lynx Posted January 28, 2011 Share Posted January 28, 2011 are you saying you still see 19? slings need to be rechecked - i don't know if you got this before or after i fixed their apr. gems/potions - write it down. iirc we don't allow to select how many to sell yet either. Link to comment
Beholder Posted January 28, 2011 Author Share Posted January 28, 2011 19 is fixed now. I checked. Link to comment
Beholder Posted January 30, 2011 Author Share Posted January 30, 2011 Three new issues. 1. critical. Characters shooting through walls and obstacles. From all ranged weapons. Enemies too. 2. Resting on taverns restoring too small HP. Resting outside restoring more. 3. Items weight not applied. Characters may carrying any weight. Link to comment
Beholder Posted February 1, 2011 Author Share Posted February 1, 2011 critical. Fire Wand not works. GemRB crushes after I target spell. Lightning Wand - no spell animation. If you need save for first bug, I can attach it... Link to comment
lynx Posted February 1, 2011 Share Posted February 1, 2011 Same here. Looks like the useitempoint action is not available in bg1. Err, it should be, but we don't find it to our liking (malformed scripting action warning). Link to comment
Beholder Posted February 2, 2011 Author Share Posted February 2, 2011 Do you plan to correct major issues in the near future? Link to comment
lynx Posted February 2, 2011 Share Posted February 2, 2011 No, it's a good time for your release. The wand issue was fixed. Link to comment
Beholder Posted February 2, 2011 Author Share Posted February 2, 2011 No, it's a good time for your release.The wand issue was fixed. Ok, I'll build new Android version. And I'll continue studying GemRB code. Link to comment
Beholder Posted February 4, 2011 Author Share Posted February 4, 2011 1. Sometimes writing spells failed (fail message), but spell wrote. 2. Player may dismiss protagonist. Talk with youself and go away 3. Very critical bug. Now if I go to Nashkel chapter not switched from 1 to 2, start video not played. The game does not pass. Official 0.6.3 version does not contain this issue! 4. In Beregost blacksmith shop all Ankheg skins sold as one (500 GP). If savegame needed, I'll may attach it. Link to comment
lynx Posted February 4, 2011 Share Posted February 4, 2011 yeah, please provide a save for 3. Link to comment
Beholder Posted February 4, 2011 Author Share Posted February 4, 2011 savegame for bug 3 5. Two-handed weapon may be used with shield. Link to comment
Avenger Posted February 4, 2011 Share Posted February 4, 2011 1. Sometimes writing spells failed (fail message), but spell wrote. 2. Player may dismiss protagonist. Talk with youself and go away 3. Very critical bug. Now if I go to Nashkel chapter not switched from 1 to 2, start video not played. The game does not pass. Official 0.6.3 version does not contain this issue! 4. In Beregost blacksmith shop all Ankheg skins sold as one (500 GP). If savegame needed, I'll may attach it. bug #3 was indeed a critical regression, it was the result of an incomplete bugfix of the original engine quirk mentioned here: http://forums.gibberlings3.net/index.php?showtopic=21810 It is fixed now. Link to comment
lynx Posted February 5, 2011 Share Posted February 5, 2011 looks like SLOT_LEFT is not set for bg1, this problem is not present in bg2. I guess one of our overrides is bad, investigating ... edit: fixed. Link to comment
Beholder Posted February 7, 2011 Author Share Posted February 7, 2011 Bug. NPC does not attack character after a failed attempt of theft. Critical bug. Broken Minsk-Dynaheir quest, try to repeat: 1) Full party(6 characters) speak to Minsk. Agree to help. 2) In party add/remove dialog remove Minsk. 3) Remove two characters from party (such as Jaheira and Khalid). 4) Add Minsk to party. Now Minsk and Dynaheir(!!!) in party, but Dynaher in Gnoll Stronghold. Result: party can't move anywhere. save Link to comment
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