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4udr4n

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Posts posted by 4udr4n

  1. On 5/10/2020 at 11:00 AM, jastey said:

    @4udr4n

     is trying to get fired so he can play and mod full time! :p

    Pizza sounds good, though.

    Yup, I've started on some dialogue and a small 'quest' for Winthorp as a way to learn to mod, and realised just how much time something bigger will take, so I now need to get put on furlough ASAP!

  2. Also, jimfix:400:Prevent silent prebuffs fails to detect smarter mages on my install.

    As per my post on the Ascension tpic, I respect that Jimfix isn't your mod, but your advice on whether there are still silent prebuffs with SCS smarter mages, and if there are, any suggestion as to why Jimfix cannot detect them would be appreciated.

    Here's that component's .tp2 content:

    BEGIN @17
    DESIGNATED 400
    GROUP @2
    REQUIRE_PREDICATE FILE_EXISTS ~override/dw#mage.mrk~ @34
    ACTION_FOR_EACH filename IN ~dw#sw102~ ~dw#sw408~ ~dw#sw319~ ~dw#sw606~ ~dw#sw512~ ~dw#sw517~ ~dw#sw320~ 
    BEGIN
      ACTION_IF FILE_EXISTS_IN_GAME ~%filename%.spl~ BEGIN
        COPY_EXISTING ~%filename%.spl~ ~override~
          READ_LONG 0x8 spell_name
          LPF ADD_SPELL_EFFECT INT_VAR opcode = 139 target = 1 parameter1 = spell_name header = 1 insert_point = 0 END
        BUT_ONLY
      END
    END

  3. @Caedwyr Basically all of the BG1 NPC in BG2 mods (except Ajantis!) are likely to have continuity issues in EET, as in, if the companion dies in BG, they will magically return in BG2, or if you kitted them and levelled them in BG, they will lack that in BG2. This may not matter to you.

    16 minutes ago, Caedwyr said:

    BG1 NPC Project Music v6. I'm confused about this one, as the BG1NPC Project is listed as being recommended to install after EET, but this one is before in the compatibility list.

    Just do as you're told on this one, it has worked in my install.

    17 minutes ago, Caedwyr said:

    Ajantis BG1 v14. Watch for bug fixes.

    What known bugs are there with this?

  4. Hey @lefreut, I did a stupid thing and added EEUITweaks Simple Centred dialogue to my install order and it is very broken; only displaying a fraction of the dialogue, max 2 responses shown and selecting the wrong response if clicked.

    Is there any way to disable this without redoing my entire install sequence?

  5. 5 hours ago, Caedwyr said:

    Wilson Chronicles v1.7.  Is this EET compatible?  Does it fit the base game in feel?

    This is not yet EET compatible, but the fix is known: 

     

    5 hours ago, Caedwyr said:

    All things Mazzy v1.049.  I see that there's a required bug fix with the EET compatibility, but assuming it gets made or I make the needed changes, how well does this mod integrate with the base game Mazzy and the Mazzy Friendship mods?

    Best to ask at the beamdog thread, where the creators are very active. I'm testing a new version of this which is EET compatible (same issue as Wilson) but haven't got to Amn yet!

     

    You have a bunch of weaselmods there. I've played a few and the writing is good. For compatibility ask @Lava.

  6. Whee, just did a new install in under 6 hours, @AL|EN my employer thanks you for ExpDisablePauseOnWarning=true as I managed to do some work today, rather than just babysitting PI!

    Current order:

    Spoiler

    # To prevent Project Infinity from pausing the installation sequence with every warning, open ProjectInfinity.ini in a text editor and add the line: ExpDisablePauseOnWarning=true
    # HotFixes are required for 3 components, see WilsonChronicles, ImoenRomance and METweaks for details.

    # SECTION 1 – Install on BG2EE – these are not yet fully compatible with EET

    sod2bg2_iu:0:SoD to BG2:EE Item upgrade by Daeros_Trollkiller
    sod2bg2_iu:1:All importable items with Voidsword +3
    # Optionally replace the above with “sod2bg2_iu:1:All importable items with Voidhammer +3”
    sod2bg2_iu:3:****Optional****  Change Cromwell's equipment to be more in-line with his forging skills
    S9SoundsetsVol2:100:FThief1
    S9SoundsetsVol2:110:FThief2
    S9SoundsetsVol2:120:F_Barb
    S9SoundsetsVol2:130:F_Bard
    S9SoundsetsVol2:140:F_Drow
    S9SoundsetsVol2:150:F_Fgt01
    S9SoundsetsVol2:160:F_Fgt02
    S9SoundsetsVol2:170:F_Fgt03
    S9SoundsetsVol2:180:F_Fgt04
    S9SoundsetsVol2:190:F_Fgt05
    S9SoundsetsVol2:200:F_HOrc1
    S9SoundsetsVol2:210:F_HoW1
    S9SoundsetsVol2:220:F_HoW2
    S9SoundsetsVol2:230:F_HoW3
    S9SoundsetsVol2:240:F_Mage1
    S9SoundsetsVol2:250:F_Mage2
    S9SoundsetsVol2:260:F_Mage3
    S9SoundsetsVol2:270:F_Mage4
    S9SoundsetsVol2:280:F_Mage5
    S9SoundsetsVol2:290:F_Monk1
    S9SoundsetsVol2:300:F_Sorc1
    S9SoundsetsVol2:310:MThief1
    S9SoundsetsVol2:320:MThief2
    S9SoundsetsVol2:330:M_Barb
    S9SoundsetsVol2:340:M_Bard
    S9SoundsetsVol2:350:M_Drow
    S9SoundsetsVol2:360:M_Fgt01
    S9SoundsetsVol2:370:M_Fgt02
    S9SoundsetsVol2:380:M_Fgt03
    S9SoundsetsVol2:390:M_Fgt04
    S9SoundsetsVol2:400:M_Fgt05
    S9SoundsetsVol2:410:M_HOrc1
    S9SoundsetsVol2:420:M_HoW1
    S9SoundsetsVol2:430:M_HoW2
    S9SoundsetsVol2:440:M_HoW3
    S9SoundsetsVol2:450:M_Mage1
    S9SoundsetsVol2:460:M_Mage2
    S9SoundsetsVol2:470:M_Mage3
    S9SoundsetsVol2:480:M_Mage4
    S9SoundsetsVol2:490:M_Mage5
    S9SoundsetsVol2:500:M_Monk1
    S9SoundsetsVol2:510:M_Sorc1

    # Section 2 – Install on EET (Mods before EET:0 are not yet fully compatible with EET, but will install on BGEE+SoD automatically)

