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Posts posted by 4udr4n
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6 minutes ago, Caedwyr said:
One thing I noticed.
- You have both SkieCost:2:Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2 and sod2bg2_iu:2:All importable items with Voidhammer +3 on your list. Do these two mods both being installed mean duplication of some of the items?
I am not yet sure! I have a couple of similar overlaps that I'm looking to test.
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Well, you have 143 more components than me, so I wish you the best of luck!
If you get this lot working with EEex I will be forced to retry! I really want the extended spell menu.
Still waiting on anything before you try it?
I advise you to backup your game directory at a few points along the sequence so you can troubleshoot.
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2 minutes ago, Arthas said:
I didn't read the whole topic, so forgive me for my question. But... wasn't Subtledoctor guide for installing (I seem to have found it in the past but I didn't know) enough to install all the "mods" correctly?
It didn't have every mod, subtledoctor doesn't use EET and hadn't tested every mod or component, also mods get updated regularly. It was a helpful starting point.
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OK, new link, no editing but you can comment. Significant updates based on my successful installs, still far from perfect.
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@Caedwyr try this: https://docs.google.com/spreadsheets/d/1vislrHkbvsqlN0m5jtDxDcSzlnA5D6ABSZy5TG1O8FQ/edit?usp=sharing
I'm still editing in changes, but it's in much better shape!
Please do comment in any info you have.
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8 minutes ago, Caedwyr said:
A reload from the master is needed in other areas too. The current spreadsheet is pretty thrashed.
Lovely. I'm working on that now.
I imagined that only sharing it on here would mean that folks would be careful, clearly more draconian permissions are necessary.
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5 hours ago, Caedwyr said:
What does the "Install this after" column refer to? Sometimes it has a YES and other times it has a NO.
Oh dear, it looks like somebody has had some trouble editing it and not reported that.
I'm working on updating my master version abd will put it in gsheets later with editing off.
Ignore any Yes/No in that column for now.
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What range gradations do you have available for melee? Is there a limit to melee range?
Another thought, D&D darts are a fabrication, I tend to assume they are equivalent to Bo Shuriken, rather than plumbata, hence my minimal effective range suggestion.
I absolutely understand there are limits to how closely we can (or should) simulate the real world, and appreciate your effects to improve this a little.
Facing and awareness are great additions too, are those mods already published?
EDIT - Found them. Note to self, search before posting!
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I like this idea; from training HEMA and MMA, I'm very aware of the reach of weapons having a huge impact on the flow of a fight and have tried to model this in wargames I've designed.
Is your list of weapon categories in order of their reach?
If so, I would argue that the effective melee range would be more likely to run as follows:
- Fist / Dart
- Dagger / Throwing Axe (melee)
- Short Sword / Wakizashi / Ninjatō
- Club / Mace
- Hammer / Axe / Morningstar
- Longsword / Katana / Flail
- Scimitar / Bastard Sword
- 2-Handed Sword / Halberd
- Spear / Quarterstaff
I'm making a few assumptions here including that a Longsword in D&D = an Arming Sword/Backsword, with a real Longsword = a 2-Handed Sword.
I'm not sure where you'd put other missile weapons, but here are some thoughts:
- Slings are likely to be 2.5-3.5" long with a stone in them, and could be used as a makeshift flail.
- Crossbows are horrifically unwieldy and can vary wildly in size, large windlass crossbows or arbalests can be over 3" long and weigh over 14lbs. I'm not sure it makes sense to pretend these have a zone of control at all.
- Bows can similarly vary wildly, and can be used as (poor) staves in a pinch. You could stick shortbows in with clubs and longbows with longswords maybe?
9 hours ago, temnix said:With this mod fighting becomes a little more entertaining and lively as every scoring strike with a weapon or fist leads to a quick finisher, a little feint or maneuver.
Can you clarify what these are?
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37 minutes ago, AL|EN said:
The bubb_revert_pathfinding is an baldur.exe patch so it doesn't matter when it will be installed.
Does EET mess with the .exe?
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Yes, that's the one. Loads of PPG mods are not on GitHub yet.
This may help you, I haven't updated it recently, so be wary of using it for install order, but it has links: https://cryptpad.fr/sheet/#/2/sheet/edit/90KiJJ1oCctq+WgkGXv9-LsT/
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Actually, it's just there because there's no guidance on install order but it almost certainly won't affect anything else. I've no idea if it would work before EET_end. I left it dead last so I can uninstall it without issues if I need to.
I'm about to rework my install order to facilitate easy re-installation, pushing mods that are either unstable, in active development or that I'm trying out later in the install order. Will post when I do.
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Epic thieving only requires EEex for Use Poison, everything else works without it. It seems to function well for me when pickpocketing Thalantyr!
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55 minutes ago, Caedwyr said:
I don't feel I gain anything from HiddenGameplayOptions:0 and want to minimise the number of mods (lol!) where possible to reduce potential for compatibility issues. Both are actively maintained by respected modders, so it's unlikely to be an issue, but as I'm already using LeUI and want other components from EEUITweaks I went with lefreut's version.
I'm interested to hear how @Cahir finds any of the features in HiddenGameplayOptions that are not in EEUITweaks. -
Hooray! Thanks.
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19 minutes ago, subtledoctor said:
The IRv4 hotfix is here. But note, you don’t need this if you use the FnP item/proficiency changes component.
I just found an old post where you mention this. Ah well, another I can remove!
20 minutes ago, subtledoctor said:Re Shadow Druids: I went back and forth on this, and went so far as to design 80% of a “shadowy” druid kit; but in talking with a bunch of players we decided that “Shadow Druid” simply refers to their affiliation, not kit abilities. So there is no Shadow Druid kit. For Faldorn, given her semi-undead special summon, it might make sense to make her a Lost Druid.
Does FnP do this automatically or should we use NPCEE?
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1 hour ago, Caedwyr said:
Is this the k9SharteelNPC or is it a different mod? I also found a github version, though it was also version 1.3. It looks like this just adds SoD content for Shar-Teel, and nothing else beyond that. What point do you insert the mod into your install list?
Yes, and it has to go before EET. It does just let you take Sharteel through SoD, and it uses the existing Sharteel BG .cre, so any changes you make will persist and she will keep her levels.
1 hour ago, Caedwyr said:Do you have a link to the IRv4_shaman_hotfix?
It's a @subtledoctor mod, because IR does not deal with Shaman usability very well. I can't find it right now!
10 minutes ago, Cahir said:1 hour ago, Caedwyr said:Also, EET Tweaks has an option to use the original movies "Replace classic BG1 movies with BG:EE ones", although BGEE Movies appears to do a bit more.
Yeah, that's why I included BGEE Clasic Movies, it seems to a bit superior over EET Tweaks solution.
@jastey can confirm, but I think EET restores all movies by default, and the optional component is to re-restore the EE versions!
2 minutes ago, Cahir said:I also moved making Ajantis a Cavalier component from Ajantis BG2 forward after FnP to not get overridden. I really think Cavalier kit suits him perfectly.
Doesn't FnP remove the Cavalier kit entirely?
2 minutes ago, Cahir said:What I would really like to know is if someone tried to install Oversight v16 on EET and if it's working. Not having native EE compatibility for this mod bugs me
I had much of Oversight working on BG2EE, but have not tried it on EET. There isn't too much in there that excites me.
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16 hours ago, subtledoctor said:21 hours ago, Cahir said:
Make Faldorn an Avenger
FYI FnP replaces the Avenger with the Hivekeeper kit. Might not be what you intend for Faldorn. (Also it becomes the default for Arath... I’m mulling over options for whether/how to address that.)
Does FnP make Faldorn a Shadow Druid? There's a kit available I think and it would fit her lore better than Avenger.
