Morgoth Posted June 14, 2023 Posted June 14, 2023 Same answer there, for anyone wondering: https://forums.beamdog.com/discussion/comment/1198411/#Comment_1198411 Quote
Guest moe23 Posted September 20, 2023 Posted September 20, 2023 Hello there, first of all i would like to thank everybody who is making these mods. i played bg as a child and again around 5 years ago with the EEs. some weeks ago i was baffled to see on youtube what nice things are possible with all the mods and decided i will try a first heavily modded EET playtrough. very excited to fall again in love with this game. even as a bg modding beginner i was able to install EET with the help of project infinity. as a base i used @morpheus562 newest weidu log and added some things myself. installation went smoothly for the most part. there seems to bee a problem with Heroes, Thieves and Moneylenders. the EET installation goes throu with no pause, after install process there is a HTM mod folder with files in my BGII/EET directory. however there are also 4 error logs produced by project infinity, one for each component of the mod. they all just have one word inside: "Syntaxfehler." which means "SyntaxError." in german, my native language. although my os is german, my BG install is english. has anybody any idea what is causing these errors? and maybe how to resolve them? is it a real problem or can i ignore it? my weidu log: Spoiler // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4 ~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.9.17-alpha ~EEEX\EEEX.TP2~ #0 #1 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.9.17-alpha ~EEEX\EEEX.TP2~ #0 #2 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.9.17-alpha ~EEEX\EEEX.TP2~ #0 #3 // Timer module - Show modal actions (red bar): v0.9.17-alpha ~EEEX\EEEX.TP2~ #0 #4 // Timer module - Show contingencies (green bar): v0.9.17-alpha ~EEEX\EEEX.TP2~ #0 #5 // Timer module - Show spell/item cooldowns (cyan bar): v0.9.17-alpha ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #0 // Install Infinity UI++ Core Component: v0.1 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #1 // Add Transparent Tooltip Background: v0.1 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #2 // Update several strings in Dialog.tlk: v0.1 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #6 // Select Number of Quicksave Slots -> 4: v0.1 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #150 // IWD Class Updates: Bard: Use IWD Spell Progression: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #160 // IWD Class Updates: Paladin: Use IWD Spell Progression: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #170 // IWD Class Updates: Ranger: Use IWD Spell Progression: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5 ~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.8 ~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.1 ~TIDINGS\SETUP-TIDINGS.TP2~ #1 #0 // Dark Tidings V. 1.1 ~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.20 ~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.20 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.0 ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.2 ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.2 ~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28 ~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28 ~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28 ~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28 ~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28 ~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28 ~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28 ~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28 ~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28 ~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28 ~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28 ~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28 ~UB\SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28 ~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28 ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v27.1 ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v27.1 ~BG1NPC\BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v27.1 ~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v27.1 ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v27.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #4 // Of Wolves and Men -> Quest uses hut near Thalantyr in High Hedge.: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.1 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.0 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.0 ~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.4 ~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.4 ~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections Mini-quests (by Austin _Arcanecoast Team): 4.3.1 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele Austin _Arcanecoast Team): 4.3.1 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love Death (by Alisia _Austin): 4.3.1 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia _Austin): 4.3.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #105 // Revised Corporal Undead: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #156 // Revised Dragons: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #143 // Revised Golems: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #151 // Revised Liches: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #106 // Revised Magical Beasts: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #107 // Revised Monstrous Spiders: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #104 // Revised Oozes, Slimes & Jellies: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #108 // Revised Vampires: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #150 // Enhanced Battles: Ankheg Pit: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #109 // Enhanced Battles: Candlekeep Catacombs: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #112 // Enhanced Battles: Mutamin's Garden: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #113 // Enhanced Battles: Ramazith's Tower: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #149 // Enhanced Battles: The Spider Plague: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #154 // Enhanced Battles: Thieves' Maze & Undercity: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #115 // Enhanced Battles: Ulcaster Ruins: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #116 // Enhanced Battles: Xvart Village: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #117 // Enhanced Battles: Zombie Farm: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #119 // Enhanced Battles: Durlag's Tower: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #114 // The Surgeon's Plight: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #118 // Minor Quest Tweaks (BG1): v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #127 // Enhanced Battles: Bridgefort: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #126 // Enhanced Battles: Cyric's Temple: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #124 // Enhanced Battles: Dwarven Dig Site: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #123 // Enhanced Battles: Korlasz' Tomb: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #125 // Enhanced Battles: Vampire Encounters: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #122 // Complete more/all Vision Quest encounters: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #120 // Increase Enemy Group Size: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #137 // Enhanced Battles: Athkatla Liches: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #134 // Enhanced Battles: Firkraag's Lair: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #128 // Enhanced Battles: Graveyard Catacombs: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #130 // Enhanced Battles: Lower Reaches: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #131 // Enhanced Battles: Slum Sewers: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #135 // Enhanced Battles: Spellhold: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #138 // Enhanced Battles: Suldanessenar: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #133 // Enhanced Battles: Temple Ruins: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #132 // Enhanced Battles: Trademeet: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #136 // Enhanced Battles: Underdark: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #155 // Enhanced Battles: Amkethran: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #148 // Enhanced Battles: Forest of Mir: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #141 // Enhanced Battles: Pocket Plane: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #142 // Enhanced Battles: Saradush: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #157 // Enhanced Battles: Sendai's Enclave: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #139 // Enhanced Battles: Watcher's Keep: v5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #152 // Enhanced Battles: Yaga-Shura's Army: v5.1 ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.3-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.3-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.3-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v0.3-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.3-alpha ~CHATTYIMOEN\SETUP-CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: v1.3 ~CHATTYIMOEN\SETUP-CHATTYIMOEN.TP2~ #0 #1 // Chatty Imoen: Add NPC Interactions: v1.3 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.8 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.8 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.8 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.8 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.8 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #101 // Made in Heaven: Item Pack: v7 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51 ~UNDERREP\SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v11 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #101 // Made in Heaven: Arcane Spellpack: v6.1 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #102 // Made in Heaven: Divine Spellpack: v6.1 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #112 // No Elemental Mind Battle: v6.1 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #113 // Spell Improvements (see readme): v6.1 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #114 // Expanded Temple Services: v6.1 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #123 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v6.1 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2 ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230415 ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230415 ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230415 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v9.2 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.2 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #16 // Imoen 4 Ever in SoD: Unify Imoen's Portrait -> Use Imoen's SoD Portrait after Korlasz' Crypt: v11.2 ~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 1.2 ~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 1.2 ~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 1.2 ~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 1.2 ~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 1.2 ~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 1.2 ~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 1.2 ~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 1.2 ~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 1.2 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.3.1 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.3.1 ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v9 ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v9 ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #0 // Bardic Wonders: Blade Overhaul ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #1 // Bardic Wonders: Jester Overhaul ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #2 // Bardic Wonders: Skald Overhaul ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #3 // Bardic Wonders: Abettor of Mask Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #4 // Bardic Wonders: Dancer Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Darkbloom Bard Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #6 // Bardic Wonders: Storm Drummer Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #8 // Bardic Wonders: Deathsinger Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #9 // Bardic Wonders: Strategist Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #10 // Bardic Wonders: Items ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Inspirations ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Luring Piper bard kit: v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v14 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v14 ~RR\SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92 ~RR\SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92 ~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92 ~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92 ~RR\SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92 ~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92 ~A7#IMPROVEDARCHER\A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and powerful bows to the game: v4.0 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #10 // NWN2 Style Weapons: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #4 // Update Items Setting an Ability Score to Increment the Increase: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #19 // Nerf APR Increasing One-Handed Melee Weapons: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #24 // Update Critical Hit Immunity -> Allow Difficult Enemies to Remain Immune to Critical Hits: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v3.0 ~ITEM_REV\ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: V4 Beta 10 (Revised V1.3.800) ~ITEM_REV\ITEM_REV.TP2~ #0 #2 // Allow Spellcasting in Armor -> With a Chance of Arcane Casting Failure: V4 Beta 10 (Revised V1.3.800) ~ITEM_REV\ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor: V4 Beta 10 (Revised V1.3.800) ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #201 // Install Rashemaar Berserker Kit -> Assign kit to Minsc: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #1102 // Install Stormlord Multiclass Kit for Fighter/Druids -> Assign kit to Jaheira (Throwing Axe Focus): v3.1 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1002 // Artisan's Kitpack: Vanguard Fighter Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 3.3 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Annoying Visual Effects from Equipped Items -> Remove blur effect: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First area only: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multi-Class Restrictions -> Install options one and three (everyone can multi-class anything they can single-class): v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP Creatures [the bigg] -> For all creatures in game: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount [Sabre]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3292 // Personalize Automatic Save Names -> Use scheme: 000000000-(Protagonist)-Save-Name: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53 ~KLATU\SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #1040 // Give Hexxat an Inactive Fighter Class: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7 ~MIH_TWEAKS\SETUP-MIH_TWEAKS.TP2~ #0 #109 // Spell Level affects Saving Throws: v2 ~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3 ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #10 // Improved Irenicus: v0.3-alpha ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v0.3-alpha ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v0.3-alpha ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v0.3-alpha ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v0.3-alpha ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v0.3-alpha ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v0.3-alpha ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v0.3-alpha ~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE): v0.3-alpha ~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation ~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02 ~PPE/SETUP-PPE.TP2~ #0 #35 // Vampire NPCs: 1.02 ~BUBB_REVERT_PATHFINDING/BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.6.6.0+ Pathfinding Revert: 1.1 ~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 4.6 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #130 // Blade Kit Enhancements: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #180 // Bard Songs Last 1 Turn: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #141 // Allow Fighter Multiclasses to Achieve Higher than Specialized (2 pips) in Weapons Proficiencies -> Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #20 // Update Skills for Monks: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #70 // Add New Monk Abilities: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #50 // Wizard Slayer Kit Enhancements: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #100 // Allow Inquisitor Kit to Cast Divine Spells: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #120 // Turn Undead Overhaul: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #313 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> NWN2 Style Proficiency Progression: v2.0 ~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v2.0 ~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #1110 // Install Nightcloak Multiclass Kit for Cleric/Ranger: v3.1 ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v12.3.1 ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v12.3.1 ~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v12.3.1 my PI installsequence: Spoiler EET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation) PS_BGEEClassicMovies_RestoreChapterDreamScreens;BG:EE Classic Movies - Restore BG1 Chapter and Dream Screens bubb_revert_pathfinding:0;bubb_revert_pathfinding - Bubb's v2.6.6.0+ Pathfinding Revert EEex:0;EEex - EEex EEex:1;EEex - Enable effect menu module - LShift-on-hover to view spells affecting creature EEex:2;EEex - Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns EEex:3;EEex - Timer module - Show modal actions (red bar) EEex:4;EEex - Timer module - Show contingencies (green bar) EEex:5;EEex - Timer module - Show spell/item cooldowns (cyan bar) Almaterias_Restoration_Project-Restored_Locations;Almateria's Restoration Project - Restored Locations Almaterias_Restoration_Project-Restored_Characters_and_Dialogs;Almateria's Restoration Project - Restored Characters and Dialogs Almaterias_Restoration_Project-Restored_Sounds;Almateria's Restoration Project - Restored Sounds Almaterias_Restoration_Project-Restored_Items;Almateria's Restoration Project - Restored Items Almaterias_Restoration_Project-Restored_Wish_Options;Almateria's Restoration Project - Restored Wish Options Almaterias_Restoration_Project-Restored_XP_for_Minor_Things;Almateria's Restoration Project - Restored XP for Minor Things Almaterias_Restoration_Project-Lich_Deril;Almateria's Restoration Project - Lich Deril Almaterias_Restoration_Project-Restored_Random_Encounters;Almateria's Restoration Project - Restored Random Encounters Almaterias_Restoration_Project-Minor_Restorations;Almateria's Restoration Project - Minor Restorations Almaterias_Restoration_Project-Restored_Final_Slayer_Dream;Almateria's Restoration Project - Restored Final Slayer Dream Almaterias_Restoration_Project-Alternate_Slayer_Change;Almateria's Restoration Project - Alternate Slayer Change Almaterias_Restoration_Project-Restored_Waukeens_Promenade_Cutscene;Almateria's Restoration Project - Restored Waukeen's Promenade Cutscene bgqe_slimequest;Baldur's Gate Mini Quests and Encounters Modification - Slime Quest bgqe_familyquest;Baldur's Gate Mini Quests and Encounters Modification - Beregost Family Quest bgqe_babysitting;Baldur's Gate Mini Quests and Encounters Modification - Babysitting Quest, including the Carnival Encounter... bgqe_nashkelmonster;Baldur's Gate Mini Quests and Encounters Modification - Nashkel Monster Quest bgqe_fallenpaladin;Baldur's Gate Mini Quests and Encounters Modification - Fallen Paladin Quest bgqe_undyinglove;Baldur's Gate Mini Quests and Encounters Modification - Undying Love Quest bgqe_orclover;Baldur's Gate Mini Quests and Encounters Modification - Lovesick Half-Orc bgqe_unexpectedhelp;Baldur's Gate Mini Quests and Encounters Modification - Unexpected Help Quest bgqe_drunk;Baldur's Gate Mini Quests and Encounters Modification - Drunk near Beregost Temple bgqe_noober;Baldur's Gate Mini Quests and Encounters Modification - A Warm Place for Noober bgqe_bragesword;Baldur's Gate Mini Quests and Encounters Modification - Brage's Sword bgqe_seacharts;Baldur's Gate Mini Quests and Encounters Modification - Legal Sea Charts Sources bgqe_waterqueentemple;Baldur's Gate Mini Quests and Encounters Modification - Additions to the Lady's Hall and the Bitch Queen's Temple bgqe_worriedfarmer;Baldur's Gate Mini Quests and Encounters Modification - A Worried Farmer bgqe_bodiesforgoodcause;Baldur's Gate Mini Quests and Encounters Modification - Bodies for a Good Cause bgqe_cordyrnokillingsil;Baldur's Gate Mini Quests and Encounters Modification - Finish Cordyr's Quest without killing Sil d0questpack:1;d0questpack - All Creature & Area Improvements d0questpack:4;d0questpack - With Additional Random Encounters d0questpack:5;d0questpack - Additional Shadow Thieves Content d0questpack:6;d0questpack - Alternative Harper/Xzar Plot d0questpack:7;d0questpack - Extended Reynald Sequence d0questpack:8;d0questpack - Intrigue In The Copper Coronet d0questpack:9;d0questpack - Rahul Kanakia's Potion Quest d0questpack:10;d0questpack - Revised Hell Trials d0questpack:12;d0questpack - IO2 Dialogue Enhancement Only d0questpack:13;d0questpack - Saving Sanik In Brynnlaw d0questpack:14;d0questpack - Burglary Of The Bookkeeper d0questpack:15;d0questpack - New Fate For The Dryads' Acorns d0questpack:16;d0questpack - The Tragedy Of Besamen d0questpack:17;d0questpack - Further Slaver Involvement d0questpack:18;d0questpack - Sending The Solamnic Knights Home d0questpack:19;d0questpack - Nazariel The Lich d0questpack:20;d0questpack - Reward Negotiation d0questpack:21;d0questpack - Infernal Thievery bg1npc_project-main;The BG1NPC Project - The BG1 NPC Project: Required Modifications bg1npc_project-banters_quests_interjections;The BG1NPC Project - The BG1 NPC Project: Banters, Quests, and Interjections bg1npc_project-eebantertiming_normal;The BG1NPC Project - Banter Timing: Normal (about 27 minutes between banter dialogs) bg1npc_project-sarevokdiary_sixofspades;The BG1NPC Project - SixofSpades Extended Sarevok's Diary bg1npc_project-pid;The BG1NPC Project - The BG1 NPC Project: Player-Initiated Dialogues Tidings:0;Tidings - Dark Tidings V. 1.4 BS_BalduransSeatower-main;BS Balduran's Seatower - The BS Company presents Balduran's Seatower ForgottenArmament-AddItems;Forgotten Armament - Add New Items to the Game ForgottenArmament-UpdateItems;Forgotten Armament - Update Existing In-Game Items ForgottenArmament-Breach;Forgotten Armament - Add Breach Scrolls to Sorcerous Sundries ForgottenArmament-NWNStyleWeapons;Forgotten Armament - NWN2 Style Weapons ForgottenArmament-StatIncreaseItems;Forgotten Armament - Update Items Setting an Ability Score to Increment the Increase ForgottenArmament-NerfAPR;Forgotten Armament - Nerf APR Increasing One-Handed Melee Weapons ForgottenArmament-CritImmunity2;Forgotten Armament - Allow Difficult Enemies to Remain Immune to Critical Hits ForgottenArmament-SetBonus;Forgotten Armament - Add Set Bonuses to Items rr:0;rr - Proper dual-wielding implementation for Thieves and Bards rr:1;rr - Thief kit revisions rr:2;rr - Thief High Level Ability revisions rr:3;rr - Proper racial adjustments for thieving skills rr:7;rr - Additional equipment for Thieves and Bards rr:8;rr - Upgradeable Equipment rr:11;rr - Chosen of Cyric encounter rr:12;rr - Shadow Thief Improvements cd_tweaks_iwd_casting_graphics;IWDification - Icewind Dale Casting Graphics (Andyr) cd_iwdification_2h_axes;IWDification - Two-Handed Axe Item Pack cd_tweaks_bard_spell_progression_unnerfed;IWDification - IWD Class Updates: Bard: Use IWD Spell Progression cd_tweaks_paladin_spell_progression_iwd;IWDification - IWD Class Updates: Paladin: Use IWD Spell Progression cd_tweaks_ranger_spell_progression_iwd;IWDification - IWD Class Updates: Ranger: Use IWD Spell Progression cd_iwdification_arcane_spells;IWDification - IWD Arcane Spell Pack cd_iwdification_divine_spells;IWDification - IWD Divine Spell Pack BardicWonders:0;BardicWonders - Bardic Wonders: Blade Overhaul BardicWonders:1;BardicWonders - Bardic Wonders: Jester Overhaul BardicWonders:2;BardicWonders - Bardic Wonders: Skald Overhaul BardicWonders:3;BardicWonders - Bardic Wonders: Abettor of Mask Kit BardicWonders:4;BardicWonders - Bardic Wonders: Dancer Kit BardicWonders:5;BardicWonders - Bardic Wonders: Darkbloom Bard Kit BardicWonders:6;BardicWonders - Bardic Wonders: Storm Drummer Kit BardicWonders:8;BardicWonders - Bardic Wonders: Deathsinger Kit BardicWonders:9;BardicWonders - Bardic Wonders: Strategist Kit BardicWonders:10;BardicWonders - Bardic Wonders: Kapellmeister Kit BardicWonders:11;BardicWonders - Bardic Wonders: Items ArtisansKitpack:1002;The Artisan's Kitpack - Artisan's Kitpack: Vanguard Fighter Kit ArtisansKitpack:1000;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer Fighter Kit ArtisansKitpack:1001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer (Fighter/Mage) ArtisansKitpack:1008;The Artisan's Kitpack - Artisan's Kitpack: Siegemaster Fighter Kit ArtisansKitpack:1009;The Artisan's Kitpack - Artisan's Kitpack: Dreadnought Fighter Kit ArtisansKitpack:1100;The Artisan's Kitpack - Artisan's Kitpack: Fighter Overhaul ArtisansKitpack:2002;The Artisan's Kitpack - Artisan's Kitpack: Dark Hunter Ranger Kit ArtisansKitpack:3001;The Artisan's Kitpack - Artisan's Kitpack: Divine Champion Paladin Kit ArtisansKitpack:3002;The Artisan's Kitpack - Artisan's Kitpack: Mystic Fire Paladin Kit ArtisansKitpack:3005;The Artisan's Kitpack - Artisan's Kitpack: Martyr Paladin Kit ArtisansKitpack:5001;The Artisan's Kitpack - Artisan's Kitpack: Elementalist Druid Kit ArtisansKitpack:5002;The Artisan's Kitpack - Artisan's Kitpack: Hivemaster Druid Kit ArtisansKitpack:7001;The Artisan's Kitpack - Artisan's Kitpack: Rogue Archer Thief Kit ArtisansKitpack:7002;The Artisan's Kitpack - Artisan's Kitpack: Magekiller Thief Kit ArtisansKitpack:7003;The Artisan's Kitpack - Artisan's Kitpack: Trickster Thief Kit ArtisansKitpack:7005;The Artisan's Kitpack - Artisan's Kitpack: Invisible Blade Thief Kit ArtisansKitpack:8001;The Artisan's Kitpack - Artisan's Kitpack: Pale Master Sorcerer Kit ArtisansKitpack:9001;The Artisan's Kitpack - Artisan's Kitpack: Warhorn Shaman Kit ArtisansKitpack:10002;The Artisan's Kitpack - Artisan's Kitpack: Brawler Kit ArtisansKitpack:20000;The Artisan's Kitpack - Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit) ArtisansKitpack:20001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit) C#AnotherFineHell-Main;Another Fine Hell for SoD - Another Fine Hell - Optional Ending for SoD and BGII Closure C#AnotherFineHell-Extended;Another Fine Hell for SoD - Get the Hells Out - Quest Option with Extended BGII Content C#AnotherFineHell-ImoensChest;Another Fine Hell for SoD - PC's and Imoen's chest in Palace should have their content JasteySoDTweaks_PortalCloseToril;Jastey's Tweaks for SoD and EET (and BGT) - Make Portal Close from Dragonspear Castle (Aun Argent survives always) JasteySoDTweaks_HephernaanTakesKey;Jastey's Tweaks for SoD and EET (and BGT) - Hephernaan takes Dragonspear Vault Key c#sodboabri_AcknowledgeSceneBoareskyrBridge;The Boareskyr Bridge Scene - Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions c#sodboabri_TescriptionText;The Boareskyr Bridge Scene - Add Description Text to Original Scene at Bridge c#sodboabri_DifferentChoices;The Boareskyr Bridge Scene - Bridge Scene has Different Choices c#sodboabri_StatChanges;The Boareskyr Bridge Scene - Add Stat Changes to Choices at Bridge Imoen4Ever-BGII-ImoenReturnsChapter2;Imoen 4 Ever - Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2 Imoen4Ever-BGII-DialoguesContentSoA;Imoen 4 Ever - Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA Imoen4Ever-BGII-YoshimoBrynnlaw;Imoen 4 Ever - Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw Imoen4Ever-BGII-ImoenProtectionSpellChapter2&3;Imoen 4 Ever - Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3 Imoen4Ever-BGII-Compatibility_Saerileth_Alternatives;Imoen 4 Ever - Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth Imoen4Ever-SoD-ImoeninGroupKorlaszDungeon;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon Imoen4Ever-SoD-ImoenReturnsCamp;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000) Imoen4Ever-SoD-BetterReasonPalace;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace Imoen4Ever-SoD-CutesceneImoenDukeJannath;Imoen 4 Ever - Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath Imoen4Ever-SoD-DialoguesContentChapters8to12;Imoen 4 Ever - Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12 Imoen4Ever-SoD-UnifyPortrait_SoDPortrait;Imoen 4 Ever - Use Imoen's SoD Portrait after Korlasz' Crypt A7-IMPROVEDARCHER-BOWS_AND_AMMO;Improved Archer Kit - Add +4 arrows, bolts and powerful bows to the game AscalonsQuestpack-JobWellPaid;Ascalon's Questpack - A Job Well-Paid AscalonsQuestpack-FeastforGnolls;Ascalon's Questpack - A Feast for the Gnolls AscalonsQuestpack-Rabbit;Ascalon's Questpack - Original version: Ugh and Jumper are inside the cave. AscalonsQuestpack-Rabbit_alternative;Ascalon's Questpack - Alternative for compatibility: Ugh and Jumper are outside. AscalonsQuestpack-LostSon;Ascalon's Questpack - The Lost Son AscalonsQuestpack-WolvesMen_Beregost;Ascalon's Questpack - Quest uses house in Beregost. AscalonsQuestpack-GreatKarlini;Ascalon's Questpack - The Great Carlini AscalonsQuestpack-Gibberlings;Ascalon's Questpack - A Home for the Gibberlings AscalonsQuestpack-Fans;Ascalon's Questpack - Fangirls AscalonsQuestpack-SerpentsAbbathor;Ascalon's Questpack - Original version OL-EEEE-COAST-WAY;Extra Enhanced Expanded Encounters! - EEEE: Melia Quicknight, Crossroads OL-EEEE-LONELY-PEAKS;Extra Enhanced Expanded Encounters! - EEEE: Bimmy's Badgering Bandits OL-EEEE-GNOLL-STRONGHOLD;Extra Enhanced Expanded Encounters! - EEEE: Reinforced Gnoll Stronghold OL-EEEE-XANS-NEW-GROVE;Extra Enhanced Expanded Encounters! - EEEE: Xan's New Grove (new items in Mulahey's cave) OL-EEEE-CLOAKWOOD-BRIDGE;Extra Enhanced Expanded Encounters! - EEEE: Daenni's Bridge Bandits OL-EEEE-WYVERN-CAVE;Extra Enhanced Expanded Encounters! - EEEE: The Fire Drake in the Wyvern Cave OL-EEEE-UNDERCITY;Extra Enhanced Expanded Encounters! - EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.) AY-ChattyImoen-CharSnds;Chatty Imoen - Chatty Imoen: Expanded Character Sounds PPGBanterPacks-soa;Banter Packs - Pocket Plane Banter Pack for BG2: Shadows of Amn PPGBanterPacks-soa_banteraccelerator;Banter Packs - Install SOA Banter Accelerator script?(Increases the frequency of interparty banter) PPGBanterPacks-tob;Banter Packs - Pocket Plane Banter Pack for BG2: Throne of Bhaal PPGBanterPacks-tob_banteraccelerator;Banter Packs - Install TOB Banter Accelerator script?