    DlcMerger:1:"Siege of Dragonspear" DLC
    bg1npcmusic:0:Install All Audio
    bg1ub:0:Ice Island Level Two Restoration
    bg1ub:11:Scar and the Sashenstar's Daughter
    bg1ub:12:Quoningar, the Cleric
    bg1ub:13:Shilo Chen and the Ogre-Magi
    bg1ub:14:Edie, the Merchant League Applicant
    bg1ub:16:Creature Corrections
    bg1ub:17:Creature Restorations
    bg1ub:18:Creature Name Restorations
    bg1ub:19:Minor Dialogue Restorations
    bg1ub:21:Store, Tavern and Inn Fixes and Restorations
    bg1ub:22:Item Corrections and Restorations
    bg1ub:29:Duke Eltan in the Harbor Master's Building
    bg1ub:33:Mal-Kalen, the Ulcaster Ghost
    bg1ub:34:Chapter 6 Dialogue Restorations
    coranbgfriend:0:Coran's Extended BG Friendship Talks
    neera:0:Neera Expansion
    neera:6:Make Neera romanceable by women?
    neera:7:Make Rasaad romanceable by men?
    # k9SharteelNPC:0:Install Shar-Teel NPC Mod
    EET:0:EET core (resource importation)
    LeUI-SoD:0:lefreut's Enhanced UI (SoD skin) - Core component
    LeUI-SoD:1:lefreut's Enhanced UI (SoD skin) - BG2 vanilla bams for spells
    LeUI-SoD:2:lefreut's Enhanced UI (SoD skin) - BG2 vanilla fonts for descriptions
    LeUI-SoD:5:lefreut's Enhanced UI (SoD skin) - Single Click to Map Travel
    LeUI-SoD:9:lefreut's Enhanced UI (SoD skin) - Small right sidebar buttons
    LeUI-SoD:10:lefreut's Enhanced UI (SoD skin) - Quests in journal collapsed by default
    EEUITweaks:1000:Mods Options
    EEUITweaks:1010:Hidden Game Options
    EEUITweaks:1070:Faydark's Abilities Auto-Roller/GrimLefourbe's BG2 UI
    EEUITweaks:2000:Transparent Sidebars
    EEUITweaks:2050:Simple Centered Dialog
    EEUITweaks:3000:Leveling Progress Bars Tweaks
    EEUITweaks:3010:Leveling Progress Bars Options
    HQ_SoundClips_BG2EE:0:Install high quality soundclips for new BG2EE content
    AceAltMusic:0:BGII Alternate Soundtrack
    DSotSC:0:Dark Side of the Sword Coast (DSotSC)
    DSotSC:3:More common encounters in vanilla areas
    ntotsc:0:Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET
    ntotsc:1:Keelor the Dwarf
    ntotsc:2:Llindellyn's Lucky Arrow
    ntotsc:3:Nim Furlwing's Hunting Hounds
    ntotsc:4:Pilar and Gheldehar
    ntotsc:5:Svlast's Torment
    ntotsc:7:Fighting Encounters
    bgqe:0:Slime Quest
    bgqe:1:Beregost Family Quest
    bgqe:2:Babysitting Quest, including the Carnival Encounter...
    bgqe:3:Nashkel Monster Quest
    bgqe:4:Fallen Paladin Quest
    bgqe:5:Undying Love Quest
    bgqe:6:Lovesick Half-Orc
    bgqe:7:Unexpected Help Quest
    bgqe:8:Many Little Paws
    bgqe:9:Drunk near Beregost Temple
    bgqe:10:A Warm Place for Noober
    bgqe:11:Brage's Sword
    bgqe:12:Legal Sea Charts Sources
    bgqe:13:Additions to the Lady's Hall and the Bitch Queen's Temple
    bgqe:14:A Worried Farmer
    bgqe:15:Bodies for a Good Cause
    bg1re:103:BG-style Version [Adult content] and Show/Install all Components with Warnings.
    bg1re:2:Scar's Spare Time, by jastey
    bg1re:6:Duke Eltan's Spare Minute, by jastey
    bg1re:9:Bartus' Seduction, by jastey
    bg1re:14:No Regrets
    bg1re:17:Late Night with Jaheira, by Kulyok
    bg1re:18:Sil's Blessing, by Lava
    bg1re:19:Melicamp: The Poultry Boy, by Lava
    bg1re:22:The Mourning of Centeol, the Spider Lady, by Lava
    bg1re:25:The Great Zudini, by Kulyok (mature content)
    bg1re:26:The Messenger, by Thimblerig
    bg1re:28:The Novelists, by Thimblerig
    bg1re:29:The Honest Lies of Two Riversides, By Lava
    bg1re:30:Necromancer's Trouble, by jastey
    bg1re:31:Dinner with Thalantyr, by jastey
    bg1re:32:Girdle of Gender Reactions, by Thimblerig, Kulyok, Domi, Lava, Lastknightleft, Twani, Jastey, Daisy Ninja Girl
    bg1re:35:A Childhood Friend, by Kulyok
    bg1re:41:The Messenger 2: Rain or Snow or Gloom of Night, by Thimblerig and tibicina
    bg1re:42:Camryn and Tamah, by tibicina
    bg1re:43:Minor Disclosures, by jastey
    bg1re:44:Cloakwood Lovers, by tibicina
    ac_quest:0:Ascalon's Questpack
    thalan:0:Thalantyr - Item Upgrade
    XanBG1Friend:0:Xan's friendship path for BG1
    chattyimoen:0:Chatty Imoen: Expanded Character Sounds
    chattyimoen:1:Chatty Imoen: Add NPC Interactions
    AjantisBG1:0:Installs Ajantis BG1 Expansion Modification
    neerabanters:10:Neera Banters: Dialogue Banters and Interjections
    neerabanters:20:Neera Banters: Interaction Banters
    Ascension:0:Rewritten Final Chapter of Throne of Bhaal
    Ascension:10:Balthazar can be redeemed
    Ascension:20:Improved Sarevok-Player Interactions
    Ascension:30:Improved Imoen-Player Interactions in Throne of Bhaal
    Ascension:40:Restored Bhaalspawn Powers
    Ascension:50:Improved Slayer Transformation
    Ascension:61:Alternate epilogues by Shawne
    Ascension:1000:Tougher Abazigal
    Ascension:1100:Tougher Balthazar
    Ascension:1200:Tougher Demogorgon
    Ascension:1300:Tougher Gromnir
    Ascension:1400:Tougher Illasera
    Ascension:1500:Tougher Yaga-Shura
    Ascension:2200:Extended Epilogues for additional Beamdog NPCs, by shawne
    Ascension:2400:Slightly improved cutscenes, by DavidW
    c#endlessbg1:0:Endless BG1: Main Component
    c#endlessbg1:1:More Flavor to Hero of Baldur's Gate (includes PC's Residence inside Palace)
    c#endlessbg1:2:Sarevok's Unique Items
    c#endlessbg1:3:Sarevok's Sword
    c#endlessbg1:4:Imoen and Duke Jannath (Imoen gets Residence inside Palace)
    c#endlessbg1:5:Duke Eltan is in the Palace
    c#endlessbg1:6:Flaming Fist Healer come into Undercity Temple
    c#endlessbg1:7:jastey's Version
