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4udr4n

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Posts posted by 4udr4n

  1. 6 minutes ago, Caedwyr said:

    One thing I noticed.

    1. You have both SkieCost:2:Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2 and sod2bg2_iu:2:All importable items with Voidhammer +3 on your list.  Do these two mods both being installed mean duplication of some of the items?

    I am not yet sure! I have a couple of similar overlaps that I'm looking to test.

  2. 2 minutes ago, Arthas said:

    I didn't read the whole topic, so forgive me for my question. But... wasn't Subtledoctor guide for installing (I seem to have found it in the past but I didn't know) enough to install all the "mods" correctly?

    It didn't have every mod, subtledoctor doesn't use EET and hadn't tested every mod or component, also mods get updated regularly. It was a helpful starting point.

  3. 8 minutes ago, Caedwyr said:

    A reload from the master is needed in other areas too.  The current spreadsheet  is pretty thrashed.

    Lovely. I'm working on that now.

    I imagined that only sharing it on here would mean that folks would be careful, clearly more draconian permissions are necessary.

  4. 5 hours ago, Caedwyr said:

    What does the "Install this after" column refer to?  Sometimes it has a YES and other times it has a NO.

    Oh dear, it looks like somebody has had some trouble editing it and not reported that.

    I'm working on updating my master version abd will put it in gsheets later with editing off.

    Ignore any Yes/No in that column for now.

  5. What range gradations do you have available for melee? Is there a limit to melee range?

    Another thought, D&D darts are a fabrication, I tend to assume they are equivalent to Bo Shuriken, rather than plumbata, hence my minimal effective range suggestion.

    I absolutely understand there are limits to how closely we can (or should) simulate the real world, and appreciate your effects to improve this a little.

    Facing and awareness are great additions too, are those mods already published?

    EDIT - Found them. Note to self, search before posting!

  6. I like this idea; from training HEMA and MMA, I'm very aware of the reach of weapons having a huge impact on the flow of a fight and have tried to model this in wargames I've designed.

    Is your list of weapon categories in order of their reach?

    If so, I would argue that the effective melee range would be more likely to run as follows:

    1. Fist / Dart
    2. Dagger / Throwing Axe (melee)
    3. Short Sword / Wakizashi / Ninjatō
    4. Club / Mace
    5. Hammer / Axe / Morningstar
    6. Longsword / Katana / Flail
    7. Scimitar / Bastard Sword
    8. 2-Handed Sword / Halberd
    9. Spear / Quarterstaff

    I'm making a few assumptions here including that a Longsword in D&D = an Arming Sword/Backsword, with a real Longsword = a 2-Handed Sword.

    I'm not sure where you'd put other missile weapons, but here are some thoughts:

    • Slings are likely to be 2.5-3.5" long with a stone in them, and could be used as a makeshift flail.
    • Crossbows are horrifically unwieldy and can vary wildly in size, large windlass crossbows or arbalests can be over 3" long and weigh over 14lbs. I'm not sure it makes sense to pretend these have a zone of control at all.
    • Bows can similarly vary wildly, and can be used as (poor) staves in a pinch. You could stick shortbows in with clubs and longbows with longswords maybe?
    9 hours ago, temnix said:

    With this mod fighting becomes a little more entertaining and lively as every scoring strike with a weapon or fist leads to a quick finisher, a little feint or maneuver.

    Can you clarify what these are?

  7. Actually, it's just there because there's no guidance on install order but it almost certainly won't affect anything else. I've no idea if it would work before EET_end. I left it dead last so I can uninstall it without issues if I need to.

    I'm about to rework my install order to facilitate easy re-installation, pushing mods that are either unstable, in active development or that I'm trying out later in the install order. Will post when I do.

  8. 55 minutes ago, Caedwyr said:

    I notice that @Cahir uses HiddenGameplayOptions:0:All available options which I believe is @argent77 mod, while @4udr4n uses the EEUITweaks mod component "EEUITweaks:1010:Hidden Game Options".  Is there a reason you've taken these different approaches?

    I don't feel I gain anything from HiddenGameplayOptions:0 and want to minimise the number of mods (lol!) where possible to reduce potential for compatibility issues. Both are actively maintained by respected modders, so it's unlikely to be an issue, but as I'm already using LeUI and want other components from EEUITweaks I went with lefreut's version.

    I'm interested to hear how @Cahir finds any of the features in HiddenGameplayOptions that are not in EEUITweaks.

  9. 19 minutes ago, subtledoctor said:

    The IRv4 hotfix is here. But note, you don’t need this if you use the FnP item/proficiency changes component.

    I just found an old post where you mention this. Ah well, another I can remove!

     

    20 minutes ago, subtledoctor said:

    Re Shadow Druids: I went back and forth on this, and went so far as to design 80% of a “shadowy” druid kit; but in talking with a bunch of players we decided that “Shadow Druid” simply refers to their affiliation, not kit abilities. So there is no Shadow Druid kit. For Faldorn, given her semi-undead special summon, it might make sense to make her a Lost Druid. 

    Does FnP do this automatically or should we use NPCEE?

  10. 1 hour ago, Caedwyr said:

    Is this the k9SharteelNPC or is it a different mod?  I also found a github version, though it was also version 1.3.  It looks like this just adds SoD content for Shar-Teel, and nothing else beyond that.  What point do you insert the mod into your install list?

    Yes, and it has to go before EET. It does just let you take Sharteel through SoD, and it uses the existing Sharteel BG .cre, so any changes you make will persist and she will keep her levels.

    1 hour ago, Caedwyr said:

    Do you have a link to the IRv4_shaman_hotfix?

    It's a @subtledoctor mod, because IR does not deal with Shaman usability very well. I can't find it right now!

    10 minutes ago, Cahir said:
    1 hour ago, Caedwyr said:

    Also, EET Tweaks has an option to use the original movies "Replace classic BG1 movies with BG:EE ones", although BGEE Movies appears to do a bit more.

    Yeah, that's why I included BGEE Clasic Movies, it seems to a bit superior over EET Tweaks solution.

    @jastey can confirm, but I think EET restores all movies by default, and the optional component is to re-restore the EE versions!

    2 minutes ago, Cahir said:

    I also moved making Ajantis a Cavalier component from Ajantis BG2 forward after FnP to not get overridden. I really think Cavalier kit suits him perfectly.

    Doesn't FnP remove the Cavalier kit entirely?

    2 minutes ago, Cahir said:

    What I would really like to know is if someone tried to install Oversight v16 on EET and if it's working. Not having native EE compatibility for this mod bugs me 🙁

    I had much of Oversight working on BG2EE, but have not tried it on EET. There isn't too much in there that excites me.

  11. 16 hours ago, subtledoctor said:
    21 hours ago, Cahir said:

    Make Faldorn an Avenger

     FYI FnP replaces the Avenger with the Hivekeeper kit. Might not be what you intend for Faldorn. (Also it becomes the default for Arath... I’m mulling over options for whether/how to address that.)

    Does FnP make Faldorn a Shadow Druid? There's a kit available I think and it would fit her lore better than Avenger.

    14 hours ago, Cahir said:

     

    @4udr4n have you encountered any SCS-related bugs? I'm a tiny bit worried with this unusual installation warning we both experienced.

    Nothing so far.

    I am finding that Tactical Difficulty with all of the XP reductions is getting challenging (I have no trap/lock/scroll XP, 50% kill XP and am roleplaying evil which further limits quest XP early on). I suspect this will change once I start murdering through the villages and it is offset by the obscene amount of cash I have.

    13 hours ago, Cahir said:

    @4udr4n, @subtledoctor, @Caedwyr here is my current (final?) install order in case you're interested.