(Increases the frequency of interparty banter) Ascension-RewrittenFinalChapterOfToB;Ascension - Rewritten Final Chapter of Throne of Bhaal Ascension-BalthazarCanBeRedeemed;Ascension - Balthazar can be redeemed Ascension-ImprovedSarevokPlayerInteractions;Ascension - Improved Sarevok-Player Interactions Ascension-ImprovedImoenPlayerInteractions;Ascension - Improved Imoen-Player Interactions in Throne of Bhaal Ascension-ImprovedSlayerTransformation;Ascension - Improved Slayer Transformation Ascension-DavidGaiderExpandedEpilogues;Ascension - David Gaider's expanded epilogues for Bioware NPCs Ascension-TougherAbazigal;Ascension - Tougher Abazigal Ascension-TougherBalthazar;Ascension - Tougher Balthazar Ascension-TougherDemogorgon;Ascension - Tougher Demogorgon Ascension-TougherGromnir;Ascension - Tougher Gromnir Ascension-TougherIllasera;Ascension - Tougher Illasera Ascension-TougherYagaShura;Ascension - Tougher Yaga-Shura Ascension-ExtendedEpiloguesForEENPCbyShawne;Ascension - Extended Epilogues for additional Beamdog NPCs, by shawne Ascension-SlightlyImprovedCutscenes;Ascension - Slightly improved cutscenes, by DavidW B3-BubbsSpellMenuExtended-Main;Bubb's Spell Menu Extended - Bubb's Spell Menu Extended PnP_Celestials;"P&P Celestials" - PnP Celestials PnP_Celestials_animations;"P&P Celestials" - Deva and Planetar Animations A7-HQ_SOUNDCLIPS_BG2EE-MAIN;High Quality soundclips for BG2:EE extended content - Install high quality soundclips for new BG2EE content iep_banters;IEP Extended Banters - Extended NPC-NPC Interaction SoA iep_banters_minsc_aerie_tob;IEP Extended Banters - Extended Minsc/Aerie Interaction ToB iep_banters_imoen_restropection_tob;IEP Extended Banters - Imoen "Retrospection" dialogue for BGII: ToB iep_banters_anomen_romance_wakeup;IEP Extended Banters - Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok) iep_restored_npc_interjection_underdark;IEP Extended Banters - Restored Aerie/Jaheira/Anomen interjection in Underdark infinity_ui:0;infinity_ui - Install Infinity UI++ Core Component infinity_ui:1;infinity_ui - Add Transparent Tooltip Background infinity_ui:2;infinity_ui - Update several strings in Dialog.tlk infinity_ui:6;infinity_ui - 4 EET_Tweaks:4020;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Higher framerates support EET_Tweaks:4060;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Wand Case EET_Tweaks:4070;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Key Ring item_rev:1042;item_rev - Without Movement Speed Penalties item_rev:2;item_rev - With a Chance of Arcane Casting Failure item_rev:9;item_rev - Stealth is Penalized by Armor c2_item_upgrade_soa_seamless;Item Upgrade - Revised Version (new upgrades presented in the same style as existing upgrades) c2_item_upgrade_tob_seamless;Item Upgrade - Revised Version (new upgrades presented in the same style as existing upgrades) lucy:0;Lucy the Wyvern - Lucy the Wyvern mih_tweaks:109;mih_tweaks - Spell Level affects Saving Throws mih_sp:101;Made in Heaven: Spell Pack - Made in Heaven: Arcane Spellpack mih_sp:102;Made in Heaven: Spell Pack - Made in Heaven: Divine Spellpack mih_sp:112;Made in Heaven: Spell Pack - No Elemental Mind Battle mih_sp:113;Made in Heaven: Spell Pack - Spell Improvements (see readme) mih_sp:114;Made in Heaven: Spell Pack - Expanded Temple Services mih_sp:123;Made in Heaven: Spell Pack - Sixth Circle Spell Scrolls in Siege of Dragonspear mih_ip:101;mih_ip - Made in Heaven: Item Pack Morpheus562sKitpackBattleMaster;Morpheus562's Kitpack - Install Battle Master Kit Morpheus562sKitpackBattlerager1;Morpheus562's Kitpack - Assign kit to Korgan Morpheus562sKitpackDragoon;Morpheus562's Kitpack - Install Dragoon Kit Morpheus562sKitpackPsiWarrior;Morpheus562's Kitpack - Install Psi Warrior Kit Morpheus562sKitpackShieldBreaker;Morpheus562's Kitpack - Install Shield Breaker Kit Morpheus562sKitpackDBSarevok;Morpheus562's Kitpack - Assign kit to Sarevok Morpheus562sKitpackRashemaar1;Morpheus562's Kitpack - Assign kit to Minsc Morpheus562sKitpackChampionWild;Morpheus562's Kitpack - Install Champion of the Wild Kit Morpheus562sKitpackChampionSilver;Morpheus562's Kitpack - Install Champion of the Silver Flame Morpheus562sKitpackTemplar;Morpheus562's Kitpack - Install Templar Kit Morpheus562sKitpackReaver;Morpheus562's Kitpack - Install Reaver Kit Morpheus562sKitpackArchmage;Morpheus562's Kitpack - Archmage Prestige Kit Morpheus562sKitpackEldritchScion;Morpheus562's Kitpack - Install Eldritch Scion Kit Morpheus562sKitpackStormlord2;Morpheus562's Kitpack - Assign kit to Jaheira (Throwing Axe Focus) mih_eq:105;Made in Heaven: Encounters & Quests - Revised Corporal Undead mih_eq:156;Made in Heaven: Encounters & Quests - Revised Dragons mih_eq:143;Made in Heaven: Encounters & Quests - Revised Golems mih_eq:151;Made in Heaven: Encounters & Quests - Revised Liches mih_eq:106;Made in Heaven: Encounters & Quests - Revised Magical Beasts mih_eq:107;Made in Heaven: Encounters & Quests - Revised Monstrous Spiders mih_eq:104;Made in Heaven: Encounters & Quests - Revised Oozes, Slimes & Jellies mih_eq:108;Made in Heaven: Encounters & Quests - Revised Vampires mih_eq:150;Made in Heaven: Encounters & Quests - Enhanced Battles: Ankheg Pit mih_eq:109;Made in Heaven: Encounters & Quests - Enhanced Battles: Candlekeep Catacombs mih_eq:112;Made in Heaven: Encounters & Quests - Enhanced Battles: Mutamin's Garden mih_eq:113;Made in Heaven: Encounters & Quests - Enhanced Battles: Ramazith's Tower mih_eq:149;Made in Heaven: Encounters & Quests - Enhanced Battles: The Spider Plague mih_eq:154;Made in Heaven: Encounters & Quests - Enhanced Battles: Thieves' Maze & Undercity mih_eq:115;Made in Heaven: Encounters & Quests - Enhanced Battles: Ulcaster Ruins mih_eq:116;Made in Heaven: Encounters & Quests - Enhanced Battles: Xvart Village mih_eq:117;Made in Heaven: Encounters & Quests - Enhanced Battles: Zombie Farm mih_eq:119;Made in Heaven: Encounters & Quests - Enhanced Battles: Durlag's Tower mih_eq:114;Made in Heaven: Encounters & Quests - The Surgeon's Plight mih_eq:118;Made in Heaven: Encounters & Quests - Minor Quest Tweaks (BG1) mih_eq:127;Made in Heaven: Encounters & Quests - Enhanced Battles: Bridgefort mih_eq:126;Made in Heaven: Encounters & Quests - Enhanced Battles: Cyric's Temple mih_eq:124;Made in Heaven: Encounters & Quests - Enhanced Battles: Dwarven Dig Site mih_eq:123;Made in Heaven: Encounters & Quests - Enhanced Battles: Korlasz' Tomb mih_eq:125;Made in Heaven: Encounters & Quests - Enhanced Battles: Vampire Encounters mih_eq:122;Made in Heaven: Encounters & Quests - Complete more/all Vision Quest encounters mih_eq:120;Made in Heaven: Encounters & Quests - Increase Enemy Group Size mih_eq:137;Made in Heaven: Encounters & Quests - Enhanced Battles: Athkatla Liches mih_eq:134;Made in Heaven: Encounters & Quests - Enhanced Battles: Firkraag's Lair mih_eq:128;Made in Heaven: Encounters & Quests - Enhanced Battles: Graveyard Catacombs mih_eq:130;Made in Heaven: Encounters & Quests - Enhanced Battles: Lower Reaches mih_eq:131;Made in Heaven: Encounters & Quests - Enhanced Battles: Slum Sewers mih_eq:135;Made in Heaven: Encounters & Quests - Enhanced Battles: Spellhold mih_eq:138;Made in Heaven: Encounters & Quests - Enhanced Battles: Suldanessenar mih_eq:133;Made in Heaven: Encounters & Quests - Enhanced Battles: Temple Ruins mih_eq:132;Made in Heaven: Encounters & Quests - Enhanced Battles: Trademeet mih_eq:136;Made in Heaven: Encounters & Quests - Enhanced Battles: Underdark mih_eq:155;Made in Heaven: Encounters & Quests - Enhanced Battles: Amkethran mih_eq:148;Made in Heaven: Encounters & Quests - Enhanced Battles: Forest of Mir mih_eq:141;Made in Heaven: Encounters & Quests - Enhanced Battles: Pocket Plane mih_eq:142;Made in Heaven: Encounters & Quests - Enhanced Battles: Saradush mih_eq:157;Made in Heaven: Encounters & Quests - Enhanced Battles: Sendai's Enclave mih_eq:139;Made in Heaven: Encounters & Quests - Enhanced Battles: Watcher's Keep mih_eq:152;Made in Heaven: Encounters & Quests - Enhanced Battles: Yaga-Shura's Army klatu:1020;klatu - Prepared Wishes klatu:1040;klatu - Give Hexxat an Inactive Fighter Class klatu:1050;klatu - Appropriate XP Rewards for Cowled Enforcers klatu:2080;klatu - Drop Equipment on Disintegration klatu:2090;klatu - Drop Equipment on Petrification klatu:2100;klatu - Drop Equipment on Imprisonment klatu:2110;klatu - Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence) klatu:2120;klatu - Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence) klatu:2130;klatu - Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic) alternatives:0;Alternatives - Alternatives d5_random_tweaks:5010;SD's Random Tweaks - Cure and Similar Spells Bypass Spell Protections d5_random_tweaks:1152;SD's Random Tweaks - Improve Faerie Fire d5_random_tweaks:2209;SD's Random Tweaks - Make Luck Affect Whole Party d5_random_tweaks:2217;SD's Random Tweaks - Change Agannazar's Scorcher to Melf's Fiery Missiles d5_random_tweaks:2224;SD's Random Tweaks - Improve Glitterdust d5_random_tweaks:2251;SD's Random Tweaks - Add Deafening Effect On Hit to Decastave d5_random_tweaks:1202;SD's Random Tweaks - Make Barkskin Block One Attack Each Round d5_random_tweaks:1207;SD's Random Tweaks - Make Goodberry an Out-of-Combat Mass Regeneration d5_random_tweaks:1212;SD's Random Tweaks - Tweak Slow Poison d5_random_tweaks:1251;SD's Random Tweaks - Improve Damage and Damage Type of Alicorn Lance d5_random_tweaks:2324;SD's Random Tweaks - Make Hold Undead and Control Undead Bypass MR d5_random_tweaks:1323;SD's Random Tweaks - Improve Casting Time of Exaltation and Spiritual Clarity d5_random_tweaks:2451;SD's Random Tweaks - Make Shadow Monster Summons More Illusionary d5_random_tweaks:1404;SD's Random Tweaks - Change Neutralize Poison into 'Remove Afflictions' d5_random_tweaks:1451;SD's Random Tweaks - Make Smashing Wave Party-Friendly d5_random_tweaks:1611;SD's Random Tweaks - Make Wondrous Recall Restore all 1st- and 2nd-level Spells d5_random_tweaks:1710;SD's Random Tweaks - Add Slow Effect to Holy Word d5_random_tweaks:3010;SD's Random Tweaks - Add Backstab Immunity to the Ring of Danger Sense d5_random_tweaks:3020;SD's Random Tweaks - Proper Missile Deflection for the Gloves of Missile Snaring d5_random_tweaks:3030;SD's Random Tweaks - Improve Detonating Weapons d5_random_tweaks:3040;SD's Random Tweaks - Add Revised Barkskin to 'Skin of the Forest' Armor d5_random_tweaks:3080;SD's Random Tweaks - Improve Azlaer's Harp and Methild's Harp d5_random_tweaks:4010;SD's Random Tweaks - Add a Saving Throw Against Level Drain Effects TacticsRemix-Kuroisan;Tactics Remix - "Kuroisan", the Acid Kensai TacticsRemix-Ritual;Tactics Remix - The Ritual TacticsRemix-RedBadge;Tactics Remix - "Red Badge" Poison-Based Encounter TacticsRemix-LichDocks;Tactics Remix - Gebhard Blucher's Lich in the Docks TacticsRemix-GnomeFI;Tactics Remix - Kensai Ryu's Gnome Fighter/Illusionist in the Docks TacticsRemix-Irenicus;Tactics Remix - Improved Irenicus TacticsRemix-GuardedCompound;Tactics Remix - Improved Guarded Compound in the Temple District TacticsRemix-TwistedRune;Tactics Remix - Improved Twisted Rune TacticsRemix-DemonKnights;Tactics Remix - Gebhard Blucher's Improved Demon Knights TacticsRemix-Kangaxx;Tactics Remix - Kensai Ryu's Tougher Kangaxx and Guardians TacticsRemix-CryptKing;Tactics Remix - Kensai Ryu's Improved Crypt King TacticsRemix-CopperCoronet;Tactics Remix - Kensai Ryu's Improved Copper Coronet TacticsRemix-SmallTeethPass;Tactics Remix - Mike Barnes' Improved Small Teeth Pass TacticsRemix-DrizztBGEE;Tactics Remix - Morpheus562's Improved Drizzt (BGEE) PPE:0;PPE - Portraits Portraits Everywhere (PPE) - core component PPE:100;PPE - Sequenced PPE:20;PPE - Replace Low Quality TOB & SOA Portraits PPE:25;PPE - Edwin/Edwina PPE:30;PPE - Ust Natha Drow NPCs #L-SOD-STAT_BASED_OPTIONS;Road to Discovery for SoD - SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod SoDRoadToDiscovery-main;Road to Discovery for SoD - Main Component: Tracking System SoDRoadToDiscovery-consistency;Road to Discovery for SoD - Consistency Changes to Game Dialogues SoDRoadToDiscovery-aware_officers;Road to Discovery for SoD - Officers Are Aware SoDRoadToDiscovery-consistency_reply_options;Road to Discovery for SoD - Give PC Informed Reply Options SoDRoadToDiscovery-PC_tells_officers;Road to Discovery for SoD - PC Can Tell the Officers SoDRoadToDiscovery-officers_reactions;Road to Discovery for SoD - Add Officers Reactions SoDRoadToDiscovery-additional_infopoints;Road to Discovery for SoD - Additional Info Points SoDRoadToDiscovery-additional_communication_officers;Road to Discovery for SoD - Add Additional Communication with Officers A7-TOTLM-BG2EE-MAIN;Trials of the Luremaster for Baldur's Gate - Trials of the Luremaster for Baldur's Gate HerThiMoney:0;Heroes, Thieves and Moneylenders - Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team) HerThiMoney:10;Heroes, Thieves and Moneylenders - Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team) HerThiMoney:20;Heroes, Thieves and Moneylenders - Component 3. Shadow-Covered Love & Death (by Alisia & Austin) HerThiMoney:30;Heroes, Thieves and Moneylenders - Component 4. The Missing Troll Case (by Alisia & Austin) a!_sns_base_component;Song and Silence: A Mod for Bards and Thieves - Changes to trueclass bards and thieves, and unmodded game kits (required for other components) a!_sns_items;Song and Silence: A Mod for Bards and Thieves - Add new bardic store and thief items a!_sns_kit_acrobat;Song and Silence: A Mod for Bards and Thieves - Install Acrobat bard kit a!_sns_kit_chorister;Song and Silence: A Mod for Bards and Thieves - Install Chorister bard kit a!_sns_kit_dirgesinger;Song and Silence: A Mod for Bards and Thieves - Install Dirgesinger bard kit a!_sns_kit_luring_piper;Song and Silence: A Mod for Bards and Thieves - Install Luring Piper bard kit a!_sns_kit_adventurer;Song and Silence: A Mod for Bards and Thieves - Install Adventurer thief kit a!_sns_kit_burglar;Song and Silence: A Mod for Bards and Thieves - Install Burglar thief kit a!_sns_kit_soulknife;Song and Silence: A Mod for Bards and Thieves - Install Soulknife thief kit a!