    c#endlessbg1:9:First Refugees come to Baldur's Gate
    c#endlessbg1:10:Ophyllis the Treasurer in inside Palace Dungeon
    c#endlessbg1:11:Denkod in Thieves Guild comments on Sarevok's Death
    BG_Travel:66:Full version of component
    c#sb_silber:0:Adalon's Blood - Modification for BGII by Gandalf the white
    TheRune:0:Oberan's Secret
    TheRune:1:Dragonspear Rune
    TheRune:2:Athkatla Rune
    # ajantisbg2:0:Sir Ajantis NPC for BGII
    # ajantisbg2:1:Install the unique BG(II):EE BAM for Ajantis' Family Shield
    # kivan:100:Kivan of Shilmista
    # xan:0:Xan NPC MOD for Baldur's Gate II
    # xan:1:Change Xan's class to Fighter/Mage
    # xan:5:BG1-style flaming swords
    # yeslicknpc:0:Yeslick is a regular Fighter-Cleric
    # alora:0:Chosen of Mystra's Alora NPC Mod
    # Tiax:0:Tiax NPC MOD for Baldur's Gate II
    # angelo:0:Angelo NPC MOD for Baldur's Gate II
    deArnise:0:de'Arnise Romance for Baldur's Gate II
    banterpack:0:Pocket Plane Banter Pack for BG2: Shadows of Amn
    banterpack:2:Pocket Plane Banter Pack for BG2: Throne of Bhaal
    iepbanters:0:Extended NPC-NPC Interaction SoA
    iepbanters:1:Extended Minsc/Aerie Interaction ToB
    iepbanters:2:Imoen "Retrospection" dialogue for BGII: ToB
    iepbanters:3:Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok)
    iepbanters:5:Restored Aerie/Jaheira/Anomen interjection in Underdark
    iepbanters:8:20 Minutes
    haerdalis_friendship:0:Haer'Dalis Friendship for BG2: ToB
    viconia:0:Viconia Friendship
    mazzy:0:Mazzy Friendship
    minscfriendship:0:Minsc Friendship for BG2 and ToB
    korganfriendship:0:Korgan Friendship for BG2: ToB
    yoshimo:0:Yoshimo Friendship Mod for BGII: SoA
    cernd:0:Cernd Friendship for BG2: ToB
    imoenfriendship:0:Imoen Friendship
    valygarfriendship:0:Valygar Corthala Friendship
    sarevokfriendship:0:Sarevok Friendship for BGII: ToB
    keldorn_rom:0:berelinde's Keldorn Romance
    keldorn_rom:1:Romance is available to LG/NG protagonists only (Recommended)
    keldorn_rom:7:Speed: minimum 20 minutes (SoA)/30 minutes (ToB) real time between dialogues
    YoshimoRomance:0:Yoshimo Romance and additional friendship talks for BG2 / BG2EE
    # install pauses to confirm choice of romance parameters
    ImoenRomance:0:Imoen NPC Romance Mod for BG2:SoA TOB (3.9.6 Version!)
    ImoenRomance:1:Allow Multiple Romance's
    # Causes crash with Ascension:30 – Fix here: https://www.gibberlings3.net/forums/topic/30544-ascension-208-out-report-bugs-here/page/4/?tab=comments#comment-281313
    Dorn:0:Dorn expanded romance by trinit
    # Coran:0:Coran NPC MOD for Baldur's Gate II
    # Coran:1:Delete old Coran from the Forest of Tethyr (RECOMMENDED)
    # branwen:0:Branwen BG2 NPC mod for players and modders
    Wings:0:Wings for BG2:EE and EET
    Wings:1:Restore missing banters?
    AllThingsMazzy:0:All Things Mazzy
    AllThingsMazzy:1:For the Good: Additional content that might annoy a truly evil player.
    AllThingsMazzy:2:For the Evil: Additional content that might disturb a truly good player.
    totemiccernd:0:Totemic Cernd
    willowisp:0:Will NPC, shaman stronghold and new shaman kit for BG2EE
    willowisp:1:Change shaman .tlk string to remove "Ineligible for any stronghold" line
    willowisp:2:New items for shamans and undead NPCs
    willowisp:3:Optional: Drider and Dark Treant Enemies
    willowisp:4:Crossmod Banters
    willowisp:6:[CHEAT] Enable shaman stronghold for all classes
    JanQuest:0:Jan's Extended Quest
    korgan:0:Korgan's Redemption
    lucy:0:Lucy the Wyvern
    slandor:0:The Minotaur and Lilacor
    haerdalisromance:0:Haer'Dalis Romance (SoA & ToB)
    arestorationp:0: Restored Locations
    arestorationp:1: Restored Characters and Dialogs
    arestorationp:2: Restored Sounds
    arestorationp:3: Restored Items
    arestorationp:4: Restored Wish Options
    arestorationp:5: Restored XP for Minor Things
    arestorationp:6: Lich Deril
    arestorationp:7: Restored Random Encounters
    arestorationp:8: Minor Restorations
    arestorationp:11: Restored Final Slayer Dream
    arestorationp:13: Restored Waukeen's Promenade Cutscene
    ub:0:The Kidnapping of Boo by Cliffette
    ub:1:The Suna Seni/Valygar Relationship
    ub:2:Kalah and What He Was Promised
    ub:3:"Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain
    ub:4:Gorje Hilldark and the Extended Illithium Quest
    ub:5:The Pai'Na/Spider's Bane Quest
    ub:6:Restored Crooked Crane Inn
    ub:7:Restored Encounters
    ub:8:Artemis Entreri in Bodhi's Lair
    ub:9:Corrected "Xzar's Creations"
    ub:10:Restored Hell Minions, by SimDing0
    ub:12:Item Restorations
    ub:15:NPC Portrait Restorations
    ub:17:Corrected Character Names and Biographies
    ub:18:Restored Minor Dialogs
    ub:21:Throne of Bhaal Minor Restorations
    ub:24:Sarevok's Remorse
    ub:25:The Murder of Acton Balthis, by Kulyok
    corthalaromantique:0:Corthala Romantique - Main Valygar Romance
    corthalaromantique:2:Install Leonora Content: A Guard for the Sphere
    SkieCost:0:Skie: The Cost of One Girl's Soul - New quest for Baldur's Gate 2 EE
    # SkieCost:1:Skie: The Cost of One Girl's Soul - Allow Skie to return as a joinable NPC
    SkieCost:2:Skie: The Cost of One Girl's Soul - Add brand new SoD-oriented items to BG2
    alternatives:0:Alternatives
    d0questpack:4:With Additional Random Encounters
    d0questpack:6:Alternative Harper/Xzar Plot
    d0questpack:7:Extended Reynald Sequence
    d0questpack:8:Intrigue In The Copper Coronet
    d0questpack:9:Rahul Kanakia's Potion Quest
    d0questpack:10:Revised Hell Trials
