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mickabouille

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Everything posted by mickabouille

  1. Sure, no problem! Here you are: https://github.com/UnearthedArcana/Might_and_Guile/pull/33
  2. That was with a straight vanilla bg2 + SR + sd spell tweaks With no other mods Or bg2 + TnB Tested by starting a new game and trying to have Imoen cast identiift
  3. This is very strange, I tried the new identify spell (both from this mod and from tome and blood 1.0) and could not get it to work like it did (in T&B pre-1.0), with the spell cast not from the item that brings up the UI that allows you to choose items and shows something like "number of uses left: 2"
  4. Not really an answer for @Karrgoot, sorry, but I have an incomplete answer for this: I just got one last week. I didn't do much with it yet so it still is a bit of a mystery to me. But I installed nwn:ee yesterday (not the steam version, the gog version from the desktop mode then added to steam as a foreign game) and tried loading the Prophet prologue mod. It didn't work first because it couldn't find prophet0.hak. The I remember I used to need to run tolower (was it for 1.38 then?) often, then I just renamed Prophet0.hak to prophet0.hak and it worked. So I guess casefolding is not enable globally. But it's possible gamemode (what's shown at the console startup i.e. the intended mode of use of the console) and the desktop mode user-data (not the arch root, this one is read-only) are on different partitions with different fs options (casefolding being one). But then when using the windows version of the games, proton should take care of the case-sensitivity issues. I think if I wanted to play BG on the Deck (I will certainly do) and mod it, I would do the modding/installation on a computer then copy the whole game on the Deck. EDIT: was wrong on using different partitions. - Steam installs games in the usual (linux) location in .local/share/Steam/steamapps/common - the /home partition fs has the casefolding feature active - but none of the folders has the +F attribute AFAIK
  5. Hi @subtledoctor sorry, I have another small nitpick The description for the modified Waves of Fatigue says > Saving Throw: None And then > Furthermore, if someone affected by this spell fails a saving throw vs. petrification/polymorph, ... Which one is true ?
  6. Hi @subtledoctor. This is absolutely not a blocker, but the message when a component is skipped because spell_rev is not installed is "This component is not available for Baldur's Gate, Icewind Dale or Icewind Dale 2." For example there is // ----------------------------- // 50: SPELL TWEAKS: HASTE/SLOW CHANGES (Subtledoctor) // ----------------------------- BEGIN @50 DESIGNATED 50 REQUIRE_PREDICATE (ENGINE_IS ~bgee bg2ee iwdee eet~) @1 REQUIRE_PREDICATE (FILE_EXISTS_IN_GAME ~dvsrv4here.mrk~) @1 That causes no error but the message can be a little confusing.
  7. Hi @subtledoctor. The previous translation merge gave me the required motivation to update my MnG french translation, test it and submit it. If you're interested, you can see it there: https://github.com/UnearthedArcana/Might_and_Guile/pull/32
  8. Wouldn't just writing a warning in the consoloe (dunno if it's possible) that you should level-up before doing anything else help?
  9. I guess you understood that as criticism. that was not the meaning I intended. I just stated the most common reason people witll start hacking/modding/whatever. they have something that doesn't sit right with them and will try to do something to change it. That's why I call that "scratching one's onw itch" and I thing that's perfectly fine. And a very nice thing for inquisitive minds. But you can't really expect most of these people to make bug community-wide plans. People like you who went above that and spent many years doing it will end-up organizing things : hosting sites and forums, creating tools like wiedu, recording modder prefixes, creating tutorials or easing compat (cmpvar?)... Some rare people will think from the start about such things. Some even rarer will manage it (beginners tend not to be well prepared for it). (Well, yes there was a quip about customer support . I hope nobody expects more from volunteer hobbyists than good will benevolence and best effort) EDIT: or maybe there is a language issue there?
  10. Oh yes I did the same thing for my tests, I didn't check the prof count (I only tested the translation).
  11. I would guess (not being one...) that most modders get at work by "scratching their own itch" and not aiming at providing the best customer (?) support.
  12. Hi, I'll put it here because I feel bad for hijacking another thread. This translates npc_ee to french : https://github.com/UnearthedArcana/NPC_EE/pull/10
  13. @subtledoctor There is no a pull request for this : https://github.com/UnearthedArcana/NPC_EE/pull/10 EDIT: well it's probably not on the best subforum
  14. True, I haven't yet. I though I had. It needs some updates, the last one I did was one year ago. I just checked, there's not much to do (it's probably the slowest moving of the SD projects, except maybe MBR).
  15. I use general biffing after nearinfinity got reaaaaally slow without it (linux, ext4 with casefolding). Maybe I should check if that's still the case.
  16. Depends of what @Anton means by "not finishing BG2". I also say I never finished BG2 because I never finished ToB. Less fun than SoA. I think I never killed Abazigal. But I sure finished SoA many times. Or course using "you might" got you covered
  17. I wouldn't exactly call it a backup. It's more a checkpoint, where you don't need to fetch the installer, or launch steam to redownload the game and reinstall, being lazy and all and just duplicating the game. Not a big gain but nothing lost either (except some low digit gigabytes)
  18. I was about to point exactly that Or some other similar kit (like chaos sorcerer)
  19. I don't know how it is on mobile, on PC (win/linux at least, idk for mac) I _think_ the portraits are not pulled from override but from the user directory of the game (where the saves are.. saved and the config lua file is). EDIT: no that's for custom portraits. It depends on _what_ you copied : just override ? Or all files (data/, lang/, movies/, music/ and scripts/ should be copied too, as well as chitin.key) And we should probably conitnue on another topic (maybe on already exists) because thisz method is not the same as what the original post described.
  20. There the "brute way" to remove curses that involves killing and then raising Of course at this stage, nobody has raise dead (I think?) and you can't go to the temple to raise a non party member.
  21. Ah sorry I misread the original post, that's about installing inside termux (on android). For that you can use any package (common, windows or linux). And hope there is no use of native binaries inside (which is probably the general case on linux because on linux, the binaries are supposed to already be installed). I think that should be possible, but may required the android device to be rooted (to allow you to overwrite the app data)
  22. Which platform are you modding on If I understand correctly, you install mods on platform X then copy game data to android. Use the dlcmerger package for platform X. For example if you install on windows then copy to android, use dlcmerger for windows (if there are multiple version). It may not be important for dlcmerger itself, but for some mods you may fail for install. For example, the linux version may fail to install on windows if the mod uses some _binaries_. I've seen it done with audio converters, iconv (charset converter) etc.
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