effects d5_random_tweaks:4020;SD's Random Tweaks - Improve Monster Ability Scores d5_random_tweaks:1202;SD's Random Tweaks - Make Barkskin Block One Attack Each Round d5_random_tweaks:3040;SD's Random Tweaks - Add Revised Barkskin to 'Skin of the Forest' Armor d5_random_tweaks:2708;SD's Random Tweaks - Change Mantle into 'Iron Skin' MIH_TWEAKS:3;mih_tweaks - Protection from Evil blocks Domination TNT:39;Tweaks and Tricks - Working protection from poison TNT:41;Tweaks and Tricks - Spider form ignores web TNT:43;Tweaks and Tricks - no loss TNT:45;Tweaks and Tricks - True True Sight TNT:46;Tweaks and Tricks - Sensible Otiluke's Resilient Sphere TNT:47;Tweaks and Tricks - Greater Command AoE npc_ee:104;NPC_EE - Make Imoen a bard npc_ee:181;NPC_EE - Make Dynaheir a sorcerer npc_ee:222;NPC_EE - Make Coran a ranger npc_ee:242;NPC_EE - Make Branwen a multiclass fighter/cleric npc_ee:261;NPC_EE - Make Safana a fighter/thief npc_ee:302;NPC_EE - Make Xzar a necromancer/cleric npc_ee:464;NPC_EE - Make Alora a cleric/thief npc_ee:483;NPC_EE - Make Xan a fighter/mage npc_ee:583;NPC_EE - Make Viconia a cleric/thief npc_ee:621;NPC_EE - Make Neera a sorcerer npc_ee:682;NPC_EE - Make Yoshimo a multiclass fighter/thief npc_ee:762;NPC_EE - Make Mazzy a paladin npc_ee:902;NPC_EE - Make Fade a multiclass mage/thief WSR:100;Wizard Slayer Rebalancing - Wizard Slayer kit revision WSR:302;Wizard Slayer Rebalancing - Moderate changes BEARWALKER:0;BearWalker - BEAR WALKER KIT for Enhanced Editions. wildmage:3;Wild Mage Additions - Original avatar MilitiaOfficer:0;Militia Officer - Install Militia Officer kit for Fighters RR:3;rr - Proper racial adjustments for thieving skills RR:4;rr - Bard kit revisions RR:9;rr - Use PnP thievery potions and prevent their effects from stacking RR:11;rr - Chosen of Cyric encounter RR:12;rr - Shadow Thief Improvements RR:999;rr - BG2-style icons for RR content IHATEUNDEAD:0;I Hate Undead - Undead Predator (Ranger Kit) IHATEUNDEAD:1;I Hate Undead - Holy Redeemer (Cleric Kit) IHATEUNDEAD:2;I Hate Undead - Deathslayer (Wizard Kit) IHATEUNDEAD:3;I Hate Undead - Undead Hunter Revision (Paladin Kit) IHATEUNDEAD:4;I Hate Undead - Death Tricker (Thief Kit) IHATEUNDEAD:5;I Hate Undead - Burial Defender (Fighter Kit) IHATEUNDEAD:6;I Hate Undead - Grave Mourner (Bard Kit) IHATEUNDEAD:7;I Hate Undead - Circle Enforcer (Druid Kit) IHATEUNDEAD:9;I Hate Undead - Pallid Mask (Monk Kit) IHATEUNDEAD:10;I Hate Undead - Dreadful Witch (Shaman Kit) IHATEUNDEAD:11;I Hate Undead - Imprisoned Soul (Sorcerer Kit) A7#IMPROVEDARCHER:0;Improved Archer Kit - Improved Archer Kit A7#IMPROVEDARCHER:10;Improved Archer Kit - Add fighter kit: Marksman A7#IMPROVEDARCHER:30;Improved Archer Kit - Add thief kit: Sharpshooter druidsor:0;druidsor - Geomantic Sorcerer Kit iwdification:70;IWDification - IWD Class Updates: Druid: Use IWD Shapeshifting and Ability Progression iwdification:71;IWDification - IWD Class Updates: Druid: Allow Elves to be Druids iwdification:100;IWDification - IWD Class Updates: Paladin: IWD Abilities and Skills mih_sp:3;mih_sp - Revised Paladin Powers BARDICWONDERS:0;BardicWonders - Bardic Wonders: Abettor of Mask Kit BARDICWONDERS:1;BardicWonders - Bardic Wonders: Dancer Kit BARDICWONDERS:2;BardicWonders - Bardic Wonders: Storm Drummer Kit BARDICWONDERS:3;BardicWonders - Bardic Wonders: Troubadour Kit BARDICWONDERS:4;BardicWonders - Bardic Wonders: Deathsinger Kit MonasticOrders:0;MonasticOrders - Core Revisions MonasticOrders:1;MonasticOrders - Expanded Races for Monks MonasticOrders:2;MonasticOrders - Multiclassing for Monks MonasticOrders:3;MonasticOrders - New Kits for Monks MonasticOrders:4;MonasticOrders - Item Restriction Patch d2-modfixes:0;d2-modfixes - for Artisan's Kitpack v2.1 d2-modfixes:1;d2-modfixes - for Bardic Wonders v1.3 d2-modfixes:3;d2-modfixes - for Monastic Orders v0.41 RR:2;rr - Thief High Level Ability revisions RR:5;rr - Bard High Level Ability revisions REFINEMENTS:101;refinements - Fighter HLAs REFINEMENTS:102;refinements - Barbarian HLAs REFINEMENTS:103;refinements - Ranger HLAs REFINEMENTS:104;refinements - Paladin HLAs REFINEMENTS:107;refinements - Monk HLAs REFINEMENTS:109;refinements - Bard HLAs REFINEMENTS:110;refinements - Thief HLAs REFINEMENTS:40;refinements - Universal lesser mage robes REFINEMENTS:50;refinements - Sword Angel - New Fighter Kit WSR:200;Wizard Slayer Rebalancing - Wizard Slayer High Level Ability revision WSR:999;Wizard Slayer Rebalancing - BG2-style icons for WSR content CDTWEAKS:2240;The Tweaks Anthology - Un-Nerfed THAC0 TableCDTWEAKS:2250;The Tweaks Anthology - Un-Nerfed Sorcerer Spell Progression TableCDTWEAKS:2260;The Tweaks Anthology - Un-nerfed table [Blucher]CDTWEAKS:2270;The Tweaks Anthology - Un-nerfed table [Blucher]CDTWEAKS:2280;The Tweaks Anthology - Un-nerfed table [Blucher]CDTWEAKS:2293;The Tweaks Anthology - Use cleric level progression changes with un-nerfed druid spell table [Blucher] iwdification:160;IWDification - IWD Class Updates: Paladin: Use IWD Spell Progression iwdification:170;IWDification - IWD Class Updates: Ranger: Use IWD Spell Progression TOMEANDBLOOD:11;Tome and Blood - Rebalanced Spell Schools TOMEANDBLOOD:1201;Tome and Blood - No Opposition Schools TOMEANDBLOOD:13;Tome and Blood - Revised Illusionary Clones TOMEANDBLOOD:14;Tome and Blood - Revised Invisibility and True Seeing TOMEANDBLOOD:16;Tome and Blood - Improved Identify spell (usable by Arcanist/Multi Sorcerers) TOMEANDBLOOD:20;Tome and Blood - Revised Dragon Disciples TOMEANDBLOOD:31;Tome and Blood - Sorcerer: Favored Soul TOMEANDBLOOD:33;Tome and Blood - Sorcerer: Sylvan Disciple TOMEANDBLOOD:55;Tome and Blood - Metamagic spells, fill sequencers free (usable by Arcanist/Multi Sorcerers) TOMEANDBLOOD:62;Tome and Blood - Level One Cantrips TOMEANDBLOOD:40;Tome and Blood - Revised Specialists TOMEANDBLOOD:67;Tome and Blood - Choose-Your-Own Familiar TOMEANDBLOOD:68;Tome and Blood - Pooky's Mod: Imbue Familiars TOMEANDBLOOD:71;Tome and Blood - Change spells every level TOMEANDBLOOD:80;Tome and Blood - Multiclass Sorcerers A7-GOLEMCONSTRUCTION:0;A7-GolemConstruction - Golem Construction Ability for Spellcasters A7-GOLEMCONSTRUCTION:20;A7-GolemConstruction - Golems for enemy spellcasters A7-GOLEMCONSTRUCTION:25;A7-GolemConstruction - Greater variety of enemy golem types A7-GOLEMCONSTRUCTION:30;A7-GolemConstruction - Fighter Stronghold golems may continue to serve you A7-GOLEMCONSTRUCTION:35;A7-GolemConstruction - Make golems vulnerable to specific spell effects A7-GOLEMCONSTRUCTION:40;A7-GolemConstruction - Reduce weapon immunities and resistances for constructed golems A7-GOLEMCONSTRUCTION:50;A7-GolemConstruction - Add "Teleport" ability to golems MIH_EQ:2;mih_eq - Revised Golems A7-CHAOSSORCERER:0;The Chaos Sorcerer: A Wild Magic Kit for Sorcerers - "Chaos Sorcerer" kit A7-CHAOSSORCERER:30;The Chaos Sorcerer: A Wild Magic Kit for Sorcerers - Add "Primordial Artifacts" Faiths_and_Powers:21;Faiths and Powers - FnP: the Faiths & Powers original sphere system Faiths_and_Powers:31;Faiths and Powers - Install Cleric kits Faiths_and_Powers:33;Faiths and Powers - Install Druid kits Faiths_and_Powers:35;Faiths and Powers - Install Paladin kits Faiths_and_Powers:37;Faiths and Powers - Install Ranger kits Faiths_and_Powers:80;Faiths and Powers - Apply sphere system WILL_TO_POWER:200;Will to Power - Add the Psionicist, rogue/psion WILL_TO_POWER:300;Will to Power - Add the Soulblade, fighter/psion WILL_TO_POWER:400;Will to Power - Add the Psypher, ranger/psion WILL_TO_POWER:500;Will to Power - Add the Cerebremancer, mage/psion WILL_TO_POWER:900;Will to Power - Dark Sun Mode: Everyone Is a Wild Talent //5E_SPELLCASTING:100;5E Spellcasting - Change All Casters to 5E System //5E_SPELLCASTING:900;5E Spellcasting - Set Bonus Spell Slot Items to Work for 5E Casters //edited to provide evasion for all thieves / fighter