      Reveal hidden contents

    // Installed on BG2EE

    S9SoundsetsVol2:100:FThief1
    S9SoundsetsVol2:110:FThief2
    S9SoundsetsVol2:120:F_Barb
    S9SoundsetsVol2:130:F_Bard
    S9SoundsetsVol2:140:F_Drow
    S9SoundsetsVol2:150:F_Fgt01
    S9SoundsetsVol2:160:F_Fgt02
    S9SoundsetsVol2:170:F_Fgt03
    S9SoundsetsVol2:180:F_Fgt04
    S9SoundsetsVol2:190:F_Fgt05
    S9SoundsetsVol2:200:F_HOrc1
    S9SoundsetsVol2:210:F_HoW1
    S9SoundsetsVol2:220:F_HoW2
    S9SoundsetsVol2:230:F_HoW3
    S9SoundsetsVol2:240:F_Mage1
    S9SoundsetsVol2:250:F_Mage2
    S9SoundsetsVol2:260:F_Mage3
    S9SoundsetsVol2:270:F_Mage4
    S9SoundsetsVol2:280:F_Mage5
    S9SoundsetsVol2:290:F_Monk1
    S9SoundsetsVol2:300:F_Sorc1
    S9SoundsetsVol2:310:MThief1
    S9SoundsetsVol2:320:MThief2
    S9SoundsetsVol2:330:M_Barb
    S9SoundsetsVol2:340:M_Bard
    S9SoundsetsVol2:350:M_Drow
    S9SoundsetsVol2:360:M_Fgt01
    S9SoundsetsVol2:370:M_Fgt02
    S9SoundsetsVol2:380:M_Fgt03
    S9SoundsetsVol2:390:M_Fgt04
    S9SoundsetsVol2:400:M_Fgt05
    S9SoundsetsVol2:410:M_HOrc1
    S9SoundsetsVol2:420:M_HoW1
    S9SoundsetsVol2:430:M_HoW2
    S9SoundsetsVol2:440:M_HoW3
    S9SoundsetsVol2:450:M_Mage1
    S9SoundsetsVol2:460:M_Mage2
    S9SoundsetsVol2:470:M_Mage3
    S9SoundsetsVol2:480:M_Mage4
    S9SoundsetsVol2:490:M_Mage5
    S9SoundsetsVol2:500:M_Monk1
    S9SoundsetsVol2:510:M_Sorc1
    sod2bg2_iu:0:SoD to BG2:EE Item upgrade by Daeros_Trollkiller
    sod2bg2_iu:2:All importable items with Voidhammer +3
    sod2bg2_iu:3:****Optional****  Change Cromwell's equipment to be more in-line with his forging skills