14 hours ago, Cahir said:@4udr4n have you encountered any SCS-related bugs? I'm a tiny bit worried with this unusual installation warning we both experienced.
Nothing so far.
I am finding that Tactical Difficulty with all of the XP reductions is getting challenging (I have no trap/lock/scroll XP, 50% kill XP and am roleplaying evil which further limits quest XP early on). I suspect this will change once I start murdering through the villages and it is offset by the obscene amount of cash I have.
13 hours ago, Cahir said:@4udr4n, @subtledoctor, @Caedwyr here is my current (final?) install order in case you're interested.
// Installed on BG2EE
S9SoundsetsVol2:100:FThief1
S9SoundsetsVol2:110:FThief2
S9SoundsetsVol2:120:F_Barb
S9SoundsetsVol2:130:F_Bard
S9SoundsetsVol2:140:F_Drow
S9SoundsetsVol2:150:F_Fgt01
S9SoundsetsVol2:160:F_Fgt02
S9SoundsetsVol2:170:F_Fgt03
S9SoundsetsVol2:180:F_Fgt04
S9SoundsetsVol2:190:F_Fgt05
S9SoundsetsVol2:200:F_HOrc1
S9SoundsetsVol2:210:F_HoW1
S9SoundsetsVol2:220:F_HoW2
S9SoundsetsVol2:230:F_HoW3
S9SoundsetsVol2:240:F_Mage1
S9SoundsetsVol2:250:F_Mage2
S9SoundsetsVol2:260:F_Mage3
S9SoundsetsVol2:270:F_Mage4
S9SoundsetsVol2:280:F_Mage5
S9SoundsetsVol2:290:F_Monk1
S9SoundsetsVol2:300:F_Sorc1
S9SoundsetsVol2:310:MThief1
S9SoundsetsVol2:320:MThief2
S9SoundsetsVol2:330:M_Barb
S9SoundsetsVol2:340:M_Bard
S9SoundsetsVol2:350:M_Drow
S9SoundsetsVol2:360:M_Fgt01
S9SoundsetsVol2:370:M_Fgt02
S9SoundsetsVol2:380:M_Fgt03
S9SoundsetsVol2:390:M_Fgt04
S9SoundsetsVol2:400:M_Fgt05
S9SoundsetsVol2:410:M_HOrc1
S9SoundsetsVol2:420:M_HoW1
S9SoundsetsVol2:430:M_HoW2
S9SoundsetsVol2:440:M_HoW3
S9SoundsetsVol2:450:M_Mage1
S9SoundsetsVol2:460:M_Mage2
S9SoundsetsVol2:470:M_Mage3
S9SoundsetsVol2:480:M_Mage4
S9SoundsetsVol2:490:M_Mage5
S9SoundsetsVol2:500:M_Monk1
S9SoundsetsVol2:510:M_Sorc1
sod2bg2_iu:0:SoD to BG2:EE Item upgrade by Daeros_Trollkiller
sod2bg2_iu:2:All importable items with Voidhammer +3
sod2bg2_iu:3:****Optional**** Change Cromwell's equipment to be more in-line with his forging skills// Installed on EET
soa:0:Default version: areas connected by travel triggers
bg1ub:0:Ice Island Level Two Restoration
bg1ub:11:Scar and the Sashenstar's Daughter
bg1ub:12:Quoningar, the Cleric
bg1ub:13:Shilo Chen and the Ogre-Magi
bg1ub:14:Edie, the Merchant League Applicant
bg1ub:16:Creature Corrections
bg1ub:17:Creature Restorations
bg1ub:18:Creature Name Restorations
bg1ub:19:Minor Dialogue Restorations
bg1ub:21:Store, Tavern and Inn Fixes and Restorations
bg1ub:22:Item Corrections and Restorations
bg1ub:29:Duke Eltan in the Harbor Master's Building
bg1ub:30:Nim Furlwing Encounter
bg1ub:32:Svlast, the Fallen Paladin Encounter
bg1ub:33:Mal-Kalen, the Ulcaster Ghost
bg1ub:34:Chapter 6 Dialogue Restorations
bg1npcmusic:0:Install All Audio
coranbgfriend:0:Coran's Extended BG Friendship Talks
Sirene:0:Sirene NPC for Baldur's Gate: Enhanced Edition
BGEEClassicMovies:1:Add missing movies
BGEEClassicMovies:2:Show all movies in options without need to unlock them in game
BGEEClassicMovies:3:Restore BG1 Chapter and Dream Screens
EET:0:EET core (resource importation)
EEex:0:EEex
EEex:1:Make it possible to add new thieving skills to the game (only install if you're going to install a mod that adds new thieving skills)
EEex:2:Make it possible to reach over 127% or under -128% resistance, and make it so a creature's spell is not interrupted by damage if the creature takes no damage
LeUI:0:lefreut's Enhanced UI - Core component
LeUI:2:lefreut's Enhanced UI - BG2 vanilla fonts for descriptions
LeUI:4:lefreut's Enhanced UI - Reverse +/- buttons position
LeUI:5:lefreut's Enhanced UI - Single Click to Map Travel
LeUI:6:lefreut's Enhanced UI - Show Sidebar toggle button
LeUI:7:lefreut's Enhanced UI - Show Quicksave button
LeUI:8:lefreut's Enhanced UI - Show Highlight button
LeUI:9:lefreut's Enhanced UI - Small right sidebar buttons
LeUI:10:lefreut's Enhanced UI - Quests in journal collapsed by default
LeUI:11:lefreut's Enhanced UI - Left click on portrait to level up
EEUITweaks:1000:Mods Options
EEUITweaks:1040:Mr2150's Portrait Picker (Scaleable UI)
EEUITweaks:1042:Mr2150's Backup M_BG.lua
EEUITweaks:1044:Mr2150's Update Portraits
EEUITweaks:1070:Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI
EEUITweaks:2000:Transparent Sidebars
EEUITweaks:2010:Feedback Message Box Buttons Hack
EEUITweaks:2070:Dee's Permanent Thieving Button
EEUITweaks:3000:Leveling Progress Bars Tweaks
EEUITweaks:3010:Leveling Progress Bars Options
HiddenGameplayOptions:0:All available options
bubb_spell_menu_extended:0:Bubb's Spell Menu Extended
Ascension:0:Rewritten Final Chapter of Throne of Bhaal
Ascension:10:Balthazar can be redeemed
Ascension:20:Improved Sarevok-Player Interactions
Ascension:50:Improved Slayer Transformation
Ascension:61:Alternate epilogues by Shawne
Ascension:2200:Extended Epilogues for additional Beamdog NPCs, by shawne
Ascension:2400:Slightly improved cutscenes, by DavidW
A7-TestYourMettle:0:Test Your Mettle!
