Domi Posted August 27, 2005 Author Share Posted August 27, 2005 (edited) Flexible romance timers subcomponent (discussed here: http://forums.gibberlings3.net/index.php?showtopic=4377 ) was included in the mod - each romance can be run at 15, 30, 45 min and 1 hour frequency. Edited August 27, 2005 by Domi Quote Link to comment
Guest Airin Posted August 29, 2005 Share Posted August 29, 2005 19th august (1811) - well, it is the date when the exclusive Imperial Lyceum in Carskoje Sieło (Russia, near St. Petersburg) was opened. One of the greatest russian poet, A.S. Puszkin, studied there(btw since 1811). Is it that, what you mean Quote Link to comment
Domi Posted August 29, 2005 Author Share Posted August 29, 2005 (edited) You win! 19 October 1811 is indeed the date I was thinking of Edited August 29, 2005 by Domi Quote Link to comment
Domi Posted September 18, 2005 Author Share Posted September 18, 2005 A piece of good news: Great thanks to Kulyok for tackling the expanded PID options for the 7 NPCs that were lacking them up until now! Quote Link to comment
Domi Posted September 29, 2005 Author Share Posted September 29, 2005 (edited) Some new and cute SEKRIT stuff added to Coran's Romance to give the poor elf a chance to compete with the bright knight and melancholic sorcerer (as if!). You'll have to find it, but there is now a flirt option that unlocks seven new NPC-initiated flirts come the night. Don't look at me - it was Kulyok's idea, I just had time on vacations to write it up! Edited September 29, 2005 by Domi Quote Link to comment
emerald Posted October 1, 2005 Share Posted October 1, 2005 Can I help with testing ? Or too late ? Quote Link to comment
Domi Posted October 1, 2005 Author Share Posted October 1, 2005 O yes, you can. I appreciate the shortest test runs as long as I have reports (with bugs or without). I am hoping to put out 8th alpha with the fixed ending for Coran's romance and Hanali's cycle tomorrow night and I need a couple of runs on that. If you'd like to test any other aspect, you can jump in immediately. Quote Link to comment
Domi Posted October 19, 2005 Author Share Posted October 19, 2005 (edited) Phase III is available for public download. WARNING: Please, uninstall the previous version of the mod before unpacking V11! Edited October 19, 2005 by Domi Quote Link to comment
Tameon the Dragoon Posted October 20, 2005 Share Posted October 20, 2005 Many, many congratulations to you, Domi! And to the rest of the team as well! You guys worked hard, but believe me when I say that people will enjoy this mod for a good long time! Just as TuTu changed BGI forever, the BGINPC Project will no doubt change TuTu forever! I can't play BGI without either of them now! So, congrats to everyone! You guys deserve a big ole round of aplause! Quote Link to comment
Domi Posted October 20, 2005 Author Share Posted October 20, 2005 Have fun playing Quote Link to comment
Western Paladin Posted October 20, 2005 Share Posted October 20, 2005 OMG teh available for public download!! Coolness. Quote Link to comment
Guest Guest Posted October 23, 2005 Share Posted October 23, 2005 So, what is left now? Mod completed? Quote Link to comment
Domi Posted October 23, 2005 Author Share Posted October 23, 2005 Placed into the perpetual maintenance: Bug fixes, polishing the mod based on players' feedback. There are plans to add a quest or two in and more interjections for a couple of characters (Quayle and Safana mainly). Anything else will be announced separately. Quote Link to comment
SirLancelot Posted October 23, 2005 Share Posted October 23, 2005 Congratulations then, and have a good bug hunting! Quote Link to comment
Borsook Posted November 4, 2005 Share Posted November 4, 2005 This seems a good place to ask... will BG1NPCP work with tutu6? if not, are there plans of making it compatible? Quote Link to comment
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