    d0questpack:12:IO2 Dialogue Enhancement Only
    d0questpack:13:Saving Sanik In Brynnlaw
    d0questpack:14:Burglary Of The Bookkeeper
    d0questpack:15:New Fate For The Dryads' Acorns
    d0questpack:16:The Tragedy Of Besamen
    d0questpack:17:Further Slaver Involvement
    d0questpack:18:Sending The Solamnic Knights Home
    d0questpack:19:Nazariel The Lich
    d0questpack:20:Reward Negotiation
    d0questpack:21:Infernal Thievery
    bg1npc:0:The BG1 NPC Project: Required Modifications
    bg1npc:10:The BG1 NPC Project: Banters, Quests, and Interjections
    bg1npc:21:Speed: 45 minutes real time minimum between LoveTalks
    bg1npc:31:Speed: 45 minutes real time minimum between LoveTalks
    bg1npc:41:Speed: 45 minutes real time minimum between LoveTalks
    bg1npc:51:Speed: 45 minutes real time minimum between LoveTalks
    bg1npc:61:Speed: 45 minutes real time minimum between LoveTalks
    bg1npc:71:Speed: 45 minutes real time minimum between LoveTalks
    bg1npc:80:The BG1 NPC Project: Female Romance Challenges, Ajantis vs Xan vs Coran
    bg1npc:120:The BG1 NPC Project: Bardic Reputation Adjustment
    bg1npc:130:SixofSpades Extended Sarevok's Diary
    bg1npc:160:The BG1 NPC Project: Add Non-Joinable NPC portraits to quests and dialogues
    bg1npc:200:The BG1 NPC Project: Player-Initiated Dialogues
    SirinesCall:0:The Lure of the Sirine's Call
    SirinesCall:1:Extended Lighthouse area
    im10kulyok:0:Iron Modder 10, Kulyok's entry
    wheels:0:The Wheels of Prophecy
    fadingpromises:0:Fading Promises
    Assassinations:0:Assassinations mod for Baldur's Gate II
    reunion:0:The Reunion mod for Baldur's Gate II
    edwinromance:0:Edwin Romance
    edwinromance:2:Edwin flirts
    sarevokromance:0:Aeryn's Sarevok Romance for BGII: Throne of Bhaal
    WilsonChronicles:0:Wilson Chronicles - expansion for our favorite bear companion
    # Jastey’s fix works for the above - https://www.gibberlings3.net/forums/topic/31340-4udr4ns-eet-pi-multi-install/?do=findComment&comment=280571
    crossmodbg2:0:Crossmod Banter Pack for Shadows of Amn
    crossmodbg2:1:Crossmod Banter Pack for Throne of Bhaal
    npckit:31:Replace Berserker Kit with Battlerager for Dwarves
    npckit:410:Anomen Gains Berserker Kit on Failing Knighthood Test
    npckit:420:Prevent CN Anomen Gaining a Holy Symbol
    npckit:2100:Change Korgan's Kit to Battlerager
    npckit:2500:Give Nalia Adventurer Kit
    npckit:2800:Give Sarevok a Proper Deathbringer Kit
    ArtisansKitpack:4:Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc
    npc_tweak:0:Anomen
    mih_eq:0:Enhanced Candlekeep Catacombs
    mih_eq:1:Enhanced Mutamin's Garden
    mih_eq:2:Enhanced Ramazith's Tower
    mih_eq:3:Enhanced Thieves' Maze & Undercity
    mih_eq:4:Enhanced Ulcaster Ruins
    mih_eq:5:Enhanced Xvart Village
    mih_eq:6:Enhanced Zombie Farm
    mih_eq:7:A Real Spider Plague
    mih_eq:8:Cloakwood Assassins
    mih_eq:9:The Surgeon's Plight
    mih_eq:10:Enhanced Minor BG1 Quests
    mih_eq:11:Enhanced Durlag's Tower
    mih_eq:12:Enhanced Korlasz' Tomb
    mih_eq:13:Enhanced Ancient Tomb
    mih_eq:14:Enhanced Firkraag's Lair
    mih_eq:15:Enhanced Lower Reaches
    mih_eq:16:Enhanced Shadow Temple
    mih_eq:17:Enhanced Slum Sewers
    mih_eq:18:Enhanced Trademeet Tomb
    mih_eq:19:Enhanced Forest of Mir
    mih_eq:20:Enhanced Saradush Prison
    mih_eq:21:Enhanced Watcher's Keep
    mih_eq:22:Enhanced Ankhegs
    mih_eq:23:Enhanced Basilisks
    mih_eq:24:Enhanced Dread Wolves
    mih_eq:25:Enhanced Mustard Jellies
    mih_eq:26:Enhanced Winter Wolves
    mih_eq:27:Enhanced Wraith Spiders
    cowledmenace:1000:Main Component
    cowledmenace:2100:Appropriate Items for High-Level Spellcasters
    hiddenadventure:0:Lady Elgea's extended plot
    hiddenadventure:1:Anomen's extended plot
    hiddenadventure:2:Jerlia's Ore Shop
    hiddenadventure:3:Elven holy water in the Temple of Lathander
    hiddenadventure:4:Wave Blade in Treasury
    hiddenadventure:5:Silver Dagger in Irenicus Dungeon
    hiddenadventure:6:Bards can spend the night at the festival (Five Flagons)
    hiddenadventure:7:A bard for the bard stronghold
    hiddenadventure:8:Silver Sword
    hiddenadventure:10:Temple of Mask in Docks District
    spell_rev:0:Spell Revisions
    spell_rev:10:Deva and Planetar Animations
    spell_rev:20:Mirror Image Fix
    spell_rev:30:Dispel Magic Fix
    spell_rev:55:Spell Deflection blocks AoE spells
    spell_rev:60:Update Spellbooks of Joinable NPCs
    spell_rev:65:Revised Warrior HLAs
    Unofficial Item Pack:0:Unofficial Item Pack
    Unofficial Item Pack:2:Gourmet from Underdark
    Unofficial Item Pack:3:Holy symbols
    Unofficial Item Pack:4:New Items
    Unofficial Item Pack:5:SoD items
    Unofficial Item Pack:6:Better archery shop
    hammers:0:Thrown Hammers
    hammers:50:Additional magic items
    item_rev:0:Item Revisions by Demivrgvs
    S3DisClubs:0:Distinguisable Clubs
    song_and_silence:1:Add new bardic store and thief items
    sword_and_fist:1:Monk Remix
    rr:1:Thief kit revisions
    rr:2:Thief High Level Ability revisions
    rr:3:Proper racial adjustments for thieving skills
    rr:7:Additional equipment for Thieves and Bards
    # warnings for no effects added are trying to patch items already fixed by EE and can be ignored
    rr:8:Upgradeable Equipment
    rr:9:Use PnP thievery potions and prevent their effects from stacking
    rr:11:Chosen of Cyric encounter
    rr:12:Shadow Thief Improvements
    rr:999:BG2-style icons for RR content
