Jump to content

HTaM: Bug Reports and Problems


Recommended Posts

Hello there,

first of all i would like to thank everybody who is making these mods. i played bg as a child and again around 5 years ago with the EEs.
some weeks ago i was baffled to see on youtube what nice things are possible with all the mods and decided i will try a first heavily modded EET playtrough.
very excited to fall again in love with this game.

even as a bg modding beginner i was able to install EET with the help of project infinity. as a base i used @morpheus562 newest weidu log and added some things myself.
installation went smoothly for the most part.

 

there seems to bee a problem with Heroes, Thieves and Moneylenders. the EET installation goes throu with no pause, after install process there is a HTM mod folder with files in my BGII/EET directory.

however there are also 4 error logs produced by project infinity, one for each component of the mod. they all just have one word inside:

"Syntaxfehler."

which means "SyntaxError." in german, my native language. although my os is german, my BG install is english.

 

has anybody any idea what is causing these errors? and maybe how to resolve them? is it a real problem or can i ignore it?

 

my weidu log:

Spoiler

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.9.17-alpha
~EEEX\EEEX.TP2~ #0 #1 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.9.17-alpha
~EEEX\EEEX.TP2~ #0 #2 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.9.17-alpha
~EEEX\EEEX.TP2~ #0 #3 // Timer module - Show modal actions (red bar): v0.9.17-alpha
~EEEX\EEEX.TP2~ #0 #4 // Timer module - Show contingencies (green bar): v0.9.17-alpha
~EEEX\EEEX.TP2~ #0 #5 // Timer module - Show spell/item cooldowns (cyan bar): v0.9.17-alpha
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
~INFINITY_UI\INFINITY_UI.TP2~ #0 #0 // Install Infinity UI++ Core Component: v0.1
~INFINITY_UI\INFINITY_UI.TP2~ #0 #1 // Add Transparent Tooltip Background: v0.1
~INFINITY_UI\INFINITY_UI.TP2~ #0 #2 // Update several strings in Dialog.tlk: v0.1
~INFINITY_UI\INFINITY_UI.TP2~ #0 #6 // Select Number of Quicksave Slots -> 4: v0.1
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #150 // IWD Class Updates: Bard: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #160 // IWD Class Updates: Paladin: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #170 // IWD Class Updates: Ranger: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.8
~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.1
~TIDINGS\SETUP-TIDINGS.TP2~ #1 #0 // Dark Tidings V. 1.1
~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.20
~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.20
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.0
~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: v25.2
~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: v25.2
~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28
~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28
~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28
~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB\SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28
~UB\SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28
~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v27.1
~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v27.1
~BG1NPC\BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v27.1
~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v27.1
~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v27.1
~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #3 // The Lost Son: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #4 // Of Wolves and Men -> Quest uses hut near Thalantyr in High Hedge.: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #6 // The Great Carlini: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #7 // A Home for the Gibberlings: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #8 // Fangirls: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #9 // The Serpents of Abbathor: 4.1
~AC_QUEST\AC_QUEST.TP2~ #1 #10 // A Halfling among the Eyeless: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.0
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.0
~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.4
~QUESTPACK\SETUP-d0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.4
~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections  Mini-quests (by Austin _Arcanecoast Team): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele Austin _Arcanecoast Team): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love  Death (by Alisia _Austin): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia _Austin): 4.3.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #105 // Revised Corporal Undead: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #156 // Revised Dragons: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #143 // Revised Golems: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #151 // Revised Liches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #106 // Revised Magical Beasts: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #107 // Revised Monstrous Spiders: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #104 // Revised Oozes, Slimes & Jellies: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #108 // Revised Vampires: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #150 // Enhanced Battles: Ankheg Pit: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #109 // Enhanced Battles: Candlekeep Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #112 // Enhanced Battles: Mutamin's Garden: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #113 // Enhanced Battles: Ramazith's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #149 // Enhanced Battles: The Spider Plague: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #154 // Enhanced Battles: Thieves' Maze & Undercity: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #115 // Enhanced Battles: Ulcaster Ruins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #116 // Enhanced Battles: Xvart Village: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #117 // Enhanced Battles: Zombie Farm: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #119 // Enhanced Battles: Durlag's Tower: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #114 // The Surgeon's Plight: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #118 // Minor Quest Tweaks (BG1): v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #127 // Enhanced Battles: Bridgefort: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #126 // Enhanced Battles: Cyric's Temple: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #124 // Enhanced Battles: Dwarven Dig Site: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #123 // Enhanced Battles: Korlasz' Tomb: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #125 // Enhanced Battles: Vampire Encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #122 // Complete more/all Vision Quest encounters: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #120 // Increase Enemy Group Size: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #137 // Enhanced Battles: Athkatla Liches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #134 // Enhanced Battles: Firkraag's Lair: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #128 // Enhanced Battles: Graveyard Catacombs: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #130 // Enhanced Battles: Lower Reaches: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #131 // Enhanced Battles: Slum Sewers: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #135 // Enhanced Battles: Spellhold: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #138 // Enhanced Battles: Suldanessenar: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #133 // Enhanced Battles: Temple Ruins: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #132 // Enhanced Battles: Trademeet: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #136 // Enhanced Battles: Underdark: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #155 // Enhanced Battles: Amkethran: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #148 // Enhanced Battles: Forest of Mir: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #141 // Enhanced Battles: Pocket Plane: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #142 // Enhanced Battles: Saradush: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #157 // Enhanced Battles: Sendai's Enclave: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #139 // Enhanced Battles: Watcher's Keep: v5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #152 // Enhanced Battles: Yaga-Shura's Army: v5.1
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.3-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.3-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.3-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v0.3-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.3-alpha
~CHATTYIMOEN\SETUP-CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: v1.3
~CHATTYIMOEN\SETUP-CHATTYIMOEN.TP2~ #0 #1 // Chatty Imoen: Add NPC Interactions: v1.3
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18
~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.8
~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.8
~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.8
~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.8
~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.8
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #101 // Made in Heaven: Item Pack: v7
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51
~UNDERREP\SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v11
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #101 // Made in Heaven: Arcane Spellpack: v6.1
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #102 // Made in Heaven: Divine Spellpack: v6.1
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #112 // No Elemental Mind Battle: v6.1
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #113 // Spell Improvements (see readme): v6.1
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #114 // Expanded Temple Services: v6.1
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #123 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v6.1
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v2
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v2
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230415
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230415
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230415
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v9.2
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v9.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.2
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #16 // Imoen 4 Ever in SoD: Unify Imoen's Portrait -> Use Imoen's SoD Portrait after Korlasz' Crypt: v11.2
~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 1.2
~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 1.2
~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 1.2
~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 1.2
~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 1.2
~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 1.2
~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 1.2
~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 1.2
~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 1.2
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.3.1
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.3.1
~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v9
~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v9