    // Installed on EET

    soa:0:Default version: areas connected by travel triggers
    bg1ub:0:Ice Island Level Two Restoration
    bg1ub:11:Scar and the Sashenstar's Daughter
    bg1ub:12:Quoningar, the Cleric
    bg1ub:13:Shilo Chen and the Ogre-Magi
    bg1ub:14:Edie, the Merchant League Applicant
    bg1ub:16:Creature Corrections
    bg1ub:17:Creature Restorations
    bg1ub:18:Creature Name Restorations
    bg1ub:19:Minor Dialogue Restorations
    bg1ub:21:Store, Tavern and Inn Fixes and Restorations
    bg1ub:22:Item Corrections and Restorations
    bg1ub:29:Duke Eltan in the Harbor Master's Building
    bg1ub:30:Nim Furlwing Encounter
    bg1ub:32:Svlast, the Fallen Paladin Encounter
    bg1ub:33:Mal-Kalen, the Ulcaster Ghost
    bg1ub:34:Chapter 6 Dialogue Restorations
    bg1npcmusic:0:Install All Audio
    coranbgfriend:0:Coran's Extended BG Friendship Talks
    Sirene:0:Sirene NPC for Baldur's Gate: Enhanced Edition
    BGEEClassicMovies:1:Add missing movies
    BGEEClassicMovies:2:Show all movies in options without need to unlock them in game
    BGEEClassicMovies:3:Restore BG1 Chapter and Dream Screens
    EET:0:EET core (resource importation)
    EEex:0:EEex
    EEex:1:Make it possible to add new thieving skills to the game (only install if you're going to install a mod that adds new thieving skills)
    EEex:2:Make it possible to reach over 127% or under -128% resistance, and make it so a creature's spell is not interrupted by damage if the creature takes no damage
    LeUI:0:lefreut's Enhanced UI - Core component
    LeUI:2:lefreut's Enhanced UI - BG2 vanilla fonts for descriptions
    LeUI:4:lefreut's Enhanced UI - Reverse +/- buttons position
    LeUI:5:lefreut's Enhanced UI - Single Click to Map Travel
    LeUI:6:lefreut's Enhanced UI - Show Sidebar toggle button
    LeUI:7:lefreut's Enhanced UI - Show Quicksave button
    LeUI:8:lefreut's Enhanced UI - Show Highlight button
    LeUI:9:lefreut's Enhanced UI - Small right sidebar buttons
    LeUI:10:lefreut's Enhanced UI - Quests in journal collapsed by default
    LeUI:11:lefreut's Enhanced UI - Left click on portrait to level up
    EEUITweaks:1000:Mods Options
    EEUITweaks:1040:Mr2150's Portrait Picker (Scaleable UI)
    EEUITweaks:1042:Mr2150's Backup M_BG.lua
    EEUITweaks:1044:Mr2150's Update Portraits
    EEUITweaks:1070:Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI
    EEUITweaks:2000:Transparent Sidebars
    EEUITweaks:2010:Feedback Message Box Buttons Hack
    EEUITweaks:2070:Dee's Permanent Thieving Button
    EEUITweaks:3000:Leveling Progress Bars Tweaks
    EEUITweaks:3010:Leveling Progress Bars Options
    HiddenGameplayOptions:0:All available options
    bubb_spell_menu_extended:0:Bubb's Spell Menu Extended
    Ascension:0:Rewritten Final Chapter of Throne of Bhaal
    Ascension:10:Balthazar can be redeemed
    Ascension:20:Improved Sarevok-Player Interactions
    Ascension:50:Improved Slayer Transformation
    Ascension:61:Alternate epilogues by Shawne
    Ascension:2200:Extended Epilogues for additional Beamdog NPCs, by shawne
    Ascension:2400:Slightly improved cutscenes, by DavidW
    A7-TestYourMettle:0:Test Your Mettle!
    A7-TestYourMettle:12:Reduce by 75% (recommended)
    A7-TestYourMettle:20:Make "Spacewarp" available to stores
    A7-GolemConstruction:0:Golem Construction Ability for Spellcasters
    A7-GolemConstruction:10:Replace original Golem Manual
    A7-GolemConstruction:15:Improve enemy spellcaster AI
    A7-GolemConstruction:20:Golems for enemy spellcasters
    A7-GolemConstruction:25:Greater variety of enemy golem types
    A7-GolemConstruction:30:Fighter Stronghold golems may continue to serve you
    A7-GolemConstruction:35:Make golems vulnerable to specific spell effects
    A7-GolemConstruction:40:Reduce weapon immunities and resistances for constructed golems
    A7-GolemConstruction:45:Identify all mod items
    A7-GolemConstruction:50:Add "Teleport" ability to golems
    c#endlessbg1:0:Endless BG1: Main Component
    c#endlessbg1:1:More Flavor to Hero of Baldur's Gate (includes PC's Residence inside Palace)
    c#endlessbg1:2:Short Public Hero Tribute
    c#endlessbg1:3:Sarevok's Unique Items
    c#endlessbg1:4:Sarevok's Sword
    c#endlessbg1:5:Imoen and Duke Jannath (Imoen gets Residence inside Palace)
    c#endlessbg1:6:Duke Eltan is in the Palace
    c#endlessbg1:7:Flaming Fist Healer come into Undercity Temple
    c#endlessbg1:8:jastey's Version
    c#endlessbg1:10:First Refugees come to Baldur's Gate
    c#endlessbg1:11:Ophyllis the Treasurer is inside Palace Dungeon
    c#endlessbg1:12:Denkod in Thieves Guild comments on Sarevok's Death
    c#endlessbg1:13:Skip Thieves Maze once after Sarevok's Death
    ntotsc:0:Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET
    ntotsc:1:Keelor the Dwarf
    ntotsc:2:Llindellyn's Lucky Arrow
    ntotsc:7:Fighting Encounters
    bgqe:0:Slime Quest
    bgqe:1:Beregost Family Quest
    bgqe:2:Babysitting Quest, including the Carnival Encounter...
    bgqe:3:Nashkel Monster Quest
    bgqe:4:Fallen Paladin Quest
    bgqe:5:Undying Love Quest
    bgqe:6:Lovesick Half-Orc
    bgqe:7:Unexpected Help Quest
    bgqe:8:Many Little Paws
    bgqe:9:Drunk near Beregost Temple
    bgqe:10:A Warm Place for Noober
    bgqe:11:Brage's Sword
    bgqe:12:Legal Sea Charts Sources
    bgqe:13:Additions to the Lady's Hall and the Bitch Queen's Temple
    bgqe:14:A Worried Farmer
    bgqe:15:Bodies for a Good Cause
    ac_quest:0:Ascalon's Questpack
    BG_Travel:66:Full version of component
    c#sb_silber:0:Adalon's Blood - Modification for BGII by Gandalf the white
    Eilistraee:0:Yes, but don't patch the existing save games
    TotDG:0:Yes, but don't patch the existing save games
    Innershade:0:Yes, but don't patch the existing save games
    WhiteQueen:0:Yes, but don't patch the existing save games
    ISNF:0:Colours of Infinity: I Shall Never Forget
    SouthernEdge:0:Yes, but don't patch the existing save games
    ooze:0:Ooze's Lounge: a new area under Athkatlan Slums
    SirinesCall:0:The Lure of the Sirine's Call
    SirinesCall:1:Extended Lighthouse area
    bg1re:100:Teen Version and Skip Components with Warnings.
    bg1re:6:Duke Eltan's Spare Minute, by jastey
    bg1re:14:No Regrets
    bg1re:17:Late Night with Jaheira, by Kulyok
    bg1re:18:Sil's Blessing, by Lava
    bg1re:22:The Mourning of Centeol, the Spider Lady, by Lava
    bg1re:25:The Great Zudini, by Kulyok (mature content)
    bg1re:26:The Messenger, by Thimblerig
    bg1re:28:The Novelists, by Thimblerig
    bg1re:29:The Honest Lies of Two Riversides, By Lava
    bg1re:30:Necromancer's Trouble, by jastey
    bg1re:31:Dinner with Thalantyr, by jastey
    bg1re:32:Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl
    bg1re:41:The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina
    bg1re:42:Camryn and Tamah, by tibicina
    bg1re:43:Minor Disclosures, by jastey
    bg1re:44:Cloakwood Lovers, by tibicina
    wheels:0:The Wheels of Prophecy
    fadingpromises:0:Fading Promises
    Assassinations:0:Assassinations mod for Baldur's Gate II
    backbrynnlaw:0:Back to Brynnlaw mod for Baldur's Gate II
    Sellswords:0:The Sellswords mod for Baldur's Gate II
    lucy:0:Lucy the Wyvern
    slandor:0:The Minotaur and Lilacor
    reunion:0:The Reunion mod for Baldur's Gate II
    arestorationp:0:Restored Locations
    arestorationp:1:Restored Characters and Dialogs
    arestorationp:2:Restored Sounds
    arestorationp:3:Restored Items
    arestorationp:4:Restored Wish Options
    arestorationp:5:Restored XP for Minor Things
    arestorationp:6:Lich Deril
    arestorationp:8:Minor Restorations
    arestorationp:11:Restored Final Slayer Dream
    arestorationp:13:Restored Waukeen's Promenade Cutscene