A7-TestYourMettle:12:Reduce by 75% (recommended)
A7-TestYourMettle:20:Make "Spacewarp" available to stores
A7-GolemConstruction:0:Golem Construction Ability for Spellcasters
A7-GolemConstruction:10:Replace original Golem Manual
A7-GolemConstruction:15:Improve enemy spellcaster AI
A7-GolemConstruction:20:Golems for enemy spellcasters
A7-GolemConstruction:25:Greater variety of enemy golem types
A7-GolemConstruction:30:Fighter Stronghold golems may continue to serve you
A7-GolemConstruction:35:Make golems vulnerable to specific spell effects
A7-GolemConstruction:40:Reduce weapon immunities and resistances for constructed golems
A7-GolemConstruction:45:Identify all mod items
A7-GolemConstruction:50:Add "Teleport" ability to golems
c#endlessbg1:0:Endless BG1: Main Component
c#endlessbg1:1:More Flavor to Hero of Baldur's Gate (includes PC's Residence inside Palace)
c#endlessbg1:2:Short Public Hero Tribute
c#endlessbg1:3:Sarevok's Unique Items
c#endlessbg1:4:Sarevok's Sword
c#endlessbg1:5:Imoen and Duke Jannath (Imoen gets Residence inside Palace)
c#endlessbg1:6:Duke Eltan is in the Palace
c#endlessbg1:7:Flaming Fist Healer come into Undercity Temple
c#endlessbg1:8:jastey's Version
c#endlessbg1:10:First Refugees come to Baldur's Gate
c#endlessbg1:11:Ophyllis the Treasurer is inside Palace Dungeon
c#endlessbg1:12:Denkod in Thieves Guild comments on Sarevok's Death
c#endlessbg1:13:Skip Thieves Maze once after Sarevok's Death
ntotsc:0:Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET
ntotsc:1:Keelor the Dwarf
ntotsc:2:Llindellyn's Lucky Arrow
ntotsc:7:Fighting Encounters
bgqe:0:Slime Quest
bgqe:1:Beregost Family Quest
bgqe:2:Babysitting Quest, including the Carnival Encounter...
bgqe:3:Nashkel Monster Quest
bgqe:4:Fallen Paladin Quest
bgqe:5:Undying Love Quest
bgqe:6:Lovesick Half-Orc
bgqe:7:Unexpected Help Quest
bgqe:8:Many Little Paws
bgqe:9:Drunk near Beregost Temple
bgqe:10:A Warm Place for Noober
bgqe:11:Brage's Sword
bgqe:12:Legal Sea Charts Sources
bgqe:13:Additions to the Lady's Hall and the Bitch Queen's Temple
bgqe:14:A Worried Farmer
bgqe:15:Bodies for a Good Cause
ac_quest:0:Ascalon's Questpack
BG_Travel:66:Full version of component
c#sb_silber:0:Adalon's Blood - Modification for BGII by Gandalf the white
Eilistraee:0:Yes, but don't patch the existing save games
TotDG:0:Yes, but don't patch the existing save games
Innershade:0:Yes, but don't patch the existing save games
WhiteQueen:0:Yes, but don't patch the existing save games
ISNF:0:Colours of Infinity: I Shall Never Forget
SouthernEdge:0:Yes, but don't patch the existing save games
ooze:0:Ooze's Lounge: a new area under Athkatlan Slums
SirinesCall:0:The Lure of the Sirine's Call
SirinesCall:1:Extended Lighthouse area
bg1re:100:Teen Version and Skip Components with Warnings.
bg1re:6:Duke Eltan's Spare Minute, by jastey
bg1re:14:No Regrets
bg1re:17:Late Night with Jaheira, by Kulyok
bg1re:18:Sil's Blessing, by Lava
bg1re:22:The Mourning of Centeol, the Spider Lady, by Lava
bg1re:25:The Great Zudini, by Kulyok (mature content)
bg1re:26:The Messenger, by Thimblerig
bg1re:28:The Novelists, by Thimblerig
bg1re:29:The Honest Lies of Two Riversides, By Lava
bg1re:30:Necromancer's Trouble, by jastey
bg1re:31:Dinner with Thalantyr, by jastey
bg1re:32:Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl
bg1re:41:The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina
bg1re:42:Camryn and Tamah, by tibicina
bg1re:43:Minor Disclosures, by jastey
bg1re:44:Cloakwood Lovers, by tibicina
wheels:0:The Wheels of Prophecy
fadingpromises:0:Fading Promises
Assassinations:0:Assassinations mod for Baldur's Gate II
backbrynnlaw:0:Back to Brynnlaw mod for Baldur's Gate II
Sellswords:0:The Sellswords mod for Baldur's Gate II
lucy:0:Lucy the Wyvern
slandor:0:The Minotaur and Lilacor
reunion:0:The Reunion mod for Baldur's Gate II
arestorationp:0:Restored Locations
arestorationp:1:Restored Characters and Dialogs
arestorationp:2:Restored Sounds
arestorationp:3:Restored Items
arestorationp:4:Restored Wish Options
arestorationp:5:Restored XP for Minor Things
arestorationp:6:Lich Deril
arestorationp:8:Minor Restorations
arestorationp:11:Restored Final Slayer Dream
arestorationp:13:Restored Waukeen's Promenade Cutscene
ub:1:The Suna Seni/Valygar Relationship
ub:2:Kalah and What He Was Promised
ub:4:Gorje Hilldark and the Extended Illithium Quest
ub:5:The Pai'Na/Spider's Bane Quest
ub:6:Restored Crooked Crane Inn
ub:7:Restored Encounters
ub:8:Artemis Entreri in Bodhi's Lair
ub:9:Corrected "Xzar's Creations"
ub:10:Restored Hell Minions, by SimDing0
ub:12:Item Restorations
ub:15:NPC Portrait Restorations
ub:17:Corrected Character Names and Biographies
ub:18:Restored Minor Dialogs
ub:21:Throne of Bhaal Minor Restorations
ub:25:The Murder of Acton Balthis, by Kulyok
DjinniCompanion:0:Full Version (includes quests, banters and more)
alternatives:0:Alternatives
kelsey:0:Kelsey
kelsey:23:Install Alternate Kelsey portrait set #5, by Cliffette
kelsey:4:Ascension-specific dialogue (Requires WeiDU Ascension, v1.4.12 or greater recommended)
Keto:0:Keto-SOA NPC V2
Keto:1:Keto/Kelsey Interaction (Requires Kelsey-SOA)
d0questpack:0:General AI Improvements
d0questpack:1:All Creature & Area Improvements
d0questpack:4:With Additional Random Encounters
d0questpack:5:Additional Shadow Thieves Content
d0questpack:6:Alternative Harper/Xzar Plot
d0questpack:7:Extended Reynald Sequence
d0questpack:8:Intrigue In The Copper Coronet
d0questpack:9:Rahul Kanakia's Potion Quest
d0questpack:10:Revised Hell Trials
d0questpack:12:IO2 Dialogue Enhancement Only
d0questpack:13:Saving Sanik In Brynnlaw
d0questpack:14:Burglary Of The Bookkeeper
d0questpack:15:New Fate For The Dryads' Acorns
d0questpack:16:The Tragedy Of Besamen
d0questpack:17:Further Slaver Involvement
d0questpack:18:Sending The Solamnic Knights Home
d0questpack:19:Nazariel The Lich
d0questpack:20:Reward Negotiation
d0questpack:21:Infernal Thievery
bg1npc:0:The BG1 NPC Project: Required Modifications
bg1npc:10:The BG1 NPC Project: Banters, Quests, and Interjections
bg1npc:20:Speed: 1 hour real time (standard) minimum between LoveTalks
bg1npc:30:Speed: 1 hour real time (standard) minimum between LoveTalks
bg1npc:40:Speed: 1 hour real time (standard) minimum between LoveTalks
bg1npc:50:Speed: 1 hour real time (standard) minimum between LoveTalks
