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Trouveur80

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Everything posted by Trouveur80

  1. Gorgeous ! Will v5 work with custom UI like Lefreut ?
  2. @AWizardDidIt Black Hearts is one of the few quests mods always installed on my BGEE, and the one I recommend the most to other players. The dialogs are great and really fit each NPC. Illasera herself is now one of the most interesting antagonist, along Irenicus and Sarevok, and far ahead of Bodhi. IMHO Black Hearts is in the top four BGEE quests mods. From what I read on the Infinity Engine Discord, many players really enjoy it too. I'm still intrigued by your planed SoD part. Thank you very much for this mod.
  3. After charming Carsa so she dropped the jar and freed Khark in the Firewine ruins, I told her to go to Gullykin after killing him. But when I meet her again in Gullykin temple, she starts her initial conversation as if in the Firewine area, and as if she still have the jar. If I exit the conversation, then the post Khark death fires and I can then tell her again to go to Gullykin and again receive 1000 XP.
  4. Maybe the hunting spider could be immune to poison, even if not able to poison with its attack ? Or have three attacks ? I was also wondering if at higher level the forms could evolve again, like greater wyvern, astral phase spider and winter bear like the one in Durlag's Tower ? As far as avenger is concerned, I also spot something weird on his shapeshifting ability description, namely it still mentioned fire salamander.
  5. I had in mind a dragon disciple HLA. For druids, ToF already buffs them, particularly Avenger's and Shapeshifter's ones. Unkitted druid have better elemental forms too.
  6. Maybe a custom avatar based on the greater wyvern one could do the trick ?
  7. I don't know what causes your problem, but you could use IWDification mod to install IWD bard songs instead.
  8. I noticed that Bjornin the paladin and Alaghain the half ogre were now female. Also, a kobold from Braegar's quest was now a human... And Baeloth was also human now ! After looking with Near Infinity, it seems related to their respective weapons, all fine ones from SCS : - staf02.itm for Baeloth - sper02.itm for Bjornin - sw2h02.itm for Arghain - bow06.itm for the kobold They all have the effect 53, animation change.
  9. Depends of the mods. First check this list : https://k4thos.github.io/EET-Compatibility-List/EET-Compatibility-List.html Order should be : 1 on BGEE : DLC Merger if you have Steam or GoG version 2 Any mods on the compatibility list above specifically said needing to be install on BGEE Then, on BG2EE : 3 EET Core 4 Any others mods 5 EET End
  10. For drow, the readme states than it's because of BG2 chapter 5. You're suppose to not be a drow during this part, all the dialogs clearly state you're disguised as one and could be find out.
  11. It's the Imoen friendship mod that adds banters to Imoen in SoA. For ToB, Ascension fixes some Imoen banters which never start otherwise.
  12. Tiax is indeed a Dread Death of Cyric (Strifeleader of Cyric / Assassin). Viconia is a Nightcloak of Shar. I'm about to enter Cloakwood Mine in my run, will check Yeslick soon.
  13. The classic cleric / mage. Glint also worships Baravar, so it could be a nice addition to ToF. ^^
  14. From the readme : On BG installs, Quayle becomes an illusionist of Baervan. But on my install (BGEE + SoD with ToF beta 7,SCS 35.10 and Lefreut UI 4.8) he's a cleric / illusionist :
  15. I spotted another one with ToF beta 7 and SCS 35.10 with Lefreut UI 4.8 :
  16. Hope you will succeed, ToF is really worth a try, BGEE is like a new game.
  17. Yes, I did it as they appear in weidu order.
  18. Thank you, I will try this component in BG2EE without EEex or Lefreut UI after finishing BGEE SoD run.
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