    ub:1:The Suna Seni/Valygar Relationship
    ub:2:Kalah and What He Was Promised
    ub:4:Gorje Hilldark and the Extended Illithium Quest
    ub:5:The Pai'Na/Spider's Bane Quest
    ub:6:Restored Crooked Crane Inn
    ub:7:Restored Encounters
    ub:8:Artemis Entreri in Bodhi's Lair
    ub:9:Corrected "Xzar's Creations"
    ub:10:Restored Hell Minions, by SimDing0
    ub:12:Item Restorations
    ub:15:NPC Portrait Restorations
    ub:17:Corrected Character Names and Biographies
    ub:18:Restored Minor Dialogs
    ub:21:Throne of Bhaal Minor Restorations
    ub:25:The Murder of Acton Balthis, by Kulyok
    DjinniCompanion:0:Full Version (includes quests, banters and more)
    alternatives:0:Alternatives
    kelsey:0:Kelsey
    kelsey:23:Install Alternate Kelsey portrait set #5, by Cliffette
    kelsey:4:Ascension-specific dialogue (Requires WeiDU Ascension, v1.4.12 or greater recommended)
    Keto:0:Keto-SOA NPC V2
    Keto:1:Keto/Kelsey Interaction (Requires Kelsey-SOA)
    d0questpack:0:General AI Improvements
    d0questpack:1:All Creature & Area Improvements
    d0questpack:4:With Additional Random Encounters
    d0questpack:5:Additional Shadow Thieves Content
    d0questpack:6:Alternative Harper/Xzar Plot
    d0questpack:7:Extended Reynald Sequence
    d0questpack:8:Intrigue In The Copper Coronet
    d0questpack:9:Rahul Kanakia's Potion Quest
    d0questpack:10:Revised Hell Trials
    d0questpack:12:IO2 Dialogue Enhancement Only
    d0questpack:13:Saving Sanik In Brynnlaw
    d0questpack:14:Burglary Of The Bookkeeper
    d0questpack:15:New Fate For The Dryads' Acorns
    d0questpack:16:The Tragedy Of Besamen
    d0questpack:17:Further Slaver Involvement
    d0questpack:18:Sending The Solamnic Knights Home
    d0questpack:19:Nazariel The Lich
    d0questpack:20:Reward Negotiation
    d0questpack:21:Infernal Thievery
    bg1npc:0:The BG1 NPC Project: Required Modifications
    bg1npc:10:The BG1 NPC Project: Banters, Quests, and Interjections
    bg1npc:20:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:30:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:40:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:50:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:60:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:70:Speed: 1 hour real time (standard) minimum between LoveTalks
    bg1npc:80:The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran
    bg1npc:120:The BG1 NPC Project: Bardic Reputation Adjustment
    bg1npc:130:SixofSpades Extended Sarevok's Diary
    bg1npc:155:The BG1 NPC Project: Give Coran his "Murder in Baldur's Gate" portrait
    bg1npc:160:The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
    bg1npc:200:The BG1 NPC Project: Player-Initiated Dialogues
    AjantisBG1:0:Installs Ajantis BG1 Expansion Modification
    AjantisBG1:1:Install the unique BG:EE BAM for Ajantis' Family Shield
    ajantisbg2:0:Sir Ajantis NPC for BGII
    ajantisbg2:1:Install the unique BG(II):EE BAM for Ajantis' Family Shield
    ajantisbg2:3:Installation of adult romance content
    ajantisbg2:41:Speed: 45 minutes real time minimum between Dialogues
    ajantisbg2:5:Ajantis kit choice: make Ajantis Cavalier
    hiddenadventure:0:Lady Elgea's extended plot
    hiddenadventure:1:Anomen's extended plot
    hiddenadventure:2:Jerlia's Ore Shop
    hiddenadventure:3:Elven holy water in the Temple of Lathander
    hiddenadventure:9:A Tunnel for Saradush
    hiddenadventure:10:Temple of Mask in Docks District
    gavin:0:Gavin NPC for Tutu, BGT, and BG:EE
    gavin:1:Gavin: Romance (mature content)
    gavin:2:Gavin: Flirts (adult content)
    gavin:10:Gavin: Player Initiated Dialogue
    gavin_bg2:0:Gavin for BG2
    gavin_bg2:1:Gavin heals the PC when below 50% health (Can be disabled or enabled via player-initiated dialogue)
    gavin_bg2:2:Normal romance kills
    isra:0:Isra NPC Mod for BG:EE, EET, BGT and TuTu
    isra:2:Gavin/Isra crossmod content
    xan:0:Xan NPC MOD for Baldur's Gate II
    xan:1:Change Xan's class to Fighter/Mage
    xan:6:Xan's Alternate Voice by Joey Bracken
    Coran:0:Coran NPC MOD for Baldur's Gate II
    Coran:1:Delete old Coran from the Forest of Tethyr (RECOMMENDED)
    glamnpcpack:0:Glam's NPC Pack for BG:EE, BGT and BG TUTU
    isra_bg2:0:Isra for BGII
    isra_bg2:1:Isra Crossmod Content
    yeslicknpc:1:Yeslick is a Fighter-Alaghor of Clangeddin (cleric kit)
    amber:0:Amber the NPC MOD
    amber:1:Multiplayer-friendly flirting for Amber
    arath:0:Arath NPC for BGII: SoA & ToB
    Foundling:0:Yes, but don't patch the existing save games
    willowisp:0:Will NPC, shaman stronghold and new shaman kit for BG2EE
    willowisp:1:Change shaman .tlk string to remove "Ineligible for any stronghold" line
    willowisp:3:Optional: Drider and Dark Treant Enemies
    Paina:0:Pai'Na NPC for BG:EE
    Sirene_BG2:0:Sirene NPC for BG2:EE
    kivan:100:Kivan of Shilmista
    SkieCost:0:Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE
    SkieCost:1:Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC
    SkieCost:2:Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2
    cowledmenace:1000:Main Component
    cowledmenace:2100:Appropriate Items for High-Level Spellcasters
    XanBG1Friend:0:Xan's friendship path for BG1
    chattyimoen:0:Chatty Imoen: Expanded Character Sounds
    chattyimoen:1:Chatty Imoen: Add NPC Interactions
    jaheirarecast:1:Use BG1+BG2 Character Sounds
    jaheirarecast:2:Jaheira Recast: Dialog Voiceover
    neerabanters:10:Neera Banters: Dialogue Banters and Interjections
    neerabanters:20:Neera Banters: Interaction Banters
    korganfriendship:0:Korgan Friendship for BG2: ToB
    minscfriendship:0:Minsc Friendship for BG2 and ToB
    haerdalis_friendship:0:Haer'Dalis Friendship for BG2: ToB
    valygarfriendship:0:Valygar Corthala Friendship
    mazzy:0:Mazzy Friendship
    cernd:0:Cernd Friendship for BG2: ToB
    totemiccernd:0:Totemic Cernd
    sarevokfriendship:0:Sarevok Friendship for BGII: ToB
    deArnise:0:de'Arnise Romance for Baldur's Gate II
    imoenfriendship:0:Imoen Friendship
    ImoenIsStone:0:Imoen gets turned to stone in Promenade fight
    viconia:0:Viconia Friendship
    yoshimo:0:Yoshimo Friendship Mod for BGII: SoA
    YoshimosRemorse:0:Yoshimo's Remorse
    npckit:400:Anomen Gains Helm Kit on Passing Knighthood Test
    npckit:410:Anomen Gains Berserker Kit on Failing Knighthood Test
    npckit:420:Prevent CN Anomen Gaining a Holy Symbol
    npcflirt:0:Aerie Flirt Pack For SOA
    npcflirt:2:Aerie Flirt Pack For TOB
    npcflirt:4:Jaheira Flirt Pack for SOA
    npcflirt:6:Jaheira Flirt Pack for TOB
    npcflirt:8:Viconia Flirt Pack for SOA
    npcflirt:10:Viconia Flirt Pack for TOB
    npcflirt:12:Anomen Flirt Pack for SOA
    npcflirt:14:Anomen Flirt Pack for TOB
    banterpack:0:Pocket Plane Banter Pack for BG2: Shadows of Amn
    banterpack:2:Pocket Plane Banter Pack for BG2: Throne of Bhaal
    iepbanters:0:Extended NPC-NPC Interaction SoA
    iepbanters:1:Extended Minsc/Aerie Interaction ToB
    iepbanters:2:Imoen "Retrospection" dialogue for BGII: ToB
    iepbanters:3:Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok)
    iepbanters:4:NPC Conflict Revisions
    iepbanters:5:Restored Aerie/Jaheira/Anomen interjection in Underdark
    willowisp:4:Crossmod Banters
    crossmodbg2:0:Crossmod Banter Pack for Shadows of Amn
    crossmodbg2:1:Crossmod Banter Pack for Throne of Bhaal
    crossmodbg2:2:Crossmod Romance Conflicts
    SodBanter:0:SoD Banter Restoration
    c#sodtweaks:2:For NPCs in Party Only
    c#sodtweaks:5:More Dialogue Choices & Prevent Dead Ends
    iepbanters:9:30 Minutes
    spell_rev:0:Spell Revisions
    spell_rev:10:Deva and Planetar Animations
    spell_rev:20:Mirror Image Fix
    spell_rev:30:Dispel Magic Fix