bg1npc:60:Speed: 1 hour real time (standard) minimum between LoveTalks
bg1npc:70:Speed: 1 hour real time (standard) minimum between LoveTalks
bg1npc:80:The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran
bg1npc:120:The BG1 NPC Project: Bardic Reputation Adjustment
bg1npc:130:SixofSpades Extended Sarevok's Diary
bg1npc:155:The BG1 NPC Project: Give Coran his "Murder in Baldur's Gate" portrait
bg1npc:160:The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
bg1npc:200:The BG1 NPC Project: Player-Initiated Dialogues
AjantisBG1:0:Installs Ajantis BG1 Expansion Modification
AjantisBG1:1:Install the unique BG:EE BAM for Ajantis' Family Shield
ajantisbg2:0:Sir Ajantis NPC for BGII
ajantisbg2:1:Install the unique BG(II):EE BAM for Ajantis' Family Shield
ajantisbg2:3:Installation of adult romance content
ajantisbg2:41:Speed: 45 minutes real time minimum between Dialogues
ajantisbg2:5:Ajantis kit choice: make Ajantis Cavalier
hiddenadventure:0:Lady Elgea's extended plot
hiddenadventure:1:Anomen's extended plot
hiddenadventure:2:Jerlia's Ore Shop
hiddenadventure:3:Elven holy water in the Temple of Lathander
hiddenadventure:9:A Tunnel for Saradush
hiddenadventure:10:Temple of Mask in Docks District
gavin:0:Gavin NPC for Tutu, BGT, and BG:EE
gavin:1:Gavin: Romance (mature content)
gavin:2:Gavin: Flirts (adult content)
gavin:10:Gavin: Player Initiated Dialogue
gavin_bg2:0:Gavin for BG2
gavin_bg2:1:Gavin heals the PC when below 50% health (Can be disabled or enabled via player-initiated dialogue)
gavin_bg2:2:Normal romance kills
isra:0:Isra NPC Mod for BG:EE, EET, BGT and TuTu
isra:2:Gavin/Isra crossmod content
xan:0:Xan NPC MOD for Baldur's Gate II
xan:1:Change Xan's class to Fighter/Mage
xan:6:Xan's Alternate Voice by Joey Bracken
Coran:0:Coran NPC MOD for Baldur's Gate II
Coran:1:Delete old Coran from the Forest of Tethyr (RECOMMENDED)
glamnpcpack:0:Glam's NPC Pack for BG:EE, BGT and BG TUTU
isra_bg2:0:Isra for BGII
isra_bg2:1:Isra Crossmod Content
yeslicknpc:1:Yeslick is a Fighter-Alaghor of Clangeddin (cleric kit)
amber:0:Amber the NPC MOD
amber:1:Multiplayer-friendly flirting for Amber
arath:0:Arath NPC for BGII: SoA & ToB
Foundling:0:Yes, but don't patch the existing save games
willowisp:0:Will NPC, shaman stronghold and new shaman kit for BG2EE
willowisp:1:Change shaman .tlk string to remove "Ineligible for any stronghold" line
willowisp:3:Optional: Drider and Dark Treant Enemies
Paina:0:Pai'Na NPC for BG:EE
Sirene_BG2:0:Sirene NPC for BG2:EE
kivan:100:Kivan of Shilmista
SkieCost:0:Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE
SkieCost:1:Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC
SkieCost:2:Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2
cowledmenace:1000:Main Component
cowledmenace:2100:Appropriate Items for High-Level Spellcasters
XanBG1Friend:0:Xan's friendship path for BG1
chattyimoen:0:Chatty Imoen: Expanded Character Sounds
chattyimoen:1:Chatty Imoen: Add NPC Interactions
jaheirarecast:1:Use BG1+BG2 Character Sounds
jaheirarecast:2:Jaheira Recast: Dialog Voiceover
neerabanters:10:Neera Banters: Dialogue Banters and Interjections
neerabanters:20:Neera Banters: Interaction Banters
korganfriendship:0:Korgan Friendship for BG2: ToB
minscfriendship:0:Minsc Friendship for BG2 and ToB
haerdalis_friendship:0:Haer'Dalis Friendship for BG2: ToB
valygarfriendship:0:Valygar Corthala Friendship
mazzy:0:Mazzy Friendship
cernd:0:Cernd Friendship for BG2: ToB
totemiccernd:0:Totemic Cernd
sarevokfriendship:0:Sarevok Friendship for BGII: ToB
deArnise:0:de'Arnise Romance for Baldur's Gate II
imoenfriendship:0:Imoen Friendship
ImoenIsStone:0:Imoen gets turned to stone in Promenade fight
viconia:0:Viconia Friendship
yoshimo:0:Yoshimo Friendship Mod for BGII: SoA
YoshimosRemorse:0:Yoshimo's Remorse
npckit:400:Anomen Gains Helm Kit on Passing Knighthood Test
npckit:410:Anomen Gains Berserker Kit on Failing Knighthood Test
npckit:420:Prevent CN Anomen Gaining a Holy Symbol
npcflirt:0:Aerie Flirt Pack For SOA
npcflirt:2:Aerie Flirt Pack For TOB
npcflirt:4:Jaheira Flirt Pack for SOA
npcflirt:6:Jaheira Flirt Pack for TOB
npcflirt:8:Viconia Flirt Pack for SOA
npcflirt:10:Viconia Flirt Pack for TOB
npcflirt:12:Anomen Flirt Pack for SOA
npcflirt:14:Anomen Flirt Pack for TOB
banterpack:0:Pocket Plane Banter Pack for BG2: Shadows of Amn
banterpack:2:Pocket Plane Banter Pack for BG2: Throne of Bhaal
iepbanters:0:Extended NPC-NPC Interaction SoA
iepbanters:1:Extended Minsc/Aerie Interaction ToB
iepbanters:2:Imoen "Retrospection" dialogue for BGII: ToB
iepbanters:3:Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok)
iepbanters:4:NPC Conflict Revisions
iepbanters:5:Restored Aerie/Jaheira/Anomen interjection in Underdark
willowisp:4:Crossmod Banters
crossmodbg2:0:Crossmod Banter Pack for Shadows of Amn
crossmodbg2:1:Crossmod Banter Pack for Throne of Bhaal
crossmodbg2:2:Crossmod Romance Conflicts
SodBanter:0:SoD Banter Restoration
c#sodtweaks:2:For NPCs in Party Only
c#sodtweaks:5:More Dialogue Choices & Prevent Dead Ends
iepbanters:9:30 Minutes
spell_rev:0:Spell Revisions
spell_rev:10:Deva and Planetar Animations
spell_rev:20:Mirror Image Fix
spell_rev:30:Dispel Magic Fix
spell_rev:55:Spell Deflection blocks AoE spells
spell_rev:60:Update Spellbooks of Joinable NPCs
stratagems:1500:Include arcane spells from Icewind Dale: Enhanced Edition
stratagems:1510:Include divine spells from Icewind Dale: Enhanced Edition
A7-TotLM-BG2EE:0:Trials of the Luremaster for BG2:EE
A7-TotLM-BG2EE:20:Rebalance weapons and equipment
A7-TotLM-BG2EE:32:Reduce by 75 percent
item_rev:0:Item Revisions by Demivrgvs
msfm:2:Add Staff of Wizardry
msfm:3:Add custom inventory animation to the Staff of Wizardry
msfm:6:Add ranged attack + replace invisibility with magic resistance
msfm:11:Add Circlet of Revelation
msfm:12:Add Wizard's Hat
msfm:15:Add robes with original colorsets
msfm:17:Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod
willowisp:2:New items for shamans and undead NPCs
BardicWonders:5:Bardic Wonders: Items
A7#ImprovedArcher:100:Add +4 arrows, bolts and two powerful bows to the game
hammers:0:Thrown Hammers
hammers:25:Normal throwing hammers
hammers:35:+1 throwing weapons
hammers:50:Additional magic items
Weasels!:0:Weasels! Because the IE games needed more weasels!