feats for all fighters and tweaked enemy feats - in analogy to SoB's code, author said that the changes are fine and should work MIGHT_AND_GUILE:200;Might & Guile - Feat System MIGHT_AND_GUILE:205;Might & Guile - Revised Archery MIGHT_AND_GUILE:210;Might & Guile - Bard Overhaul: Multiclass Bards MIGHT_AND_GUILE:220;Might & Guile - Revised Multiclassing and Multiclass Kits MIGHT_AND_GUILE:240;Might & Guile - Improved Rangers MIGHT_AND_GUILE:250;Might & Guile - Revised Berserker and Rage MIGHT_AND_GUILE:265;Might & Guile - Revised Monk Fists MIGHT_AND_GUILE:310;Might & Guile - Add the Corsair (fighter kit) FNP_MULTICLASS:91;Faiths and Powers Multiclass - Multiclass Druids FNP_MULTICLASS:92;Faiths and Powers Multiclass - Multiclass Shamans FNP_MULTICLASS:95;Faiths and Powers Multiclass - Multiclass Cleric kits (install AFTER all other kit mods!!) low_magic:402;low_magic - Increase Based on Spell Level cd_appraiser:0;Bardic Appraisal - Bardic Appraising CDLORE:10;Lore From Learning - Books Provide Lore Bonuses CDLORE:20;Lore From Learning - Weapon Knowledge Provides Lore Bonuses CDLORE:30;Lore From Learning - Party Members Provide Lore Bonuses CDLORE:40;Lore From Learning - Defeating Monsters Provides Lore Bonuses STRATAGEMS:3501;Sword Coast Stratagems - Introduce BG2 spell scrolls into BG1 MIH_TWEAKS:1;mih_tweaks - Cap charges of Wands and Staves MIH_TWEAKS:0;mih_tweaks - Alternative Damage on Large Creatures HOUSETWEAKS:0;AionZ's House Rules - House Tweaks: Expanded Racial Enemies HOUSETWEAKS:4;AionZ's House Rules - House Tweaks: Monk Can Use Quarterstaves HOUSETWEAKS:7;AionZ's House Rules - House Tweaks: Improved Dialogues (BG:EE) HOUSETWEAKS:8;AionZ's House Rules - House Tweaks: Not-So-Indestructible Rats HOUSETWEAKS:9;AionZ's House Rules - House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE) HOUSETWEAKS:10;AionZ's House Rules - House Tweaks: Cloak of Dragomir only decreases stats in daylight HOUSETWEAKS:13;AionZ's House Rules - House Tweaks: Faster Troll Unconsciousness HOUSETWEAKS:14;AionZ's House Rules - House Tweaks: Restore Reputation Increase Sound Effect for BG2 CDTWEAKS:30;The Tweaks Anthology - Change Nalia's Avatar to ThiefCDTWEAKS:40;The Tweaks Anthology - Change Viconia's Skin Color to Dark BlueCDTWEAKS:90;The Tweaks Anthology - Disable Portrait Icons Added by Equipped ItemsCDTWEAKS:110;The Tweaks Anthology - Icon ImprovementsCDTWEAKS:130;The Tweaks Anthology - Force All Dialogue to Pause GameCDTWEAKS:140;The Tweaks Anthology - Fix Boo's SqueakCDTWEAKS:182;The Tweaks Anthology - Unique icons and namesCDTWEAKS:1040;The Tweaks Anthology - Improved Athkatlan City GuardCDTWEAKS:3151;The Tweaks Anthology - Remove all of the aboveCDTWEAKS:2010;The Tweaks Anthology - Separate Resist Fire/Cold Icon into Separate Icons [Angel]CDTWEAKS:1075;The Tweaks Anthology - Send BioWare NPCs to an Inn [DavidW/Zed Nocear]CDTWEAKS:1220;The Tweaks Anthology - Allow Cromwell to Upgrade Watcher's Keep ItemsCDTWEAKS:1225;The Tweaks Anthology - Instant forging (original BG2 default)CDTWEAKS:1230;The Tweaks Anthology - Allow Cespenar to Use Cromwell RecipesCDTWEAKS:1251;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Alora to GullykinCDTWEAKS:1253;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Quayle to the Nashkel CarnivalCDTWEAKS:1254;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel RoadCDTWEAKS:1255;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Tiax to BeregostCDTWEAKS:1256;The Tweaks Anthology - Move NPCs to Convenient Locations: Move Viconia to South Beregost RoadCDTWEAKS:1270;The Tweaks Anthology - Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]CDTWEAKS:1340;The Tweaks Anthology - Make the Planar Sphere Stronghold Available to All ClassesCDTWEAKS:1341;The Tweaks Anthology - Make the de'Arnise Keep Stronghold Available to All ClassesCDTWEAKS:1342;The Tweaks Anthology - Make the Temple Strongholds Available to All ClassesCDTWEAKS:1343;The Tweaks Anthology - Make the Thieves Guild Stronghold Available to All ClassesCDTWEAKS:1344;The Tweaks Anthology - Make the Playhouse Stronghold Available to All ClassesCDTWEAKS:1345;The Tweaks Anthology - Make the Noble Order of the Radiant Heart Stronghold Available to All ClassesCDTWEAKS:1346;The Tweaks Anthology - Make the Druid Grove Stronghold Available to All ClassesCDTWEAKS:1347;The Tweaks Anthology - Make the Imnesvale Cabin Stronghold Available to All ClassesCDTWEAKS:2035;The Tweaks Anthology - Two-Handed AxesCDTWEAKS:2090;The Tweaks Anthology - Remove experience capCDTWEAKS:2140;The Tweaks Anthology - Expanded Dual-Class OptionsCDTWEAKS:2192;The Tweaks Anthology - Hybrid of both methodsCDTWEAKS:2300;The Tweaks Anthology - Triple-Class HLA TablesCDTWEAKS:2312;The Tweaks Anthology - Arcane and divine magicCDTWEAKS:2339;The Tweaks Anthology - Remove Summoning Cap for Regular SummonsCDTWEAKS:2371;The Tweaks Anthology - Allow non-humans to dual-classCDTWEAKS:2357;The Tweaks Anthology - Install options one and two (everyone can multi-class anything)CDTWEAKS:2420;The Tweaks Anthology - Loosen Equipment Restrictions for Cleric Multi- and Dual-ClassesCDTWEAKS:2430;The Tweaks Anthology - Loosen equipment restrictions for druid multi- and dual-classesCDTWEAKS:2520;The Tweaks Anthology - Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]CDTWEAKS:2530;The Tweaks Anthology - Lightning Bolts Don't Bounce [Angel]CDTWEAKS:2540;The Tweaks Anthology - Speed Up de'Arnise Keep Stronghold QuestsCDTWEAKS:2560;The Tweaks Anthology - Allow Monks to Wear HelmetsCDTWEAKS:3008;The Tweaks Anthology - Allow HP Rolls Through Level 20 [Angel]CDTWEAKS:3010;The Tweaks Anthology - For all creatures in gameCDTWEAKS:3031;The Tweaks Anthology - 100% learn spells and no maximum capCDTWEAKS:3050;The Tweaks Anthology - Remove Fatigue from Restoration SpellsCDTWEAKS:3060;The Tweaks Anthology - Remove "You Must Gather Your Party..." Sound [Weimer]CDTWEAKS:3083;The Tweaks Anthology - Stacks of 120CDTWEAKS:3093;The Tweaks Anthology - Stacks of 120CDTWEAKS:3103;The Tweaks Anthology - Stacks of 120CDTWEAKS:3113;The Tweaks Anthology - Stacks of 120CDTWEAKS:3121;The Tweaks Anthology - NPCs can be angry about reputation but never leave [Salk]CDTWEAKS:3125;The Tweaks Anthology - Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]CDTWEAKS:3160;The Tweaks Anthology - Keep Drizzt's Loot, Disable Malchor Harpell [Weimer]CDTWEAKS:3197;The Tweaks Anthology - Double frequencyCDTWEAKS:3205;The Tweaks Anthology - Stores Purchase All Item TypesCDTWEAKS:3230;The Tweaks Anthology - Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]CDTWEAKS:3272;The Tweaks Anthology - 75% chance to recover after a successful hitCDTWEAKS:3280;The Tweaks Anthology - Give Every Class/Kit Four Weapon SlotsCDTWEAKS:3290;The Tweaks Anthology - Use scheme: 000000000-Protagonist-Save-NameCDTWEAKS:3320;The Tweaks Anthology - No Depreciation in StoresCDTWEAKS:3330;The Tweaks Anthology - Make Party Members Less Likely to Die IrreversiblyCDTWEAKS:3345;The Tweaks Anthology - Movement speed by 150 percent and casting speedCDTWEAKS:3354;The Tweaks Anthology - Every 15 minutes (cycle through four saves)CDTWEAKS:4020;The Tweaks Anthology - ToB-Style NPCsCDTWEAKS:4025;The Tweaks Anthology - Allow NPC Pairs to SeparateCDTWEAKS:4031;The Tweaks Anthology - Use BG2 valuesCDTWEAKS:4041;The Tweaks Anthology - Use BG2 valuesCDTWEAKS:4050;The Tweaks Anthology - Change Jaheira to Neutral Good AlignmentCDTWEAKS:4061;The Tweaks Anthology - Use BG2 valuesCDTWEAKS:4071;The Tweaks Anthology - Use BG2 valuesCDTWEAKS:4150;The Tweaks Anthology - Move Boo Into Minsc's PackCDTWEAKS:4170;The Tweaks Anthology - Ensure Shar-Teel Doesn't Die in the Original Challenge HiddenGameplayOptions:38;Reveal Hidden Gameplay Options - Add in-game options for Tweak Anthology's "Create Interval Saves" mih_metamod:3;mih_metamod - Running fixes for Tweaks Anthology DRUIDGROVEMAKEOVER:0;DruidGroveMakeover - Druid Grove Area Visual Makeover METWEAKS:200;METweaks - Make quest experience divided among party members METWEAKS:600;METweaks - Allow Shamans to move while dancing METWEAKS:900;METweaks - Let Rangers and Paladins cast spells at their full caster level METWEAKS:1000;METweaks - Give Monks a cooler Deflect Missiles ability METWEAKS:1400;METweaks - Power Up Ranger Charm Animal METWEAKS:1500;METweaks - Turn Paladin Detect Evil into a passive ability that can be toggled on and off METWEAKS:2000;METweaks - Allow cursed scrolls to be used on enemies METWEAKS:2400;METweaks - Make enemies change their attack targets more quickly METWEAKS:2600;METweaks - No Party Required area transitions METWEAKS:2800;METweaks - Make it possible to enter the Nashkel Mines through the back cave entrance METWEAKS:3000;METweaks - Make it possible to enter the catacombs beneath Candlekeep early METWEAKS:3100;METweaks - Make it so the Jacil and Wiven encounters aren't replaced by other quests TNT:0;Tweaks and Tricks - Smarter familiars TNT:1;Tweaks and Tricks - More resilient familiars EET_TWEAKS:2042;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Vanilla friendly progressive EPICTHIEVING:0;EpicThieving - Epic Locks EPICTHIEVING:100;EpicThieving - Epic Traps EPICTHIEVING:200;EpicThieving - Epic Trap Setting EPICTHIEVING:300;EpicThieving - Epic Pickpocketing EPICTHIEVING:400;EpicThieving - Epic Detect Illusions TNT:2;Tweaks and Tricks - Improved trap detection: instant detection TNT:3;Tweaks and Tricks - Improved trap detection: increase trap sense range TNT:4;Tweaks and Tricks - disclose trap type TNT:7;Tweaks and Tricks - works in combat TNT:10;Tweaks and Tricks - Trap intuition: toggle Find Traps automatically TNT:12;Tweaks and Tricks - on the supposed trap TNT:13;Tweaks and Tricks - Trap intuition: play "trap found" sound TNT:14;Tweaks and Tricks - Improved trap detection: core (REQUIRED for any of previous traps components to work) //needs to address lua instead of ini for framerate, check for fix - edit: this is fixed by the author but the component still doesn't install as of 26.01. TNT:16;Tweaks and Tricks - Additions only TNT:20;Tweaks and Tricks - Reintroduce TNT:22;Tweaks and Tricks - No talking when hiding in shadows TNT:27;Tweaks and Tricks - Both of the above options TNT:32;Tweaks and Tricks - AoE TNT:33;Tweaks and Tricks - Potion of Really Mirrored Eyes TNT:35;Tweaks and Tricks - Improved Shandalar's cloak TNT:38;Tweaks and Tricks - Distinct quest items TNT:52;Tweaks and Tricks - Sensible Blade spins TNT:58;Tweaks and Tricks - Just a few selected enemies TNT:65;Tweaks and Tricks - Improved strongholds TNT:66;Tweaks and Tricks - Save Melicamp TNT:68;Tweaks and Tricks - More map notes TNT:74;Tweaks and Tricks - Each stat except Wisdom gets +1, Wisdom gets +3 POLYTWEAK:70;polytweak - Improved Umberhulks POLYTWEAK:83;polytweak - Improved Minotaurs POLYTWEAK:800;polytweak - Distinctive Icons for Blackrazor and Flametongue jtweaks:10;jtweaks - Wilson's strength doesn't stack indefinitely jtweaks:20;jtweaks - Vernus can be raised jtweaks:30;jtweaks - Fix Black Pits oversights jtweaks:40;jtweaks - Enchant Weapon works in contingencies jtweaks:50;jtweaks - Joinable NPCs don't have null kits jtweaks:60;jtweaks - NPCs don't go in inaccessible locations jtweaks:70;jtweaks - Close polymorph immunity loopholes jtweaks:81;jtweaks - All transformations jtweaks:90;jtweaks - Wish Hardiness doesn't stack with itself jtweaks:100;jtweaks - Hold Person doesn't display multiple strings jtweaks:120;jtweaks - Dueling fireshields don't go infinite jtweaks:140;jtweaks - Inquisitor True Sight is consistent with other versions of the spell jtweaks:150;jtweaks - Temple cures work better jtweaks:160;jtweaks - Bala's Axe dispels reasonably well jtweaks:170;jtweaks - Celestials cast all of their spells at high levels jtweaks:190;jtweaks - Death Ward protects against Aec'Letec's Death Gaze jtweaks:200;jtweaks - Elemental protection spells increment resistances jtweaks:210;jtweaks - Vorpal weapons don't chunk jtweaks:220;jtweaks - Resurrection can heal the living jtweaks:230;jtweaks - Loosen restrictions on what clones can do jtweaks:240;jtweaks - Undead Hunters are better at Turn Undead jtweaks:250;jtweaks - Loosen NPC item restrictions jtweaks:260;jtweaks - Green Slime poison can be cured jtweaks:270;jtweaks - Barrityl's Bigger and Better Burden jtweaks:280;jtweaks - Allies against Bodhi are better prepared for vampires A7-ACHIEVEMENTS:1;Achievements! - Detailed Statistics //edited armours and shields heavily per ini and added YARAS DR reduction (exact same code) for spdwd02, spcl907, spwish12, dw#wish4 and d5clan1; also changed ramillia and c0ilms in NI ITEM_REV:1040;item_rev - With Movement Speed Penalties ITEM_REV:3;item_rev - With Casting Speed Penalties for Arcane Casters ITEM_REV:1101;item_rev - Stealth is Penalized by Armor and Shields ITEM_REV:1030;item_rev - Store Revisions A7-MAGICSTORE:2;Magic Store of Vergadain - Free of charge ITEM_REV:10;item_rev - Revised Shield Bonuses ITEM_REV:12;item_rev - Items of Protection Can Be Worn with Magical Armor ITEM_REV:19;item_rev - More Weapons Usable for Backstabbing ITEM_REV:1080;item_rev - Enchantment Doesn't Affect Speed Factor of Weapons ITEM_REV:1200;item_rev - Revised Critical Hit Aversion ITEM_REV:1091;item_rev - Clerics and Druids ITEM_REV:1060;item_rev - Kensai Can Wear Bracers bart_tweaks:2000;bart_tweaks - Non-Upgradeable Carsomyr for IR //edited txt ITEM_REV:17;item_rev - Weapon Changes //SCALES_OF_BALANCE:100;Scales of Balance - IWO - Yet Another Revised Armor System SCALES_OF_BALANCE:1012;Scales of Balance - Replace Enchanted Equipment with Mastercraft //edited: commented out some changes and added +0.5apr for short bows SCALES_OF_BALANCE:102;Scales of Balance - IWO - Functional Weapon Tweaks //prof merges have to go later due to calling short bow profCDTWEAKS:2160;The Tweaks Anthology - Rebalanced weapon proficiencies SCALES_OF_BALANCE:109;Scales of Balance - IWO - All Potions Usable by Any Class //-5 dmg to dw using d5_twf1.spl //better solution would be str bonus dmg x0.5, created various damage graphs for comparison with moebius toolkit SCALES_OF_BALANCE:122;Scales of Balance - WPO - Systemic Proficiency Changes SCALES_OF_BALANCE:125;Scales of Balance - WPO - APR on Spec SCALES_OF_BALANCE:160;Scales of Balance - STO - Saving Throw Overhaul SCALES_OF_BALANCE:200;Scales of Balance - SBO - Stat Bonus Overhaul SCALES_OF_BALANCE:201;Scales of Balance - SBO - Stat-based Bonus Spells SCALES_OF_BALANCE:206;Scales of Balance - Generous (above-average) hit points SCALES_OF_BALANCE:210;Scales of Balance - XPO - Slower, standardized XP Tables subrace:100;subrace - Change subrace colors (Hair and Skin) EET_END:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation JIMFIX:100;Jimfix - Check for and fix incorrect spell animations JIMFIX:201;Jimfix - All spells with a casting time greater than 1 JIMFIX:300;Jimfix - Add expiration notifications for buffs JIMFIX:600;Jimfix - Add expiration notifications for item buffs JIMFIX:500;Jimfix - Reveal all hidden doors EET_TWEAKS:3000;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Disable hostile reaction after charm EET_TWEAKS:3010;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - PnP spell scroll caster levels EET_TWEAKS:4020;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Higher framerates support EET_TWEAKS:4040;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Import party items to SoA EET_TWEAKS:4050;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Books/Scrolls categorization EET_TWEAKS:4060;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Wand Case EET_TWEAKS:4070;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Key Ring POLYTWEAK:50;polytweak - PnP mind flayer attacks STRATAGEMS:3505;Sword Coast Stratagems - Wider selection