    spell_rev:55:Spell Deflection blocks AoE spells
    spell_rev:60:Update Spellbooks of Joinable NPCs
    stratagems:1500:Include arcane spells from Icewind Dale: Enhanced Edition
    stratagems:1510:Include divine spells from Icewind Dale: Enhanced Edition
    A7-TotLM-BG2EE:0:Trials of the Luremaster for BG2:EE
    A7-TotLM-BG2EE:20:Rebalance weapons and equipment
    A7-TotLM-BG2EE:32:Reduce by 75 percent
    item_rev:0:Item Revisions by Demivrgvs
    msfm:2:Add Staff of Wizardry
    msfm:3:Add custom inventory animation to the Staff of Wizardry
    msfm:6:Add ranged attack + replace invisibility with magic resistance
    msfm:11:Add Circlet of Revelation
    msfm:12:Add Wizard's Hat
    msfm:15:Add robes with original colorsets
    msfm:17:Add Robes of Archimagi with colorsets from Mr. Pennyway's Cosmetic Changes mod
    willowisp:2:New items for shamans and undead NPCs
    BardicWonders:5:Bardic Wonders: Items
    A7#ImprovedArcher:100:Add +4 arrows, bolts and two powerful bows to the game
    hammers:0:Thrown Hammers
    hammers:25:Normal throwing hammers
    hammers:35:+1 throwing weapons
    hammers:50:Additional magic items
    Weasels!:0:Weasels! Because the IE games needed more weasels!
    willowisp:5:Witchlight Shaman Standalone Kit
    ArtisansKitpack:16:Artisan's Kitpack: Warhorn Shaman Kit
    StormCaller:0:Storm Caller Shaman Kit
    Spiritwalker:0:Spiritwalker Shaman Kit
    Dreamwalker:0:Dreamwalker Shaman Kit
    A7-ChaosSorcerer:0:"Chaos Sorcerer" kit
    A7-ChaosSorcerer:10:Recreate "Chaos Weave" spell selection lists
    A7-ChaosSorcerer:30:Add "Primordial Artifacts"
    IHateUndead:10:Dreadful Witch (Shaman Kit)
    shadowadept:0:Shadow Magic: Main Component
    shadowadept:1:Shadow Magic: Shadow Monk monk kit
    shadowadept:2:Shadow Magic: Quests and Encounters (BG:EE)
    shadowadept:3:Shadow Magic: Enhanced Shade Lord (BG2:EE)
    wsr:100:Wizard Slayer kit revision
    wsr:200:Wizard Slayer High Level Ability revision
    wsr:302:Moderate changes
    wsr:999:BG2-style icons for WSR content
    RelieveWizardSlayer:1:Valygar, the Wizard Slayer
    rr:2:Thief High Level Ability revisions
    rr:3:Proper racial adjustments for thieving skills
    rr:7:Additional equipment for Thieves and Bards
    rr:8:Upgradeable Equipment
    rr:9:Use PnP thievery potions and prevent their effects from stacking
    rr:11:Chosen of Cyric encounter
    rr:999:BG2-style icons for RR content
    MonasticOrders:0:Core Revisions
    MonasticOrders:1:Expanded Races for Monks
    MonasticOrders:2:Multiclassing for Monks
    MonasticOrders:3:New Kits for Monks
    MonasticOrders:4:Item Restriction Patch
    d5_random_tweaks:2105:Tweak Color Spray
    d5_random_tweaks:2108:Tweak Protection from Petrification
    d5_random_tweaks:2209:Tweak Luck
    d5_random_tweaks:2212:Tweak Mirror Image
    d5_random_tweaks:2215:Tweak Web
    d5_random_tweaks:2251:Tweak Decastave
    d5_random_tweaks:1202:Tweak Barkskin
    d5_random_tweaks:1212:Tweak Slow Poison
    d5_random_tweaks:1323:Tweak Exaltation and Spiritual Clarity
    d5_random_tweaks:1351:Tweak Moonblade
    d5_random_tweaks:2413:Tweak Otiluke's Sphere
    d5_random_tweaks:1404:Tweak Neutralize Poison
    d5_random_tweaks:2518:Tweak Phantom Blade
    d5_random_tweaks:2523:Tweak Sunfire
    d5_random_tweaks:1611:Tweak Wondrous Recall
    d5_random_tweaks:2708:Tweak Mantle
    d5_random_tweaks:2811:Tweak Symbol: Fear
    d5_random_tweaks:2916:Tweak Shapechange
    d5_random_tweaks:2915:Tweak Black Blade of Disaster
    d5_random_tweaks:2914:Tweak Energy Drain
    d5_random_tweaks:3000:Tweak Spell Weapon APR
    d5_random_tweaks:3010:Tweak the Ring of Danger Sense
    d5_random_tweaks:3020:Tweak the Gloves of Missile Snaring
    d5_random_tweaks:3030:Tweak Detonating Weapons
    d5_random_tweaks:4010:Tweak Vampires and Level Drain
    d5_random_tweaks:4020:Tweak Monster Stats
    cdtweaks:2250:Un-Nerfed Sorcerer Spell Progression Table
    cdtweaks:2261:PnP Table
    cdtweaks:2271:PnP Table
    TomeAndBlood:11:Rebalanced Spell Schools
    TomeAndBlood:13:Revised Illusionary Clones
    TomeAndBlood:14:Revised Invisibility and True Seeing
    TomeAndBlood:16:Revised Identify spell
    TomeAndBlood:20:Revised Dragon Disciples
    TomeAndBlood:25:Sorcerer: Magus
    TomeAndBlood:31:Sorcerer: Favored Soul
    TomeAndBlood:33:Sorcerer: Sylvan Disciple
    TomeAndBlood:35:Sorcerer: Revenant Disciple
    TomeAndBlood:37:Sorcerer: Amorphous Disciple
    TomeAndBlood:40:Revised Specialists
    TomeAndBlood:45:Arcane Crafting
    TomeAndBlood:55:Metamagic spells, fill sequencers free (compatible with multiclass sorcerers)
    TomeAndBlood:61:Innate Cantrips
    TomeAndBlood:66:Innate Find Familiar
    TomeAndBlood:67:Choose-Your-Own Familiar
    TomeAndBlood:68:Pooky's Mod: Imbue Familiars
    TomeAndBlood:80:Multiclass Sorcerers
    A7#ImprovedShamanicDance:0:Improved Shamanic Dance
    A7#ImprovedShamanicDance:10:Expanded Shamanic Dance for high level characters
    A7#ImprovedShamanicDance:20:Add spell "Shamanic Pact"
    A7#ImprovedShamanicDance:30:Apply Shamanic Dance improvements to Shaman kits
    item_rev:1030:Store Revisions
    item_rev:10:Revised Shield Bonuses
    item_rev:17:Weapon Changes
    Faiths_and_Powers:21:FnP: the Faiths & Powers original sphere system
    Faiths_and_Powers:31:Install Cleric kits
    Faiths_and_Powers:33:Install Druid kits
    Faiths_and_Powers:35:Install Paladin kits
    Faiths_and_Powers:37:Install Ranger kits
    Faiths_and_Powers:75:Alter weapon usability and proficiency
    Faiths_and_Powers:80:Apply sphere system
    Faiths_and_Powers:85:Apply FnP kits to NPCs
    Will_to_Power:200:Add the Psionicist, rogue/psion
    Will_to_Power:300:Add the Soulblade, fighter/psion
    Will_to_Power:400:Add the Psypher, ranger/psion
    Will_to_Power:500:Add the Cerebremancer, mage/psion
    might_and_guile:200:Feat System
    might_and_guile:205:Revised Archery
    might_and_guile:210:Bard Overhaul: Multiclass Bards
    might_and_guile:220:Revised Multiclassing and Multiclass Kits
    might_and_guile:235:Revised Beastmaster
    might_and_guile:240:Improved Rangers
    might_and_guile:245:Revised Movement Bonuses (Quickstride)
    might_and_guile:265:Revised Monk Fists
    might_and_guile:310:Add the Corsair (fighter kit)
    refinements:11:Choose which classes get revised HLAs
    refinements:101:Fighter HLAs
    refinements:102:Barbarian HLAs
    refinements:103:Ranger HLAs
    refinements:104:Paladin HLAs
    refinements:107:Monk HLAs
    refinements:108:Wizard HLAs
    refinements:109:Bard HLAs
    refinements:110:Thief HLAs
    refinements:40:Universal lesser mage robes
    Faiths_and_Powers_Multiclass:91:Multiclass Druids
    Faiths_and_Powers_Multiclass:92:Multiclass Shamans
    Faiths_and_Powers_Multiclass:95:Multiclass Cleric kits (install AFTER all other kit mods!!)
    Faiths_and_Powers_Multiclass:99:Apply FnP multiclass kits to NPCs
    EpicThieving:0:Epic Locks
    EpicThieving:100:Epic Traps
    EpicThieving:200:Epic Trap Setting
    EpicThieving:300:Epic Pickpocketing
    EpicThieving:400:Epic Detect Illusions
    EpicThieving:600:New Skill: Use Poison
    item_rev:1042:Without Movement Speed Penalties
    item_rev:3:With Casting Speed Penalties for Arcane Casters
    item_rev:1101:Stealth is Penalized by Armor and Shields
    item_rev:1080:Enchantment Doesn't Affect Speed Factor of Weapons
    item_rev:18:Thief-only Weapons
    item_rev:1060:Kensai Can Wear Bracers
    bubb_revert_pathfinding:0:Bubb's v2.5.16.6+ Pathfinding Revert
    HouseTweaks:0:House Tweaks: Expanded Racial Enemies
    HouseTweaks:4:House Tweaks: Monk Can Use Quarterstaves
    HouseTweaks:6:House Tweaks: Warrior HLAs
    HouseTweaks:7:House Tweaks: Improved Dialogues (BG:EE)
    HouseTweaks:8:House Tweaks: Not-So-Indestructible Rats