willowisp:5:Witchlight Shaman Standalone Kit
ArtisansKitpack:16:Artisan's Kitpack: Warhorn Shaman Kit
StormCaller:0:Storm Caller Shaman Kit
Spiritwalker:0:Spiritwalker Shaman Kit
Dreamwalker:0:Dreamwalker Shaman Kit
A7-ChaosSorcerer:0:"Chaos Sorcerer" kit
A7-ChaosSorcerer:10:Recreate "Chaos Weave" spell selection lists
A7-ChaosSorcerer:30:Add "Primordial Artifacts"
IHateUndead:10:Dreadful Witch (Shaman Kit)
shadowadept:0:Shadow Magic: Main Component
shadowadept:1:Shadow Magic: Shadow Monk monk kit
shadowadept:2:Shadow Magic: Quests and Encounters (BG:EE)
shadowadept:3:Shadow Magic: Enhanced Shade Lord (BG2:EE)
wsr:100:Wizard Slayer kit revision
wsr:200:Wizard Slayer High Level Ability revision
wsr:302:Moderate changes
wsr:999:BG2-style icons for WSR content
RelieveWizardSlayer:1:Valygar, the Wizard Slayer
rr:2:Thief High Level Ability revisions
rr:3:Proper racial adjustments for thieving skills
rr:7:Additional equipment for Thieves and Bards
rr:8:Upgradeable Equipment
rr:9:Use PnP thievery potions and prevent their effects from stacking
rr:11:Chosen of Cyric encounter
rr:999:BG2-style icons for RR content
MonasticOrders:0:Core Revisions
MonasticOrders:1:Expanded Races for Monks
MonasticOrders:2:Multiclassing for Monks
MonasticOrders:3:New Kits for Monks
MonasticOrders:4:Item Restriction Patch
d5_random_tweaks:2105:Tweak Color Spray
d5_random_tweaks:2108:Tweak Protection from Petrification
d5_random_tweaks:2209:Tweak Luck
d5_random_tweaks:2212:Tweak Mirror Image
d5_random_tweaks:2215:Tweak Web
d5_random_tweaks:2251:Tweak Decastave
d5_random_tweaks:1202:Tweak Barkskin
d5_random_tweaks:1212:Tweak Slow Poison
d5_random_tweaks:1323:Tweak Exaltation and Spiritual Clarity
d5_random_tweaks:1351:Tweak Moonblade
d5_random_tweaks:2413:Tweak Otiluke's Sphere
d5_random_tweaks:1404:Tweak Neutralize Poison
d5_random_tweaks:2518:Tweak Phantom Blade
d5_random_tweaks:2523:Tweak Sunfire
d5_random_tweaks:1611:Tweak Wondrous Recall
d5_random_tweaks:2708:Tweak Mantle
d5_random_tweaks:2811:Tweak Symbol: Fear
d5_random_tweaks:2916:Tweak Shapechange
d5_random_tweaks:2915:Tweak Black Blade of Disaster
d5_random_tweaks:2914:Tweak Energy Drain
d5_random_tweaks:3000:Tweak Spell Weapon APR
d5_random_tweaks:3010:Tweak the Ring of Danger Sense
d5_random_tweaks:3020:Tweak the Gloves of Missile Snaring
d5_random_tweaks:3030:Tweak Detonating Weapons
d5_random_tweaks:4010:Tweak Vampires and Level Drain
d5_random_tweaks:4020:Tweak Monster Stats
cdtweaks:2250:Un-Nerfed Sorcerer Spell Progression Table
cdtweaks:2261:PnP Table
cdtweaks:2271:PnP Table
TomeAndBlood:11:Rebalanced Spell Schools
TomeAndBlood:13:Revised Illusionary Clones
TomeAndBlood:14:Revised Invisibility and True Seeing
TomeAndBlood:16:Revised Identify spell
TomeAndBlood:20:Revised Dragon Disciples
TomeAndBlood:25:Sorcerer: Magus
TomeAndBlood:31:Sorcerer: Favored Soul
TomeAndBlood:33:Sorcerer: Sylvan Disciple
TomeAndBlood:35:Sorcerer: Revenant Disciple
TomeAndBlood:37:Sorcerer: Amorphous Disciple
TomeAndBlood:40:Revised Specialists
TomeAndBlood:45:Arcane Crafting
TomeAndBlood:55:Metamagic spells, fill sequencers free (compatible with multiclass sorcerers)
TomeAndBlood:61:Innate Cantrips
TomeAndBlood:66:Innate Find Familiar
TomeAndBlood:67:Choose-Your-Own Familiar
TomeAndBlood:68:Pooky's Mod: Imbue Familiars
TomeAndBlood:80:Multiclass Sorcerers
A7#ImprovedShamanicDance:0:Improved Shamanic Dance
A7#ImprovedShamanicDance:10:Expanded Shamanic Dance for high level characters
A7#ImprovedShamanicDance:20:Add spell "Shamanic Pact"
A7#ImprovedShamanicDance:30:Apply Shamanic Dance improvements to Shaman kits
item_rev:1030:Store Revisions
item_rev:10:Revised Shield Bonuses
item_rev:17:Weapon Changes
Faiths_and_Powers:21:FnP: the Faiths & Powers original sphere system
Faiths_and_Powers:31:Install Cleric kits
Faiths_and_Powers:33:Install Druid kits
Faiths_and_Powers:35:Install Paladin kits
Faiths_and_Powers:37:Install Ranger kits
Faiths_and_Powers:75:Alter weapon usability and proficiency
Faiths_and_Powers:80:Apply sphere system
Faiths_and_Powers:85:Apply FnP kits to NPCs
Will_to_Power:200:Add the Psionicist, rogue/psion
Will_to_Power:300:Add the Soulblade, fighter/psion
Will_to_Power:400:Add the Psypher, ranger/psion
Will_to_Power:500:Add the Cerebremancer, mage/psion
might_and_guile:200:Feat System
might_and_guile:205:Revised Archery
might_and_guile:210:Bard Overhaul: Multiclass Bards
might_and_guile:220:Revised Multiclassing and Multiclass Kits
might_and_guile:235:Revised Beastmaster
might_and_guile:240:Improved Rangers
might_and_guile:245:Revised Movement Bonuses (Quickstride)
might_and_guile:265:Revised Monk Fists
might_and_guile:310:Add the Corsair (fighter kit)
refinements:11:Choose which classes get revised HLAs
refinements:101:Fighter HLAs
refinements:102:Barbarian HLAs
refinements:103:Ranger HLAs
refinements:104:Paladin HLAs
refinements:107:Monk HLAs
refinements:108:Wizard HLAs
refinements:109:Bard HLAs
refinements:110:Thief HLAs
refinements:40:Universal lesser mage robes
Faiths_and_Powers_Multiclass:91:Multiclass Druids
Faiths_and_Powers_Multiclass:92:Multiclass Shamans
Faiths_and_Powers_Multiclass:95:Multiclass Cleric kits (install AFTER all other kit mods!!)
