Trouveur80
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Everything posted by Trouveur80
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Let’s ki- I mean, change! Throne of Bhaal
Trouveur80 replied to subtledoctor's topic in General Mod Discussion
I really like your first idea,would be a nice addon mod to ToB. As for the second, I thought sometimes ago about a mod in which strongholds would have a more important role, notably in ToB, in order to have a small army in order to oppose the Five and save some civils from their destruction. -
SubtleMods: NPC_EE - in-game customization for NPCs
Trouveur80 replied to subtledoctor's topic in Miscellaneous Released Mods
It allows you to memorize spells after having modify spells known by Adrian if you used the book to customize him, so that you don't need to rest. It can be useful if you change his class to mage or cleric for instance. -
Congrats !
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Hi, yes this mod is amazing indeed. I'm not sure I understand what you suggest, you can already assign extra proficiency points at character creation depending of your class (warriors or swashbuckler) or your race (human have a free extra proficiency point). You gain extra proficiency points at various levels,depending of class : each three levels for warriors, each four levels for rogues and priests, and each five or six levels for wizards.
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If only when launching the install it would first suggest to open the readme before proceeding... Oh, wait...
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It is actually, in the readme-scs file in the doc directory : "Correct various errors on race, class etc. The full list of corrections is: 24 - The amnesia of the Nashkel merchant is corrected: he doesn't now comment on a winter wolf having been seen more than once. (If you can't stand this subcomponent, use the console and enter CLUAConsole:SetGlobal("DMWWNashkelPelt","GLOBAL",2) )"
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[BGEE/SoD] More Issues Pt 2 (as of BETA 3)
Trouveur80 replied to RoyalProtector's topic in Talents of Faerûn
I just encountered this bug on BGEE with Beta 7 with the tweaked Chromatic Orb. Looking at SPWI18 with Near Infinity, all 6 levels of the spell are affected wih no damage if the save is successful. -
From readme and description, the song should gives at level 1 to 4 : +1 to hit and damage, +1 bonus to AC. It actually gives : +2 to hit and damage, +2 bonus to crushing AC only. Also the level 5 to 9 song gives +2 to hit instead of +1 as the description states. I fixed it with near Infinity by editing spcl542a.
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SCS decreases spell scroll drop rates???
Trouveur80 replied to ktchong's topic in Sword Coast Stratagems
You can still buy scrolls at Thalantyr as a work around. -
It works fine on my BGEE install.
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Semi Incompatibility with Faith and Powers
Trouveur80 replied to DraikenWeAre's topic in Talents of Faerûn
There is so much content, hard to see the whole of it. ^^ I noticed it when encountering a small glitch with Branwen spellbook. -
Semi Incompatibility with Faith and Powers
Trouveur80 replied to DraikenWeAre's topic in Talents of Faerûn
ToF also uses a sphere system. -
After joining at level 2, she have three level 1 spells slots, but one of them is unusable. Looking with Near Infinity, I found out that she have the Command spell memorised in this slot, but she isn't supposed to have it in her spellbook, so the game doesn't show it, preventing to erase it from the slot. I could do it in NI. Suggested fix : replace the memorized Command spell by a Cure light wound in Branwen.cre.
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EDIT : It's not a bug, I just forgot about human race bonus, one proficiency point bonus... So many new things, hard to keep up. Without the improved NPC management component, some NPC when first recruited don't have the proficiencies they should have. I noticed: Imoen have two points in short sword instead of one Xzar have two points in dagger instead of one Walahnan (mage from Lava) have two points in dagger instead of one Flara (dragon disciple from Glam) have two points in dagger instead of one Dynaheir have two points in sling instead of one
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Still the case with beta 7 on BGEE.
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Congrats !