of random scrolls STRATAGEMS:3540;Sword Coast Stratagems - Inquisitors dispel at 1.5 x their level (not twice their level) STRATAGEMS:4000;Sword Coast Stratagems - Faster Bears STRATAGEMS:4020;Sword Coast Stratagems - More realistic wolves and wild dogs STRATAGEMS:4030;Sword Coast Stratagems - Improved shapeshifting STRATAGEMS:4051;Sword Coast Stratagems - Reputation increases at about 1/2 the normal rate STRATAGEMS:4115;Sword Coast Stratagems - Thieves assign skill points in multiples of five STRATAGEMS:4145;Sword Coast Stratagems - Remove the tutorial NPCs from Candlekeep STRATAGEMS:4150;Sword Coast Stratagems - Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla STRATAGEMS:4161;Sword Coast Stratagems - License costs 15,000 gp STRATAGEMS:4171;Sword Coast Stratagems - Gaelan wants 60,000 gold pieces STRATAGEMS:5080;Sword Coast Stratagems - Improved textscreens in Tales of the Sword Coast STRATAGEMS:5900;Sword Coast Stratagems - Initialise AI components (required for all tactical and AI components) STRATAGEMS:6000;Sword Coast Stratagems - Smarter general AI STRATAGEMS:6010;Sword Coast Stratagems - Better calls for help STRATAGEMS:6030;Sword Coast Stratagems - Smarter Mages STRATAGEMS:6040;Sword Coast Stratagems - Smarter Priests STRATAGEMS:6100;Sword Coast Stratagems - Potions for NPCs STRATAGEMS:6200;Sword Coast Stratagems - Improved Spiders STRATAGEMS:6300;Sword Coast Stratagems - Smarter sirines and dryads STRATAGEMS:6310;Sword Coast Stratagems - Slightly smarter carrion crawlers STRATAGEMS:6320;Sword Coast Stratagems - Smarter basilisks STRATAGEMS:6500;Sword Coast Stratagems - Improved golems STRATAGEMS:6510;Sword Coast Stratagems - Improved fiends and celestials STRATAGEMS:6520;Sword Coast Stratagems - Smarter genies STRATAGEMS:6540;Sword Coast Stratagems - Smarter dragons STRATAGEMS:6560;Sword Coast Stratagems - Smarter mind flayers STRATAGEMS:6570;Sword Coast Stratagems - Smarter githyanki STRATAGEMS:6580;Sword Coast Stratagems - Improved Vampires STRATAGEMS:6590;Sword Coast Stratagems - Smarter Throne of Bhaal final villain STRATAGEMS:6800;Sword Coast Stratagems - Smarter Illasera STRATAGEMS:6810;Sword Coast Stratagems - Smarter Gromnir STRATAGEMS:6820;Sword Coast Stratagems - Smarter Yaga-Shura STRATAGEMS:6830;Sword Coast Stratagems - Smarter Abazigal STRATAGEMS:6840;Sword Coast Stratagems - Ascension versions of Irenicus and Sendai use SCS abilities and AI STRATAGEMS:6850;Sword Coast Stratagems - Ascension demons use SCS abilities and AI STRATAGEMS:7000;Sword Coast Stratagems - Improved doppelgangers STRATAGEMS:7010;Sword Coast Stratagems - Tougher Black Talons and Iron Throne guards STRATAGEMS:7020;Sword Coast Stratagems - Improved deployment for parties of assassins STRATAGEMS:7030;Sword Coast Stratagems - Improved kobolds STRATAGEMS:7040;Sword Coast Stratagems - Relocated bounty hunters STRATAGEMS:7050;Sword Coast Stratagems - Improved Ulcaster STRATAGEMS:7060;Sword Coast Stratagems - Improved Balduran's Isle STRATAGEMS:7070;Sword Coast Stratagems - Improved Durlag's Tower STRATAGEMS:7080;Sword Coast Stratagems - Improved Demon Cultists STRATAGEMS:7090;Sword Coast Stratagems - Improved Cloakwood Druids STRATAGEMS:7100;Sword Coast Stratagems - Improved Bassilus STRATAGEMS:7110;Sword Coast Stratagems - Improved Drasus party STRATAGEMS:7130;Sword Coast Stratagems - Improved Red Wizards STRATAGEMS:7140;Sword Coast Stratagems - Improved Undercity assassins STRATAGEMS:7150;Sword Coast Stratagems - Improved Carsa/Kahrk interaction STRATAGEMS:7200;Sword Coast Stratagems - Tougher chapter-two end battle STRATAGEMS:7210;Sword Coast Stratagems - Tougher chapter-three end battle STRATAGEMS:7220;Sword Coast Stratagems - Tougher chapter-four end battle STRATAGEMS:7230;Sword Coast Stratagems - Tougher chapter-five end battle STRATAGEMS:7250;Sword Coast Stratagems - Improved final battle STRATAGEMS:7900;Sword Coast Stratagems - Improved minor encounters STRATAGEMS:8000;Sword Coast Stratagems - Make the starting dungeon slightly harder STRATAGEMS:8010;Sword Coast Stratagems - Improved Shade Lord STRATAGEMS:8020;Sword Coast Stratagems - Spellcasting Demiliches STRATAGEMS:8040;Sword Coast Stratagems - Tie difficulty of level-dependent monster groupings to the difficulty slider STRATAGEMS:8050;Sword Coast Stratagems - Improved Random Encounters STRATAGEMS:8060;Sword Coast Stratagems - Improved de'Arnise Keep ("Tactics Remix") STRATAGEMS:8070;Sword Coast Stratagems - Improved Unseeing Eye STRATAGEMS:8080;Sword Coast Stratagems - Improved Bodhi STRATAGEMS:8085;Sword Coast Stratagems - Ascension version of Bodhi uses Improved-Bodhi abilities STRATAGEMS:8090;Sword Coast Stratagems - Party's items are taken from them in Spellhold STRATAGEMS:8100;Sword Coast Stratagems - Improved battle with Irenicus in Spellhold STRATAGEMS:8110;Sword Coast Stratagems - Improved Sahuagin STRATAGEMS:8130;Sword Coast Stratagems - Rebalanced troll regeneration STRATAGEMS:8140;Sword Coast Stratagems - Improved Drow STRATAGEMS:8150;Sword Coast Stratagems - Improved Watcher's Keep STRATAGEMS:8160;Sword Coast Stratagems - Improved Fire Giant temple STRATAGEMS:8170;Sword Coast Stratagems - Improved Sendai's Enclave STRATAGEMS:8180;Sword Coast Stratagems - Improved Abazigal's Lair STRATAGEMS:8190;Sword Coast Stratagems - Improved Minor Encounters BUTCHERY:41;BuTcHeRy - Butchery in Irenicus Dungeon (Dwarves) [install after Stratagems] BUTCHERY:43;BuTcHeRy - Butchery in the Forest of Tethyr (Animals and Druids) [install after Stratagems] BUTCHERY:44;BuTcHeRy - Butchery in the planar sphere (Demonic creatures) [install after Stratagems] BUTCHERY:45;BuTcHeRy - 3 butcheries in Spellhold (Golems, Vampires and Trolls) [install after Stratagems] BUTCHERY:46;BuTcHeRy - Butchery outside de'Arnise Keep (Trolls) [install after Stratagems] BUTCHERY:47;BuTcHeRy - Butchery in Windspear Hills (Orcs) [install after Stratagems] BUTCHERY:48;BuTcHeRy - Butchery in Umar Hills (Wolves) [install after Stratagems] BUTCHERY:49;BuTcHeRy - 2 butcheries in Trademeet and outside Watcher's Keep (Animals) [install) after Stratagems] BUTCHERY:50;BuTcHeRy - 2 butcheries of Golems in Suldanessellar and Watcher's Keep (Machine of Lum the Mad floor) [install after Stratagems] BUTCHERY:51;BuTcHeRy - Butchery of Yaga-Shura revisited [install after Ascension and Stratagems] BUTCHERY:52;BuTcHeRy - Butchery in the Druid Grove area (Animals and Druids) [install after Stratagems] BUTCHERY:54;BuTcHeRy - Butchery in Bodhi's Hideout (chapter 2, before Underdark) - Vampires [install after Stratagems] BUTCHERY:55;BuTcHeRy - Butchery in Bodhi's Hideout (chapter 6, after Underdark) - Vampires [install after Stratagems] BUTCHERY:56;BuTcHeRy - 2 butcheries of Sahuagins in Sahuagin City and Watcher's Keep (Githyanki Encampment) [install after Stratagems] BUTCHERY:57;BuTcHeRy - 4 butcheries of spiders in Pai'Na's Hideout entrance, Temple City (Unseeing Eye Plot), Watcher's Keep first floor (Altar level) and in the area outside Sendai's Hideout [install after Stratagems] BUTCHERY:58;BuTcHeRy - 6 butcheries of skeletons in the lower tombs of Athkatla, Shadow Temple Land, Spellhold, Watcher's Keep (Last Seals), and 2 in Nyalee's Hideout [install after Stratagems] bart_tweaks:2010;bart_tweaks - Revised Shapeshifting Tokens for SCS POLYTWEAK:80;polytweak - Improved Yuan-Ti KLATU:1000;klatu - The Gloves of Goodman Hayes KLATU:1010;klatu - The Manual of War KLATU:1020;klatu - Prepared Wishes KLATU:1050;klatu - Appropriate XP Rewards for Cowled Enforcers KLATU:1080;klatu - CtB: Fixed Harp of Myth Drannor KLATU:2040;klatu - Fix Wild Mage Items and Spells KLATU:2050;klatu - Prevent Wish Spells from Interrupting Caster KLATU:2110;klatu - Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence) KLATU:2120;klatu - Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence) KLATU:2130;klatu - Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic) JAHEIRARECAST:1;jaheirarecast - Use BG1+BG2 Character Sounds JAHEIRARECAST:2;jaheirarecast - Jaheira Recast: Dialog Voiceover HQ_SOUNDCLIPS_BG2EE:0;High Quality soundclips for BG2:EE extended content - Install high quality soundclips for new BG2EE content zg_iwd_voices:0;zg_iwd_voices - Icewind Dale Voice Pack for EE 2.6+ zg_bgnpc_voices:0;zg_bgnpc_voices - Baldur's Gate NPC Voice Pack for EE 2.6+ zg_pst_voices:0;zg_pst_voices - Planescape Torment Voice Pack for EE 2.6+ zg_iwd2_voices:0;zg_iwd2_voices - Icewind Dale II Voice Pack for EE 2.6+ BGEECLASSICMOVIES:1;BG:EE Classic Movies - Add missing movies BGEECLASSICMOVIES:3;BG:EE Classic Movies - Restore BG1 Chapter and Dream Screens EET_TWEAKS:4080;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Replace movies ///////////ORDER?!