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #0 // Bardic Wonders: Blade Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #1 // Bardic Wonders: Jester Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #2 // Bardic Wonders: Skald Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #3 // Bardic Wonders: Abettor of Mask Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #4 // Bardic Wonders: Dancer Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Darkbloom Bard Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #6 // Bardic Wonders: Storm Drummer Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #8 // Bardic Wonders: Deathsinger Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #9 // Bardic Wonders: Strategist Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #10 // Bardic Wonders: Items
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Inspirations
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Luring Piper bard kit: v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v14
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v14
~RR\SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
~RR\SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92
~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
~A7#IMPROVEDARCHER\A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and powerful bows to the game: v4.0
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #10 // NWN2 Style Weapons: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #4 // Update Items Setting an Ability Score to Increment the Increase: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #19 // Nerf APR Increasing One-Handed Melee Weapons: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #24 // Update Critical Hit Immunity -> Allow Difficult Enemies to Remain Immune to Critical Hits: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v3.0
~ITEM_REV\ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: V4 Beta 10 (Revised V1.3.800)
~ITEM_REV\ITEM_REV.TP2~ #0 #2 // Allow Spellcasting in Armor -> With a Chance of Arcane Casting Failure: V4 Beta 10 (Revised V1.3.800)
~ITEM_REV\ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor: V4 Beta 10 (Revised V1.3.800)
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #201 // Install Rashemaar Berserker Kit -> Assign kit to Minsc: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #1102 // Install Stormlord Multiclass Kit for Fighter/Druids -> Assign kit to Jaheira (Throwing Axe Focus): v3.1
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1002 // Artisan's Kitpack: Vanguard Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 3.3
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 3.3
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Annoying Visual Effects from Equipped Items -> Remove blur effect: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First area only: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multi-Class Restrictions -> Install options one and three (everyone can multi-class anything they can single-class): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP Creatures [the bigg] -> For all creatures in game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount [Sabre]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3292 // Personalize Automatic Save Names -> Use scheme: 000000000-(Protagonist)-Save-Name: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~KLATU\SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1040 // Give Hexxat an Inactive Fighter Class: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7
~MIH_TWEAKS\SETUP-MIH_TWEAKS.TP2~ #0 #109 // Spell Level affects Saving Throws: v2
~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #10 // Improved Irenicus: v0.3-alpha
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v0.3-alpha
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v0.3-alpha
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v0.3-alpha
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v0.3-alpha
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v0.3-alpha
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v0.3-alpha
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v0.3-alpha
~TACTICS-REMIX/TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE): v0.3-alpha
~EET_END/EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~PPE/SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
~PPE/SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02
~PPE/SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
~PPE/SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02
~PPE/SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02
~PPE/SETUP-PPE.TP2~ #0 #35 // Vampire NPCs: 1.02
~BUBB_REVERT_PATHFINDING/BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.6.6.0+ Pathfinding Revert: 1.1
~BUBB_SPELL_MENU_EXTENDED/SETUP-BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: 4.6
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #130 // Blade Kit Enhancements: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #180 // Bard Songs Last 1 Turn: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #141 // Allow Fighter Multiclasses to Achieve Higher than Specialized (2 pips) in Weapons Proficiencies -> Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #20 // Update Skills for Monks: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #70 // Add New Monk Abilities: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #50 // Wizard Slayer Kit Enhancements: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #100 // Allow Inquisitor Kit to Cast Divine Spells: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #120 // Turn Undead Overhaul: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #313 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> NWN2 Style Proficiency Progression: v2.0
~SKILLS-AND-ABILITIES/SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v2.0
~MORPHEUS562-S-KITPACK/MORPHEUS562-S-KITPACK.TP2~ #0 #1110 // Install Nightcloak Multiclass Kit for Cleric/Ranger: v3.1
~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v12.3.1
~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v12.3.1
~ENHANCED-POWERGAMING-SCRIPTS/ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v12.3.1

