Gamemacik
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Topics posted by Gamemacik
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CutSceneMode() and opcode #126 (0x7E) Stat: Movement Modifier
By Gamemacik, in IESDP Updates and Info
- 5 replies
- 638 views
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- 2 replies
- 452 views
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- 5 replies
- 386 views
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More details about triggers: Delay(I:Delay*), RandomNum(I:Range*,I:Value*)
By Gamemacik, in IESDP Updates and Info
- 5 replies
- 372 views
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- 2 replies
- 361 views
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- 1 reply
- 353 views
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- 1 reply
- 265 views
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- 2 replies
- 261 views
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Self-damage and opcode #102 (0x66) Spell: Immunity (by Power Level)
By Gamemacik, in IESDP Updates and Info
- 0 replies
- 234 views
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Action 82 CreateItem(S:ResRef*,I:Usage1*,I:Usage2*,I:Usage3*)
By Gamemacik, in IESDP Updates and Info
- 0 replies
- 218 views
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- 1 reply
- 156 views