Jump to content

Endarire

Members
  • Posts

    1,829
  • Joined

  • Last visited

Everything posted by Endarire

  1. Baby dwarves come from somewhere. At least you shared! Thankee!
  2. Just as the title says: Is Gavin a continous NPC? Thankee!
  3. May we get this hotfix applied to MiH EQ and BP in EET? Thankee!
  4. Where is Breagar recruitable in BG1, SoD, SoA, and ToB? What are the conditions for CHARNAME to romance him? (I didn't see this in the documentation.) Thankee!
  5. The intent of base CHA was to also use mods from tomes, race, and other non-dispellable, non-spell, non-item effects.
  6. Also ensure you use an appropriate modder prefix.
  7. I see nothing in the description to indicate chain contingency is non-combat only.
  8. Should MiH EQ be installed before or after BP in EET? Thankee!
  9. it seems like a problem with BG1EE + SoD and EET.
  10. Does TotLM work properly with SCS? Are creatures generally smarter or/and more difficult in your version? I'm unsure yet what the advantages are of combining these mods. Thankee!
  11. Does MIH EQ also break Black Pits in EET? Thankee!
  12. Maybe EEex can directly connect stats to EXP % gain. What about tying EXP % only to base CHA instead of current CHA?
  13. To clarify, what are the notable negatives and positives to playing IWD in EET and TotLM separately versus together? Thankee!
  14. Thanks, doc, for explaining your reasoning for more EXP for a higher CHA! I agree that it's handy to be able to boost CHA to just get another level sooner without grinding, but it may require inventory Tetris or/and temporary buffing. By default, a Ring of Human Influence sets the wearer's CHA to 18. Assumingly, CHA bonuses improve that further.
  15. I haven't tested it yet, but I wanted to ensure your Unearthed Arcana mods were compatible with Pecca's new Infinity UI.
  16. Argent, for the non-critical stuff that overlaps between tipun's and your versions of TotLM, what about offering install options and thorough documentation so users can choose what they'd prefer? Thankee!
  17. How viable of a solution would forcing IWDification's version of IWD spells be?
  18. I apparently misunderstood argent's response in a previous reading. What are the main creatures and other things in conflict between tipun's and argent's implementations? Thankee!
  19. For the full IWD 1 & 2 in EET, what happens if we install TotLM in EET after these mods? I'd prefer there be compatibility. Thankee!
  20. I know the Diablo comparisons to this mechanic are apparent. shohy on SHS already converted many D2 kits and items to be BG2/EET compatible (GitHub). This seems like a collaborative project. Enjoy, all!
  21. What would be involved in separating the IWD spells from IWD 1 & 2 in EET into separate, optional components? I ask since I'd prefer to avoid cluttering my install with junk when IWDification is my preferred implementation. Thankee!
×
×
  • Create New...