    HouseTweaks:9:House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE)
    HouseTweaks:10:House Tweaks: Cloak of Dragomir only decreases stats in daylight
    HouseTweaks:11:House Tweaks: Give Stat Bonuses to EENPCs in BG2 (except Hexxat)
    HouseTweaks:12:House Tweaks: Useful Plot Items
    HouseTweaks:13:House Tweaks: Faster Troll Unconsciousness
    HouseTweaks:14:House Tweaks: Restore Reputation Increase Sound Effect for BG2
    HouseTweaks:15:House Tweaks: Race Text Patch
    HouseTweaks:16:House Tweaks: Hoodless Thief Avatars
    klatu:1000:The Gloves of Goodman Hayes
    klatu:1010:The Manual of War
    klatu:1020:Prepared Wishes
    klatu:1030:Romance Cheat: Isra will Romance Neutral Characters
    klatu:1050:Appropriate XP Rewards for Cowled Enforcers
    klatu:2030:Identify all store items
    klatu:2040:Fix Wild Mage Items and Spells
    klatu:2050:Prevent Wish Spells from Interrupting Caster
    klatu:2060:Standardize Poison Immunity
    klatu:2070:Free Action does not prevent Haste or Movement Rate Bonus
    klatu:2080:Drop Equipment on Disintegration
    klatu:2090:Drop Equipment on Petrification
    klatu:2100:Drop Equipment on Imprisonment
    klatu:2120:Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
    klatu:2130:Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)
    klatu:2160:Remove Delay from Improved Haste Spells
    klatu:2190:Modal Buff AI Script
    mih_tweaks:8:Give Spectacles of Spectacle more charges
    cdtweaks:10:Remove Helmet Animations
    cdtweaks:20:Change Imoen's Avatar to Mage
    cdtweaks:30:Change Nalia's Avatar to Thief
    cdtweaks:50:Avatar Morphing Script
    cdtweaks:60:Weapon Animation Tweaks
    cdtweaks:70:Icewind Dale Casting Graphics (Andyr)
    cdtweaks:90:Disable Portrait Icons Added by Equipped Items
    cdtweaks:100:Commoners Use Drab Colors
    cdtweaks:110:Icon Improvements
    cdtweaks:130:Force All Dialogue to Pause Game
    cdtweaks:140:Fix Boo's Squeak
    cdtweaks:160:Make Magic Shields Glow (plainab/grogerson)
    cdtweaks:170:Unique Icons
    cdtweaks:182:Unique icons and names
    cdtweaks:190:For all shields and helmets
    cdtweaks:200:Remove Blur Effect from Items, e.g. Cloack of Displacement
    cdtweaks:2010:Separate Resist Fire/Cold Icon into Separate Icons (Angel)
    cdtweaks:1010:More Interjections
    cdtweaks:1020:Alter HP Triggers for NPC Wounded Dialogues
    cdtweaks:1040:Improved Athkatlan City Guard
    cdtweaks:1050:Gradual Drow Item Disintegration
    cdtweaks:1060:Breakable Iron Nonmagical Shields, Helms, and Armor
    cdtweaks:1075:Send BioWare NPCs to an Inn (DavidW/Zed Nocear)
    cdtweaks:1080:Add Bags of Holding
    cdtweaks:1090:Exotic Item Pack
    cdtweaks:1101:Do Not Reveal City Maps When Entering Area
    cdtweaks:1120:Stores Sell Higher Stacks of Items
    cdtweaks:1140:Gems and potions
    cdtweaks:1160:No Restrictions (Baldurdash)
    cdtweaks:1220:Allow Cromwell to Upgrade Watcher's Keep Items
    cdtweaks:1225:Instant forging (original BG2 default)
    cdtweaks:1230:Allow Cespenar to Use Cromwell Recipes
    cdtweaks:1251:Move NPCs to Convenient Locations: Move Alora to Gullykin
    cdtweaks:1252:Move NPCs to Convenient Locations: Move Eldoth to the Coast Way
    cdtweaks:1253:Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival
    cdtweaks:1254:Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road
    cdtweaks:1255:Move NPCs to Convenient Locations: Move Tiax to Beregost
    cdtweaks:1256:Move NPCs to Convenient Locations: Move Viconia to South Beregost Road
    cdtweaks:1270:Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA)
    cdtweaks:1330:NPCs Cannot Use Doors
    cdtweaks:2035:Two-Handed Axes
    cdtweaks:2090:Remove Experience Cap
    cdtweaks:2140:Expanded Dual-Class Options
    cdtweaks:2151:No Restrictions
    cdtweaks:2200:Multi-Class Grandmastery (Weimer)
    cdtweaks:2210:True Grandmastery (Baldurdash)
    cdtweaks:2220:Change Magically Created Weapons to Zero Weight
    cdtweaks:2240:Un-Nerfed THAC0 Table
    cdtweaks:2281:PnP Table
    cdtweaks:2300:Triple-Class HLA Tables
    cdtweaks:2320:Trap Cap Removal (Ardanis/GeN1e)
    cdtweaks:2339:Remove Summoning Cap for Regular Summons
    cdtweaks:2340:Remove Summoning Cap for Celestials (Ardanis/GeN1e)
    cdtweaks:2360:Remove Racial Restrictions for Single Classes
    cdtweaks:2371:Allow non-humans to dual-class
    cdtweaks:2380:Remove Racial Restrictions for Kits
    cdtweaks:2440:Everyone Gets Bonus APR from Specialization
    cdtweaks:2520:Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel)
    cdtweaks:2530:Lightning Bolts Don't Bounce (Angel)
    cdtweaks:2540:Speed Up de'Arnise Keep Stronghold Quests
    cdtweaks:3031:100% Learn Spells and No Maximum Cap
    cdtweaks:3050:Remove fatigue from restoration spells
    cdtweaks:3060:Remove "You Must Gather Your Party..." Sound (Weimer)
    cdtweaks:3083:Stacks of 120
    cdtweaks:3092:Stacks of 80
    cdtweaks:3102:Stacks of 80
    cdtweaks:3112:Stacks of 80
    cdtweaks:3121:NPCs Can Be Angry About Reputation but Never Leave (Salk)
    cdtweaks:3123:NPCs Don't Fight
    cdtweaks:3125:Neutral Characters Make Happy Comments at Mid-Range Reputation
    cdtweaks:3130:No Traps or Locks (Weimer)
    cdtweaks:3150:Remove animation from the Cloak of Mirroring (leave it for other spells and effects that use the same graphic)
    cdtweaks:3160:Keep Drizzt's Loot, Disable Malchor Harpell
    cdtweaks:3170:No Drow Avatars On Party In Underdark
    cdtweaks:3195:Decrease frequency by 50%
    cdtweaks:3200:Sellable Items (Icelus)
    cdtweaks:3230:Taerom Makes Additional Ankheg Armor (Icendoan/grogerson)
    cdtweaks:3264:25% chance to recover after a successful hit, vs. enemies only
    cdtweaks:3274:25% chance to recover after a successful hit, vs. enemies only
    cdtweaks:3280:Give Every Class/Kit Four Weapon Slots
    cdtweaks:3294:Use scheme: 000000000-[Protagonist]-Save-Name
    cdtweaks:3300:Death Cam
    cdtweaks:3310:Start New Games with Party AI Turned Off
    cdtweaks:3320:No Depreciation in Stores
    cdtweaks:3330:Make party members less likely to die irreversibly
    cdtweaks:3340:By 50 percent
    cdtweaks:4000:Adjust Evil joinable NPC reaction rolls
    cdtweaks:4020:ToB-Style NPCs
    cdtweaks:4025:Allow NPC pairs to separate
    cdtweaks:4031:Use BG2 Values
    cdtweaks:4041:Use BG2 Values
    cdtweaks:4050:Change Jaheira to Neutral Good
    cdtweaks:4061:Use BG2 Values
    cdtweaks:4071:Use BG2 Values
    cdtweaks:4080:Make Khalid a Fighter-Mage (Domi)
    cdtweaks:4100:Change Korgan to Neutral Evil
    cdtweaks:4110:Give Kagain A Legal Constitution Score of 19
    cdtweaks:4120:Give Coran A Legal Dexterity Score of 19
    cdtweaks:4150:Move Boo into Minsc's pack
    cdtweaks:4160:Allow Yeslick to use axes
    cdtweaks:4170:Ensure Shar-Teel doesn't die in the original challenge
    cdtweaks:4140:Don't Auto-Assign Advanced AI Scripting to Party
    METweaks:1000:Give Monks a cooler Deflect Missiles ability
    METweaks:2000:Allow cursed scrolls to be used on enemies
    METweaks:3150:Give Belhifet more reasonable immunities
    scales_of_balance:101:Standardize Enchanted Equipment
    scales_of_balance:109:IWO - All Potions Usable by Any Class
    scales_of_balance:124:WPO - Fighting Style Changes
    scales_of_balance:172:For Expanded Spell List
    scales_of_balance:200:SBO - Stat Bonus Overhaul
    scales_of_balance:204:SBO - Enable Concentration Checks
    scales_of_balance:206:Generous (above-average) hit points
    scales_of_balance:240:POI - Poison Overhaul
    jimfix:201:All spells with a casting time greater than 1
    jimfix:300:Add expiration notifications for buffs
    jimfix:600:Add expiration notifications for item buffs