Faiths_and_Powers_Multiclass:99:Apply FnP multiclass kits to NPCs
EpicThieving:0:Epic Locks
EpicThieving:100:Epic Traps
EpicThieving:200:Epic Trap Setting
EpicThieving:300:Epic Pickpocketing
EpicThieving:400:Epic Detect Illusions
EpicThieving:600:New Skill: Use Poison
item_rev:1042:Without Movement Speed Penalties
item_rev:3:With Casting Speed Penalties for Arcane Casters
item_rev:1101:Stealth is Penalized by Armor and Shields
item_rev:1080:Enchantment Doesn't Affect Speed Factor of Weapons
item_rev:18:Thief-only Weapons
item_rev:1060:Kensai Can Wear Bracers
bubb_revert_pathfinding:0:Bubb's v2.5.16.6+ Pathfinding Revert
HouseTweaks:0:House Tweaks: Expanded Racial Enemies
HouseTweaks:4:House Tweaks: Monk Can Use Quarterstaves
HouseTweaks:6:House Tweaks: Warrior HLAs
HouseTweaks:7:House Tweaks: Improved Dialogues (BG:EE)
HouseTweaks:8:House Tweaks: Not-So-Indestructible Rats
HouseTweaks:9:House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE)
HouseTweaks:10:House Tweaks: Cloak of Dragomir only decreases stats in daylight
HouseTweaks:11:House Tweaks: Give Stat Bonuses to EENPCs in BG2 (except Hexxat)
HouseTweaks:12:House Tweaks: Useful Plot Items
HouseTweaks:13:House Tweaks: Faster Troll Unconsciousness
HouseTweaks:14:House Tweaks: Restore Reputation Increase Sound Effect for BG2
HouseTweaks:15:House Tweaks: Race Text Patch
HouseTweaks:16:House Tweaks: Hoodless Thief Avatars
klatu:1000:The Gloves of Goodman Hayes
klatu:1010:The Manual of War
klatu:1020:Prepared Wishes
klatu:1030:Romance Cheat: Isra will Romance Neutral Characters
klatu:1050:Appropriate XP Rewards for Cowled Enforcers
klatu:2030:Identify all store items
klatu:2040:Fix Wild Mage Items and Spells
klatu:2050:Prevent Wish Spells from Interrupting Caster
klatu:2060:Standardize Poison Immunity
klatu:2070:Free Action does not prevent Haste or Movement Rate Bonus
klatu:2080:Drop Equipment on Disintegration
klatu:2090:Drop Equipment on Petrification
klatu:2100:Drop Equipment on Imprisonment
klatu:2120:Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
klatu:2130:Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)
klatu:2160:Remove Delay from Improved Haste Spells
klatu:2190:Modal Buff AI Script
mih_tweaks:8:Give Spectacles of Spectacle more charges
cdtweaks:10:Remove Helmet Animations
cdtweaks:20:Change Imoen's Avatar to Mage
cdtweaks:30:Change Nalia's Avatar to Thief
cdtweaks:50:Avatar Morphing Script
cdtweaks:60:Weapon Animation Tweaks
cdtweaks:70:Icewind Dale Casting Graphics (Andyr)
cdtweaks:90:Disable Portrait Icons Added by Equipped Items
cdtweaks:100:Commoners Use Drab Colors
cdtweaks:110:Icon Improvements
cdtweaks:130:Force All Dialogue to Pause Game
cdtweaks:140:Fix Boo's Squeak
cdtweaks:160:Make Magic Shields Glow (plainab/grogerson)
cdtweaks:170:Unique Icons
cdtweaks:182:Unique icons and names
cdtweaks:190:For all shields and helmets
cdtweaks:200:Remove Blur Effect from Items, e.g. Cloack of Displacement
cdtweaks:2010:Separate Resist Fire/Cold Icon into Separate Icons (Angel)
cdtweaks:1010:More Interjections
cdtweaks:1020:Alter HP Triggers for NPC Wounded Dialogues
cdtweaks:1040:Improved Athkatlan City Guard
cdtweaks:1050:Gradual Drow Item Disintegration
cdtweaks:1060:Breakable Iron Nonmagical Shields, Helms, and Armor
cdtweaks:1075:Send BioWare NPCs to an Inn (DavidW/Zed Nocear)
cdtweaks:1080:Add Bags of Holding
cdtweaks:1090:Exotic Item Pack
cdtweaks:1101:Do Not Reveal City Maps When Entering Area
cdtweaks:1120:Stores Sell Higher Stacks of Items
cdtweaks:1140:Gems and potions
cdtweaks:1160:No Restrictions (Baldurdash)
cdtweaks:1220:Allow Cromwell to Upgrade Watcher's Keep Items
cdtweaks:1225:Instant forging (original BG2 default)
cdtweaks:1230:Allow Cespenar to Use Cromwell Recipes
cdtweaks:1251:Move NPCs to Convenient Locations: Move Alora to Gullykin
cdtweaks:1252:Move NPCs to Convenient Locations: Move Eldoth to the Coast Way
cdtweaks:1253:Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival
cdtweaks:1254:Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road
cdtweaks:1255:Move NPCs to Convenient Locations: Move Tiax to Beregost
cdtweaks:1256:Move NPCs to Convenient Locations: Move Viconia to South Beregost Road
cdtweaks:1270:Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA)
cdtweaks:1330:NPCs Cannot Use Doors
cdtweaks:2035:Two-Handed Axes
cdtweaks:2090:Remove Experience Cap
cdtweaks:2140:Expanded Dual-Class Options
cdtweaks:2151:No Restrictions
cdtweaks:2200:Multi-Class Grandmastery (Weimer)
cdtweaks:2210:True Grandmastery (Baldurdash)
cdtweaks:2220:Change Magically Created Weapons to Zero Weight
cdtweaks:2240:Un-Nerfed THAC0 Table
cdtweaks:2281:PnP Table
cdtweaks:2300:Triple-Class HLA Tables
cdtweaks:2320:Trap Cap Removal (Ardanis/GeN1e)
cdtweaks:2339:Remove Summoning Cap for Regular Summons
cdtweaks:2340:Remove Summoning Cap for Celestials (Ardanis/GeN1e)
cdtweaks:2360:Remove Racial Restrictions for Single Classes
cdtweaks:2371:Allow non-humans to dual-class
cdtweaks:2380:Remove Racial Restrictions for Kits
cdtweaks:2440:Everyone Gets Bonus APR from Specialization
cdtweaks:2520:Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel)
cdtweaks:2530:Lightning Bolts Don't Bounce (Angel)
cdtweaks:2540:Speed Up de'Arnise Keep Stronghold Quests
cdtweaks:3031:100% Learn Spells and No Maximum Cap
cdtweaks:3050:Remove fatigue from restoration spells
cdtweaks:3060:Remove "You Must Gather Your Party..." Sound (Weimer)
cdtweaks:3083:Stacks of 120
cdtweaks:3092:Stacks of 80
cdtweaks:3102:Stacks of 80
cdtweaks:3112:Stacks of 80
cdtweaks:3121:NPCs Can Be Angry About Reputation but Never Leave (Salk)
cdtweaks:3123:NPCs Don't Fight
cdtweaks:3125:Neutral Characters Make Happy Comments at Mid-Range Reputation
cdtweaks:3130:No Traps or Locks (Weimer)
cdtweaks:3150:Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic)
cdtweaks:3160:Keep Drizzt's Loot, Disable Malchor Harpell
cdtweaks:3170:No Drow Avatars On Party In Underdark
cdtweaks:3195:Decrease frequency by 50%
cdtweaks:3200:Sellable Items (Icelus)
cdtweaks:3230:Taerom Makes Additional Ankheg Armor (Icendoan/grogerson)
cdtweaks:3264:25% chance to recover after a successful hit, vs. enemies only
cdtweaks:3274:25% chance to recover after a successful hit, vs. enemies only
cdtweaks:3280:Give Every Class/Kit Four Weapon Slots
cdtweaks:3294:Use scheme: 000000000-[Protagonist]-Save-Name
cdtweaks:3300:Death Cam
cdtweaks:3310:Start New Games with Party AI Turned Off
cdtweaks:3320:No Depreciation in Stores
cdtweaks:3330:Make party members less likely to die irreversibly
cdtweaks:3340:By 50 percent
cdtweaks:4000:Adjust Evil joinable NPC reaction rolls
cdtweaks:4020:ToB-Style NPCs
cdtweaks:4025:Allow NPC pairs to separate
cdtweaks:4031:Use BG2 Values
cdtweaks:4041:Use BG2 Values
cdtweaks:4050:Change Jaheira to Neutral Good
cdtweaks:4061:Use BG2 Values
cdtweaks:4071:Use BG2 Values
cdtweaks:4080:Make Khalid a Fighter-Mage (Domi)
cdtweaks:4100:Change Korgan to Neutral Evil
cdtweaks:4110:Give Kagain A Legal Constitution Score of 19
cdtweaks:4120:Give Coran A Legal Dexterity Score of 19
cdtweaks:4150:Move Boo into Minsc's pack