\\\\\\\\\\\ PPE:0;PPE - Portraits Portraits Everywhere (PPE) - core component PPE:100;PPE - Sequenced PPE:20;PPE - Replace Low Quality TOB & SOA Portraits PPE:25;PPE - Edwin/Edwina PPE:40;PPE - Vampire NPCs PPE:30;PPE - Ust Natha Drow NPCs thepicturestandard:1500;thepicturestandard - Lore Alternative thepicturestandard:2300;thepicturestandard - Variant A thepicturestandard:3500;thepicturestandard - Lore Alternative thepicturestandard:4500;thepicturestandard - Lore Alternative thepicturestandard:6500;thepicturestandard - Lore Alternative thepicturestandard:7500;thepicturestandard - Lore Alternative thepicturestandard:8500;thepicturestandard - Lore Alternative thepicturestandard:9500;thepicturestandard - Lore Alternative thepicturestandard:10500;thepicturestandard - Lore Alternative thepicturestandard:11500;thepicturestandard - Lore Alternative thepicturestandard:13500;thepicturestandard - Lore Alternative thepicturestandard:14500;thepicturestandard - Alternative thepicturestandard:15500;thepicturestandard - Alternative thepicturestandard:17000;thepicturestandard - Isra thepicturestandard:19500;thepicturestandard - Lore Alternative thepicturestandard:21000;thepicturestandard - Tower of Deception thepicturestandard:22500;thepicturestandard - Lore Alternative LightingPack:1;Shader Pack: Lighting Adjustments for the Enhanced Editions - Slightly increased contrast, brightness and gamma sod2bg2_iu:30;Sod2BG2:EE Item Upgrade - Cosmetic Enhancements for Existing Items (does not affect function) sod2bg2_iu:31;Sod2BG2:EE Item Upgrade - Remove annoying item effects, ie: blur, shadowed, physical mirror, spell trap. (Does not affect spells) sod2bg2_iu:32;Sod2BG2:EE Item Upgrade - Remove pulse-glow visual efects from armor, helmets, and shields. sod2bg2_iu:34;Sod2BG2:EE Item Upgrade - BG-Style on-hit visual effects. better_spell_visuals:10;better_spell_visuals - Better Visual Feedback from Spell and Combat Protections //moved to the end for easier uninstall STRATAGEMS:6550;Sword Coast Stratagems - Smarter beholders STRATAGEMS:8120;Sword Coast Stratagems - Improved Beholder hive BUTCHERY:53;BuTcHeRy - Butchery in the Beholder Hideout (Fanatics) [install after Stratagems] atweaks:100;atweaks - Restore innate infravision to Half-Orc characters atweaks:101;atweaks - Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack atweaks:117;atweaks - Scrolls can only be scribed at inns and strongholds atweaks:125;atweaks - Rangers' Animal Empathy improves with experience atweaks:130;atweaks - Additional racial traits for Dwarves atweaks:140;atweaks - Additional racial traits for Gnomes atweaks:152;atweaks - Mod-added fiends are also affected atweaks:154;atweaks - Revised Fiend Summoning atweaks:155;atweaks - Further Revised Fiend Summoning atweaks:156;atweaks - Fiendish gating atweaks:160;atweaks - PnP Undead atweaks:180;atweaks - PnP Mephits atweaks:185;atweaks - PnP Fey creatures atweaks:186;atweaks - Revised Call Woodland Beings spell atweaks:190;atweaks - PnP Elementals atweaks:191;atweaks - Increase the Hit Dice of Elemental Princes atweaks:200;atweaks - Allow Breach to take down Stoneskin effects applied by items atweaks:201;atweaks - Instant casting for warrior innates atweaks:202;atweaks - Enhance the Bhaalpowers and standardize their casting time atweaks:218;atweaks - Regain Bhaalpowers in ToB atweaks:203;atweaks - Make druidic shapeshifting uninterruptable atweaks:210;atweaks - Restore the Dispel Magic vulnerability to Nishruu and Hakeashars atweaks:270;atweaks - Unbiased quest rewards atweaks:310;atweaks - Distinctive creature coloring atweaks:315;atweaks - Distinctive creature soundsets atweaks:500;atweaks - Use the recommended storage capacity value (999) atweaks:999;atweaks - BG2-style icons for aTweaks content bart_tweaks:2022;bart_tweaks - SR/atweaks Elementals bart_tweaks:2032;bart_tweaks - SR/atweaks Hybrid Fiends bart_tweaks:2040;bart_tweaks - SR/atweaks Call Woodland Beings bart_tweaks:2050;bart_tweaks - Set Summonable Flag bart_tweaks:1010;bart_tweaks - Debug Ring bart_tweaks:1030;bart_tweaks - Droppable NPC Items bart_tweaks:1041;bart_tweaks - "Personal" for Ranges of 0 and "Touch" for Ranges of 1 EET_END:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation MAGIC_BATTLES_REVISED:10;Magic Battles Revised (MBR) - Revised Magic Battles MIH_EQ:3;mih_eq - Revised Liches //jtweaks:181;jtweaks - Antimagic rays ignore Spell Shield //this would override SR(R)/MBR changes spell_rev:60;spell_rev - Update Spellbooks of Joinable NPCs Trap_Overhaul:1101;Trap_Overhaul - Monk Evasion, Recovery, Anyone OpenLocks npc_ee:2000;NPC_EE - NPC kit choices DUAL_TO_KIT:0;DUAL_TO_KIT - Enable Dualclassing into Kits DUAL_TO_KIT:1;DUAL_TO_KIT - Grant second-class Specialists their Bonus Spell Slots DUAL_TO_KIT:3;DUAL_TO_KIT - Enable Dualing Kit to Kit(*) //after portrait shenanigans dragonspear_ui++:10;Dragonspear UI++ - Update portrait Picker dragonspear_ui++:11;Dragonspear UI++ - Fix Blurry Portraits EEex:0;EEex - EEex EEex:1;EEex - Enable effect menu module - (LShift-on-hover to view spells affecting creature) EEex:2;EEex - Enable timer module - (visual indicators for modal actions, contingency spells, and spell/item cooldowns) bubb_spell_menu_extended:0;bubb_spell_menu_extended - Bubb's Spell Menu Extended thieving-skills-for-bards:1;Thieving Skills for Bards - Install Thieving Skills for Bards thieving-skills-for-bards:3;Thieving Skills for Bards - Install Detect Illusion for Rangers thieving-skills-for-bards:2;Thieving Skills for Bards - Allow more items to be usable by Bards //choose one or the other //jtweaks:300;jtweaks - Slightly improved party AI STRATAGEMS:5000;Sword Coast Stratagems - Ease-of-use party AI CDTWEAKS:50;The Tweaks Anthology - Avatar Morphing Script KLATU:2190;klatu - Modal Buff AI Script ENHANCED-POWERGAMING-SCRIPTS:15;Enhanced Powergaming Scripts - Accelerated Pre-Buffing Speed ENHANCED-POWERGAMING-SCRIPTS:9;Enhanced Powergaming Scripts - Install Enhanced Scripts for Summoned Celestials ENHANCED-POWERGAMING-SCRIPTS:10;Enhanced Powergaming Scripts - Install Enhanced Scripts for Simulacrum COLORFUL_SPECIALIST_SLOTS:3;COLORFUL_SPECIALIST_SLOTS - Specialist Mages must use 2 spell slots for Specialist School Spells, excluding empty spell levels COLORFUL_SPECIALIST_SLOTS:4;COLORFUL_SPECIALIST_SLOTS - Edwin Amulet extra spells must also be Conjuration spells EET_TWEAKS:2052;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Decrease to 50% ENCHANT:0;enchant - Enchant the Missile Launchers ____________________________END____________________________ //likely to be added - 100% more hp for dragons (ref: Firkraag has 414hp without it) d5_random_tweaks:4032;SD's Random Tweaks - 100% More Hit Points //if desired, cave: HLA tables m7multikit:10;Multi-class Multikit Mod - Core Multikit Files m7multikit:11;Multi-class Multikit Mod - Multiclass Multikit Builder m7multikit:13;Multi-class Multikit Mod - Multiclass Multikit Installer ____________________________Adjustable Difficulty____________________________ d5_random_tweaks:4032;SD's Random Tweaks - 100% More