    DruidGroveMakeover:0:Druid Grove Area Visual Makeover
    bp-bgt-worldmap:0:Worldmap for Baldur's Gate - including colored Baldur's Gate map icons
    EET_Tweaks:1050:Cameo NPCs appearance
    EET_Tweaks:2042:Vanilla friendly progressive
    EET_Tweaks:2070:Party XP for quests distributed individually
    EET_Tweaks:2080:Party XP for killing creatures distributed individually
    EET_Tweaks:3000:Disable hostile reaction after charm
    EET_Tweaks:3010:PnP spell scroll caster levels
    EET_Tweaks:3050:One time area spawn points (no respawning)
    EET_Tweaks:4020:Higher framerates support
    EET_Tweaks:4040:Import party items to SoA
    EET_Tweaks:4050:Books/Scrolls categorization
    EET_Tweaks:4060:Wand Case
    EET_Tweaks:4070:Key Ring
    Trap_Overhaul:111:Monk Trap Evasion, Fast Trap Detection, Trap Recovery
    enchant:0:Enchant the Missile Launchers
    DUAL_TO_KIT:0:Enable Dualclassing into Kits
    DUAL_TO_KIT:1:Grant second-class Specialists their Bonus Spell Slots
    DUAL_TO_KIT:2:Grant second-class Kits their Proper Proficiency Selection
    PPE:0:Portraits Portraits Everywhere (PPE) - core component
    PPE:100:Sequenced
    PPE:10:Isandir's CHARNAME Portraits
    PPE:20:Replace Low Quality TOB & SOA Portraits
    PPE:25:Edwin/Edwina
    PPE:30:Ust Natha Drow NPCs
    PPE:35:Vampire NPCs
    thepicturestandard:1500:Lore Alternative
    thepicturestandard:2000:Vanilla
    thepicturestandard:3500:Lore Alternative
    thepicturestandard:7500:Lore Alternative
    thepicturestandard:8500:Lore Alternative
    thepicturestandard:9500:Lore Alternative
    thepicturestandard:10500:Lore Alternative
    thepicturestandard:11500:Lore Alternative
    thepicturestandard:12500:Lore Alternative
    thepicturestandard:15500:Alternative
    thepicturestandard:17000:Isra
    thepicturestandard:19500:Lore Alternative
    thepicturestandard:22500:Lore Alternative
    thepicturestandard:80300:BG2 Edwin
    thepicturestandard:81200:SoD Iomen
    thepicturestandard:82300:BG2 Jaheira
    thepicturestandard:83500:BG2 Minsc
    thepicturestandard:84200:SoD Viconia
    HQ_SoundClips_BG2EE:0:Install high quality soundclips for new BG2EE content
    LightingPack:2:Moderately increased contrast, brightness and gamma (recommended)
    LightingPack:102:Apply preset "Daylight (neutral)" (6,500 Kelvin)
    A7-ConvenientEENPCs:3:Decide for each NPC individually
    A7-ConvenientEENPCs:203:Make Hexxat passive
    A7-ConvenientEENPCs:204:Make Neera passive
    A7-ConvenientEENPCs:205:Make Rasaad passive
    A7-ConvenientEENPCs:400:Alternate version
    A7-ConvenientEENPCs:410:BG2 style
    A7-ConvenientEENPCs:420:Change portrait: Hexxat (BG2 style)
    A7-ConvenientEENPCs:430:BG2 style
    A7-ConvenientEENPCs:440:BG2 style
    A7-ConvenientEENPCs:450:Improved portrait: Wilson
    A7-ConvenientEENPCs:514:Shadow Adept
    A7-ConvenientEENPCs:542:Chaos Sorcerer
    A7-ConvenientEENPCs:663:Shadowdancer
    A7-ConvenientEENPCs:683:Swashbuckler
    S9BGEENPCTweaks:46:Make Kagain a Dwarven Defender
    S9BGEENPCTweaks:48:Make Kivan an Archer
    S9BGEENPCTweaks:49:Make Safana a Swashbuckler
    S9BGEENPCTweaks:50:Make Shar-Teel a Berserker
    S9BGEENPCTweaks:52:Make Skie a Shadowdancer
    npc_ee:102:Make Imoen a multiclass mage/thief
    npc_ee:121:Make Jaheira a druid
    npc_ee:181:Make Dynaheir a sorcerer
    npc_ee:221:Make Coran a thief
    npc_ee:302:Make Xzar a necromancer/cleric
    npc_ee:721:Make Nalia a thief
    npc_ee:761:Make Mazzy a fighter/cleric
    npc_ee:2000:NPC kit choices
    EET_end:0:Standard installation
    stratagems:3505:Wider selection of random scrolls
    stratagems:3580:Restoration and Lesser Restoration spells heal ability-score damage
    stratagems:4000:Faster Bears
    stratagems:4020:More realistic wolves and wild dogs
    stratagems:4050:Reputation increases at about 2/3 the normal rate
    stratagems:4150:Allow the Cowled Wizards to detect spellcasting in most indoor, above-ground areas in Athkatla
    stratagems:4161:License costs 15,000 gp
    stratagems:5000:Ease-of-use party AI
    stratagems:5900:Initialise AI components (required for all tactical and AI components)
    stratagems:6000:Smarter general AI
    stratagems:6010:Better calls for help
    stratagems:6030:Smarter Mages
    stratagems:6040:Smarter Priests
    stratagems:6100:Potions for NPCs
    stratagems:6200:Improved Spiders
    stratagems:6300:Smarter sirines and dryads
    stratagems:6310:Slightly smarter carrion crawlers
    stratagems:6320:Smarter basilisks
    stratagems:6500:Improved golems
    stratagems:6510:Improved fiends and celestials
    stratagems:6520:Smarter genies
    stratagems:6540:Smarter dragons
    stratagems:6550:Smarter beholders
    stratagems:6560:Smarter mind flayers
    stratagems:6570:Smarter githyanki
    stratagems:6580:Improved Vampires
    stratagems:6800:Smarter Illasera
    stratagems:6810:Smarter Gromnir
    stratagems:6820:Smarter Yaga-Shura
    stratagems:6830:Smarter Abazigal
    stratagems:6840:Ascension versions of Irenicus and Sendai use SCS abilities and AI
    stratagems:6850:Ascension demons use SCS abilities and AI
    stratagems:7000:Improved doppelgangers
    stratagems:7010:Tougher Black Talons and Iron Throne guards
    stratagems:7020:Improved deployment for parties of assassins
    stratagems:7030:Improved kobolds
    stratagems:7040:Relocated bounty hunters
    stratagems:7050:Improved Ulcaster
    stratagems:7060:Improved Balduran's Isle
    stratagems:7070:Improved Durlag's Tower
    stratagems:7080:Improved Demon Cultists
    stratagems:7090:Improved Cloakwood Druids
    stratagems:7100:Improved Bassilus
    stratagems:7110:Improved Drasus party
    stratagems:7130:Improved Red Wizards
    stratagems:7140:Improved Undercity assassins
    stratagems:7200:Tougher chapter-two end battle
    stratagems:7210:Tougher chapter-three end battle
    stratagems:7220:Tougher chapter-four end battle
    stratagems:7900:Improved minor encounters
    stratagems:8000:Make the starting dungeon slightly harder
    stratagems:8020:Spellcasting Demiliches
    stratagems:8040:Tie difficulty of level-dependent monster groupings to the difficulty slider
    stratagems:8050:Improved Random Encounters
    stratagems:8060:Improved de'Arnise Keep ("Tactics Remix")
    stratagems:8070:Improved Unseeing Eye
    stratagems:8080:Improved Bodhi
    stratagems:8085:Ascension version of Bodhi uses Improved-Bodhi abilities
    stratagems:8100:Improved battle with Irenicus in Spellhold
    stratagems:8110:Improved Sahuagin
    stratagems:8120:Improved Beholder hive
    stratagems:8130:Rebalanced troll regeneration
    stratagems:8140:Improved Drow
    stratagems:8150:Improved Watcher's Keep
    stratagems:8160:Improved Fire Giant temple
    stratagems:8170:Improved Sendai's Enclave
    stratagems:8180:Improved Abazigal's Lair
    stratagems:8190:Improved Minor Encounters
    jimfix:400:Prevent silent prebuffs
    atweaks:130:Additional racial traits for Dwarves
    atweaks:140:Additional racial traits for Gnomes
    atweaks:160:PnP Undead
    atweaks:180:PnP Mephits
    atweaks:190:PnP Elementals
    atweaks:191:Increase the Hit Dice of Elemental Princes
    atweaks:201:Instant casting for warrior innates
    atweaks:202:Enhance the Bhaalpowers and standardize their casting time
    atweaks:218:Regain Bhaalpowers in ToB
    atweaks:203:Make druidic shapeshifting uninterruptable
    atweaks:270:Unbiased quest rewards
    atweaks:301:Change the appearance of Valygar's armor
    atweaks:302:Change the appearance of the Robe of Vecna
    atweaks:310:Distinctive creature coloring
    atweaks:315:Distinctive creature soundsets
    atweaks:500:Use the recommended storage capacity value (999)
    atweaks:999:BG2-style icons for aTweaks content
    EET_Tweaks:2051:Decrease to 75%

