Echon Posted April 12, 2005 Share Posted April 12, 2005 Another feature I would like to see added to this mod. I usually correct these tables myself when playing BG2 but since I am using this tweak pack anyway it might as well be included. Priest: Level 1 2 3 4 5 6 7 1 1 0 0 0 0 0 0 2 2 0 0 0 0 0 0 3 2 1 0 0 0 0 0 4 3 2 0 0 0 0 0 5 3 3 1 0 0 0 0 6 3 3 2 0 0 0 0 7 3 3 2 1 0 0 0 8 3 3 3 2 0 0 0 9 4 4 3 2 1 0 0 10 4 4 3 3 2 0 0 11 5 4 4 3 2 1 0 12 6 5 5 3 2 2 0 13 6 6 6 4 2 2 0 14 6 6 6 5 3 2 1 15 6 6 6 6 4 2 1 16 7 7 7 6 4 3 1 17 7 7 7 7 5 3 2 18 8 8 8 8 6 4 2 19 9 9 8 8 6 4 2 20 9 9 9 8 7 5 2 21 9 9 9 9 8 6 2 22 9 9 9 9 9 6 3 23 9 9 9 9 9 7 3 24 9 9 9 9 9 8 3 25 9 9 9 9 9 8 4 26 9 9 9 9 9 9 4 27 9 9 9 9 9 9 5 28 9 9 9 9 9 9 6 29 9 9 9 9 9 9 7 30 9 9 9 9 9 9 8 31 10 10 9 9 9 9 8 32 10 10 10 9 9 9 8 33 10 10 10 10 9 9 9 34 11 11 10 10 9 9 9 35 11 11 10 10 10 10 9 36 11 11 11 11 10 10 10 37 12 12 11 11 10 10 10 38 12 12 11 11 11 11 10 39 12 12 12 12 11 11 11 40 13 13 13 12 12 11 11 Wizard: Level 1 2 3 4 5 6 7 8 9 1 1 0 0 0 0 0 0 0 0 2 2 0 0 0 0 0 0 0 0 3 2 1 0 0 0 0 0 0 0 4 3 2 0 0 0 0 0 0 0 5 4 2 1 0 0 0 0 0 0 6 4 2 2 0 0 0 0 0 0 7 4 3 2 1 0 0 0 0 0 8 4 3 3 2 0 0 0 0 0 9 4 3 3 2 1 0 0 0 0 10 4 4 3 2 2 0 0 0 0 11 4 4 4 3 3 0 0 0 0 12 4 4 4 4 4 1 0 0 0 13 5 5 5 4 4 2 0 0 0 14 5 5 5 4 4 2 1 0 0 15 5 5 5 5 5 2 1 0 0 16 5 5 5 5 5 3 2 1 0 17 5 5 5 5 5 3 3 2 0 18 5 5 5 5 5 3 3 2 1 19 5 5 5 5 5 3 3 3 1 20 5 5 5 5 5 4 3 3 2 21 5 5 5 5 5 4 4 4 2 22 5 5 5 5 5 5 4 4 3 23 5 5 5 5 5 5 5 5 3 24 5 5 5 5 5 5 5 5 4 25 5 5 5 5 5 5 5 5 4 26 6 6 6 6 6 5 5 5 5 27 6 6 6 6 6 6 6 5 5 28 6 6 6 6 6 6 6 6 6 29 7 7 7 7 7 6 6 6 6 30 7 7 7 7 7 7 7 6 6 31 7 7 7 7 7 7 7 7 7 32 7 7 7 7 7 7 7 7 7 33 7 7 7 7 7 7 7 7 7 34 8 8 8 8 8 7 7 7 7 35 8 8 8 8 8 8 8 7 7 36 8 8 8 8 8 8 8 8 8 37 8 8 8 8 8 8 8 8 8 38 8 8 8 8 8 8 8 8 8 39 9 9 9 9 9 8 8 8 8 40 9 9 9 9 9 9 9 8 8 If you compare these to the existing tables you will notice that BioWare toned down the progression for both classes after level 20. -Echon Link to comment
NiGHTMARE Posted April 12, 2005 Share Posted April 12, 2005 The bard spell progression table is wrong too. I posted the code for that in the Song & Silence workroom a couple of days ago. Link to comment
Andyr Posted April 12, 2005 Share Posted April 12, 2005 I think the Priest one would prohably go into Cleric Remix, and the Wizard one could probably find a home somewhere. Link to comment
Echon Posted April 12, 2005 Author Share Posted April 12, 2005 No P&P tables for the tweak pack? You could expand it and correct all the tables in one package instead of having to download 2-3 mods to correct them. -Echon Link to comment
CamDawg Posted April 12, 2005 Share Posted April 12, 2005 Utilizing SPACE AGE WEIDU TECHNOLOGY we can include them in multiple places, including the tweak packs. Link to comment
hlidskialf Posted April 12, 2005 Share Posted April 12, 2005 No P&P tables for the tweak pack? You could expand it and correct all the tables in one package instead of having to download 2-3 mods to correct them. -Echon <{POST_SNAPBACK}> Makes way more sense to me. Link to comment
SimDing0 Posted April 12, 2005 Share Posted April 12, 2005 Utilizing SPACE AGE WEIDU TECHNOLOGY we can include them in multiple places, including the tweak packs. Evidence suggests that this may shred 2DA files. Link to comment
CamDawg Posted April 12, 2005 Share Posted April 12, 2005 Andyr: Sim is making a funny. Link to comment
Andyr Posted April 12, 2005 Share Posted April 12, 2005 Oh, right, I get it now. Next question being: Instead of doing it with lots of lines of nasty S_2_E tp2 code, how about just a couple of inlined .2da files? Link to comment
devSin Posted April 12, 2005 Share Posted April 12, 2005 a couple of inlined .2da files*So* ghetto...The bard spell progression table is wrong too. I posted the code for that in the Song & Silence workroom a couple of days ago.Would you mind sharing it with the rest of us? Link to comment
NiGHTMARE Posted April 12, 2005 Share Posted April 12, 2005 This is the pnp Bard table, starting with the first level it deviates from the BG2 version. If you want the actual code to implement the changes, let me know . 1 2 3 4 5 6 7 23 5 5 5 4 4 4 0 24 5 5 5 5 4 4 0 25 5 5 5 5 4 4 1 26 5 5 5 5 5 4 1 27 5 5 5 5 5 5 1 28 6 5 5 5 5 5 1 29 6 6 5 5 5 5 1 30 6 6 6 5 5 5 1 31 6 6 6 5 5 5 2 32 6 6 6 6 5 5 2 33 6 6 6 6 6 5 2 34 6 6 6 6 6 6 2 35 6 6 6 6 6 6 2 36 7 6 6 6 6 6 2 37 7 7 6 6 6 6 2 38 7 7 6 6 6 6 3 39 7 7 7 6 6 6 3 40 7 7 7 7 6 6 3 Link to comment
Galactygon Posted April 12, 2005 Share Posted April 12, 2005 If you want the actual code to implement the changes, let me know . I would welcome that. -Galactygon Link to comment
Echon Posted April 13, 2005 Author Share Posted April 13, 2005 Why not just override the 2DA files? -Echon Link to comment
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