Hit Points DiffTweak:30;DiffTweak - Add +2 Thac0/AC/Save DiffTweak:36;DiffTweak - Add 50% to Enemies'HP DiffTweak:38;DiffTweak - Add 100% to Enemies'HP CDTWEAKS:2080;The Tweaks Anthology - Delay High Level Abilities MIH_TWEAKS:2;mih_tweaks - Spell Level affects Saving Throws SCALES_OF_BALANCE:202;Scales of Balance - SBO - Full Strength for 2-Hand Weapons Only SCALES_OF_BALANCE:180;Scales of Balance - MRO - Magic Resistance Overhaul METWEAKS:3210;METweaks - Both 1 and 2 //infravis night -4thaco/red sight range mih_sp:11;mih_sp - Prevent damage during Timestop mih_sp:12;mih_sp - Remove All Time Stop Immunity //does SCS cover this? METWEAKS:2400;METweaks - Make enemies change their attack targets more quickly //already included MIH_EQ:3;mih_eq - Revised Liches MIH_TWEAKS:0;mih_tweaks - Alternative Damage on Large Creatures CDTWEAKS:2312;The Tweaks Anthology - Arcane and divine magic ____________________________"Problematic" Components____________________________ //somehow "breaks" MOoF and RS from TnB, probably in conjunction with Refinements (maybe by reapplying something from Ref?) STRATAGEMS:4100;Sword Coast Stratagems - Improved NPC customisation and management //breaks chargen selection iwdification:50;IWDification - IWD Class Updates: Bard: Add IWD Bard Songs //broken on engine level SCALES_OF_BALANCE:204;Scales of Balance - SBO - Enable Concentration Checks //breaks chargen kit selection iwdification:50;IWDification - IWD Class Updates: Bard: Add IWD Bard Songs //doesn't install - first it was not calling baldur.lua, now still doesn't install (jaheira35.wav?) TNT:19;Tweaks and Tricks - Reintroduce and adjust to framerate //Ascension/Butchery conflict? MIH_EQ:46;mih_eq - Enhanced Battles: Yaga-Shura's Army //doesn't check fot EET but can be remedied with compat table of EET MIH_METAMOD:1;mih_metamod - Running fixes for Aerie in BG1 MIH_METAMOD:2;mih_metamod - Running fixes for Stone of Askavar MIH_METAMOD:4;mih_metamod - Resolve Gavin (BG1) vs. Stone of Askavar mod conflict ____________________________Content____________________________ SCS: 2.6 v34.x vs. 2.5 33.4 Eve of war --> watch sadly no OlvynSpells and no Poisons from EpicThieving yet for 2.6 -> waiting for EEex update; also not compatible with EPS ____________________________Randomisation____________________________ //before cdt - CHECK FOR UPDATE gaEnemyRando:4;Enemy Randomizer - Without SoD creatures gaEnemyRando:10;Enemy Randomizer - Without SoD creatures - Exclude Chateau Irenicus gaEnemyRando:23;Enemy Randomizer - Without SoD creatures - Exclude Chateau Irenicus - Keep enemies roughly similar in power //before scs randomiser:500;randomiser - Randomly replace the WIS tome normally found in TotSC with one of the 6 available types randomiser:510;randomiser - Randomly not randomise items randomiser:520;randomiser - Kangaxx further sealed away randomiser:530;randomiser - Randomise scrolls randomiser:540;randomiser - Randomise the heads of the Flail of Ages randomiser:560;randomiser - More Spell Shield scrolls randomiser:570;randomiser - Randomise the appearance of cursed items randomiser:1300;randomiser - Mode 2: Randomise with WeiDU. No items are lost randomiser:5005;randomiser - Beholders have no items equipped randomiser:5015;randomiser - Demi-liches have no items equipped randomiser:5025;randomiser - Dragons have no items equipped randomiser:5035;randomiser - Elementals have no items equipped randomiser:5045;randomiser - Fiends have no items equipped randomiser:5055;randomiser - Golems have no items equipped randomiser:5065;randomiser - Master Brains have no items equipped randomiser:5075;randomiser - Slimes have no items equipped randomiser:5085;randomiser - Trolls have no items equipped randomiser:10200;randomiser - All scrolls from 9 out of 10 stores randomiser:10210;randomiser - Duergar merchants randomiser:10300;randomiser - Prevent Watcher's Keep statues from disappearing //non-rnd bart_tweaks:1020;bart_tweaks - No Random Treasures ____________________________NPC customisation____________________________ level1npcs:0;level1npcs - Nythrun's Level 1 NPCs: List party-joinable NPCs(required to install any NPC components) level1npcs:4;level1npcs - On initial joining and rejoining level1npcs:100;level1npcs - Update game references to NPC classes/kits level1npcs:1206;level1npcs - Imoen level1npcs:2350;level1npcs - Finch level1npcs:1201;level1npcs - Aerie level1npcs:1218;level1npcs - Ajantis Ilvastarr level1npcs:1219;level1npcs - Alora level1npcs:1202;level1npcs - Anomen Delryn level1npcs:1220;level1npcs - Branwen level1npcs:1203;level1npcs - Cernd level1npcs:1221;level1npcs - Coran level1npcs:1222;level1npcs - Dynaheir level1npcs:1204;level1npcs - Edwin Odesseiron level1npcs:1223;level1npcs - Eldoth Kron level1npcs:1224;level1npcs - Faldorn level1npcs:1225;level1npcs - Garrick level1npcs:1205;level1npcs - Haer'Dalis level1npcs:1207;level1npcs - Jaheira level1npcs:1208;level1npcs - Jan Jansen level1npcs:1226;level1npcs - Kagain level1npcs:1209;level1npcs - Keldorn Firecam level1npcs:1227;level1npcs - Khalid level1npcs:1228;level1npcs - Kivan level1npcs:1210;level1npcs - Korgan Bloodaxe level1npcs:1211;level1npcs - Mazzy Fenton level1npcs:1229;level1npcs - Montaron level1npcs:1213;level1npcs - Nalia De'Arnise level1npcs:1230;level1npcs - Quayle level1npcs:1231;level1npcs - Safana level1npcs:1217;level1npcs - Sarevok Anchev level1npcs:1232;level1npcs - Shar-Teel Dosan level1npcs:1233;level1npcs - Skie Silvershield level1npcs:1234;level1npcs - Tiax level1npcs:1214;level1npcs - Valygar Corthala level1npcs:1215;level1npcs - Viconia De'Vir level1npcs:1235;level1npcs - Xan level1npcs:1236;level1npcs - Xzar level1npcs:1237;level1npcs - Yeslick Orothiar level1npcs:1216;level1npcs - Yoshimo level1npcs:2000;level1npcs - Angelo Dosan level1npcs:2320;level1npcs - Fade ____________________________Portraits____________________________ //CD_ICPP:400;cd_icpp - Icewind Dale AND Icewind Dale II Portraits //alternate portraits ROORENART_BG2:10;RoorenArt's Portrait Pack - Rooren Art: Install portraits for NPCs ROORENART_BG2:20;RoorenArt's Portrait Pack - Rooren Art: Install portraits for player selection //recoloured BG1_CBPortraits:0;BG1_CBPortraits - BG1 Color Balanced Portraits BG2_CBPortraits:0;BG2_CBPortraits - BG2 Color Balanced Portraits ____________________________Testing____________________________ InfiniteSpells:0;InfiniteSpells - Infinite Mage Spells InfiniteSpells:1;InfiniteSpells - Infinite Priest Spells debug ring code: CLUAConsole:CreateItem("RINGKILL") I ended up tweaking mods beyond their inis to better fit my tastes but also to make them work/install in some cases. This list is very experimental due to my delving into local metamodding (a few lines in IRR, SoB and MnG - in analogy to code that's already in said mods), I suppose. I might release a safer version which could be uploaded to the repository. I checked various issues on git, which haven't been fixed yet and incorporated a few of their proposed fixes, where they seemed appropriate and working (3 mods, even though I checked every mod that has a git link in PI) redownloaded and omitted components, list doesn't reflect that yet - huge thanks to @TotoR for his meticulous work! I should probably write a list, for my own documentation purposes alone and for others to emulate, where they see fit. Note to self: check install order against all current lists again. edit: properly documented changes made to files and added explanations, created a repository. Items: I did mess around with IRR and SoB when it comes to armour and weapon changes, using damage charts for comparing weapon types at various levels (@suy's tool is a blessing). Also contemplated writing my own mod for tweaking armors, weapons and styles, but it has already been done several times and I neither know the game (and my modded version of it) nor modding