_sns_kit_sharpshooter;Song and Silence: A Mod for Bards and Thieves - Install Sharpshooter thief kit u#_under-represented_items;Under-Represented Items - Underrepresented Items From Icewind Dale II cd_tweaks_viconia_skin_color;The Tweaks Anthology - Change Viconia's Skin Color to Dark Blue cd_tweaks_avatar_morphing_script;The Tweaks Anthology - Avatar Morphing Script cd_tweaks_weapon_animation_tweaks;The Tweaks Anthology - Weapon Animation Tweaks cd_tweaks_icon_improvements;The Tweaks Anthology - Icon Improvements cd_tweaks_force_all_dialogue_to_pause;The Tweaks Anthology - Force All Dialogue to Pause Game cd_tweaks_fix_boo_squeak;The Tweaks Anthology - Fix Boo's Squeak cd_tweaks_unique_icons;The Tweaks Anthology - Only replace icons that aren't already unique cd_tweaks_char_colors_normal_helms_shields;The Tweaks Anthology - For non-magical shields and helmets cd_tweaks_remove_equipped_blur_effects;The Tweaks Anthology - Remove blur effect cd_tweaks_replace_fire_cold_resist_icons;The Tweaks Anthology - Separate Resist Fire/Cold Icon into Separate Icons [Angel] cd_tweaks_more_interjections;The Tweaks Anthology - More Interjections cd_tweaks_alter_wounded_triggers;The Tweaks Anthology - Alter HP Triggers for NPC Wounded Dialogues cd_tweaks_reveal_cloakwood_1;The Tweaks Anthology - First area only cd_tweaks_improved_athkatla_guard;The Tweaks Anthology - Improved Athkatlan City Guard cd_tweaks_gradual_drow_item_disintegration;The Tweaks Anthology - Gradual Drow Item Disintegration cd_tweaks_breakable_armor_bg;The Tweaks Anthology - Breakable Iron Non-Magical Shields, Helms, and Armor cd_tweaks_mp_kickout_dialogue;The Tweaks Anthology - Improved Multi-Player Kick-Out Dialogues cd_tweaks_send_bg_npcs_to_inn;The Tweaks Anthology - Send BioWare NPCs to an Inn [DavidW/Zed Nocear] cd_tweaks_stores_sell_higher_stacks;The Tweaks Anthology - Stores Sell Higher Stacks of Items cd_tweaks_multi_stronghold_class_restriction;The Tweaks Anthology - Keep class restrictions cd_tweaks_edwina;The Tweaks Anthology - Female Edwina [Davide Carte, Wendy Yung, Weimer] cd_tweaks_cromwell_updates_wk_items;The Tweaks Anthology - Allow Cromwell to Upgrade Watcher's Keep Items cd_tweaks_cespenar_updates_soa_items;The Tweaks Anthology - Allow Cespenar to Use Cromwell Recipes cd_tweaks_change_cloakwood_trigger;The Tweaks Anthology - Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab] cd_tweaks_weapon_styles_for_all;The Tweaks Anthology - Weapon Styles for All cd_tweaks_remove_xp_cap;The Tweaks Anthology - Remove experience cap cd_tweaks_more_dual_classes;The Tweaks Anthology - Expanded Dual-Class Options cd_tweaks_protection_items_all;The Tweaks Anthology - No restrictions cd_tweaks_item_spells_at_char_level;The Tweaks Anthology - Cast Spells from Scrolls (and Other Items) at Character Level cd_tweaks_shopkeeper_id_hybrid;The Tweaks Anthology - Hybrid of both methods cd_tweaks_grandmastery_bonus_true;The Tweaks Anthology - True grandmastery [Baldurdash] cd_tweaks_0_weight_created_weapons;The Tweaks Anthology - Change Magically Created Weapons to Zero Weight cd_tweaks_alter_thac0_table;The Tweaks Anthology - Un-Nerfed THAC0 Table cd_tweaks_sorc_spell_progression;The Tweaks Anthology - Un-Nerfed Sorcerer Spell Progression Table cd_tweaks_mage_spell_progression_pnp;The Tweaks Anthology - PnP table cd_tweaks_cleric_spell_progression_pnp;The Tweaks Anthology - PnP table cd_tweaks_druid_spell_progression_pnp_cleric_level;The Tweaks Anthology - Use cleric level progression changes with pnp druid/cleric spell table cd_tweaks_arcane_divine_save_penalties;The Tweaks Anthology - Arcane and divine magic cd_tweaks_celestial_cap_removal;The Tweaks Anthology - Remove Summoning Cap for Celestials [Ardanis/GeN1e] cd_tweaks_remove_class_racial_restrictions;The Tweaks Anthology - Remove Racial Restrictions for Single-Classes cd_tweaks_alter_dualclass_humans_yes_nonhumans_yes;The Tweaks Anthology - Allow non-humans to dual-class cd_tweaks_multiclass_allow_all_limited;The Tweaks Anthology - Install options one and three (everyone can multi-class anything they can single-class) cd_tweaks_cleric_multis_loosen_equipment_restrictions;The Tweaks Anthology - Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes cd_tweaks_druid_multis_loosen_equipment_restrictions;The Tweaks Anthology - Loosen equipment restrictions for druid multi- and dual-classes cd_tweaks_specialization_apr_bonus_for_all;The Tweaks Anthology - Everyone Gets Bonus APR from Specialization [subtledoctor] cd_tweaks_loosen_shield_restrictions;The Tweaks Anthology - Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel] cd_tweaks_faster_dearnise_keep_timer;The Tweaks Anthology - Speed Up de'Arnise Keep Stronghold Quests cd_tweaks_max_hp_at_l1;The Tweaks Anthology - Max HP at Level One cd_tweaks_higher_hp_at_levelup_max;The Tweaks Anthology - Maximum cd_tweaks_extend_hp_rolls_to_l20;The Tweaks Anthology - Allow HP Rolls Through Level 20 [Angel] cd_tweaks_maximum_hp_npcs_all;The Tweaks Anthology - For all creatures in game cd_tweaks_easy_spell_learning_no_cap;The Tweaks Anthology - 100% learn spells and no maximum cap cd_tweaks_bottomless_bags;The Tweaks Anthology - Make Bags of Holding Bottomless cd_tweaks_restoration_no_fatigue;The Tweaks Anthology - Remove Fatigue from Restoration Spells cd_tweaks_store_rep_low_rep_discount;The Tweaks Anthology - Low Reputation Store Discount [Sabre] cd_tweaks_increase_ammo_stacks_120;The Tweaks Anthology - Stacks of 120 cd_tweaks_increase_gem_stacks_120;The Tweaks Anthology - Stacks of 120 cd_tweaks_increase_potion_stacks_120;The Tweaks Anthology - Stacks of 120 cd_tweaks_increase_scroll_stacks_120;The Tweaks Anthology - Stacks of 120 cd_tweaks_happy_patch_angry_never_leave;The Tweaks Anthology - NPCs can be angry about reputation but never leave [Salk] cd_tweaks_npcs_never_fight;The Tweaks Anthology - NPCs Don't Fight cd_tweaks_happy_neutrals;The Tweaks Anthology - Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz] cd_tweaks_no_drow_avatars_in_underdark;The Tweaks Anthology - No Drow Avatars On Party In Underdark [Weimer] cd_tweaks_sellable_items;The Tweaks Anthology - Sellable Items [icelus] cd_tweaks_taerom_makes_multiple_ankheg_armor;The Tweaks Anthology - Taerom Makes Additional Ankheg Armor [Icendoan/grogerson] cd_tweaks_universal_four_weapon_slots;The Tweaks Anthology - Give Every Class/Kit Four Weapon Slots cd_tweaks_personalize_savename_opt3;The Tweaks Anthology - Use scheme: 000000000-(Protagonist)-Save-Name cd_tweaks_no_store_depreciation;The Tweaks Anthology - No Depreciation in Stores cd_tweaks_reduced_party_chunking;The Tweaks Anthology - Make Party Members Less Likely to Die Irreversibly cd_tweaks_adjust_evil_npc_reactions;The Tweaks Anthology - Adjust Evil Joinable NPC Reaction Rolls cd_tweaks_tob_style_npcs;The Tweaks Anthology - ToB-Style NPCs cd_tweaks_allow_npc_pairs_to_separate;The Tweaks Anthology - Allow NPC Pairs to Separate cd_tweaks_consistent_stats_edwin_bg2;The Tweaks Anthology - Use BG2 values cd_tweaks_consistent_stats_jaheira_bg2;The Tweaks Anthology - Use BG2 values cd_tweaks_ng_jaheira;The Tweaks Anthology - Change Jaheira to Neutral Good Alignment cd_tweaks_consistent_stats_minsc_bg2;The Tweaks Anthology - Use BG2 values cd_tweaks_consistent_stats_viconia_bg2;The Tweaks Anthology - Use BG2 values cd_tweaks_ne_korgan;The Tweaks Anthology - Change Korgan to Neutral Evil Alignment cd_tweaks_move_boo_into_inventory;The Tweaks Anthology - Move Boo Into Minsc's Pack cd_tweaks_protect_sharteel;The Tweaks Anthology - Ensure Shar-Teel Doesn't Die in the Original Challenge EET_end:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation stratagems:3505;Sword Coast Stratagems - Wider selection of random scrolls stratagems:3551;Sword Coast Stratagems - Spells heal or inflict the maximum amount of damage in this range stratagems:3580;Sword Coast Stratagems - Restoration and Lesser Restoration spells heal ability-score damage stratagems:4115;Sword Coast Stratagems - Thieves assign skill points in multiples of five stratagems:5080;Sword Coast Stratagems - Improved textscreens in Tales of the Sword Coast stratagems:5900;Sword Coast Stratagems - Initialise AI components (required for all tactical and AI components) stratagems:6000;Sword Coast Stratagems - Smarter general AI stratagems:6010;Sword Coast Stratagems - Better calls for help stratagems:6030;Sword Coast Stratagems - Smarter Mages stratagems:6040;Sword Coast Stratagems - Smarter Priests stratagems:6100;Sword Coast Stratagems - Potions for NPCs stratagems:6200;Sword Coast Stratagems - Improved Spiders stratagems:6300;Sword Coast Stratagems - Smarter sirines and dryads stratagems:6310;Sword Coast Stratagems - Slightly smarter carrion crawlers stratagems:6320;Sword Coast Stratagems - Smarter basilisks stratagems:6500;Sword Coast Stratagems - Improved golems stratagems:6510;Sword Coast Stratagems - Improved fiends and celestials stratagems:6520;Sword Coast Stratagems - Smarter genies stratagems:6540;Sword Coast Stratagems - Smarter dragons stratagems:6550;Sword Coast Stratagems - Smarter beholders stratagems:6560;Sword Coast Stratagems - Smarter mind flayers stratagems:6570;Sword Coast Stratagems - Smarter githyanki stratagems:6580;Sword Coast Stratagems - Improved Vampires stratagems:6590;Sword Coast Stratagems - Smarter Throne of Bhaal final villain stratagems:6800;Sword Coast Stratagems - Smarter Illasera stratagems:6810;Sword Coast Stratagems - Smarter Gromnir stratagems:6820;Sword Coast Stratagems - Smarter Yaga-Shura stratagems:6830;Sword Coast Stratagems - Smarter Abazigal stratagems:6840;Sword Coast Stratagems - Ascension versions of Irenicus and Sendai use SCS abilities and AI stratagems:6850;Sword Coast Stratagems - Ascension demons use SCS abilities and AI stratagems:7000;Sword Coast Stratagems - Improved doppelgangers stratagems:7010;Sword Coast Stratagems - Tougher Black Talons and Iron Throne guards stratagems:7020;Sword Coast Stratagems - Improved deployment for parties of assassins stratagems:7030;Sword Coast Stratagems - Improved kobolds stratagems:7040;Sword Coast Stratagems - Relocated bounty hunters stratagems:7050;Sword Coast Stratagems - Improved Ulcaster stratagems:7060;Sword Coast Stratagems - Improved Balduran's Isle stratagems:7070;Sword Coast Stratagems - Improved Durlag's Tower stratagems:7080;Sword Coast Stratagems - Improved Demon Cultists stratagems:7090;Sword Coast Stratagems - Improved Cloakwood Druids stratagems:7100;Sword Coast Stratagems - Improved Bassilus stratagems:7110;Sword Coast Stratagems - Improved Drasus party stratagems:7130;Sword Coast Stratagems - Improved Red Wizards stratagems:7140;Sword Coast Stratagems - Improved Undercity assassins stratagems:7150;Sword Coast Stratagems - Improved Carsa/Kahrk interaction stratagems:7200;Sword Coast Stratagems - Tougher chapter-two end battle stratagems:7210;Sword Coast Stratagems - Tougher chapter-three end battle stratagems:7220;Sword Coast Stratagems - Tougher chapter-four end battle stratagems:7230;Sword Coast Stratagems - Tougher chapter-five end battle stratagems:7250;Sword Coast Stratagems - Improved final battle stratagems:7900;Sword Coast Stratagems - Improved minor encounters stratagems:8000;Sword Coast Stratagems - Make the starting dungeon slightly harder stratagems:8010;Sword Coast Stratagems - Improved Shade Lord stratagems:8020;Sword Coast Stratagems - Spellcasting Demiliches stratagems:8040;Sword Coast Stratagems - Tie difficulty of level-dependent monster groupings to the difficulty slider stratagems:8050;Sword Coast Stratagems - Improved Random Encounters stratagems:8060;Sword Coast Stratagems - Improved de'Arnise Keep ("Tactics Remix") stratagems:8070;Sword Coast Stratagems - Improved Unseeing Eye stratagems:8080;Sword Coast Stratagems - Improved Bodhi stratagems:8085;Sword Coast Stratagems - Ascension version of Bodhi uses Improved-Bodhi abilities stratagems:8100;Sword Coast Stratagems - Improved battle with Irenicus in Spellhold stratagems:8110;Sword Coast Stratagems - Improved Sahuagin stratagems:8120;Sword Coast Stratagems - Improved Beholder hive stratagems:8130;Sword Coast Stratagems - Rebalanced troll regeneration stratagems:8140;Sword Coast Stratagems - Improved Drow stratagems:8150;Sword Coast Stratagems - Improved Watcher's Keep stratagems:8160;Sword Coast Stratagems - Improved Fire Giant temple stratagems:8170;Sword Coast Stratagems - Improved Sendai's Enclave stratagems:8180;Sword Coast Stratagems - Improved Abazigal's Lair stratagems:8190;Sword Coast Stratagems - Improved Minor Encounters atweaks:100;atweaks - Restore innate infravision to Half-Orc characters atweaks:101;atweaks - Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack atweaks:102;atweaks - Change Spiritual Hammer into a ranged force weapon atweaks:103;atweaks - Allow Dispel/Remove Magic to take down Globes of Invulnerability atweaks:110;atweaks - Magical arrows and bolts deal bonus damage equal to their enchantment level atweaks:120;atweaks - Restore innate disease immunity to Paladins atweaks:125;atweaks - Rangers' Animal Empathy improves with experience atweaks:130;atweaks - Additional racial traits for Dwarves atweaks:140;atweaks - Additional racial traits for Gnomes atweaks:210;atweaks - Restore the Dispel Magic vulnerability to Nishruu and Hakeashars atweaks:213;atweaks - Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings atweaks:261;atweaks - Improved (lowered) XP rewards from locks, traps and scrolls atweaks:302;atweaks - Change the appearance of the Robe of Vecna atweaks:310;atweaks - Distinctive creature coloring atweaks:315;atweaks - Distinctive creature soundsets SkillsAndAbilitiesNewHLA;Skills and Abilities - Add New HLAs for ALL Classes and Kits SkillsAndAbilitiesUpdateHLA;Skills and Abilities - Update Existing HLAs SkillsAndAbilitiesBard2;Skills and Abilities - Add Lockpicking and Find/Disarm Traps SkillsAndAbilitiesBlade;Skills and Abilities - Blade Kit Enhancements SkillsAndAbilitiesSongDuration;Skills and Abilities - Bard Songs Last 1 Turn SkillsAndAbilitiesFighter;Skills and Abilities - Add New Fighter Abilities SkillsAndAbilitiesWeaponProf1;Skills and Abilities - Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies SkillsAndAbilitiesMonk;Skills and Abilities - Update Skills for Monks SkillsAndAbilitiesMonk2;Skills and Abilities - Add New Monk Abilities SkillsAndAbilitiesDI1;Skills and Abilities - Wizard Slayer Kit Enhancements SkillsAndAbilitiesPaladin1;Skills and Abilities - Add New Paladin Abilities SkillsAndAbilitiesInquisitor1;Skills and Abilities - Allow Inquisitor Kit to Cast Divine Spells SkillsAndAbilitiesTurnUndead;Skills and Abilities - Turn Undead Overhaul SkillsAndAbilitiesUpdateArcher;Skills and Abilities - Update Archer to provide to hit and damage bonuses per the kit description SkillsAndAbilitiesWeapStyle;Skills and Abilities - Update Weapon Fighting Styles SkillsAndAbilitiesNewProf3;Skills and Abilities - NWN2 Style Proficiency Progression SkillsAndAbilitiesSTR;Skills and Abilities - 2H Weapon Additional Strength Bonus EnhancedPowergamingScripts-MainAccelerated;Enhanced Powergaming Scripts - Accelerated Pre-Buffing Speed EnhancedPowergamingScripts-Celestials;Enhanced Powergaming Scripts - Install Enhanced Scripts for Summoned Celestials EnhancedPowergamingScripts-Simulacrum;Enhanced Powergaming Scripts - Install Enhanced Scripts for Simulacrum hammers:0;hammers - Thrown Hammers hammers:15;hammers - Thrown Spiritual Hammers hammers:25;hammers - Normal throwing hammers hammers:35;hammers - +1 throwing weapons hammers:50;hammers - Additional magic items ub:1;Unfinished Business - The Suna Seni/Valygar Relationship ub:2;Unfinished Business - Kalah and What He Was Promised ub:4;Unfinished Business - Gorje Hilldark and the Extended Illithium Quest ub:5;Unfinished Business - The Pai'Na/Spider's Bane Quest ub:6;Unfinished Business - Restored Crooked Crane Inn ub:7;Unfinished Business - Restored Encounters ub:8;Unfinished Business - Artemis Entreri in Bodhi's Lair ub:9;Unfinished Business - Corrected "Xzar's Creations" ub:10;Unfinished Business - Restored Hell Minions, by SimDing0 ub:12;Unfinished Business - Item Restorations ub:17;Unfinished Business - Corrected Character Names and Biographies ub:18;Unfinished Business - Restored Minor Dialogs ub:21;Unfinished Business - Throne of Bhaal Minor Restorations ub:22;Unfinished Business - Justifier Kit ub:23;Unfinished Business - Feralan Kit ub:24;Unfinished Business - Sarevok's Remorse the PI error logs: ProjectInfinity-WeiDU-Error-HerThiMoney-0.log Spoiler Syntaxfehler. ProjectInfinity-WeiDU-Error-HerThiMoney-10.log Spoiler Syntaxfehler. ProjectInfinity-WeiDU-Error-HerThiMoney-20.log Spoiler Syntaxfehler. ProjectInfinity-WeiDU-Error-HerThiMoney-30.log Spoiler Syntaxfehler. Quote
jastey Posted September 20, 2023 Posted September 20, 2023 Is there a HerThiMoney.DEBUG file in your game folder? The content of that should give a more detailed error message. Quote