     

    1. BGEEClassicMovies - pretty sure EET already does most of this, I have not installed this and definitely have the classic movies in my playthrough. @jastey can probably remind us exactly what EET does.
    2. You lack neera:0:Neera Expansion and k9SharteelNPC, I'm sure it's personal preference but the Neera stuff seems decently written and Sharteel in SoD is one of very few 'NPC in later game' type mods that will definitely have .cre consistency, so I've kept it!
    3. You lack IRv4_shaman_hotfix:0:fix Shaman axe/bow usability which is probably worth having give nthe number of Shaman kits you've installed.
    1 hour ago, Caedwyr said:

    BG1 Unfinished Business. You've only installed a small subset of the available components.  Is this because they are automatically skipped on BG:EE installs, for compatibility reasons, or personal preference?

    There's a handy list of which should not be installed here: https://forums.beamdog.com/discussion/38254/bg1-unfinished-business-v16-0

    58 minutes ago, Cahir said:

    I think @4udr4ntested it in game and both mods seems to work fine, but I'm not 100% if I'm not making this part up for SoD to BG2EE Item Upgrade (definitely Awesome Soundsets are confirmed to be working installed this way).

    S9SoundsetsVol2 work perfectly, I haven't tested sod2bg2_iu but it definitely does not work installed during/after EET, so fingers crossed this will be fine.

  12. 3 hours ago, Cahir said:

    Added BGEENPC Tweaks for BGEE / SOD / BG2EE / EET with following components:

    • Make Branwen a Priest of Tempus
    • Make Eldoth a Jester
    • Make Faldorn an Avenger
    • Make Kagain a Dwarven Defender
    • Make Kivan an Archer
    • Make Safana a Swashbuckler
    • Make Shar-Teel a Berserker
    • Make Skie a Shadowdancer

    Branwen will already have a tempis kit if you install the NPC component of Faiths and Powers.

    Might and Guile multiclass bards is not compatible with making Eldoth a jester (or Garrick a skald).

  13. On poison.

    I like your train of thought. Here's brain dump from me.

    If we're going for better simulation of real life, there are vanishingly few substances (outside of modern synthetic neurotoxins and stuff) that could be used in combat and would have any real short term effect. Those that exist historically are generally rare and expensive (due to difficulty in harvesting, handling or preparing them) and fairly hard to store. They're also often useless on melee weapons, especially outside of duels as by the time you wound someone you're unlikely to have much left on your weapon. We're thinking of stuff like poison dart frogs and curare here, and various animal venoms as you mention. Clearly, magic could be involved to keep them fresh, and magical creatures or plants may produce better toxins, but we should probably still take this into account. Disease certainly seems a better model for most of them.

    Therefore, you may want several classes of poisons, mixing any of these effects:

    1. Virulent - HP damage (vanilla poison) - probably used for venoms, curare etc. Things that shut down the heart or lungs fast should be here. Remember HP isn't injury, it's a sim for closeness to death.
    2. Debilitating - Immediate but temporary fatigue/slowness/ability score decrease. All sorts of stuff does this, like alcohol!
    3. Destructive - Eventual permanent loss of Str/Dex/Con/Cha. Stuff like spider bites that can lead to almost inevitable amputations or muscle and nerve damage or mustard gas that causes horrific burns to skin eyes and lungs.
    4. Fatal - Eventual death, slow acting but certain. Arguably the poison Marek uses is the most realistic one in BG.

    Slow poison effects could slow the onset of effects, good saves/high con (as constitution should really remain the primary stat for surviving poisons, debates on what HP simulate notwithstanding) should help survive, but in many cases the eventual effects will just occur unless the character recieves an antidote.

    Side note: I have always disliked the taking damage = spell disruption thing, HP are used to simulate (in my view) how close to death a character is, they are not literal wounds. Taking poison damage would not occur in discrete pangs of agony that owuld stop your chanting and hand waving, in most cases you'd initially just feel nauseous, until you lost consciousness or keeled over unable to move. IMHO vancian magic should be disrupted by things hitting you, or you having to dodge something to prevent it hitting you (and I've always rather felt that you shouldn't lose the memorised spell, but that isn't D&D. Maybe in my own system if I ever finish writing it!).

  14. 4 hours ago, subtledoctor said:

    I have updated :

    Might & Guile

    Will to Power

    Random Tweaks

    Mana Sorcerer

    Tome & Blood

    Faiths & Powers

    Only need to finish fixing the saving throw component for Scales of Balance, then that will be it.   SoB will also have a new "Poison Overhaul" component.  Should be up by the weekend.  If you don't care about changing the way poison works, and you aren't too worried about the saving throw stuff I described above, then you can go ahead and use the current version of SoB. 

    Excellent, I'm playing now though, everything seems stable, but I have a long list of minor bugs as I go along.

    I'll post them all next week, but for now, could you take a look at why the cat's out of the bag...

     

     

    By which I mean, my cat familiar (TnB revised) has missing dialogue options including the option to tell it to get in my bag!

    I was enjoying 22 Dex pickpocketing (Elf+gloves+cat) but the cat is very slow (I have tweaked 200% non-combat movement speed) and I want to bag it!

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