Beholder Posted March 14, 2011 Author Share Posted March 14, 2011 I also investigated the machine gun effect, but still can't reproduce it reliably. It's not limited to slings though. I will try to make comparison missiles consumption with original game. Thank you for your work. Link to comment
Beholder Posted March 14, 2011 Author Share Posted March 14, 2011 Avenger, please try this saveMelissa (PC) has two Protection from Petrification spells. One on scroll, other in book. Spell from book works, but spell from scroll does not. Was this fixed? Also, the only problem with boots of grounding is the missing lightning resistance portrait icon. The item info window shows the correct item description. Gimme a screenshot if you still experience that bug. Landrin now should work. If you have an old save, she will still drop a single antidote,though. Btw, you need a high charisma/reputation to get the antidotes. Ctrl-y on landrin to actually check if she's missing the items Btw, i also fixed the dropped gold, so now she and other critters will drop gold if they got it as stat. Clarification. Protection from Petrification spell from scroll in current GemRB may be casted only on caster thats use it. In original game this spell may be casted on any friendly unit. Spell from book works properly. Item info for Boots of Grounding proper, I meant both. No info in RECORD window if boots equipped. Look at screenshot. Link to comment
Avenger Posted March 14, 2011 Share Posted March 14, 2011 Ok, that's the same info that should be on the portrait If you fix one, the other will be fixed too. And it is a simple problem, not too mysterious. Link to comment
Beholder Posted March 15, 2011 Author Share Posted March 15, 2011 Problem with Shoal the nereid quest. She not raises dead party member after I promise to protect her. Situation with Helmet of Defense is similar as Boots of Grounding. No icons. save Link to comment
Beholder Posted March 15, 2011 Author Share Posted March 15, 2011 Cursed belt from ogre, that changes character sex don't works. It can't charm my beautiful lady to a rough men It's a very very critical bug :) Link to comment
Avenger Posted March 15, 2011 Share Posted March 15, 2011 Cursed belt from ogre, that changes character sex don't works. It can't charm my beautiful lady to a rough men It's a very very critical bug :) What if you save and reload? Link to comment
lynx Posted March 15, 2011 Share Posted March 15, 2011 the belt works; should it also alter the avatar animation - what do you see as missing? 10. should be fixed now too. Link to comment
fuzzie Posted March 16, 2011 Share Posted March 16, 2011 As lynx says, I think I fixed #10. I can't reproduce the BG2 trolls thing either, so maybe I accidentally fixed that too. Looking at the rest of the list.. BG1 dreams have never worked I think. Nalia's dialog is pretty difficult to break in that way, so that's weird. Will try and take a look at some of the list. Link to comment
Beholder Posted March 16, 2011 Author Share Posted March 16, 2011 Belt not works for me(. I equiped it - doll and avatar not changed. I saved and reloaded game, no changes. Ok, I'll talk about troll-bug with player that reported about it. If you need any savegames, I can try to provide it. Link to comment
Beholder Posted March 16, 2011 Author Share Posted March 16, 2011 Another bug in the same area. The Surgeon mage not heal party members, but disappeared with the following error in console (screenshot). To repeat, talk with him and choose answer 2. save Link to comment
Avenger Posted March 16, 2011 Share Posted March 16, 2011 Another bug in the same area. The Surgeon mage not heal party members, but disappeared with the following error in console (screenshot). To repeat, talk with him and choose answer 2.save Whoa, interesting. SPIT-01 is the result of an invalid spell number. This is coming from a dialog, so the dialog compiler didn't recognise a spell number symbol (from spell.ids) Lets find the dialog!!! Next time, use ctrl-m on the target, and write down the dialog Well, if you can. Link to comment
Avenger Posted March 16, 2011 Share Posted March 16, 2011 the action is: ForceSpell(MostDamagedOf(),CLERIC_CURE_LIGHT_WOUNDS) It should be fine, it is in my spell.ids, number should be: 1103. Very odd. Link to comment
Beholder Posted March 16, 2011 Author Share Posted March 16, 2011 the action is: ForceSpell(MostDamagedOf(),CLERIC_CURE_LIGHT_WOUNDS) It should be fine, it is in my spell.ids, number should be: 1103. Very odd. I testing on latest GemRB. Cure Light Wounds spell work fine for Jaheira and Branwen. Link to comment
lynx Posted March 16, 2011 Share Posted March 16, 2011 try the save, maybe he has a different/buggy dialog there (russian version). Link to comment
Avenger Posted March 17, 2011 Share Posted March 17, 2011 the action is: ForceSpell(MostDamagedOf(),CLERIC_CURE_LIGHT_WOUNDS) It should be fine, it is in my spell.ids, number should be: 1103. Very odd. I testing on latest GemRB. Cure Light Wounds spell work fine for Jaheira and Branwen. It isn't a spell problem, so trying to cast the spell won't work. It is a dialog compiler problem. For some reason the compiler doesn't resolve the symbol in the above line to 1103. It becomes -1, whose spell resref is SPIT-1 Lynx: the script isn't saved, so trying the save won't work. You can test with the surgeon, if you type CreateCreature(1,"surgeo") in the console. Link to comment
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