Guest moe23 Posted September 21, 2023 Posted September 21, 2023 Setup-HerThiMoney.debug: Spoiler WeiDU v 24900 Log E:\Games\Baldurs Gate EET\Projekt Infinity\Tools\WeiDU\249.00\weidu.exe HerThiMoney\HerThiMoney.tp2 --no-exit-pause --noautoupdate --skip-at-view --log-extern --language 1 --force-install 30 --log Setup-HerThiMoney.debug [.\chitin.key] loaded, 1154936 bytes [.\chitin.key] 279 BIFFs, 81908 resources [./InfinityLoader.ini] loaded, 4866 bytes [.\engine.lua] loaded, 109 bytes [.\weidu.conf] loaded, 17 bytes [.\lang\en_us\dialog.tlk] loaded, 24974394 bytes [.\lang\en_us\dialog.tlk] 287879 string entries [.\lang\de_de\dialog.tlk] claims to be writeable. [.\lang\de_de\dialog.tlk] claims to be a regular file. [.\lang\de_de\dialogf.tlk] claims to be writeable. [.\lang\de_de\dialogf.tlk] claims to be a regular file. [.\lang\en_us\dialog.tlk] claims to be writeable. [.\lang\en_us\dialog.tlk] claims to be a regular file. [.\lang\es_es\dialog.tlk] claims to be writeable. [.\lang\es_es\dialog.tlk] claims to be a regular file. [.\lang\es_es\dialogf.tlk] claims to be writeable. [.\lang\es_es\dialogf.tlk] claims to be a regular file. [.\lang\fr_fr\dialog.tlk] claims to be writeable. [.\lang\fr_fr\dialog.tlk] claims to be a regular file. [.\lang\fr_fr\dialogf.tlk] claims to be writeable. [.\lang\fr_fr\dialogf.tlk] claims to be a regular file. [.\lang\it_it\dialog.tlk] claims to be writeable. [.\lang\it_it\dialog.tlk] claims to be a regular file. [.\lang\it_it\dialogf.tlk] claims to be writeable. [.\lang\it_it\dialogf.tlk] claims to be a regular file. [.\lang\ko_kr\dialog.tlk] claims to be writeable. [.\lang\ko_kr\dialog.tlk] claims to be a regular file. [.\lang\pl_pl\dialog.tlk] claims to be writeable. [.\lang\pl_pl\dialog.tlk] claims to be a regular file. [.\lang\pl_pl\dialogf.tlk] claims to be writeable. [.\lang\pl_pl\dialogf.tlk] claims to be a regular file. [.\lang\ru_ru\dialog.tlk] claims to be writeable. [.\lang\ru_ru\dialog.tlk] claims to be a regular file. [.\lang\ru_ru\dialogf.tlk] claims to be writeable. [.\lang\ru_ru\dialogf.tlk] claims to be a regular file. [.\lang\zh_cn\dialog.tlk] claims to be writeable. [.\lang\zh_cn\dialog.tlk] claims to be a regular file. Using Language [English] [English] has 1 top-level TRA files [HerThiMoney/tra/English/setup.TRA] has 281 translation strings Using .\lang\en_us\dialog.tlk EET\EET.TP2 0 0 Installed BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2 0 0 Installed INFINITY_UI\INFINITY_UI.TP2 0 0 Installed INFINITY_UI\INFINITY_UI.TP2 0 1 Installed INFINITY_UI\INFINITY_UI.TP2 0 2 Installed INFINITY_UI\INFINITY_UI.TP2 0 6 Installed EEEX\EEEX.TP2 0 0 Installed EEEX\EEEX.TP2 0 1 Installed EEEX\EEEX.TP2 0 2 Installed EEEX\EEEX.TP2 0 3 Installed EEEX\EEEX.TP2 0 4 Installed EEEX\EEEX.TP2 0 5 Installed BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2 0 0 Installed BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2 0 3 Installed C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2 0 0 Installed C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2 0 1 Installed C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2 0 2 Installed C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2 0 20 Installed C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2 0 21 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 0 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 1 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 2 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 3 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 4 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 5 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 6 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 7 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 8 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 11 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 12 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 13 Installed UB\SETUP-UB.TP2 0 1 Installed UB\SETUP-UB.TP2 0 2 Installed UB\SETUP-UB.TP2 0 4 Installed UB\SETUP-UB.TP2 0 5 Installed UB\SETUP-UB.TP2 0 6 Installed UB\SETUP-UB.TP2 0 7 Installed UB\SETUP-UB.TP2 0 8 Installed UB\SETUP-UB.TP2 0 9 Installed UB\SETUP-UB.TP2 0 10 Installed UB\SETUP-UB.TP2 0 12 Installed UB\SETUP-UB.TP2 0 17 Installed UB\SETUP-UB.TP2 0 18 Installed UB\SETUP-UB.TP2 0 21 Installed UB\SETUP-UB.TP2 0 22 Installed UB\SETUP-UB.TP2 0 23 Installed UB\SETUP-UB.TP2 0 24 Installed SETUP-D0QUESTPACK.TP2 0 1 Installed SETUP-D0QUESTPACK.TP2 0 4 Installed SETUP-D0QUESTPACK.TP2 0 5 Installed SETUP-D0QUESTPACK.TP2 0 6 Installed SETUP-D0QUESTPACK.TP2 0 7 Installed SETUP-D0QUESTPACK.TP2 0 8 Installed SETUP-D0QUESTPACK.TP2 0 9 Installed SETUP-D0QUESTPACK.TP2 0 10 Installed SETUP-D0QUESTPACK.TP2 0 12 Installed SETUP-D0QUESTPACK.TP2 0 13 Installed SETUP-D0QUESTPACK.TP2 0 14 Installed SETUP-D0QUESTPACK.TP2 0 15 Installed SETUP-D0QUESTPACK.TP2 0 16 Installed SETUP-D0QUESTPACK.TP2 0 17 Installed SETUP-D0QUESTPACK.TP2 0 18 Installed SETUP-D0QUESTPACK.TP2 0 19 Installed SETUP-D0QUESTPACK.TP2 0 20 Installed SETUP-D0QUESTPACK.TP2 0 21 Installed TIDINGS\SETUP-TIDINGS.TP2 1 0 Installed BST\SETUP-BST.TP2 0 0 Installed BGQE\SETUP-BGQE.TP2 0 0 Installed BGQE\SETUP-BGQE.TP2 0 1 Installed BGQE\SETUP-BGQE.TP2 0 2 Installed BGQE\SETUP-BGQE.TP2 0 3 Installed BGQE\SETUP-BGQE.TP2 0 4 Installed BGQE\SETUP-BGQE.TP2 0 5 Installed BGQE\SETUP-BGQE.TP2 0 6 Installed BGQE\SETUP-BGQE.TP2 0 7 Installed BGQE\SETUP-BGQE.TP2 0 9 Installed BGQE\SETUP-BGQE.TP2 0 10 Installed BGQE\SETUP-BGQE.TP2 0 11 Installed BGQE\SETUP-BGQE.TP2 0 12 Installed BGQE\SETUP-BGQE.TP2 0 13 Installed BGQE\SETUP-BGQE.TP2 0 14 Installed BGQE\SETUP-BGQE.TP2 0 15 Installed BGQE\SETUP-BGQE.TP2 0 16 Installed AC_QUEST\AC_QUEST.TP2 1 0 Installed AC_QUEST\AC_QUEST.TP2 1 1 Installed AC_QUEST\AC_QUEST.TP2 1 2 Installed AC_QUEST\AC_QUEST.TP2 1 4 Installed AC_QUEST\AC_QUEST.TP2 1 6 Installed AC_QUEST\AC_QUEST.TP2 1 7 Installed AC_QUEST\AC_QUEST.TP2 1 8 Installed AC_QUEST\AC_QUEST.TP2 1 9 Installed AC_QUEST\AC_QUEST.TP2 1 10 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 105 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 156 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 143 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 151 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 106 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 107 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 104 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 108 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 150 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 109 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 112 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 113 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 149 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 154 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 115 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 116 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 117 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 119 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 114 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 118 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 127 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 126 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 124 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 123 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 125 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 122 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 120 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 137 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 134 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 128 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 130 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 131 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 135 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 138 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 133 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 132 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 136 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 155 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 148 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 141 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 142 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 157 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 139 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 152 Installed C#SODBOABRI\C#SODBOABRI.TP2 0 0 Installed C#SODBOABRI\C#SODBOABRI.TP2 0 1 Installed C#SODBOABRI\C#SODBOABRI.TP2 0 2 Installed C#SODBOABRI\C#SODBOABRI.TP2 0 3 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 0 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 1 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 2 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 4 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 5 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 6 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 7 Installed ALTERNATIVES\SETUP-ALTERNATIVES.TP2 0 0 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 0 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 10 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 20 Installed Installing [Component 4. The Missing Troll Case (by Alisia & Austin)] [4.3.1] Appending to files ... [./override/STATE.IDS] loaded, 1277 bytes Not appending [0x80101FEF CD_STATE_NOTVALID...] to [STATE.IDS] because it DOES contains [CD_STATE_NOTVALID] Appending to files ... [./override/GTIMES.IDS] loaded, 1897 bytes Not appending [7200 ONE_DAY...] to [gtimes.ids] because it DOES contains [ONE_DAY] Appending to files ... [./override/GTIMES.IDS] loaded, 1897 bytes Not appending [50400 SEVEN_DAYS...] to [gtimes.ids] because it DOES contains [SEVEN_DAYS] Processing quests and journals [HerThiMoney/tra/English/setup.tra] has 281 translation strings [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes [./override/bgee.lua] loaded, 312944 bytes Copying and patching 1 file ... [./override/bgee.lua] loaded, 312944 bytes override/bgee.lua copied to HerThiMoney/backup/30/bgee.lua, 312944 bytes Copied [bgee.lua] to [override/bgee.lua] Copying 1 file ... override/TIAXM.wav copied to HerThiMoney/backup/30/TIAXM.wav, 14427 bytes HERTHIMONEY/AUDIO/1/TIAXM.OGG copied to override/TIAXM.wav, 14427 bytes Copied [HERTHIMONEY/AUDIO/1/TIAXM.OGG] to [override/TIAXM.wav] Extending game scripts ... [HerThiMoney/scripts/AR0700_4.baf] loaded, 6045 bytes [./override/TRIGGER.IDS] loaded, 10094 bytes [./override/ACTION.IDS] loaded, 16787 bytes BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\DEFAULT.BIF] BIFF may be in hard-drive CD-path [.\cache\DATA\DEFAULT.BIF] [.\DATA\DEFAULT.BIF] 2850260 bytes, 507 files, 0 tilesets [./override/OBJECT.IDS] loaded, 2496 bytes [./override/AR0700.BCS] loaded, 26503 bytes override/AR0700.bcs copied to HerThiMoney/backup/30/AR0700.bcs, 26503 bytes Extended script [AR0700.bcs] with [HerThiMoney/scripts/AR0700_4.baf] Extending game scripts ... [HerThiMoney/scripts/AR0300_4.baf] loaded, 894 bytes [./override/AR0300.BCS] loaded, 44161 bytes override/AR0300.bcs copied to HerThiMoney/backup/30/AR0300.bcs, 44161 bytes Extended script [AR0300.bcs] with [HerThiMoney/scripts/AR0300_4.baf] Extending game scripts ... [HerThiMoney/scripts/AR0319.baf] loaded, 911 bytes Extended script [AR0319.bcs] with [HerThiMoney/scripts/AR0319.baf] Extending game scripts ... [HerThiMoney/scripts/baldur4.baf] loaded, 985 bytes [./override/AREATYPE.IDS] loaded, 196 bytes [./override/BALDUR.BCS] loaded, 212197 bytes override/baldur.bcs copied to HerThiMoney/backup/30/baldur.bcs, 212197 bytes Extended script [baldur.bcs] with [HerThiMoney/scripts/baldur4.baf] Extending game scripts ... [HerThiMoney/scripts/AR0607.baf] loaded, 1564 bytes [./override/AR0607.BCS] loaded, 5341 bytes override/AR0607.bcs copied to HerThiMoney/backup/30/AR0607.bcs, 5341 bytes Extended script [AR0607.bcs] with [HerThiMoney/scripts/AR0607.baf] Extending game scripts ... [HerThiMoney/scripts/AR1002.baf] loaded, 699 bytes [./override/AR1002.BCS] loaded, 3037 bytes override/AR1002.bcs copied to HerThiMoney/backup/30/AR1002.bcs, 3037 bytes Extended script [AR1002.bcs] with [HerThiMoney/scripts/AR1002.baf] Extending game scripts ... [HerThiMoney/scripts/AR0500_4.baf] loaded, 1630 bytes [./override/AR0500.BCS] loaded, 38778 bytes override/AR0500.bcs copied to HerThiMoney/backup/30/AR0500.bcs, 38778 bytes Extended script [AR0500.bcs] with [HerThiMoney/scripts/AR0500_4.baf] Extending game scripts ... [HerThiMoney/scripts/AR0334_4.baf] loaded, 812 bytes [./override/AR0334.BCS] loaded, 8200 bytes override/AR0334.bcs copied to HerThiMoney/backup/30/AR0334.bcs, 8200 bytes Extended script [AR0334.bcs] with [HerThiMoney/scripts/AR0334_4.baf] Extending game scripts ... [HerThiMoney/scripts/AR1005.baf] loaded, 432 bytes BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\SCRIPTS.BIF] BIFF may be in hard-drive CD-path [.\cache\DATA\SCRIPTS.BIF] [.\DATA\SCRIPTS.BIF] 6775492 bytes, 2652 files, 0 tilesets Extended script [AR1005.bcs] with [HerThiMoney/scripts/AR1005.baf] Extending game scripts ... [HerThiMoney/scripts/AR1000_4.baf] loaded, 190 bytes [./override/AR1000.BCS] loaded, 26398 bytes override/AR1000.bcs copied to HerThiMoney/backup/30/AR1000.bcs, 26398 bytes Extended script [AR1000.bcs] with [HerThiMoney/scripts/AR1000_4.baf] Compiling 1 script ... Processing 1 dialogues/scripts ... Compiling 1 script ... [HerThiMoney/tra/English/ANtroll.TRA] has 252 translation strings [./override/SPELL.IDS] loaded, 27394 bytes Processing 1 dialogues/scripts ... Compiling 1 script ... Processing 1 dialogues/scripts ... Copying and patching 1 file ... [HerThiMoney/cre/ANtroll.cre] loaded, 1176 bytes Copied [HerThiMoney/cre/ANtroll.cre] to [override/ANtroll.cre] Copying and patching 1 file ... [HerThiMoney/cre/ANmess.cre] loaded, 1400 bytes Copied [HerThiMoney/cre/ANmess.cre] to [override/ANmess.cre] Copying and patching 1 file ... [HerThiMoney/cre/ANlorio.cre] loaded, 1096 bytes Copied [HerThiMoney/cre/ANlorio.cre] to [override/ANlorio.cre] Copying and patching 1 file ... [HerThiMoney/cre/ANsartor.cre] loaded, 1096 bytes Copied [HerThiMoney/cre/ANsartor.cre] to [override/ANsartor.cre] Copying 1 file ... [HerThiMoney/cre/ANlion1.cre] loaded, 1096 bytes Copied [HerThiMoney/cre/ANlion1.cre] to [override/ANlion1.cre] Copying and patching 1 file ... [HerThiMoney/cre/ANgirl1.cre] loaded, 1076 bytes Copied [HerThiMoney/cre/ANgirl1.cre] to [override/ANgirl1.cre] Copying and patching 1 file ... [HerThiMoney/cre/ANsirene.cre] loaded, 1136 bytes Copied [HerThiMoney/cre/ANsirene.cre] to [override/ANsirene.cre] Copying and patching 1 file ... [HerThiMoney/items/ANhead.itm] loaded, 114 bytes Copied [HerThiMoney/items/ANhead.itm] to [Override/ANhead.itm] Copying and patching 1 file ... [HerThiMoney/items/ANverev.itm] loaded, 114 bytes Copied [HerThiMoney/items/ANverev.itm] to [Override/ANverev.itm] Copying and patching 1 file ... [HerThiMoney/items/ANcook.itm] loaded, 114 bytes Copied [HerThiMoney/items/ANcook.itm] to [Override/ANcook.itm] Copying and patching 1 file ... [HerThiMoney/items/ANscrll2.itm] loaded, 114 bytes Copied [HerThiMoney/items/ANscrll2.itm] to [Override/ANscrll2.itm] Copying 1 file ... [HerThiMoney/bam//cook/ee/ANcook.bam] loaded, 2917 bytes Copied [HerThiMoney/bam//cook/ee/ANcook.bam] to [Override/ANcook.bam] Compiling 1 dialogue file ... [HerThiMoney/tra/English/ANtroll.TRA] has 252 translation strings [HerThiMoney/dlg/ANtroll.d] loaded, 32992 bytes [./override/GTIMES.IDS] loaded, 1897 bytes [./override/STATE.IDS] loaded, 1277 bytes Processing 1 dialogues/scripts ... Adding ANMESS to internal list of available DLGs Adding ANAERIE to internal list of available DLGs Adding ANLORIO to internal list of available DLGs Adding ANSARTOR to internal list of available DLGs Adding ANTROLL to internal list of available DLGs [./override/QUAYLE.DLG] loaded, 6034 bytes [QUAYLE.DLG] loaded [./override/BRUS2.DLG] loaded, 3513 bytes [BRUS2.DLG] loaded [./override/AERIEJ.DLG] loaded, 294154 bytes [AERIEJ.DLG] loaded [./override/MINSCJ.DLG] loaded, 356612 bytes [MINSCJ.DLG] loaded [./override/PLAYER1.DLG] loaded, 109093 bytes [PLAYER1.DLG] loaded [./override/YOSHJ.DLG] loaded, 135088 bytes [YOSHJ.DLG] loaded [./override/JANJ.DLG] loaded, 141699 bytes [JANJ.DLG] loaded [./override/VALYGARJ.DLG] loaded, 111632 bytes [VALYGARJ.DLG] loaded [./override/NALIAJ.DLG] loaded, 257943 bytes [NALIAJ.DLG] loaded [./override/THUMB.DLG] loaded, 3324 bytes [THUMB.DLG] loaded [./override/DSHOP01.DLG] loaded, 1783 bytes [DSHOP01.DLG] loaded [./override/DBEGGAR2.DLG] loaded, 1843 bytes [DBEGGAR2.DLG] loaded [./override/DSHOP02.DLG] loaded, 1770 bytes [DSHOP02.DLG] loaded [./override/KORGANJ.DLG] loaded, 519896 bytes [KORGANJ.DLG] loaded [./override/ANOMENJ.DLG] loaded, 162322 bytes [ANOMENJ.DLG] loaded [./override/HAERDAJ.DLG] loaded, 209173 bytes [HAERDAJ.DLG] loaded [./override/NEERAJ.DLG] loaded, 212920 bytes [NEERAJ.DLG] loaded [./override/IMOEN2J.DLG] loaded, 229497 bytes [IMOEN2J.DLG] loaded [./override/THIEF1.DLG] loaded, 1668 bytes [THIEF1.DLG] loaded [./override/RENAL.DLG] loaded, 37377 bytes [RENAL.DLG] loaded [./override/BMTHIEF.DLG] loaded, 