    d5_random_tweaks:4010:Tweak Vampires and Level Drain
    cdtweaks:2250:Un-Nerfed Sorcerer Spell Progression Table
    TomeAndBlood:20:Revised Dragon Disciples
    TomeAndBlood:66:Innate Find Familiar
    TomeAndBlood:67:Choose-Your-Own Familiar
    TomeAndBlood:68:Pooky's Mod: Imbue Familiars
    TomeAndBlood:75:Ability Score Spellcasting Bonuses
    TomeAndBlood:80:Multiclass Sorcerers
    StormCaller:0:Storm Caller Shaman Kit
    A7#ImprovedShamanicDance:0:Improved Shamanic Dance
    A7#ImprovedShamanicDance:10:Expanded Shamanic Dance for high level characters
    A7#ImprovedShamanicDance:20:Add spell "Shamanic Pact"
    A7#ImprovedShamanicDance:30:Apply Shamanic Dance improvements to Shaman kits
    wsr:100:Wizard Slayer kit revision
    wsr:200:Wizard Slayer High Level Ability revision
    wsr:302:Moderate changes
    wsr:999:BG2-style icons for WSR content
    # Should be fine with v1.14 from SHS but I have not tested this
    item_rev:1030:Store Revisions
    item_rev:10:Revised Shield Bonuses
    item_rev:17:Weapon Changes
    Faiths_and_Powers:21:FnP: the Faiths & Powers original sphere system
    # warnings for no effects added can be ignored
    Faiths_and_Powers:31:Install Cleric kits
    Faiths_and_Powers:33:Install Druid kits
    Faiths_and_Powers:35:Install Paladin kits
    # warnings for no effects altered can be ignored
    Faiths_and_Powers:37:Install Ranger kits
    Faiths_and_Powers:75:Alter weapon usability and proficiency
    Faiths_and_Powers:80:Apply sphere system
    Faiths_and_Powers:85:Apply FnP kits to NPCs
    might_and_guile:210:Bard Overhaul: Multiclass Bards
    might_and_guile:220:Revised Multiclassing and Multiclass Kits
    # warnings for internal ability name too long can be ignored
    might_and_guile:230:Revised Stalker
    might_and_guile:240:Improved Rangers
    might_and_guile:245:Revised Movement Bonuses (Quickstride)
    might_and_guile:265:Revised Monk Fists
    Faiths_and_Powers_Multiclass:91:Multiclass Druids
    Faiths_and_Powers_Multiclass:92:Multiclass Shamans
    # warnings for no effects altered can be ignored
    Faiths_and_Powers_Multiclass:95:Multiclass Cleric kits (install AFTER all other kit mods!!)
    # warnings for no effects altered or internal ability name too long can be ignored
    Faiths_and_Powers_Multiclass:99:Apply FnP multiclass kits to NPCs
    EpicThieving:0:Epic Locks
    EpicThieving:100:Epic Traps
    EpicThieving:200:Epic Trap Setting
    EpicThieving:300:Epic Pickpocketing
    EpicThieving:400:Epic Detect Illusions
    item_rev:1080:Enchantment Doesn't Affect Speed Factor of Weapons
    item_rev:19:More Weapons Usable for Backstabbing
    item_rev:1200:Revised Critical Hit Aversion
    item_rev:12:Items of Protection Can Be Worn with Magical Armor
    item_rev:1060:Kensai Can Wear Bracers
    IRv4_shaman_hotfix:0:fix Shaman axe/bow usability
    HouseTweaks:4:House Tweaks: Monk Can Use Quarterstaves
    HouseTweaks:6:House Tweaks: Warrior HLAs
    HouseTweaks:9:House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE)
    HouseTweaks:10:House Tweaks: Cloak of Dragomir only decreases stats in daylight
    HouseTweaks:15:House Tweaks: Race Text Patch
    # HouseTweaks:16:House Tweaks: Hoodless Thief Avatars
    # The above requires manual intervention to pick the which races go hoodless and seems not to work!
    c#sodtweaks:2:For NPCs in Party Only
    c#sodtweaks:5:More Dialogue Choices & Prevent Dead Ends
    cdtweaks:50:Avatar Morphing Script
    cdtweaks:60:Weapon Animation Tweaks
    cdtweaks:70:Icewind Dale Casting Graphics (Andyr)
    cdtweaks:100:Commoners Use Drab Colors
    cdtweaks:110:Icon Improvements
    cdtweaks:130:Force All Dialogue to Pause Game
    cdtweaks:140:Fix Boo's Squeak
    cdtweaks:170:Unique Icons
    cdtweaks:182:Unique icons and names
    cdtweaks:191:For non-magical shields and helmets
    cdtweaks:2010:Separate Resist Fire/Cold Icon into Separate Icons (Angel)
    cdtweaks:1010:More Interjections
    cdtweaks:1020:Alter HP Triggers for NPC Wounded Dialogues
    cdtweaks:1050:Gradual Drow Item Disintegration
    cdtweaks:1075:Send BioWare NPCs to an Inn (DavidW/Zed Nocear)
    cdtweaks:1080:Add Bags of Holding
    cdtweaks:1120:Stores Sell Higher Stacks of Items
    cdtweaks:1160:No Restrictions (Baldurdash)
    cdtweaks:1180:Female Edwina
    cdtweaks:1220:Allow Cromwell to Upgrade Watcher's Keep Items
    cdtweaks:1226:Eight hours
    cdtweaks:1230:Allow Cespenar to Use Cromwell Recipes
    cdtweaks:1251:Move NPCs to Convenient Locations: Move Alora to Gullykin
    cdtweaks:1252:Move NPCs to Convenient Locations: Move Eldoth to the Coast Way
    cdtweaks:1253:Move NPCs to Convenient Locations: Move Quayle to the Nashkel Carnival
    cdtweaks:1254:Move NPCs to Convenient Locations: Move Shar-Teel to North Nashkel Road
    cdtweaks:1255:Move NPCs to Convenient Locations: Move Tiax to Beregost
    cdtweaks:1270:Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA)
    cdtweaks:2040:Universal Clubs
    cdtweaks:2090:Remove Experience Cap
    cdtweaks:2160:Rebalanced Weapon Proficiencies
    cdtweaks:2170:Cast Spells from Scrolls (and Other Items) at Character Level
    cdtweaks:2191:Identification Ability is Based on Storekeeper's Lore
    cdtweaks:2240:Un-Nerfed THAC0 Table
    cdtweaks:2300:Triple-Class HLA Tables
    cdtweaks:2312:Arcane & Divine Magic
    cdtweaks:2320:Trap Cap Removal (Ardanis/GeN1e)
    cdtweaks:2339:Remove Summoning Cap for Regular Summons
    cdtweaks:2390:Paladins Use Icewind Dale-Heart of Winter Spell Tables (grogerson)
    cdtweaks:2400:Rangers Use Icewind Dale-Heart of Winter Spell Tables (grogerson)
