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Bugs in BG1 ToSC, GemRB 0.6.3


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Another critical bug. Chapters not switching from 2 to 3... Mulahey dead, party return to Nashkel, but chapter still 2.

Got a save for this? Just right before triggering the chapter change

 

Walksounds are probably done in bg1 (just copied the file over)

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I wouldn't bet on it. For me the area with Minsc was completely silent when I tried that. No missing resource errors though, so maybe it just lacks more entries.

Did you check if you actually installed the 2da? I had to touch cmakelists to make it copy the files from the build dir to the install dir.

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This works for me. You maybe forgot to pick the item needed to trigger chapter 3.

No, I took Mulahey's letters.

Strange, i took them too, and i got the textscreen for chapter 3.

Then CheckVar("chapter","global") yielded 3.

 

This is from an earlier bug which we fixed already. Ar4800 (Nashkel) has lost its area script.

It is difficult to fix, because of multiple problems, but i will make this fixable soon.

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So I must create a new game to avoid this bug? Or it will be useless?

You need the newest GemRB i just comitted to git.

Then in Nashkel type the following in the console:

 

ExecuteString('ChangeAIScript("ar4800",DEFAULT)')

 

This will fix the area's script.

The CTRL-M cheatkey somewhere in the area will show the scripts of the area (only for the newest GemRB).

 

typing CheckVar("chapter","global") in the console will show the chapter.

 

 

Or, if you cannot have the newest gemrb, you need a savegame where you have never been in Nashkel yet.

 

[edit]

Actually, there is another way to fix the area script.

In your gemrb override for bg1, there is a file named gemrb.ini

Add the following line: ForceAreaScript=1

Or replace the existing ForceAreaScript=0

This will also reset the missing area script.

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Then in Nashkel type the following in the console

I'm sorry, but I can't type it because I using the Android version of GemRB.

Also I haven't savegame where I have never been in Nashkel yet.

But I'll try it in newest desktop version of GemRB.

Actually, there is another way to fix the area script.

Thanks. I'll check it.

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Avenger, I killed Mulahey and got a scrolls. Chapter not changed. I can provide save if needed.

I bet you got a damaged area.

If you got the latest gemrb, check the area script (ctrl-m).

If there is no area script, then either set the area script by hand (the line with EvaluateString, but replace the area name).

Or enable the automatic area script setting i also wrote about.

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