1019 bytes [BMTHIEF.DLG] loaded [./override/STGUARD1.DLG] loaded, 1153 bytes [STGUARD1.DLG] loaded [./override/CORNEIL.DLG] loaded, 3543 bytes [CORNEIL.DLG] loaded [./override/CERNDJ.DLG] loaded, 122528 bytes [CERNDJ.DLG] loaded [./override/JAHEIRAJ.DLG] loaded, 308886 bytes [JAHEIRAJ.DLG] loaded [./override/HABREGA.DLG] loaded, 22973 bytes [HABREGA.DLG] loaded [./override/SHOP04.DLG] loaded, 1082 bytes [SHOP04.DLG] loaded [./override/MAZZYJ.DLG] loaded, 155112 bytes [MAZZYJ.DLG] loaded [./override/EDWINJ.DLG] loaded, 238243 bytes [EDWINJ.DLG] loaded [./override/NEERAJ.DLG] loaded, 212920 bytes [KORGANJ.DLG] saved 617 states, 3483 trans, 20 strig, 2445 ttrig, 121 actions override/KORGANJ.dlg copied to HerThiMoney/backup/30/KORGANJ.dlg, 519896 bytes [PLAYER1.DLG] saved 237 states, 776 trans, 66 strig, 481 ttrig, 306 actions override/PLAYER1.dlg copied to HerThiMoney/backup/30/PLAYER1.dlg, 109093 bytes [AERIEJ.DLG] saved 537 states, 2388 trans, 21 strig, 1421 ttrig, 147 actions override/AERIEJ.dlg copied to HerThiMoney/backup/30/AERIEJ.dlg, 294154 bytes [SHOP04.DLG] saved 10 states, 22 trans, 2 strig, 6 ttrig, 7 actions override/SHOP04.dlg copied to HerThiMoney/backup/30/SHOP04.dlg, 1082 bytes [HAERDAJ.DLG] saved 301 states, 1481 trans, 11 strig, 1072 ttrig, 21 actions override/HAERDAJ.dlg copied to HerThiMoney/backup/30/HAERDAJ.dlg, 209173 bytes [JAHEIRAJ.DLG] saved 938 states, 2966 trans, 40 strig, 1477 ttrig, 283 actions override/JAHEIRAJ.dlg copied to HerThiMoney/backup/30/JAHEIRAJ.dlg, 308886 bytes [CORNEIL.DLG] saved 23 states, 51 trans, 1 strig, 23 ttrig, 16 actions override/CORNEIL.dlg copied to HerThiMoney/backup/30/CORNEIL.dlg, 3543 bytes [DSHOP02.DLG] saved 17 states, 26 trans, 1 strig, 6 ttrig, 5 actions override/DSHOP02.dlg copied to HerThiMoney/backup/30/DSHOP02.dlg, 1770 bytes [YOSHJ.DLG] saved 219 states, 1023 trans, 6 strig, 743 ttrig, 27 actions override/YOSHJ.dlg copied to HerThiMoney/backup/30/YOSHJ.dlg, 135088 bytes [MINSCJ.DLG] saved 566 states, 2707 trans, 15 strig, 1708 ttrig, 248 actions override/MINSCJ.dlg copied to HerThiMoney/backup/30/MINSCJ.dlg, 356612 bytes [ANAERIE.DLG] saved 11 states, 13 trans, 0 strig, 3 ttrig, 0 actions [THUMB.DLG] saved 16 states, 49 trans, 2 strig, 14 ttrig, 15 actions override/THUMB.dlg copied to HerThiMoney/backup/30/THUMB.dlg, 3324 bytes [BRUS2.DLG] saved 15 states, 36 trans, 2 strig, 8 ttrig, 12 actions override/BRUS2.dlg copied to HerThiMoney/backup/30/BRUS2.dlg, 3513 bytes [ANSARTOR.DLG] saved 27 states, 35 trans, 6 strig, 3 ttrig, 6 actions [ANMESS.DLG] saved 4 states, 6 trans, 1 strig, 1 ttrig, 3 actions [QUAYLE.DLG] saved 80 states, 132 trans, 21 strig, 53 ttrig, 27 actions override/QUAYLE.dlg copied to HerThiMoney/backup/30/QUAYLE.dlg, 6034 bytes [EDWINJ.DLG] saved 508 states, 2271 trans, 28 strig, 1204 ttrig, 202 actions override/EDWINJ.dlg copied to HerThiMoney/backup/30/EDWINJ.dlg, 238243 bytes [CERNDJ.DLG] saved 268 states, 1109 trans, 12 strig, 684 ttrig, 108 actions override/CERNDJ.dlg copied to HerThiMoney/backup/30/CERNDJ.dlg, 122528 bytes [ANLORIO.DLG] saved 10 states, 19 trans, 2 strig, 13 ttrig, 7 actions [MAZZYJ.DLG] saved 288 states, 1282 trans, 28 strig, 875 ttrig, 68 actions override/MAZZYJ.dlg copied to HerThiMoney/backup/30/MAZZYJ.dlg, 155112 bytes [THIEF1.DLG] saved 19 states, 44 trans, 4 strig, 4 ttrig, 6 actions override/THIEF1.dlg copied to HerThiMoney/backup/30/THIEF1.dlg, 1668 bytes [DSHOP01.DLG] saved 13 states, 39 trans, 2 strig, 7 ttrig, 4 actions override/DSHOP01.dlg copied to HerThiMoney/backup/30/DSHOP01.dlg, 1783 bytes [ANTROLL.DLG] saved 12 states, 36 trans, 2 strig, 6 ttrig, 21 actions [BMTHIEF.DLG] saved 6 states, 16 trans, 2 strig, 6 ttrig, 1 actions override/BMTHIEF.dlg copied to HerThiMoney/backup/30/BMTHIEF.dlg, 1019 bytes [NEERAJ.DLG] saved 626 states, 1866 trans, 49 strig, 939 ttrig, 247 actions override/NEERAJ.dlg copied to HerThiMoney/backup/30/NEERAJ.dlg, 212920 bytes [JANJ.DLG] saved 306 states, 1248 trans, 7 strig, 855 ttrig, 141 actions override/JANJ.dlg copied to HerThiMoney/backup/30/JANJ.dlg, 141699 bytes [RENAL.DLG] saved 185 states, 331 trans, 28 strig, 101 ttrig, 81 actions override/RENAL.dlg copied to HerThiMoney/backup/30/RENAL.dlg, 37377 bytes [HABREGA.DLG] saved 108 states, 275 trans, 13 strig, 119 ttrig, 46 actions override/HABREGA.dlg copied to HerThiMoney/backup/30/HABREGA.dlg, 22973 bytes [VALYGARJ.DLG] saved 257 states, 1148 trans, 7 strig, 697 ttrig, 33 actions override/VALYGARJ.dlg copied to HerThiMoney/backup/30/VALYGARJ.dlg, 111632 bytes [ANOMENJ.DLG] saved 502 states, 1764 trans, 26 strig, 956 ttrig, 141 actions override/ANOMENJ.dlg copied to HerThiMoney/backup/30/ANOMENJ.dlg, 162322 bytes [IMOEN2J.DLG] saved 274 states, 2079 trans, 6 strig, 1152 ttrig, 62 actions override/IMOEN2J.dlg copied to HerThiMoney/backup/30/IMOEN2J.dlg, 229497 bytes [STGUARD1.DLG] saved 6 states, 7 trans, 5 strig, 1 ttrig, 3 actions override/STGUARD1.dlg copied to HerThiMoney/backup/30/STGUARD1.dlg, 1153 bytes [DBEGGAR2.DLG] saved 9 states, 21 trans, 2 strig, 13 ttrig, 7 actions override/DBEGGAR2.dlg copied to HerThiMoney/backup/30/DBEGGAR2.dlg, 1843 bytes [NALIAJ.DLG] saved 479 states, 1939 trans, 22 strig, 1260 ttrig, 117 actions override/NALIAJ.dlg copied to HerThiMoney/backup/30/NALIAJ.dlg, 257943 bytes Compiling 1 dialogue file ... [HerThiMoney/tra/English/ANsiren.TRA] has 210 translation strings [./override/STATS.IDS] loaded, 4767 bytes [./override/CLASS.IDS] loaded, 2229 bytes Processing 1 dialogues/scripts ... Adding ANMOD to internal list of available DLGs Adding ANSIRENE to internal list of available DLGs [./override/MURCRAG.DLG] loaded, 1261 bytes [MURCRAG.DLG] loaded [./override/PLAYER1.DLG] loaded, 111308 bytes [PLAYER1.DLG] loaded [./override/KORGANJ.DLG] loaded, 521340 bytes [KORGANJ.DLG] loaded [./override/VICONIJ.DLG] loaded, 117657 bytes [VICONIJ.DLG] loaded [./override/AERIEJ.DLG] loaded, 297672 bytes [AERIEJ.DLG] loaded [./override/KELDORJ.DLG] loaded, 203536 bytes [KELDORJ.DLG] loaded [./override/MAZZYJ.DLG] loaded, 156416 bytes [MAZZYJ.DLG] loaded [./override/ANTROLL.DLG] loaded, 4438 bytes [ANTROLL.DLG] loaded [./override/ANLORIO.DLG] loaded, 2757 bytes [ANLORIO.DLG] loaded [./override/JANJ.DLG] loaded, 142025 bytes [JANJ.DLG] loaded [./override/CERNDJ.DLG] loaded, 123006 bytes [CERNDJ.DLG] loaded [./override/HAERDAJ.DLG] loaded, 209221 bytes [HAERDAJ.DLG] loaded [./override/VALYGARJ.DLG] loaded, 113276 bytes [VALYGARJ.DLG] loaded [./override/EDWINJ.DLG] loaded, 238821 bytes [EDWINJ.DLG] loaded [./override/MINSCJ.DLG] loaded, 356708 bytes [MINSCJ.DLG] loaded [./override/ANOMENJ.DLG] loaded, 163862 bytes [ANOMENJ.DLG] loaded [./override/JAHEIRAJ.DLG] loaded, 309612 bytes [JAHEIRAJ.DLG] loaded [./override/QUAYLE.DLG] loaded, 12717 bytes [QUAYLE.DLG] loaded [./override/PRISONK1.DLG] loaded, 2102 bytes [PRISONK1.DLG] loaded [./override/WSMITH01.DLG] loaded, 20337 bytes [WSMITH01.DLG] loaded [KELDORJ.DLG] saved 473 states, 1852 trans, 22 strig, 1074 ttrig, 194 actions override/KELDORJ.dlg copied to HerThiMoney/backup/30/KELDORJ.dlg, 203536 bytes [AERIEJ.DLG] saved 545 states, 2409 trans, 21 strig, 1433 ttrig, 149 actions [KORGANJ.DLG] saved 618 states, 3490 trans, 20 strig, 2450 ttrig, 123 actions [PLAYER1.DLG] saved 247 states, 800 trans, 70 strig, 491 ttrig, 318 actions [HAERDAJ.DLG] saved 304 states, 1484 trans, 11 strig, 1072 ttrig, 21 actions [JAHEIRAJ.DLG] saved 940 states, 2972 trans, 40 strig, 1481 ttrig, 283 actions [PRISONK1.DLG] saved 25 states, 46 trans, 6 strig, 11 ttrig, 12 actions override/PRISONK1.dlg copied to HerThiMoney/backup/30/PRISONK1.dlg, 2102 bytes [MINSCJ.DLG] saved 567 states, 2708 trans, 15 strig, 1708 ttrig, 248 actions [VICONIJ.DLG] saved 511 states, 1262 trans, 14 strig, 660 ttrig, 126 actions override/VICONIJ.dlg copied to HerThiMoney/backup/30/VICONIJ.dlg, 117657 bytes [ANMOD.DLG] saved 13 states, 18 trans, 3 strig, 0 ttrig, 11 actions [QUAYLE.DLG] saved 87 states, 142 trans, 21 strig, 56 ttrig, 30 actions [EDWINJ.DLG] saved 510 states, 2278 trans, 28 strig, 1209 ttrig, 202 actions [CERNDJ.DLG] saved 269 states, 1110 trans, 12 strig, 684 ttrig, 108 actions [ANLORIO.DLG] saved 42 states, 63 trans, 9 strig, 25 ttrig, 24 actions [ANTROLL.DLG] saved 19 states, 45 trans, 4 strig, 9 ttrig, 25 actions [MAZZYJ.DLG] saved 291 states, 1288 trans, 28 strig, 877 ttrig, 70 actions [WSMITH01.DLG] saved 67 states, 181 trans, 3 strig, 100 ttrig, 33 actions override/WSMITH01.dlg copied to HerThiMoney/backup/30/WSMITH01.dlg, 20337 bytes [JANJ.DLG] saved 308 states, 1251 trans, 7 strig, 857 ttrig, 141 actions [VALYGARJ.DLG] saved 261 states, 1163 trans, 7 strig, 709 ttrig, 33 actions [ANOMENJ.DLG] saved 504 states, 1772 trans, 26 strig, 962 ttrig, 141 actions [MURCRAG.DLG] saved 56 states, 96 trans, 6 strig, 34 ttrig, 21 actions override/MURCRAG.dlg copied to HerThiMoney/backup/30/MURCRAG.dlg, 1261 bytes [ANSIRENE.DLG] saved 12 states, 13 trans, 4 strig, 1 ttrig, 8 actions Copying and patching 1 file ... BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\25CREATURES.BIF] BIFF may be in hard-drive CD-path [.\cache\DATA\25CREATURES.BIF] [.\DATA\25CREATURES.BIF] 1785120 bytes, 810 files, 0 tilesets Copied [AERIE12.CRE] to [override/anaerie.cre] Copying and patching 1 file ... Copied [SIDGE.bcs] to [override/SIDGE.bcs] Copying 1 file ... [HerThiMoney/are/4/AN0715.are] loaded, 1624 bytes Copied [HerThiMoney/are/4/AN0715.are] to [override/AN0715.are] [HerThiMoney/are/4/AN0715.mos] loaded, 134544 bytes Copied [HerThiMoney/are/4/AN0715.mos] to [override/AN0715.mos] [HerThiMoney/are/4/AN0715.wed] loaded, 35470 bytes Copied [HerThiMoney/are/4/AN0715.wed] to [override/AN0715.wed] [HerThiMoney/are/4/AN0715HT.bmp] loaded, 31078 bytes Copied [HerThiMoney/are/4/AN0715HT.bmp] to [override/AN0715HT.bmp] [HerThiMoney/are/4/AN0715LM.bmp] loaded, 62998 bytes Copied [HerThiMoney/are/4/AN0715LM.bmp] to [override/AN0715LM.bmp] [HerThiMoney/are/4/AN0715SR.bmp] loaded, 31078 bytes Copied [HerThiMoney/are/4/AN0715SR.bmp] to [override/AN0715SR.bmp] Copying and patching 1 file ... [HerThiMoney/tis/ee/4/AN0715.tis] loaded, 34584 bytes Copied [HerThiMoney/tis/ee/4/AN0715.tis] to [override/AN0715.tis] A071500.PVRZ => override/A071500.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071500.PVRZ] loaded, 433300 bytes Copied [HerThiMoney/tis/ee/4/A071500.PVRZ] to [override/A071500.PVRZ] A071501.PVRZ => override/A071501.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071501.PVRZ] loaded, 431975 bytes Copied [HerThiMoney/tis/ee/4/A071501.PVRZ] to [override/A071501.PVRZ] A071502.PVRZ => override/A071502.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071502.PVRZ] loaded, 445405 bytes Copied [HerThiMoney/tis/ee/4/A071502.PVRZ] to [override/A071502.PVRZ] A071503.PVRZ => override/A071503.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071503.PVRZ] loaded, 332311 bytes Copied [HerThiMoney/tis/ee/4/A071503.PVRZ] to [override/A071503.PVRZ] A071504.PVRZ => override/A071504.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071504.PVRZ] loaded, 425715 bytes Copied [HerThiMoney/tis/ee/4/A071504.PVRZ] to [override/A071504.PVRZ] A071505.PVRZ => override/A071505.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071505.PVRZ] loaded, 445857 bytes Copied [HerThiMoney/tis/ee/4/A071505.PVRZ] to [override/A071505.PVRZ] A071506.PVRZ => override/A071506.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071506.PVRZ] loaded, 464838 bytes Copied [HerThiMoney/tis/ee/4/A071506.PVRZ] to [override/A071506.PVRZ] A071507.PVRZ => override/A071507.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071507.PVRZ] loaded, 334782 bytes Copied [HerThiMoney/tis/ee/4/A071507.PVRZ] to [override/A071507.PVRZ] A071508.PVRZ => override/A071508.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071508.PVRZ] loaded, 462695 bytes Copied [HerThiMoney/tis/ee/4/A071508.PVRZ] to [override/A071508.PVRZ] A071509.PVRZ => override/A071509.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071509.PVRZ] loaded, 454643 bytes Copied [HerThiMoney/tis/ee/4/A071509.PVRZ] to [override/A071509.PVRZ] A071510.PVRZ => override/A071510.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071510.PVRZ] loaded, 464670 bytes Copied [HerThiMoney/tis/ee/4/A071510.PVRZ] to [override/A071510.PVRZ] A071511.PVRZ => override/A071511.PVRZ Copying 1 file ... [HerThiMoney/tis/ee/4/A071511.PVRZ] loaded, 354512 bytes Copied [HerThiMoney/tis/ee/4/A071511.PVRZ] to [override/A071511.PVRZ] Copying and patching 1 file ... BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\CREATURE.BIF] BIFF may be in hard-drive CD-path [.\cache\DATA\CREATURE.BIF] [.\DATA\CREATURE.BIF] 4510860 bytes, 3205 files, 0 tilesets Copied [WAUKSQU.cre] to [override\WAUKSQU.cre] Saving This Log: EET\EET.TP2 0 0 Installed BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2 0 0 Installed INFINITY_UI\INFINITY_UI.TP2 0 0 Installed INFINITY_UI\INFINITY_UI.TP2 0 1 Installed INFINITY_UI\INFINITY_UI.TP2 0 2 Installed INFINITY_UI\INFINITY_UI.TP2 0 6 Installed EEEX\EEEX.TP2 0 0 Installed EEEX\EEEX.TP2 0 1 Installed EEEX\EEEX.TP2 0 2 Installed EEEX\EEEX.TP2 0 3 Installed EEEX\EEEX.TP2 0 4 Installed EEEX\EEEX.TP2 0 5 Installed BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2 0 0 Installed BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2 0 3 Installed C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2 0 0 Installed C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2 0 1 Installed C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2 0 2 Installed C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2 0 20 Installed C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2 0 21 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 0 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 1 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 2 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 3 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 4 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 5 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 6 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 7 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 8 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 11 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 12 Installed ARESTORATIONP\ARESTORATIONP.TP2 1 13 Installed UB\SETUP-UB.TP2 0 1 Installed UB\SETUP-UB.TP2 0 2 Installed UB\SETUP-UB.TP2 0 4 Installed UB\SETUP-UB.TP2 0 5 Installed UB\SETUP-UB.TP2 0 6 Installed UB\SETUP-UB.TP2 0 7 Installed UB\SETUP-UB.TP2 0 8 Installed UB\SETUP-UB.TP2 0 9 Installed UB\SETUP-UB.TP2 0 10 Installed UB\SETUP-UB.TP2 0 12 Installed UB\SETUP-UB.TP2 0 17 Installed UB\SETUP-UB.TP2 0 18 Installed UB\SETUP-UB.TP2 0 21 Installed UB\SETUP-UB.TP2 0 22 Installed UB\SETUP-UB.TP2 0 23 Installed UB\SETUP-UB.TP2 0 24 Installed SETUP-D0QUESTPACK.TP2 0 1 Installed SETUP-D0QUESTPACK.TP2 0 4 Installed SETUP-D0QUESTPACK.TP2 0 5 Installed SETUP-D0QUESTPACK.TP2 0 6 Installed SETUP-D0QUESTPACK.TP2 0 7 Installed SETUP-D0QUESTPACK.TP2 0 8 Installed SETUP-D0QUESTPACK.TP2 0 9 Installed SETUP-D0QUESTPACK.TP2 0 10 Installed SETUP-D0QUESTPACK.TP2 0 12 Installed SETUP-D0QUESTPACK.TP2 0 13 Installed SETUP-D0QUESTPACK.TP2 0 14 Installed SETUP-D0QUESTPACK.TP2 0 15 Installed SETUP-D0QUESTPACK.TP2 0 16 Installed SETUP-D0QUESTPACK.TP2 0 17 Installed SETUP-D0QUESTPACK.TP2 0 18 Installed SETUP-D0QUESTPACK.TP2 0 19 Installed SETUP-D0QUESTPACK.TP2 0 20 Installed SETUP-D0QUESTPACK.TP2 0 21 Installed TIDINGS\SETUP-TIDINGS.TP2 1 0 Installed BST\SETUP-BST.TP2 0 0 Installed BGQE\SETUP-BGQE.TP2 0 0 Installed BGQE\SETUP-BGQE.TP2 0 1 Installed BGQE\SETUP-BGQE.TP2 0 2 Installed BGQE\SETUP-BGQE.TP2 0 3 Installed BGQE\SETUP-BGQE.TP2 0 4 Installed BGQE\SETUP-BGQE.TP2 0 5 Installed BGQE\SETUP-BGQE.TP2 0 6 Installed BGQE\SETUP-BGQE.TP2 0 7 Installed BGQE\SETUP-BGQE.TP2 0 9 Installed BGQE\SETUP-BGQE.TP2 0 10 Installed BGQE\SETUP-BGQE.TP2 0 11 Installed BGQE\SETUP-BGQE.TP2 0 12 Installed BGQE\SETUP-BGQE.TP2 0 13 Installed BGQE\SETUP-BGQE.TP2 0 14 Installed