cdtweaks:4160:Allow Yeslick to use axes
cdtweaks:4170:Ensure Shar-Teel doesn't die in the original challenge
cdtweaks:4140:Don't Auto-Assign Advanced AI Scripting to Party
METweaks:1000:Give Monks a cooler Deflect Missiles ability
METweaks:2000:Allow cursed scrolls to be used on enemies
METweaks:3150:Give Belhifet more reasonable immunities
scales_of_balance:101:Standardize Enchanted Equipment
scales_of_balance:109:IWO - All Potions Usable by Any Class
scales_of_balance:124:WPO - Fighting Style Changes
scales_of_balance:172:For Expanded Spell List
scales_of_balance:200:SBO - Stat Bonus Overhaul
scales_of_balance:204:SBO - Enable Concentration Checks
scales_of_balance:206:Generous (above-average) hit points
scales_of_balance:240:POI - Poison Overhaul
jimfix:201:All spells with a casting time greater than 1
jimfix:300:Add expiration notifications for buffs
jimfix:600:Add expiration notifications for item buffs
DruidGroveMakeover:0:Druid Grove Area Visual Makeover
bp-bgt-worldmap:0:Worldmap for Baldur's Gate - including colored Baldur's Gate map icons
EET_Tweaks:1050:Cameo NPCs appearance
EET_Tweaks:2042:Vanilla friendly progressive
EET_Tweaks:2070:Party XP for quests distributed individually
EET_Tweaks:2080:Party XP for killing creatures distributed individually
EET_Tweaks:3000:Disable hostile reaction after charm
EET_Tweaks:3010:PnP spell scroll caster levels
EET_Tweaks:3050:One time area spawn points (no respawning)
EET_Tweaks:4020:Higher framerates support
EET_Tweaks:4040:Import party items to SoA
EET_Tweaks:4050:Books/Scrolls categorization
EET_Tweaks:4060:Wand Case
EET_Tweaks:4070:Key Ring
Trap_Overhaul:111:Monk Trap Evasion, Fast Trap Detection, Trap Recovery
enchant:0:Enchant the Missile Launchers
DUAL_TO_KIT:0:Enable Dualclassing into Kits
DUAL_TO_KIT:1:Grant second-class Specialists their Bonus Spell Slots
DUAL_TO_KIT:2:Grant second-class Kits their Proper Proficiency Selection
PPE:0:Portraits Portraits Everywhere (PPE) - core component
PPE:100:Sequenced
PPE:10:Isandir's CHARNAME Portraits
PPE:20:Replace Low Quality TOB & SOA Portraits
PPE:25:Edwin/Edwina
PPE:30:Ust Natha Drow NPCs
PPE:35:Vampire NPCs
thepicturestandard:1500:Lore Alternative
thepicturestandard:2000:Vanilla
thepicturestandard:3500:Lore Alternative
thepicturestandard:7500:Lore Alternative
thepicturestandard:8500:Lore Alternative
thepicturestandard:9500:Lore Alternative
thepicturestandard:10500:Lore Alternative
thepicturestandard:11500:Lore Alternative
thepicturestandard:12500:Lore Alternative
thepicturestandard:15500:Alternative
thepicturestandard:17000:Isra
thepicturestandard:19500:Lore Alternative
thepicturestandard:22500:Lore Alternative
thepicturestandard:80300:BG2 Edwin
thepicturestandard:81200:SoD Iomen
thepicturestandard:82300:BG2 Jaheira
thepicturestandard:83500:BG2 Minsc
thepicturestandard:84200:SoD Viconia
HQ_SoundClips_BG2EE:0:Install high quality soundclips for new BG2EE content
LightingPack:2:Moderately increased contrast, brightness and gamma (recommended)
LightingPack:102:Apply preset "Daylight (neutral)" (6,500 Kelvin)
A7-ConvenientEENPCs:3:Decide for each NPC individually
A7-ConvenientEENPCs:203:Make Hexxat passive
A7-ConvenientEENPCs:204:Make Neera passive
A7-ConvenientEENPCs:205:Make Rasaad passive
A7-ConvenientEENPCs:400:Alternate version
A7-ConvenientEENPCs:410:BG2 style
A7-ConvenientEENPCs:420:Change portrait: Hexxat (BG2 style)
A7-ConvenientEENPCs:430:BG2 style
A7-ConvenientEENPCs:440:BG2 style
A7-ConvenientEENPCs:450:Improved portrait: Wilson
A7-ConvenientEENPCs:514:Shadow Adept
A7-ConvenientEENPCs:542:Chaos Sorcerer
A7-ConvenientEENPCs:663:Shadowdancer
A7-ConvenientEENPCs:683:Swashbuckler
S9BGEENPCTweaks:46:Make Kagain a Dwarven Defender
S9BGEENPCTweaks:48:Make Kivan an Archer
S9BGEENPCTweaks:49:Make Safana a Swashbuckler
S9BGEENPCTweaks:50:Make Shar-Teel a Berserker
S9BGEENPCTweaks:52:Make Skie a Shadowdancer
npc_ee:102:Make Imoen a multiclass mage/thief
npc_ee:121:Make Jaheira a druid
npc_ee:181:Make Dynaheir a sorcerer
npc_ee:221:Make Coran a thief
npc_ee:302:Make Xzar a necromancer/cleric
npc_ee:721:Make Nalia a thief
npc_ee:761:Make Mazzy a fighter/cleric
npc_ee:2000:NPC kit choices
EET_end:0:Standard installation
stratagems:3505:Wider selection of random scrolls
stratagems:3580:Restoration and Lesser Restoration spells heal ability-score damage
stratagems:4000:Faster Bears
stratagems:4020:More realistic wolves and wild dogs
stratagems:4050:Reputation increases at about 2/3 the normal rate
stratagems:4150:Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla
stratagems:4161:License costs 15,000 gp
stratagems:5000:Ease-of-use party AI
stratagems:5900:Initialise AI components (required for all tactical and AI components)
stratagems:6000:Smarter general AI
stratagems:6010:Better calls for help
stratagems:6030:Smarter Mages
stratagems:6040:Smarter Priests
stratagems:6100:Potions for NPCs
stratagems:6200:Improved Spiders
stratagems:6300:Smarter sirines and dryads
stratagems:6310:Slightly smarter carrion crawlers
stratagems:6320:Smarter basilisks
stratagems:6500:Improved golems
stratagems:6510:Improved fiends and celestials
stratagems:6520:Smarter genies
stratagems:6540:Smarter dragons
stratagems:6550:Smarter beholders
stratagems:6560:Smarter mind flayers
stratagems:6570:Smarter githyanki
stratagems:6580:Improved Vampires
stratagems:6800:Smarter Illasera
stratagems:6810:Smarter Gromnir
stratagems:6820:Smarter Yaga-Shura
stratagems:6830:Smarter Abazigal
stratagems:6840:Ascension versions of Irenicus and Sendai use SCS abilities and AI
stratagems:6850:Ascension demons use SCS abilities and AI
stratagems:7000:Improved doppelgangers
stratagems:7010:Tougher Black Talons and Iron Throne guards
stratagems:7020:Improved deployment for parties of assassins
stratagems:7030:Improved kobolds
stratagems:7040:Relocated bounty hunters
stratagems:7050:Improved Ulcaster
stratagems:7060:Improved Balduran's Isle
stratagems:7070:Improved Durlag's Tower
stratagems:7080:Improved Demon Cultists
stratagems:7090:Improved Cloakwood Druids
stratagems:7100:Improved Bassilus
stratagems:7110:Improved Drasus party
stratagems:7130:Improved Red Wizards
stratagems:7140:Improved Undercity assassins
stratagems:7200:Tougher chapter-two end battle
stratagems:7210:Tougher chapter-three end battle
stratagems:7220:Tougher chapter-four end battle
stratagems:7900:Improved minor encounters
stratagems:8000:Make the starting dungeon slightly harder
stratagems:8020:Spellcasting Demiliches
stratagems:8040:Tie difficulty of level-dependent monster groupings to the difficulty slider
stratagems:8050:Improved Random Encounters
stratagems:8060:Improved de'Arnise Keep ("Tactics Remix")
stratagems:8070:Improved Unseeing Eye
stratagems:8080:Improved Bodhi
stratagems:8085:Ascension version of Bodhi uses Improved-Bodhi abilities
stratagems:8100:Improved battle with Irenicus in Spellhold
stratagems:8110:Improved Sahuagin
stratagems:8120:Improved Beholder hive
stratagems:8130:Rebalanced troll regeneration
stratagems:8140:Improved Drow
stratagems:8150:Improved Watcher's Keep
stratagems:8160:Improved Fire Giant temple