well enough for it to be a reasonable endeavour at the moment. In an ideal world you'd have an ini which let's you fine tune every aspect of weapons and armours/shields, including crit/damage type/apr/str or dex damage multipliers etc. materials and enchantments, changing all installed items dynamically and properly editing descriptions in a unified manner (oBG2 and EE as options maybe). This would have saved me several days of my time, heh. No idea if anybody else would want such a mod, but you could have community devised settings for various playstyles. Sidenote: tools like the randomiser could dynamically account for installed mods and purge duplicates, there is a unique items mod already, I think. (Yes, you can do that yourself as well.) Spells are a different beast but actually easily balanced with opcodes when it comes to a blanket damage change, I suppose. I went the "nerf dw etc." and give armours a lot of DR route to make all weapons more or less viable (~+/- 15%) at any given level while hopefully maintaining their individuality and making for interesting weapon and armour choices. I also buffed shields by giving them DR (while still being below 100% DR even with hardiness etc, heavily inspired by YARAS) - this combined with the DW nerf should make them a viable choice. It might be overtuned, I will have to test. Also enemies without feats/amours/shields might have too little DR now, might do something like the difftweak mod but for all non-humanoid enemies. You could of course argue the other direction: buffing everything else. But I feel like it would lead me to (once more) increase overall enemy hp (messing with saves/AC/thac0 is even worse imo) - which I might end up doing regardless. Wish there was a mod/choice to keep critters negligible while providing meaningful enemies with more staying power. (As an additional way of fine tuning difficulty - give meainingful enemies more hp or something.) This would have to be balanced against ther available spells etc. There are means for buffing certain enemy types - I used many of them - will have to test how it works out. Firkraag has 414hp as per NI, will see whether this is alright. Which leads me to: Enemies: MnG, SoB and iwdifiaction all provide evasion for enemies. If you want the (imo) best of all 3, you'd just install MnG Feats as it gives an expanded list to all thieves and adds feats to fighters and thieves on top of that. I ended up expanding the classes to include all thieves and changing the feats they get but you don't need to edit anything if you just want the aforementioned (be aware that the AI is limited in what it can use properly: i.e. only give them "passive" abilities unless you want to mess with scripts). Ad SCS: I really don't know what its current state is when it comes to beholders, general caster AI etc. (I did check the relevant posts, I think). Also I got a warning at the end when installing "Smarter Mages" without finding any reason for said warning. (This was before changing IRR, MnG and SoB.) Local EET compatibility: What's more: I used EET_mod_converter by @K4thos (this gem deserves a readme) to provide local EET compatibility for some of my desired mods in a more or less makeshift fashion due to my limited knowledge. (k9eveofwar, vanishingofskiesilvershield - msfm doesn't need it, unless you want its familiars components, then you would also need to tweak EET's familiar scripts - I already have enough mods touching familiars, I feel, thus I left it untouched) I probably forgot quite a few things but that's what came up during a quick scan. Hope that one or the other can find a bit of useful information in this maelstrom. ; ) An afterthought on versions: I'm all for freedom of choice but there being oBG(T), EE(T) and various patch versions people play on, must be a veritable hell to write mods for. It starts with descriptions and can lead to game breaking bugs, sadly. Wish Beamdog had released a unified game (option) at least, heh. Wishful thinking, when revenues are a concern. Them fixing things like concentration checks (an egregious oversight in my book) might at least be in the realm of possibility - else @Bubb's EEex could provide a solution one day, I hope. Maybe it's really an issue of info-flow, as they have alluded to. And bridling the horse backwards (as they say in my mother's tongue): Ad PI: First and foremost: a huge thanks to @AL|EN for his conitnued support and work on the tool. We talked on Discord a bit and here's the gist of what I remember wanting/ideas that came up (this might deserve its own thread and not being buried here - or being posted in the proper PI thread, I suppose): Install behaviour: You can set PI to ignore warnings when installing via the ini ("ExpDisablePauseOnWarning = true") - this should be an option in the GUI, I think. PI does not stop at "not installed" for me even without this setting in various (but not all) cases. PI really needs a search function. When importing from WeiDU it should either (better and/or choices) rearrange your modlist accordingly/select all the subcomponents and check for rules or give you the same behaviour as with just copying plain text commands into the GUI while still checking for ordering rules. You could also split this: have a mod list ordered however you wish and have a different list for installing mods in your current session. Maybe adding default tags to mods so that they go to "NPC" etc. (again an option to not behave like this) PI already has a feature to check for ini configs, but it isn't used by many mods, I've been told. This is especially critical when updating mods. On updating: include the option to autoupdate and selectively not update certain mods and/or files of a mod (basically mimicking a git fork). Components with prompts: please get rid of them. That's probably something modder's would have to do. Babysitting an install is no fun. Let the user uninstall specific WeiDU components (with a warning of how many are before it etc.) or let him just uninstall mods in reverse install order. Last but not least: engine performance. I know this is very tricky but when installing many mods, features like a search function would be heavily hampered by the tool's current performance. I know that much of this might not be feasible. These are thoughts on a free tool that is maintained by one person (afaik) while being unsalaried even. So anything from here would be nice (if it actually makes sense too) but everything is far from being a demand or such. Please read them as incentives. Edited January 26, 2022 by Gordian Quote Link to comment
jastey Posted January 26, 2022 Share Posted January 26, 2022 8 hours ago, Gordian said: C#SODTWEAKS:12;Jastey's Tweaks for SoD and EET (and BGT) - Revised Full Version This one won't install if you have Another fine Hell (it's one or the other because AfH gives another revised SoD ending - in my opinion the best of my options). Is the list what you want to install at any rate? I am asking because the last component of NTotSC isn't listed - just want to make sure you are aware. 8 hours ago, Gordian said: C#ENDLESSBG1:5;Endless BG1 Mod - Imoen and Duke Jannath (Imoen Gets Residence Inside Palace) C#ENDLESSBG1:6;Endless BG1 Mod - Duke Eltan Is in the Palace C#ENDLESSBG1:7;Endless BG1 Mod - Flaming Fist After Final Fight ... C#ENDLESSBG1:15;Endless BG1 Mod - Fenster the Palace Healer Is in the Palace You can skip those. They get overwritten by Transitions main component. They get replaced by Transitions if installed, so it doesn't matter whether they are installed. Quote Link to comment