BGQE\SETUP-BGQE.TP2 0 15 Installed BGQE\SETUP-BGQE.TP2 0 16 Installed AC_QUEST\AC_QUEST.TP2 1 0 Installed AC_QUEST\AC_QUEST.TP2 1 1 Installed AC_QUEST\AC_QUEST.TP2 1 2 Installed AC_QUEST\AC_QUEST.TP2 1 4 Installed AC_QUEST\AC_QUEST.TP2 1 6 Installed AC_QUEST\AC_QUEST.TP2 1 7 Installed AC_QUEST\AC_QUEST.TP2 1 8 Installed AC_QUEST\AC_QUEST.TP2 1 9 Installed AC_QUEST\AC_QUEST.TP2 1 10 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 105 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 156 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 143 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 151 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 106 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 107 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 104 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 108 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 150 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 109 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 112 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 113 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 149 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 154 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 115 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 116 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 117 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 119 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 114 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 118 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 127 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 126 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 124 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 123 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 125 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 122 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 120 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 137 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 134 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 128 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 130 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 131 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 135 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 138 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 133 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 132 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 136 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 155 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 148 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 141 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 142 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 157 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 139 Installed MIH_EQ\SETUP-MIH_EQ.TP2 0 152 Installed C#SODBOABRI\C#SODBOABRI.TP2 0 0 Installed C#SODBOABRI\C#SODBOABRI.TP2 0 1 Installed C#SODBOABRI\C#SODBOABRI.TP2 0 2 Installed C#SODBOABRI\C#SODBOABRI.TP2 0 3 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 0 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 1 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 2 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 4 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 5 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 6 Installed EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2 0 7 Installed ALTERNATIVES\SETUP-ALTERNATIVES.TP2 0 0 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 0 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 10 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 20 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 30 Installed ~Component 4. The Missing Troll Case (by Alisia & Austin)~ [EET/lang/en_US/prompts.tra] has 56 translation strings [EET/lang/en_US/setup.tra] has 18 translation strings [EET/lang/en_US/chapters.tra] has 95 translation strings [EET/lang/en_US/dialog.tra] has 37 translation strings [EET/lang/en_US/2da.tra] has 55 translation strings [EET/lang/en_US/compatibility.tra] has 6 translation strings [infinity_ui/tra/english.tra] has 7 translation strings [bubb_spell_menu_extended/language/english/setup.tra] has 18 translation strings [BGEEClassicMovies/lang/en_US/setup.tra] has 17 translation strings [c#anotherfinehell/translations/english/setup.tra] has 10 translation strings [c#anotherfinehell/translations/english/game.tra] has 23 translation strings [c#anotherfinehell/translations/english/journal.tra] has 9 translation strings [c#sodtweaks/translations/english/setup.tra] has 31 translation strings [c#sodtweaks/translations/english/game.tra] has 19 translation strings [arestorationp/language/english/game.tra] has 1 translation strings [arestorationp/language/english/setup.tra] has 16 translation strings [ub/lang/english/ubsetup.tra] has 131 translation strings [questpack/translations/english/d0quest.tra] has 215 translation strings [questpack/translations/english/setup.tra] has 41 translation strings [Tidings/language/autotra/english/setup-Tidings.tra] has 121 translation strings [Tidings/language/autotra/english/Tidings-journal.tra] has 26 translation strings [bst/language/english/bst_setup.tra] has 1766 translation strings [bgqe/tra/english/setup.tra] has 28 translation strings [bgqe/tra/english/bgqe_game.tra] has 159 translation strings [AC_QUEST/TRA/english/setup-AC_QUEST.tra] has 336 translation strings [AC_QUEST/TRA/english/setup-install.tra] has 20 translation strings [mih_eq/language/english/setup-mih_eq.tra] has 58 translation strings [weidu_external/lang/mih_eq/english/setup-mih_eq.tra] has 58 translation strings [c#sodboabri/translations/english/setup.tra] has 11 translation strings [c#sodboabri/translations/english/game.tra] has 4 translation strings [ExtraExpandedEnhancedEncounters/translations/english/setup.tra] has 60 translation strings [alternatives/english/setup-alternatives.tra] has 31 translation strings [HerThiMoney/tra/English/setup.TRA] has 281 translation strings 55668 characters, 490 entries added to DIALOG.TLK [.\lang\en_us\dialog.tlk] created, 288369 string entries SUCCESSFULLY INSTALLED Component 4. The Missing Troll Case (by Alisia & Austin) WeiDU Timings OUTER_INNER_PATCH_SAVE 0.000 EXTEND_TOP 0.000 parsing .tra files 0.000 <<<<<<<< 0.000 ACTION_FOR_EACH 0.000 parsing .ids files 0.000 unmarshal BIFF 0.000 ACTION_MATCH 0.000 adding translation strings 0.000 ACTION_BASH_FOR 0.000 load TLK 0.000 DEFINE_PATCH_FUNCTION 0.000 resolve labels 0.000 VERBOSE 0.000 ACTION_DEFINE_ARRAY 0.000 LAUNCH_ACTION_MACRO 0.000 AT_INTERACTIVE_EXIT 0.000 DEFINE_ACTION_FUNCTION 0.000 OUTER_SPRINT 0.000 ADD_JOURNAL 0.000 OUTER_SET 0.000 INCLUDE 0.000 BUT_ONLY 0.000 find local string 0.000 ACTION_PHP_EACH 0.000 strings to add 0.000 parsing .log files 0.000 function overhead 0.000 AT_EXIT 0.000 OUTER_FOR 0.000 ACTION_GET_STRREF 0.000 DEFINE_ACTION_MACRO 0.000 APPEND 0.000 OUTER_INNER_PATCH 0.000 ACTION_IF 0.000 parsing .baf files 0.000 PRINT 0.000 Resolving LABELs 0.000 ACTION_CLEAR_ARRAY 0.000 SILENT 0.000 LAUNCH_ACTION_FUNCTION 0.000 COPY_LARGE 0.000 resolve strings 0.000 DEFINE_PATCH_MACRO 0.000 COPY 0.000 parsing .d files 0.000 COMPILE 0.016 process .D files 0.016 READ_* 0.016 loading files 0.016 saving files 0.016 parsing .bcs files 0.031 add strings to TLK 0.031 Parsing TPA files 0.031 unmarshal KEY 0.047 marshal BCS 0.047 marshal and save TLK 0.078 Parsing TP2 files 0.078 eval_pe 0.094 unmarshal TLK 0.094 stuff not covered elsewhere 0.109 unmarshal DLG 0.109 marshal DLG 0.141 process_patch2 0.172 TOTAL 1.141 Executing: [] there are the following lines includeded in the debug file: Quote HERTHIMONEY\HERTHIMONEY.TP2 1 0 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 10 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 20 Installed HERTHIMONEY\HERTHIMONEY.TP2 1 30 Installed ~Component 4. The Missing Troll Case (by Alisia & Austin)~ but at the very end there is only one component showing as SUCCESSFULLY INSTALLED: Quote SUCCESSFULLY INSTALLED Component 4. The Missing Troll Case (by Alisia & Austin) so is everything okay? did it install all 4 components or just the one? Quote
jastey Posted September 22, 2023 Posted September 22, 2023 8 hours ago, Guest moe23 said: did it install all 4 components or just the one? What does the weidu.log say to this? It lists all mods+components that are installed. Quote
Guest moe23 Posted September 22, 2023 Posted September 22, 2023 this is the weidu log from the gamefolder after full install of my current EET build: WeiDU.log: Spoiler // Log of Currently Installed WeiDU Mods // The top of the file is the 'oldest' mod // ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version] ~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4 ~BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.6.6.0+ Pathfinding Revert: 1.1 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #0 // Install Infinity UI++ Core Component: v0.5 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #1 // Add Transparent Tooltip Background: v0.5 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #2 // Update several strings in Dialog.tlk: v0.5 ~INFINITY_UI\INFINITY_UI.TP2~ #0 #6 // Select Number of Quicksave Slots -> 4: v0.5 ~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.9.22-alpha ~EEEX\EEEX.TP2~ #0 #1 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.9.22-alpha ~EEEX\EEEX.TP2~ #0 #2 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.9.22-alpha ~EEEX\EEEX.TP2~ #0 #3 // Timer module - Show modal actions (red bar): v0.9.22-alpha ~EEEX\EEEX.TP2~ #0 #4 // Timer module - Show contingencies (green bar): v0.9.22-alpha ~EEEX\EEEX.TP2~ #0 #5 // Timer module - Show spell/item cooldowns (cyan bar): v0.9.22-alpha ~BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v4.6 ~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1 ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230415 ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230415 ~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230415 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v11.1 ~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v11.1 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v10.0 ~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.0 ~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28 ~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28 ~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28 ~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28 ~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28 ~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28 ~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28 ~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28 ~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28 ~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28 ~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28 ~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28 ~UB\SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28 ~UB\SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28 ~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28 ~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5 ~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5 ~TIDINGS\SETUP-TIDINGS.TP2~ #1 #0 // Dark Tidings V. 1.4 ~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.8 ~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: 26.1 ~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: 26.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper -> Original version: Ugh and Jumper are inside the cave.: 5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #4 // The Lost Son: 5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #6 // Of Wolves and Men -> Quest uses house in Beregost.: 5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #7 // The Great Carlini: 5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #8 // A Home for the Gibberlings: 5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #9 // Fangirls: 5.1 ~AC_QUEST\AC_QUEST.TP2~ #1 #10 // The Serpents of Abbathor -> Original version: 5.1 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #105 // Revised Corporal Undead: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #156 // Revised Dragons: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #143 // Revised Golems: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #151 // Revised Liches: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #106 // Revised Magical Beasts: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #107 // Revised Monstrous Spiders: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #104 // Revised Oozes, Slimes & Jellies: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #108 // Revised Vampires: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #150 // Enhanced Battles: Ankheg Pit: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #109 // Enhanced Battles: Candlekeep Catacombs: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #112 // Enhanced Battles: Mutamin's Garden: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #113 // Enhanced Battles: Ramazith's Tower: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #149 // Enhanced Battles: The Spider Plague: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #154 // Enhanced Battles: Thieves' Maze & Undercity: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #115 // Enhanced Battles: Ulcaster Ruins: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #116 // Enhanced Battles: Xvart Village: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #117 // Enhanced Battles: Zombie Farm: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #119 // Enhanced Battles: Durlag's Tower: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #114 // The Surgeon's Plight: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #118 // Minor Quest Tweaks (BG1 v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #127 // Enhanced Battles: Bridgefort: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #126 // Enhanced Battles: Cyric's Temple: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #124 // Enhanced Battles: Dwarven Dig Site: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #123 // Enhanced Battles: Korlasz' Tomb: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #125 // Enhanced Battles: Vampire Encounters: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #122 // Complete more/all Vision Quest encounters: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #120 // Increase Enemy Group Size: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #137 // Enhanced Battles: Athkatla Liches: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #134 // Enhanced Battles: Firkraag's Lair: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #128 // Enhanced Battles: Graveyard Catacombs: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #130 // Enhanced Battles: Lower Reaches: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #131 // Enhanced Battles: Slum Sewers: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #135 // Enhanced Battles: Spellhold: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #138 // Enhanced Battles: Suldanessenar: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #133 // Enhanced Battles: Temple Ruins: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #132 // Enhanced Battles: Trademeet: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #136 // Enhanced Battles: Underdark: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #155 // Enhanced Battles: Amkethran: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #148 // Enhanced Battles: Forest of Mir: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #141 // Enhanced Battles: Pocket Plane: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #142 // Enhanced Battles: Saradush: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #157 // Enhanced Battles: Sendai's Enclave: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #139 // Enhanced Battles: Watcher's Keep: v6 ~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #152 // Enhanced Battles: Yaga-Shura's Army: v6 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v6 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v6 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v6 ~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v6 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.1 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.1 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.1 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.1 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.1 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.1 ~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.1 ~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3.1 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3.1 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3.1 ~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3.1 ~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0 ~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: v8.3 ~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1 ~TOTDG\TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.9 ~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93 ~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1 ~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.3 ~ALABASTERSANDS\ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v1.3 ~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.2 ~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.2 ~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93 ~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6 ~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v32 ~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v32 ~BG1NPC\BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v32 ~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v32 ~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v32 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.3 ~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #16 // Imoen 4 Ever in SoD: Unify Imoen's Portrait -> Use Imoen's SoD Portrait after Korlasz' Crypt: v11.3 ~CHATTYIMOEN\CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: 1.5 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18 ~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.9 ~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #10 // NWN2 Style Weapons: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #4 // Update Items Setting an Ability Score to Increment the Increase: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #19 // Nerf APR Increasing One-Handed Melee Weapons: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #24 // Update Critical Hit Immunity -> Allow Difficult Enemies to Remain Immune to Critical Hits: v3.0 ~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v3.0 ~UNDERREP\SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v12 ~MIH_IP\SETUP-MIH_IP.TP2~ #0 #101 // Made in Heaven: Item Pack: v8 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0 ~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0 ~ITEM_REV\ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: V4 Beta 10 ~ITEM_REV\ITEM_REV.TP2~ #0 #2 // Allow Spellcasting in Armor -> With a Chance of Arcane Casting Failure: V4 Beta 10 ~ITEM_REV\ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor: V4 Beta 10 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51 ~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #101 // Made in Heaven: Arcane Spellpack: v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #102 // Made in Heaven: Divine Spellpack: v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #112 // No Elemental Mind Battle: v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #113 // Spell Improvements (see readme): v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #114 // Expanded Temple Services: v7 ~MIH_SP\SETUP-MIH_SP.TP2~ #0 #123 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v7 ~A7#IMPROVEDARCHER\A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and powerful bows to the game: v4.0 ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #0 // Bardic Wonders: Blade Overhaul ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #1 // Bardic Wonders: Jester Overhaul ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #2 // Bardic Wonders: Skald Overhaul ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #3 // Bardic Wonders: Abettor of Mask Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #4 // Bardic Wonders: Dancer Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Darkbloom Bard Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #6 // Bardic Wonders: Storm Drummer Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #8 // Bardic Wonders: Deathsinger Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #9 // Bardic Wonders: Strategist Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #10 // Bardic Wonders: Kapellmeister Kit ~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Items ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1002 // Artisan's Kitpack: Vanguard Fighter Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 4.31 ~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 4.31 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #201 // Install Rashemaar Berserker Kit -> Assign kit to Minsc: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v3.1 ~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #1102 // Install Stormlord Multiclass Kit for Fighter/Druids -> Assign kit to Jaheira (Throwing Axe Focus): v3.1 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Luring Piper bard kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v16 ~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v16 ~RR\SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92 ~RR\SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92 ~RR\SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92 ~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92 ~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92 ~RR\SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92 ~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #150 // IWD Class Updates: Bard: Use IWD Spell Progression: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #160 // IWD Class Updates: Paladin: Use IWD Spell Progression: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #170 // IWD Class Updates: Ranger: Use IWD Spell Progression: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5 ~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5 ~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.1 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #130 // Blade Kit Enhancements: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #180 // Bard Songs Last 1 Turn: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #141 // Allow Fighter Multiclasses to Achieve Higher than Specialized (2 pips) in Weapons Proficiencies -> Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #20 // Update Skills for Monks: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #70 // Add New Monk Abilities: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #50 // Wizard Slayer Kit Enhancements: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #100 // Allow Inquisitor Kit to Cast Divine Spells: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #120 // Turn Undead Overhaul: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #313 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> NWN2 Style Proficiency Progression: v2.0 ~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v2.0 ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v9 ~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v9 ~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.26 ~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.26 ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #10 // Improved Irenicus: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v0.5.1-alpha ~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE v0.5.1-alpha ~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2 ~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02 ~PPE\SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12 ~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12 ~MIH_TWEAKS\SETUP-MIH_TWEAKS.TP2~ #0 #109 // Spell Level affects Saving Throws: v3 ~KLATU\SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #1040 // Give Hexxat an Inactive Fighter Class: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7 ~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.6 ~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.6 ~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 2.0 ~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 2.0 ~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 2.0 ~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 2.0 ~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 2.0 ~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 2.0 ~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 2.0 ~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 2.0 ~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 2.0 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Annoying Visual Effects from Equipped Items -> Remove blur effect: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First area only: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multi-Class Restrictions -> Install options one and three (everyone can multi-class anything they can single-class): v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP Creatures [the bigg] -> For all creatures in game: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount [Sabre]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3292 // Personalize Automatic Save Names -> Use scheme: 000000000-(Protagonist)-Save-Name: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v16 ~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16 ~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3 ~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53 ~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53 ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v12.3.1 ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v12.3.1 ~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v12.3.1 so everything okay? Quote
jastey Posted September 22, 2023 Posted September 22, 2023 1 hour ago, Guest moe23 said: so everything okay? Regarding your question: all 4 HTM components are listed as installed. - I just read that Infinity UI++ is still more in beta and not supported by some other mods, so better not to be used in EET. ARP (Almateria's restoration Project) better after UB (Unfinished Business). I don't know how well S&S, RR, and IWDIfication work together? - Ascension is usually recommended early, you put is quite late. Quote
Graion Dilach Posted September 22, 2023 Posted September 22, 2023 MiH_EQ should be around SCS. SnA proficiciency should be after SCS. I'd also suggest to install ToTLM as you last questmod and install the IWDification spell packs directly before it. Quote
DavidW Posted September 22, 2023 Posted September 22, 2023 30 minutes ago, jastey said: Ascension is usually recommended early, you put is quite late. That recommendation is probably a bit out-of-date - Ascension used to do a lot of overwriting of files, but the version I coded is fairly compatibility-friendly. That said, there's an argument for putting it early just because most other mods probably expect it to be early. Quote
jastey Posted September 22, 2023 Posted September 22, 2023 Yes, if it changes also story elements in ToB it should come before NPC mods. Quote
Guest Posted September 22, 2023 Posted September 22, 2023 1 hour ago, jastey said: ARP (Almateria's restoration Project) better after UB (Unfinished Business). Hello, why Almateria is better after UB ? Quote
jastey Posted September 22, 2023 Posted September 22, 2023 1 hour ago, JohnBob said: Hello, why Almateria is better after UB ? That's what I heard when knowledgeable people talked about it. Because UB existed when ARP was created. I think? EDIT: Yes, confirmed by ARP's author: first UB, then ARP. Quote
Guest moe23 Posted September 26, 2023 Posted September 26, 2023 thank you for your help @jastey, @Graion Dilach and @DavidW, i have incorporated all your suggestions. i am aware of Infinity UI++ mod state but thanks for the warning. i will test it, because i really like it. if its not ready until i start my next big playthrough i will change to another ui mod. will look further into possible S&S, RR, and IWDIfication conflicts. Quote
pierpoljack Posted December 8, 2023 Posted December 8, 2023 (edited) Hello , i have a problem with the quest "missing troll" , when my main character is in the docks he stops all action , everytime i tried to made in move or attack someone he just stop everytime he can talk to other character at least , i have use the mod "stutter debug mod" and i have the line "Running block Running block 54 of scriptxy.bcs" being shown non stop in the box text , in every savegame i had in the docks . here's the file : https://mega.nz/folder/kpRWya5T#tA3865mSO6rtBjBfVdAq0A Does someone know how to resolve the problem ? i Ps: hello , it seems i have made a mistake when writing this down , it wasn't the "running block 54" but the " running block 16 of AR0300.BCS" that doesn't stop running in a loop . And i use the version V.4.3 of "heroes , thieves and moneylender's) and i have already accepted the "moneylender" quest and i have no problem with this one , so it's just the missing troll case" that is causing a problem. Edited December 8, 2023 by pierpoljack Quote
Austin Posted December 23, 2023 Author Posted December 23, 2023 On 12/8/2023 at 6:52 AM, pierpoljack said: Hello , i have a problem with the quest "missing troll" , when my main character is in the docks he stops all action , everytime i tried to made in move or attack someone he just stop everytime he can talk to other character at least , i have use the mod "stutter debug mod" and i have the line "Running block Running block 54 of scriptxy.bcs" being shown non stop in the box text , in every savegame i had in the docks . here's the file : https://mega.nz/folder/kpRWya5T#tA3865mSO6rtBjBfVdAq0A Does someone know how to resolve the problem ? i Ps: hello , it seems i have made a mistake when writing this down , it wasn't the "running block 54" but the " running block 16 of AR0300.BCS" that doesn't stop running in a loop . And i use the version V.4.3 of "heroes , thieves and moneylender's) and i have already accepted the "moneylender" quest and i have no problem with this one , so it's just the missing troll case" that is causing a problem. Hello! This is strange, since no one has previously reported such a problem, and I did not have it during testing either. I will add a code improvement in the next update to prevent this issue. In the meantime, you can do the following so as not to reinstall the game, but to fix the problem “painlessly”: 1) install the Near Infinity program (you can download it here) 2) Run the file NearInfinity.jar, in the "Game tab" - "Open Game" specify the path to the installed game. 3) Click the magnifying glass (search) icon and write AR0300.BCS. The file will open. 4) Find the problematic block - for me it looks like this: IF Global("ANTroll","GLOBAL",1) OnCreation() THEN RESPONSE #100 ActionOverride(Player1,SetDialog("PLAYER1")) Continue() END Replace this entire block with the following: IF Global("ANTroll","GLOBAL",1) Global("ANTrollSet","AR0300",0) OnCreation() THEN RESPONSE #100 ActionOverride(Player1,SetDialog("PLAYER1")) SetGlobal("ANTrollSet","AR0300",1) Continue() END After that, click the "Compile" button, and then "Save". 5) That's it, you can start the game and now there should be no problem. And in the next update I will make this correction. Thank you! Quote
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