stratagems:8170:Improved Sendai's Enclave
stratagems:8180:Improved Abazigal's Lair
stratagems:8190:Improved Minor Encounters
jimfix:400:Prevent silent prebuffs
atweaks:130:Additional racial traits for Dwarves
atweaks:140:Additional racial traits for Gnomes
atweaks:160:PnP Undead
atweaks:180:PnP Mephits
atweaks:190:PnP Elementals
atweaks:191:Increase the Hit Dice of Elemental Princes
atweaks:201:Instant casting for warrior innates
atweaks:202:Enhance the Bhaalpowers and standardize their casting time
atweaks:218:Regain Bhaalpowers in ToB
atweaks:203:Make druidic shapeshifting uninterruptable
atweaks:270:Unbiased quest rewards
atweaks:301:Change the appearance of Valygar's armor
atweaks:302:Change the appearance of the Robe of Vecna
atweaks:310:Distinctive creature coloring
atweaks:315:Distinctive creature soundsets
atweaks:500:Use the recommended storage capacity value (999)
atweaks:999:BG2-style icons for aTweaks content
EET_Tweaks:2051:Decrease to 75%- BGEEClassicMovies - pretty sure EET already does most of this, I have not installed this and definitely have the classic movies in my playthrough. @jastey can probably remind us exactly what EET does.
- You lack neera:0:Neera Expansion and k9SharteelNPC, I'm sure it's personal preference but the Neera stuff seems decently written and Sharteel in SoD is one of very few 'NPC in later game' type mods that will definitely have .cre consistency, so I've kept it!
- You lack IRv4_shaman_hotfix:0:fix Shaman axe/bow usability which is probably worth having give nthe number of Shaman kits you've installed.
1 hour ago, Caedwyr said:BG1 Unfinished Business. You've only installed a small subset of the available components. Is this because they are automatically skipped on BG:EE installs, for compatibility reasons, or personal preference?
There's a handy list of which should not be installed here: https://forums.beamdog.com/discussion/38254/bg1-unfinished-business-v16-0
58 minutes ago, Cahir said:I think @4udr4ntested it in game and both mods seems to work fine, but I'm not 100% if I'm not making this part up for SoD to BG2EE Item Upgrade (definitely Awesome Soundsets are confirmed to be working installed this way).
S9SoundsetsVol2 work perfectly, I haven't tested sod2bg2_iu but it definitely does not work installed during/after EET, so fingers crossed this will be fine.
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Thanks DavidW. I'll post here if I get any response from GrimJim elsewhere.
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3 hours ago, Cahir said:
Added BGEENPC Tweaks for BGEE / SOD / BG2EE / EET with following components:
- Make Branwen a Priest of Tempus
- Make Eldoth a Jester
- Make Faldorn an Avenger
- Make Kagain a Dwarven Defender
- Make Kivan an Archer
- Make Safana a Swashbuckler
- Make Shar-Teel a Berserker
- Make Skie a Shadowdancer
Branwen will already have a tempis kit if you install the NPC component of Faiths and Powers.
Might and Guile multiclass bards is not compatible with making Eldoth a jester (or Garrick a skald).
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Thanks, good to know.
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On concentration checks, how does scales_of_balance:204:SBO - Enable Concentration Checks achieve it?
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On poison.
I like your train of thought. Here's brain dump from me.
If we're going for better simulation of real life, there are vanishingly few substances (outside of modern synthetic neurotoxins and stuff) that could be used in combat and would have any real short term effect. Those that exist historically are generally rare and expensive (due to difficulty in harvesting, handling or preparing them) and fairly hard to store. They're also often useless on melee weapons, especially outside of duels as by the time you wound someone you're unlikely to have much left on your weapon. We're thinking of stuff like poison dart frogs and curare here, and various animal venoms as you mention. Clearly, magic could be involved to keep them fresh, and magical creatures or plants may produce better toxins, but we should probably still take this into account. Disease certainly seems a better model for most of them.
Therefore, you may want several classes of poisons, mixing any of these effects:
- Virulent - HP damage (vanilla poison) - probably used for venoms, curare etc. Things that shut down the heart or lungs fast should be here. Remember HP isn't injury, it's a sim for closeness to death.
- Debilitating - Immediate but temporary fatigue/slowness/ability score decrease. All sorts of stuff does this, like alcohol!
- Destructive - Eventual permanent loss of Str/Dex/Con/Cha. Stuff like spider bites that can lead to almost inevitable amputations or muscle and nerve damage or mustard gas that causes horrific burns to skin eyes and lungs.
- Fatal - Eventual death, slow acting but certain. Arguably the poison Marek uses is the most realistic one in BG.
Slow poison effects could slow the onset of effects, good saves/high con (as constitution should really remain the primary stat for surviving poisons, debates on what HP simulate notwithstanding) should help survive, but in many cases the eventual effects will just occur unless the character recieves an antidote.
Side note: I have always disliked the taking damage = spell disruption thing, HP are used to simulate (in my view) how close to death a character is, they are not literal wounds. Taking poison damage would not occur in discrete pangs of agony that owuld stop your chanting and hand waving, in most cases you'd initially just feel nauseous, until you lost consciousness or keeled over unable to move. IMHO vancian magic should be disrupted by things hitting you, or you having to dodge something to prevent it hitting you (and I've always rather felt that you shouldn't lose the memorised spell, but that isn't D&D. Maybe in my own system if I ever finish writing it!).
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4 hours ago, subtledoctor said:
I have updated :
Only need to finish fixing the saving throw component for Scales of Balance, then that will be it. SoB will also have a new "Poison Overhaul" component. Should be up by the weekend. If you don't care about changing the way poison works, and you aren't too worried about the saving throw stuff I described above, then you can go ahead and use the current version of SoB.
Excellent, I'm playing now though, everything seems stable, but I have a long list of minor bugs as I go along.
I'll post them all next week, but for now, could you take a look at why the cat's out of the bag...
By which I mean, my cat familiar (TnB revised) has missing dialogue options including the option to tell it to get in my bag!
I was enjoying 22 Dex pickpocketing (Elf+gloves+cat) but the cat is very slow (I have tweaked 200% non-combat movement speed) and I want to bag it!
4udr4n's EET PI Multi-Install
in Modding Q&A
Posted
Fantastic thanks @Caedwyr I'll look into these and update them!