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Breagar NPC mod for BG1 and BGII (Kerzenburgforum)


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23 hours ago, zelazko said:

Where Breagar

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gets his new hand?

I feel like I missed the event.

Oh! Okay, sorry. A talk with him should trigger after you leave the Cloakwood mines. Right around the entrance to the outside fort iirc.

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6 hours ago, Thacobell said:

Oh! Okay, sorry. A talk with him should trigger after you leave the Cloakwood mines. Right around the entrance to the outside fort iirc.

Definitely missed the event. My Charnmae flooded the mine with the slaves alive inside. Does this affect the event?

What global/variables would I need to change/add for event to take place?

Edited by zelazko
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xLbUPFn.jpg

 

I used the older save and replayed the event this time with saving the miners. This dialogue triggered between Yeslick and Breagar.

Yeslick only attacks the party if charname refuses to save the miners but this talk takes place even before you flood the mine and it makes sense. In the dialogue Yeslick asks charname to go to Rill and let the miners escape. Breagar had no reaction bug most likely.

Edited by zelazko
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On 9/10/2023 at 2:16 AM, jastey said:

OK, I might misremember.

Regarding the arm:

-rep needs to be 17 or higher

-Global("ACSTORY","GLOBAL") needs to be at "3"

-chapter needs to be after 4 (e.g. in chapter 5)

-group needs to be in an OUTDOOR area.

Then there will be an event that leads to his new arm.

No wonder my rep is lacking. Now I have to make choice continue Shar-Teel or get Breagar his arm. 🤔

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