 

my PI installsequence:

Spoiler

EET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation)
PS_BGEEClassicMovies_RestoreChapterDreamScreens;BG:EE Classic Movies - Restore BG1 Chapter and Dream Screens
bubb_revert_pathfinding:0;bubb_revert_pathfinding - Bubb's v2.6.6.0+ Pathfinding Revert
EEex:0;EEex - EEex
EEex:1;EEex - Enable effect menu module - LShift-on-hover to view spells affecting creature
EEex:2;EEex - Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns
EEex:3;EEex - Timer module - Show modal actions (red bar)
EEex:4;EEex - Timer module - Show contingencies (green bar)
EEex:5;EEex - Timer module - Show spell/item cooldowns (cyan bar)
Almaterias_Restoration_Project-Restored_Locations;Almateria's Restoration Project - Restored Locations
Almaterias_Restoration_Project-Restored_Characters_and_Dialogs;Almateria's Restoration Project - Restored Characters and Dialogs
Almaterias_Restoration_Project-Restored_Sounds;Almateria's Restoration Project - Restored Sounds
Almaterias_Restoration_Project-Restored_Items;Almateria's Restoration Project - Restored Items
Almaterias_Restoration_Project-Restored_Wish_Options;Almateria's Restoration Project - Restored Wish Options
Almaterias_Restoration_Project-Restored_XP_for_Minor_Things;Almateria's Restoration Project - Restored XP for Minor Things
Almaterias_Restoration_Project-Lich_Deril;Almateria's Restoration Project - Lich Deril
Almaterias_Restoration_Project-Restored_Random_Encounters;Almateria's Restoration Project - Restored Random Encounters
Almaterias_Restoration_Project-Minor_Restorations;Almateria's Restoration Project - Minor Restorations
Almaterias_Restoration_Project-Restored_Final_Slayer_Dream;Almateria's Restoration Project - Restored Final Slayer Dream
Almaterias_Restoration_Project-Alternate_Slayer_Change;Almateria's Restoration Project - Alternate Slayer Change
Almaterias_Restoration_Project-Restored_Waukeens_Promenade_Cutscene;Almateria's Restoration Project - Restored Waukeen's Promenade Cutscene
bgqe_slimequest;Baldur's Gate Mini Quests and Encounters Modification - Slime Quest
bgqe_familyquest;Baldur's Gate Mini Quests and Encounters Modification - Beregost Family Quest
bgqe_babysitting;Baldur's Gate Mini Quests and Encounters Modification - Babysitting Quest, including the Carnival Encounter...
bgqe_nashkelmonster;Baldur's Gate Mini Quests and Encounters Modification - Nashkel Monster Quest
bgqe_fallenpaladin;Baldur's Gate Mini Quests and Encounters Modification - Fallen Paladin Quest
bgqe_undyinglove;Baldur's Gate Mini Quests and Encounters Modification - Undying Love Quest
bgqe_orclover;Baldur's Gate Mini Quests and Encounters Modification - Lovesick Half-Orc
bgqe_unexpectedhelp;Baldur's Gate Mini Quests and Encounters Modification - Unexpected Help Quest
bgqe_drunk;Baldur's Gate Mini Quests and Encounters Modification - Drunk near Beregost Temple
bgqe_noober;Baldur's Gate Mini Quests and Encounters Modification - A Warm Place for Noober
bgqe_bragesword;Baldur's Gate Mini Quests and Encounters Modification - Brage's Sword
bgqe_seacharts;Baldur's Gate Mini Quests and Encounters Modification - Legal Sea Charts Sources
bgqe_waterqueentemple;Baldur's Gate Mini Quests and Encounters Modification - Additions to the Lady's Hall and the Bitch Queen's Temple
bgqe_worriedfarmer;Baldur's Gate Mini Quests and Encounters Modification - A Worried Farmer
bgqe_bodiesforgoodcause;Baldur's Gate Mini Quests and Encounters Modification - Bodies for a Good Cause
bgqe_cordyrnokillingsil;Baldur's Gate Mini Quests and Encounters Modification - Finish Cordyr's Quest without killing Sil
d0questpack:1;d0questpack - All Creature & Area Improvements
d0questpack:4;d0questpack - With Additional Random Encounters
