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Posts posted by jastey
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There is no reward in the sense of items etc. If there also was no XP then I probably forgot to add it.
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Thanks for reporting. If anyone has an idea what could cause this.
I had the problem of Grey turning into a "human" upon SoD transition if playing with a save game where Grey was in party (or 7th PMM) but the Grey mod wasn't installed; so I know this can happen.
I guess in your case is an incompatibility issue, from the description it seems the spell the Grey mod is using to assure the unkillability of the 7th PMM was changed.
@Lily_EvilDM could you make a changelog onto "c#min5hp.spl" to see which mods changed it?
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On 1/1/2024 at 6:45 PM, Nox said:
May i suggest to @jastey to add this option to BG2 in Endless BG1 if installed on EET? I know it is BG1, but without an Endless BG2 mod, having the component as an option in Endless BG1 would be helpful.
I am planing on making an "EndlessSoA" mod. It's on the list, but no ETA.
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Thank you very much!
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Awesome, thank you!
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Thank you very much for this. If it would be possible to attach it as a zipped archive that would be great.
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Very cool. I'd prefer if you'd attach it here as a zipped file. I have problems downloading from Google Drive.
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That's actually an interesting idea. Can't guarantee I'll implement it, though.
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Thank you. I need to check what immunities the 7th PMM effects give currently.
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Well, there is Romantic Encounters for BG1, if it counts. Donations would go to G3 site.
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39 minutes ago, Moonboy187 said:
Unfortunately, I don't speak German as English is my native language, but I will most certainly check the mod out.
MK's Textpatch replaces game textlines with changes& corrections - makes no sense in other languages than German.
The other mods I mentioned have English versions. I don't know about BWL + CoM mods.
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3 hours ago, Moonboy187 said:
Gibberlings 3:
BG1 Quests and EncountersStill valid, most components.
3 hours ago, Moonboy187 said:Pocket Plane Group:
BG1 Unfinished Business
Xan Friendship
Fields of the Dead (not recommended for novice players)Should still be compatible with oBG1. For FotD there should be a mod version for oBG1 at least.
There is more:
GibberlingsThree:
-(most components of) bg1re
G3/Kerzenburgforum:
-Ajantis Portrait Pack
You probably do not play in German, otherwise there'd also be MK's Textpatch (for German BG1+TotSC) at Kerzenburgforum.
3 hours ago, Moonboy187 said:Rosenranken:
Sir Ajantis for BG1Is still compatible with oBG1 (please play the romance - I put a lot of work into making it compatible with oBG1). The Rosenranken site is dead though, it's Kerzenburgforum now, or you can just grab Ajantis BG1 Expansion here at G3).
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For identifying an issue it helps if you give more information about your install; which game, and also post the content of your weidu.log.
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Jastey's SoD Tweak Pack updates to v12.1 with a fix!
Changelog:
- Fixed bug due to doubled patch code for bdrom03.bcs ("Do Not Miss NPC-PC Dialogues").
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@CamDawg I'm awfully sorry for wasting your time - this was all mine and embarrassing, too.
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@CamDawg is there any way that it's possible that Tweaks Anthology also changes the trigger of bdrom03.bcs like it is shown here? https://github.com/Gibberlings3/Jasteys_SoD_Tweakpack/pull/32
Component ~CDTWEAKS/SETUP-CDTWEAKS.TP2~ 2 1010 // Davantage d'interjectionsv16
In short: somehow in the user's install, the trigger "IsOverMe(Player1)" was changed to
"OR(6)
IsOverMe(Player1)
IsOverMe(Player2)
IsOverMe(Player3)
IsOverMe(Player4)
IsOverMe(Player5)
IsOverMe(Player6)"twice.
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bgqe updates to v27, with a revised Spanish version and a new simplified Chinese version! Thank you @ElGamerViejuno and lzw104522773 for the translations!
v27 does not fix the bug that the hatching of the egg can be prevented by not talking to the mage on the road.
Changelog;
- simplified Chinese Version added, by lzw104522773.
- full revised Spanish translaion, by ElGamerViejuno. -
@morpheus562 It's one thing to disable a translation because it's outdated, but it's another thing to outright delete it and erase the translator's name from the readme?
I'm sorry it came to such a dispute, but I lack knowledge of the background.
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I'm pretty sure that a permanent death is not intended here. My faint recall from oBG1 is that the NPC died, yes, but could be raised again.
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Thanks for letting us know how you solved it!
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4 hours ago, Delior said:
"Jastey will spend less time maintaining other people's mods, and more time working on her own."
This.
And thank you all.
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3 minutes ago, Incrementis said:
You thought I was a bot
Good old times! ... Sorry about that.
Thanks, I'll still be here, just not as always as before. I'm looking forward to really enjoying modding again.
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@paladin84 Thank you! Since it's my GitHub I'll do so when I'll find the time.
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I have NI open when I install and check different language versions, for example. Like jmerry said, you need to refresh after the mod install is done.
And like you already said, I wouldn't edit the game resources with it while an installation runs.
Ajantis BGII: Problems and Bug Reports
in Ajantis
Posted
He should be inside the headquarters of the Order.