    cdtweaks:2520:Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel)
    cdtweaks:2540:Speed Up de'Arnise Keep Stronghold Quests
    cdtweaks:2999:Max HP at Level One
    cdtweaks:3000:Maximum
    cdtweaks:3012:For Party-Joinable NPCs Only
    cdtweaks:3030:100% Learn Spells
    cdtweaks:3060:Remove "You Must Gather Your Party..." Sound (Weimer)
    cdtweaks:3070:Low Reputation Store Discount (Sabre)
    cdtweaks:3083:Stacks of 120
    cdtweaks:3093:Stacks of 120
    cdtweaks:3103:Stacks of 120
    cdtweaks:3113:Stacks of 120
    cdtweaks:3125:Neutral Characters Make Happy Comments at Mid-Range Reputation
    cdtweaks:3160:Keep Drizzt's Loot, Disable Malchor Harpell
    cdtweaks:3200:Sellable Items (Icelus)
    cdtweaks:3230:Taerom Makes Additional Ankheg Armor (Icendoan/grogerson)
    cdtweaks:3260:25% chance to recover after a successful hit
    cdtweaks:3270:25% chance to recover after a successful hit
    cdtweaks:3280:Give Every Class/Kit Four Weapon Slots
    cdtweaks:3290:Use scheme: 000000000-Protagonist-Save-Name
    cdtweaks:3300:Death Cam
    cdtweaks:3330:Make party members less likely to die irreversibly
    cdtweaks:3341:By 100 percent
    cdtweaks:4000:Adjust Evil joinable NPC reaction rolls
    cdtweaks:4020:ToB-Style NPCs
    cdtweaks:4025:Allow NPC pairs to separate
    cdtweaks:4031:Use BG2 Values
    cdtweaks:4041:Use BG2 Values
    cdtweaks:4050:Change Jaheira to Neutral Good
    cdtweaks:4061:Use BG2 Values
    cdtweaks:4071:Use BG2 Values
    cdtweaks:4080:Make Khalid a Fighter-Mage (Domi)
    cdtweaks:4100:Change Korgan to Neutral Evil
    cdtweaks:4150:Move Boo into Minsc's pack
    cdtweaks:4170:Ensure Shar-Teel doesn't die in the original challenge
    cdtweaks:4140:Don't Auto-Assign Advanced AI Scripting to Party
    METweaks:400:Remove the limit of two proficiency points in a weapon at character creation
    # This seems not to work, possible clash with Scales of Balance?
    METweaks:1400:Power Up Ranger Charm Animal
    METweaks:1500:Turn Paladin Detect Evil into a passive ability that can be toggled on and off
    METweaks:2000:Allow cursed scrolls to be used on enemies
    METweaks:2200:Make creatures take up less space
    METweaks:3200:Creatures without infravision have -4 THAC0 at night or in dark places
    # this  skips silently, but can be fixed as per - https://forums.beamdog.com/discussion/74322/mod-olvyntweaks-version-1-2/p2
    tnt:16:No talking when hiding in shadows
    tnt:35:GSPA + holding
    tnt:39:Can't steal from fences
    tnt:41:No XP farming
    tnt:42:Improved strongholds
    EET_Tweaks:1050:Cameo NPCs appearance
    EET_Tweaks:2002:Disabled
    EET_Tweaks:2043:Disabled
    EET_Tweaks:3000:Disable hostile reaction after charm
    EET_Tweaks:3050:One time area spawn points (no respawning)
    EET_Tweaks:4020:Higher framerates support
    EET_Tweaks:4040:Import party items to SoA
    EET_Tweaks:4050:Books/Scrolls categorization
    EET_Tweaks:4060:Wand Case
    EET_Tweaks:4070:Key Ring
    spell_weapons:0:More Persistent Spell Weapons
    Trap_Overhaul:110:Monk Trap Evasion, Fast Trap Detection
    # bgeespawn:101:BGEE Leveling Spawns Mod
    # fails to detect EE, bug reported, awaiting fix
    scales_of_balance:100:IWO - Yet Another Revised Armor System
    scales_of_balance:102:IWO - Functional Weapon Tweaks
    scales_of_balance:109:IWO - All Potions Usable by Any Class
    scales_of_balance:122:WPO - Systemic Proficiency Changes
    scales_of_balance:125:WPO - APR on Spec
    scales_of_balance:160:STO - Saving Throw Overhaul
    scales_of_balance:172:For Expanded Spell List
    scales_of_balance:200:SBO - Stat Bonus Overhaul
    scales_of_balance:204:SBO - Enable Concentration Checks
    scales_of_balance:210:XPO - Slower, standardized XP Tables
    scales_of_balance:2123:kills give half XP
    jimfix:201:All spells with a casting time greater than 1
    jimfix:300:Add expiration notifications for buffs
    jimfix:600:Add expiration notifications for item buffs
    S9BGEENPCTweaks:30:Convenient NPCs
    # S9BGEENPCTweaks:43:Make Eldoth a Jester
    # Incompatible with Might & Guile Multiclass Bards.
    S9BGEENPCTweaks:44:Make Faldorn an Avenger
    # S9BGEENPCTweaks:45:Make Garrick a Skald
    # Incompatible with Might & Guile Multiclass Bards.
    S9BGEENPCTweaks:46:Make Kagain a Dwarven Defender
    S9BGEENPCTweaks:48:Make Kivan an Archer
    S9BGEENPCTweaks:49:Make Safana a Swashbuckler
    S9BGEENPCTweaks:52:Make Skie a Shadowdancer
    S9BGEENPCTweaks:60:Dual Class Friendly Stats for Branwen, Dynaheir, Safana and Xzar
    A7-ConvenientEENPCs:2:Make all NPCs passive
    A7-ConvenientEENPCs:301:Make NPC-specific items available for everyone
    A7-ConvenientEENPCs:500:Reset level only
    A7-ConvenientEENPCs:520:Reset level only
    A7-ConvenientEENPCs:540:Reset level only
    A7-ConvenientEENPCs:560:Reset level only
    A7-ConvenientEENPCs:580:Reset level only
    A7-ConvenientEENPCs:600:Reset level only
    A7-ConvenientEENPCs:620:Reset level only
    A7-ConvenientEENPCs:640:Reset level only
    A7-ConvenientEENPCs:668:Fighter/Thief
    A7-ConvenientEENPCs:680:Reset level only
    PPE:0:Portraits Portraits Everywhere (PPE) - core component
    PPE:100:Sequenced
    PPE:10:Isandir's CHARNAME Portraits
    PPE:20:Replace Low Quality TOB & SOA Portraits
    PPE:30:Ust Natha Drow NPCs
    thepicturestandard:1500:Lore Alternative
    thepicturestandard:3500:Lore Alternative
    thepicturestandard:6500:Lore Alternative
    thepicturestandard:10500:Lore Alternative