d0questpack:5;d0questpack - Additional Shadow Thieves Content
d0questpack:6;d0questpack - Alternative Harper/Xzar Plot
d0questpack:7;d0questpack - Extended Reynald Sequence
d0questpack:8;d0questpack - Intrigue In The Copper Coronet
d0questpack:9;d0questpack - Rahul Kanakia's Potion Quest
d0questpack:10;d0questpack - Revised Hell Trials
d0questpack:12;d0questpack - IO2 Dialogue Enhancement Only
d0questpack:13;d0questpack - Saving Sanik In Brynnlaw
d0questpack:14;d0questpack - Burglary Of The Bookkeeper
d0questpack:15;d0questpack - New Fate For The Dryads' Acorns
d0questpack:16;d0questpack - The Tragedy Of Besamen
d0questpack:17;d0questpack - Further Slaver Involvement
d0questpack:18;d0questpack - Sending The Solamnic Knights Home
d0questpack:19;d0questpack - Nazariel The Lich
d0questpack:20;d0questpack - Reward Negotiation
d0questpack:21;d0questpack - Infernal Thievery
bg1npc_project-main;The BG1NPC Project - The BG1 NPC Project: Required Modifications
bg1npc_project-banters_quests_interjections;The BG1NPC Project - The BG1 NPC Project: Banters, Quests, and Interjections
bg1npc_project-eebantertiming_normal;The BG1NPC Project - Banter Timing: Normal (about 27 minutes between banter dialogs)
bg1npc_project-sarevokdiary_sixofspades;The BG1NPC Project - SixofSpades Extended Sarevok's Diary
bg1npc_project-pid;The BG1NPC Project - The BG1 NPC Project: Player-Initiated Dialogues
Tidings:0;Tidings - Dark Tidings V. 1.4
BS_BalduransSeatower-main;BS Balduran's Seatower - The BS Company presents Balduran's Seatower
ForgottenArmament-AddItems;Forgotten Armament - Add New Items to the Game
ForgottenArmament-UpdateItems;Forgotten Armament - Update Existing In-Game Items
ForgottenArmament-Breach;Forgotten Armament - Add Breach Scrolls to Sorcerous Sundries
ForgottenArmament-NWNStyleWeapons;Forgotten Armament - NWN2 Style Weapons
ForgottenArmament-StatIncreaseItems;Forgotten Armament - Update Items Setting an Ability Score to Increment the Increase
ForgottenArmament-NerfAPR;Forgotten Armament - Nerf APR Increasing One-Handed Melee Weapons
ForgottenArmament-CritImmunity2;Forgotten Armament - Allow Difficult Enemies to Remain Immune to Critical Hits
ForgottenArmament-SetBonus;Forgotten Armament - Add Set Bonuses to Items
rr:0;rr - Proper dual-wielding implementation for Thieves and Bards
rr:1;rr - Thief kit revisions
rr:2;rr - Thief High Level Ability revisions
rr:3;rr - Proper racial adjustments for thieving skills
rr:7;rr - Additional equipment for Thieves and Bards
rr:8;rr - Upgradeable Equipment
rr:11;rr - Chosen of Cyric encounter
rr:12;rr - Shadow Thief Improvements
cd_tweaks_iwd_casting_graphics;IWDification - Icewind Dale Casting Graphics (Andyr)
cd_iwdification_2h_axes;IWDification - Two-Handed Axe Item Pack
cd_tweaks_bard_spell_progression_unnerfed;IWDification - IWD Class Updates: Bard: Use IWD Spell Progression
cd_tweaks_paladin_spell_progression_iwd;IWDification - IWD Class Updates: Paladin: Use IWD Spell Progression
cd_tweaks_ranger_spell_progression_iwd;IWDification - IWD Class Updates: Ranger: Use IWD Spell Progression
cd_iwdification_arcane_spells;IWDification - IWD Arcane Spell Pack
cd_iwdification_divine_spells;IWDification - IWD Divine Spell Pack
BardicWonders:0;BardicWonders - Bardic Wonders: Blade Overhaul
BardicWonders:1;BardicWonders - Bardic Wonders: Jester Overhaul
BardicWonders:2;BardicWonders - Bardic Wonders: Skald Overhaul
BardicWonders:3;BardicWonders - Bardic Wonders: Abettor of Mask Kit
BardicWonders:4;BardicWonders - Bardic Wonders: Dancer Kit
BardicWonders:5;BardicWonders - Bardic Wonders: Darkbloom Bard Kit
BardicWonders:6;BardicWonders - Bardic Wonders: Storm Drummer Kit