Gordian Posted January 26, 2022 Author Share Posted January 26, 2022 (edited) 2 hours ago, jastey said: This one won't install if you have Another fine Hell (it's one or the other because AfH gives another revised SoD ending - in my opinion the best of my options). Ah, seems I missed this - thanks! 2 hours ago, jastey said: Is the list what you want to install at any rate? I am asking because the last component of NTotSC isn't listed - just want to make sure you are aware.. I'm still tinkering, but eventually, yes. Are you referring to there? ntotsc:10;Northern Tales of the Sword Coast - Improved Lesser Fiends ntotsc:11;Northern Tales of the Sword Coast - Improved Haeball ntotsc:12;Northern Tales of the Sword Coast - Improved Ghotal Is component 10 working at the moment? Apparently replacing Spoiler ACTION_BASH_FOR "%MOD_FOLDER%/tactical/scripts" "^ntind.*\.baf$" BEGIN COMPILE EVALUATE_BUFFER "%BASH_FOR_FILESPEC%" END with Spoiler COMPILE EVALUATE_BUFFER "%MOD_FOLDER%/tactical/scripts/ntfiends.baf" COMPILE EVALUATE_BUFFER "%MOD_FOLDER%/tactical/scripts/ntmaurez.baf" COMPILE EVALUATE_BUFFER "%MOD_FOLDER%/tactical/scripts/ntsuccub.baf" might remedy that, I've been told. Will test adding the 3 components to the next install - would you group them with the rest of the mod or move them further down? 2 hours ago, jastey said: You can skip those. They get overwritten by Transitions main component. They get replaced by Transitions if installed, so it doesn't matter whether they are installed. Quests and NPCs (maybe more so than other parts) are still very much WIP, but I might have missed that regardless, due to the forgiving install behaviour and already having read a bit on both mods - thanks again! : ) I suppose you're implying skipping components 5 to 15 then. Also: if you have any input regarding NPCs and quest choices (inclusion as well as omissions) - I'm all ears! Currently checking some resurrected mods by @Gwendolyne, already included many. Edited January 26, 2022 by Gordian Quote Link to comment
Wise Grimwald Posted January 26, 2022 Share Posted January 26, 2022 I have a minor bug in my installation. That is, I have a work-around. In the Tenya mod the character that you kill when Tenya learns to use the bowl doesn't appear. (At least not in the same place that used to be the case) If that place has been changed to avoid mod conflict I would be pleased if somebody could inform me of the fact. My workaround is to use C:CreateCreature("B2#LETHE") to force the issue. I have waited until Tenya tells me to go to Firewine before doing so. My Weidu log is here: I have no idea whether the problem is with install order, a bug, or whatever. Is this the right place to ask or some other place? Glad of any feedback. WeiDU.log Quote Link to comment
Gordian Posted January 27, 2022 Author Share Posted January 27, 2022 (edited) Hi, @Wise Grimwald! This is just my personal install list with no ambitions to a) be working for everyone or b) provide fixes for specific issues - this is up to the respective mods' authors. The local changes I made to some mods are mainly amateurish tweaks on working mods for achieving my still infantile vision of "balance". In addition I'm very fresh myself but I can give this a try regardless. (Best ask on Discord or create your own topic in this sub-forum, for instance.) First and foremost: from what I know this mod needs to be installed on BG:EE and not after EET - this might be the cause for your issues. EET provides compatibility for a few left-over mods installed on BG:EE. EET changes area names and the mod might have patched the wrong (or none?) areas as a result. You can check this list for your next install. I'm not too familiar with the mod, as I just included it yesterday (no idea whether I'll keep it either) and haven't tested it at all. As far as I know, there is a thread on Beamdog pertaining to this mod and the mod hasn't been updated in quite a while (1.5c in 2018). From my browsing through the pages, I get the impression that you're familiar with it. I can't imagine a deliberate change from another mod to specifically affect the behaviour you're describing, but that doesn't mean that it hasn't been done. The only other mod I'm not familiar with is SETUP-BGEEAR. From my last research a version of this (not saying that this is the one) was one changed for EET but not by the authors themselves. As it is minor and you already have a fix (thanks for bringing this to my attention, as I might run into the same issue), this shouldn't pose a huge problem for your run. The short answer: If this really bugs you and installing it on BG:EE doesn't fix it, you can try posting it (again?) on the mod's thread or PM its author on Beamdog. If the mod isn't maintained anymore, then you're out of luck from an official standpoint. You could try to change the mod locally (which might and probably will come with its own issues) or ask someone to do it for you (I'm not right address for this). Hope I could help or provide you with a working approach. Edited January 27, 2022 by Gordian Quote Link to comment
jastey Posted January 27, 2022 Share Posted January 27, 2022 On 1/26/2022 at 10:52 AM, Gordian said: I'm still tinkering, but eventually, yes. Are you referring to there? ntotsc:10;Northern Tales of the Sword Coast - Improved Lesser Fiends ntotsc:11;Northern Tales of the Sword Coast - Improved Haeball ntotsc:12;Northern Tales of the Sword Coast - Improved Ghotal I was referring to the nerfing component "Spawn less Monsters depending on Game Difficulty" - I forgot it's the second component in install order, not at the end. But it is missing in your install - just wanted to check because it's a newer component. I forgot what the status of these new improvement components was - whether they already released officially, I don't think so. They could definitely need testeing. Quote Link to comment
Gordian Posted January 27, 2022 Author Share Posted January 27, 2022 52 minutes ago, jastey said: I was referring to the nerfing component "Spawn less Monsters depending on Game Difficulty" Ah, I omitted this on purpose since I only play on Insane difficulty. But I should probably include it at the end under "adjustable difficulty". Maybe I should check all components for such adjustments again, so other users do I get a choice. 53 minutes ago, jastey said: They could definitely need testeing. I can't promise testing them very soon, but I might in the foreseeable future. I'm currently looking into the tweaks section and trying to get a good overview of overlap and issues. Maybe Tweaks and Tricks' components will have more EET compatibility soon. : ) Haven't been able to playtest as much I would like, but have been testing a few mods. Especially the ones I used EET_mod_converter on. Quote Link to comment
Awachi Posted April 18, 2022 Share Posted April 18, 2022 On 1/11/2022 at 8:03 AM, Angel said: It was already in the engine (confirmed by Bubb), just not used. Have these unutilized features been documented anywhere? This one is huge for me, and it's by pure chance I found out. Quote Link to comment
Greenhorn Posted April 18, 2022 Share Posted April 18, 2022 1 hour ago, Awachi said: Have these unutilized features been documented anywhere? This one is huge for me, and it's by pure chance I found out. https://www.gibberlings3.net/forums/topic/29992-my-new-made-in-heaven-mods/page/30/ Close enough I hope. Quote Link to comment
Awachi Posted April 18, 2022 Share Posted April 18, 2022 Thank you, but I was too opaque. I mean other features. I'm all over this particular one. I'm basically going through iesdp and trying out all the "unknown" spots. Lots of crashes and nothingburgers so far. Quote Link to comment
Greenhorn Posted April 18, 2022 Share Posted April 18, 2022 1 hour ago, Awachi said: Thank you, but I was too opaque. I mean other features. I'm all over this particular one. I'm basically going through iesdp and trying out all the "unknown" spots. Lots of crashes and nothingburgers so far. Ah, in that case good luck. Quote Link to comment
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