    thepicturestandard:22000:Vanilla
    bp-bgt-worldmap:0:Worldmap for Baldur's Gate - including colored Baldur's Gate map icons
    EET_end:0:Standard installation
    stratagems:1500:Include arcane spells from Icewind Dale: Enhanced Edition
    stratagems:1510:Include divine spells from Icewind Dale: Enhanced Edition
    stratagems:3505:Wider selection of random scrolls
    stratagems:4000:Faster Bears
    stratagems:4020:More realistic wolves and wild dogs
    stratagems:4051:Reputation increases at about 1/2 the normal rate
    stratagems:4210:Randomise the maze in Watcher's Keep
    stratagems:4216:Only remove nonmagical ammo from random containers
    stratagems:5000:Ease-of-use party AI
    stratagems:5900:Initialise AI components (required for all tactical and AI components)
    # warnings for no effects altered can be ignored. 
    stratagems:6000:Smarter general AI
    stratagems:6010:Better calls for help
    stratagems:6030:Smarter Mages
    stratagems:6040:Smarter Priests
    stratagems:6100:Potions for NPCs
    stratagems:6200:Improved Spiders
    stratagems:6300:Smarter sirines and dryads
    stratagems:6310:Slightly smarter carrion crawlers
    stratagems:6320:Smarter basilisks
    stratagems:6500:Improved golems
    stratagems:6510:Improved fiends and celestials
    stratagems:6520:Smarter genies
    stratagems:6540:Smarter dragons
    stratagems:6550:Smarter beholders
    stratagems:6560:Smarter mind flayers
    stratagems:6570:Smarter githyanki
    stratagems:6580:Improved Vampires
    stratagems:6590:Smarter Throne of Bhaal final villain
    stratagems:6800:Smarter Illasera
    stratagems:6810:Smarter Gromnir
    stratagems:6820:Smarter Yaga-Shura
    stratagems:6830:Smarter Abazigal
    stratagems:6840:Ascension versions of Irenicus and Sendai use SCS abilities and AI
    stratagems:6850:Ascension demons use SCS abilities and AI
    stratagems:7000:Improved doppelgangers
    stratagems:7010:Tougher Black Talons and Iron Throne guards
    stratagems:7020:Improved deployment for parties of assassins
    stratagems:7030:Improved kobolds
    stratagems:7040:Relocated bounty hunters
    stratagems:7050:Improved Ulcaster
    stratagems:7060:Improved Balduran's Isle
    stratagems:7070:Improved Durlag's Tower
    stratagems:7080:Improved Demon Cultists
    stratagems:7090:Improved Cloakwood Druids
    stratagems:7100:Improved Bassilus
    stratagems:7110:Improved Drasus party
    stratagems:7130:Improved Red Wizards
    stratagems:7140:Improved Undercity assassins
    stratagems:7200:Tougher chapter-two end battle
    stratagems:7210:Tougher chapter-three end battle
    stratagems:7220:Tougher chapter-four end battle
    stratagems:7230:Tougher chapter-five end battle
    stratagems:7250:Improved final battle
    stratagems:7900:Improved minor encounters
    stratagems:8000:Make the starting dungeon slightly harder
    stratagems:8010:Improved Shade Lord
    stratagems:8020:Spellcasting Demiliches
    stratagems:8040:Tie difficulty of level-dependent monster groupings to the difficulty slider
    stratagems:8050:Improved Random Encounters
    stratagems:8060:Improved de'Arnise Keep ("Tactics Remix")
    stratagems:8070:Improved Unseeing Eye
    stratagems:8080:Improved Bodhi
    stratagems:8085:Ascension version of Bodhi uses Improved-Bodhi abilities
    stratagems:8090:Party's items are taken from them in Spellhold
    stratagems:8100:Improved battle with Irenicus in Spellhold
    stratagems:8110:Improved Sahuagin
    stratagems:8120:Improved Beholder hive
    stratagems:8130:Rebalanced troll regeneration
    stratagems:8140:Improved Drow
    stratagems:8150:Improved Watcher's Keep
    stratagems:8160:Improved Fire Giant temple
    stratagems:8170:Improved Sendai's Enclave
    stratagems:8180:Improved Abazigal's Lair
    stratagems:8190:Improved Minor Encounters
    jimfix:400:Prevent silent prebuffs
    # Skips silently as it cannot find smarter mages.
    atweaks:100:Restore innate infravision to Half-Orc characters
    atweaks:101:Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack
    atweaks:120:Restore innate disease immunity to Paladins
    atweaks:125:Rangers' Animal Empathy improves with experience
    atweaks:130:Additional racial traits for Dwarves
    atweaks:140:Additional racial traits for Gnomes
    atweaks:160:PnP Undead
    atweaks:180:PnP Mephits
    atweaks:185:PnP Fey creatures
    atweaks:186:Revised Call Woodland Beings spell
    atweaks:201:Instant casting for warrior innates
    atweaks:202:Enhance the Bhaalpowers and standardize their casting time
    atweaks:218:Regain Bhaalpowers in ToB
    atweaks:210:Restore the Dispel Magic vulnerability to Nishruu and Hakeashars
    atweaks:270:Unbiased quest rewards
    atweaks:310:Distinctive creature coloring
    atweaks:315:Distinctive creature soundsets
    atweaks:500:Use the recommended storage capacity value (999)
    atweaks:510:Expanded temple services
    atweaks:999:BG2-style icons for aTweaks content
    klatu:1000:The Gloves of Goodman Hayes
    klatu:2030:Identify all store items
    klatu:2050:Prevent Wish Spells from Interrupting Caster
    klatu:2060:Standardize Poison Immunity
    klatu:2070:Free Action does not prevent Haste or Movement Rate Bonus
    klatu:2080:Drop Equipment on Disintegration
    klatu:2090:Drop Equipment on Petrification
    klatu:2100:Drop Equipment on Imprisonment
    klatu:2110:Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
    klatu:2130:Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)
    bubb_revert_pathfinding:0:Bubb's v2.5.16.6+ Pathfinding Revert

    Looks stable, let's test!

  7. 23 minutes ago, jastey said:

    please point out what the typo is.

    Jaheira's last line reads:

    No, neither you nor your vile comrades have the strength to do so, and ï3½t is a lesson you are about to learn.

    (that isn't exact, I don't recognise the character after the ï)

  8. Just now, Ulb said:

    Most cameo NPCs have dialogue options that allow you to establish if they were killed in BG1 or not. Xzar, Edwin and Drizzt I am certain of, not sure about Coran & Safana though, as I rarely ever visit that area.

    Excellent, thanks. I don't think I've ever noticed that, though perhaps because I haven't actually played EET as far as SoD yet or played more than a handful of games with a PC imported from BG to BG2.

    1 minute ago, Ulb said:

    AFAIK EET should by default change NPC portraits when you change campaigns. So BG1 to SoD (for NPCs that do have portraits for that campaign) and SoD to BG2 should happen the way you want. Having them changed when transitioning into ToB would probably require a new tweak since that was never a thing.

    That's great, and makes sense with what I've seen in messign about with this. The EET_Tweaks consistent portraits components presumably prevent this change.

  9. 32 minutes ago, jastey said:

    I think there's a misunderstanding here? EET does not spawn or "transports" any NPC into the next game that are not supposed to be there originally. You will not have one specimen of original NPC X in your group in Irenicus Dungeon because he was in the group at the end of SoD. This also means that no, EET does not remove any cameo appearances as they are the way the NPCs are meant to reappear in BGII.

    Yeah, I understand it won't bring my party with me from one campaign to the next. But am I right in thinking that if I recruit a companion in BG, level them, make choices for them, dual them, rekit them or give them tomes etc, then they will keep those changes in SoD or BG2 as long as they would normally be a companion in the later campaign?

    To help me understand this, is EET actually keeping a consistent .cre from first meeting the character and re-using it for all instances of the character throughout all campaigns?

    29 minutes ago, jastey said:

    Wait, I think I misunderstood. You meant if the NPCs are dead, whether the cameos are removed then? I do believe so, yes, but I am not sure about Coran&Safana etc. I think Xzar makes an appearance in all cases because he is a quest giver.

    Correct, I'm asking if Tiax will still be found in Spellhold if he died (un)heroically in early BG.

    36 minutes ago, jastey said:

    ones that were written when the games were still separated work with different cre files for BG1 and BGII.

    As I suspected, so mods that add a BG companion to BG2 will probably create a new .cre based on what the mod author thinks that companion should be like in BG2?

  10. Just now, jastey said:

    EDIT: Does that answer your question or where you aiming at a more technical answer?

    Thanks, getting there.

    What I'm trying to achieve is to set each NPC's portrait, paperdoll and sprite appearance (and perhaps eventually class, kit, stats and locations as the code for these in other mods does not terrify me as I feared it would!) to be more lore accurate, and to be able to have their portraits change with each campaign.

    In an ideal world this would mean being able to give imoen a (slightly) different portrait for:

    1. BG - IMOENL/IMOENM/IMOENS
    2. SoD - BDIMOENL...
    3. BG2 - NIMOENL...
    4. (ToB - currently no specific image)

    I'd like to do this for every companion who occurs in more than 1 campaign, but Imoen is the one I have all 4 portraits for and who probably goes through the most change throughout the campaigns.

    10 minutes ago, jastey said:

    The NPCs are realized as continuous NPCs. This means the way you left them in BG1/SoD you will meet them again in BGII. This also means that NPC who died will not reappear agin, except for I think Imoen, Edwin , and Xzar because they are quest givers.

    Hmm, do you know if the BG2 cameos are removed as well?

    • Ajantis in Windspear Hills (Will Keldorn and Anomen still say anything?)
    • Coran & Safana in the Forest of Tethyr
    • Faldorn in the Druid Grove
    • Garrick in the Temple District
    • Montaron - if dead, is Xzar's BG2 quest altered?
    • Quayle in the Circus
    • Tiax in Spellhold

    Is any explanation given for Imoen, Edwin or Xzar (and cameos if they do) returning? It would be good for immersion to have some reference to resurrection or excape.

    Are Mod NPCs also prevented from spawning if dead and would they usually have the same stats/kit/level as their earlier character (I would assume not, or that this depends on the mod author)?

    There are mods for all of these to return:

    • Alora (BG2)
    • Branwen (BG2)
    • Coran (BG2)
    • Skie (BG2)
    • Kivan (BG2)
    • Xan (BG2)
    • Yeslick (BG2)
    • Shar-Teel (SoD)
    • Skie (BG2)
    • Angelo (BG2) (not originally a companion, but I'd like a consistent portrait!)
    • Caelar (BG2)
    • Irenicus (BG2) (can I ensure his NPC and companion portraits are consistent?)
    • Yoshimo (ToB)

    Generally portrait changes for these mods is just about finding what they save a .bmp to override as and replacing it, which I can do/have done. More consistency than that may be a big ask!

    P.S. Should I really be asking @K4thos or others these questions?

    I'll (eventually) produce a mod to handle at least all of the portraits for the above within EET, and would be keen to collaborate to do more, or include anything I/we produce in either EET itself or EET Tweaks if appropriate/desired.

  11. 6 minutes ago, Jarno Mikkola said:

    pizza.

    My employer is hosting some virtual events next month, and has offered to send food (pizza being an option) to all attendees (marketing budget usually spent on venue is available!). They're using a service that emails a code for each registrant to claim a meal delivery voucher, and so far as I can tell, the same code is used for all recipients (this code is presumably tied to my employer's account). This seems wildly open to abuse, so I'm gathering info, but may be about to offer free pizza to the nation!

  12. 12 hours ago, Angel said:

    I can't speak for everyone of course, but the reason some of my mods don't have release versions is because, well, they aren't ready for release yet.  They are buggy, untested and may perhaps never be completed or released at all.  I of course won't stop anyone who wants to give them a spin anyway, but putting them in a tool that is supposed to make modding easier is IMHO not a very good idea.

    For clarity, I wasn't suggesting anything those that I mentioned do on Github is wrong (as I have no idea how to use it), just pointing out that there are plenty of GitHub hosted mods that don't (yet) use releases.

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