BardicWonders:8;BardicWonders - Bardic Wonders: Deathsinger Kit
BardicWonders:9;BardicWonders - Bardic Wonders: Strategist Kit
BardicWonders:10;BardicWonders - Bardic Wonders: Kapellmeister Kit
BardicWonders:11;BardicWonders - Bardic Wonders: Items
ArtisansKitpack:1002;The Artisan's Kitpack - Artisan's Kitpack: Vanguard Fighter Kit
ArtisansKitpack:1000;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer Fighter Kit
ArtisansKitpack:1001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Archer (Fighter/Mage)
ArtisansKitpack:1008;The Artisan's Kitpack - Artisan's Kitpack: Siegemaster Fighter Kit
ArtisansKitpack:1009;The Artisan's Kitpack - Artisan's Kitpack: Dreadnought Fighter Kit
ArtisansKitpack:1100;The Artisan's Kitpack - Artisan's Kitpack: Fighter Overhaul
ArtisansKitpack:2002;The Artisan's Kitpack - Artisan's Kitpack: Dark Hunter Ranger Kit
ArtisansKitpack:3001;The Artisan's Kitpack - Artisan's Kitpack: Divine Champion Paladin Kit
ArtisansKitpack:3002;The Artisan's Kitpack - Artisan's Kitpack: Mystic Fire Paladin Kit
ArtisansKitpack:3005;The Artisan's Kitpack - Artisan's Kitpack: Martyr Paladin Kit
ArtisansKitpack:5001;The Artisan's Kitpack - Artisan's Kitpack: Elementalist Druid Kit
ArtisansKitpack:5002;The Artisan's Kitpack - Artisan's Kitpack: Hivemaster Druid Kit
ArtisansKitpack:7001;The Artisan's Kitpack - Artisan's Kitpack: Rogue Archer Thief Kit
ArtisansKitpack:7002;The Artisan's Kitpack - Artisan's Kitpack: Magekiller Thief Kit
ArtisansKitpack:7003;The Artisan's Kitpack - Artisan's Kitpack: Trickster Thief Kit
ArtisansKitpack:7005;The Artisan's Kitpack - Artisan's Kitpack: Invisible Blade Thief Kit
ArtisansKitpack:8001;The Artisan's Kitpack - Artisan's Kitpack: Pale Master Sorcerer Kit
ArtisansKitpack:9001;The Artisan's Kitpack - Artisan's Kitpack: Warhorn Shaman Kit
ArtisansKitpack:10002;The Artisan's Kitpack - Artisan's Kitpack: Brawler Kit
ArtisansKitpack:20000;The Artisan's Kitpack - Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit)
ArtisansKitpack:20001;The Artisan's Kitpack - Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit)
C#AnotherFineHell-Main;Another Fine Hell for SoD - Another Fine Hell - Optional Ending for SoD and BGII Closure
C#AnotherFineHell-Extended;Another Fine Hell for SoD - Get the Hells Out - Quest Option with Extended BGII Content
C#AnotherFineHell-ImoensChest;Another Fine Hell for SoD - PC's and Imoen's chest in Palace should have their content
JasteySoDTweaks_PortalCloseToril;Jastey's Tweaks for SoD and EET (and BGT) - Make Portal Close from Dragonspear Castle (Aun Argent survives always)
JasteySoDTweaks_HephernaanTakesKey;Jastey's Tweaks for SoD and EET (and BGT) - Hephernaan takes Dragonspear Vault Key
c#sodboabri_AcknowledgeSceneBoareskyrBridge;The Boareskyr Bridge Scene - Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions
c#sodboabri_TescriptionText;The Boareskyr Bridge Scene - Add Description Text to Original Scene at Bridge
c#sodboabri_DifferentChoices;The Boareskyr Bridge Scene - Bridge Scene has Different Choices
c#sodboabri_StatChanges;The Boareskyr Bridge Scene - Add Stat Changes to Choices at Bridge
Imoen4Ever-BGII-ImoenReturnsChapter2;Imoen 4 Ever - Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2
Imoen4Ever-BGII-DialoguesContentSoA;Imoen 4 Ever - Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA
Imoen4Ever-BGII-YoshimoBrynnlaw;Imoen 4 Ever - Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw
Imoen4Ever-BGII-ImoenProtectionSpellChapter2&3;Imoen 4 Ever - Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3
Imoen4Ever-BGII-Compatibility_Saerileth_Alternatives;Imoen 4 Ever - Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth
Imoen4Ever-SoD-ImoeninGroupKorlaszDungeon;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon
Imoen4Ever-SoD-ImoenReturnsCamp;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000)
Imoen4Ever-SoD-BetterReasonPalace;Imoen 4 Ever - Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace
Imoen4Ever-SoD-CutesceneImoenDukeJannath;Imoen 4 Ever - Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath
Imoen4Ever-SoD-DialoguesContentChapters8to12;Imoen 4 Ever - Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12
Imoen4Ever-SoD-UnifyPortrait_SoDPortrait;Imoen 4 Ever - Use Imoen's SoD Portrait after Korlasz' Crypt
A7-IMPROVEDARCHER-BOWS_AND_AMMO;Improved Archer Kit - Add +4 arrows, bolts and powerful bows to the game
AscalonsQuestpack-JobWellPaid;Ascalon's Questpack - A Job Well-Paid
AscalonsQuestpack-FeastforGnolls;Ascalon's Questpack - A Feast for the Gnolls
AscalonsQuestpack-Rabbit;Ascalon's Questpack - Original version: Ugh and Jumper are inside the cave.
AscalonsQuestpack-Rabbit_alternative;Ascalon's Questpack - Alternative for compatibility: Ugh and Jumper are outside.
AscalonsQuestpack-LostSon;Ascalon's Questpack - The Lost Son
AscalonsQuestpack-WolvesMen_Beregost;Ascalon's Questpack - Quest uses house in Beregost.
AscalonsQuestpack-GreatKarlini;Ascalon's Questpack - The Great Carlini
AscalonsQuestpack-Gibberlings;Ascalon's Questpack - A Home for the Gibberlings
AscalonsQuestpack-Fans;Ascalon's Questpack - Fangirls
AscalonsQuestpack-SerpentsAbbathor;Ascalon's Questpack - Original version
OL-EEEE-COAST-WAY;Extra Enhanced Expanded Encounters! - EEEE: Melia Quicknight, Crossroads
OL-EEEE-LONELY-PEAKS;Extra Enhanced Expanded Encounters! - EEEE: Bimmy's Badgering Bandits
OL-EEEE-GNOLL-STRONGHOLD;Extra Enhanced Expanded Encounters! - EEEE: Reinforced Gnoll Stronghold
OL-EEEE-XANS-NEW-GROVE;Extra Enhanced Expanded Encounters! - EEEE: Xan's New Grove (new items in Mulahey's cave)
OL-EEEE-CLOAKWOOD-BRIDGE;Extra Enhanced Expanded Encounters! - EEEE: Daenni's Bridge Bandits
OL-EEEE-WYVERN-CAVE;Extra Enhanced Expanded Encounters! - EEEE: The Fire Drake in the Wyvern Cave
OL-EEEE-UNDERCITY;Extra Enhanced Expanded Encounters! - EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.)
AY-ChattyImoen-CharSnds;Chatty Imoen - Chatty Imoen: Expanded Character Sounds
PPGBanterPacks-soa;Banter Packs - Pocket Plane Banter Pack for BG2: Shadows of Amn
PPGBanterPacks-soa_banteraccelerator;Banter Packs - Install SOA Banter Accelerator script?(Increases the frequency of interparty banter)
PPGBanterPacks-tob;Banter Packs - Pocket Plane Banter Pack for BG2: Throne of Bhaal
PPGBanterPacks-tob_banteraccelerator;Banter Packs - Install TOB Banter Accelerator script?(Increases the frequency of interparty banter)
Ascension-RewrittenFinalChapterOfToB;Ascension - Rewritten Final Chapter of Throne of Bhaal
Ascension-BalthazarCanBeRedeemed;Ascension - Balthazar can be redeemed
Ascension-ImprovedSarevokPlayerInteractions;Ascension - Improved Sarevok-Player Interactions
Ascension-ImprovedImoenPlayerInteractions;Ascension - Improved Imoen-Player Interactions in Throne of Bhaal
Ascension-ImprovedSlayerTransformation;Ascension - Improved Slayer Transformation
Ascension-DavidGaiderExpandedEpilogues;Ascension - David Gaider's expanded epilogues for Bioware NPCs
Ascension-TougherAbazigal;Ascension - Tougher Abazigal
Ascension-TougherBalthazar;Ascension - Tougher Balthazar
Ascension-TougherDemogorgon;Ascension - Tougher Demogorgon
Ascension-TougherGromnir;Ascension - Tougher Gromnir
Ascension-TougherIllasera;Ascension - Tougher Illasera
Ascension-TougherYagaShura;Ascension - Tougher Yaga-Shura
Ascension-ExtendedEpiloguesForEENPCbyShawne;Ascension - Extended Epilogues for additional Beamdog NPCs, by shawne
Ascension-SlightlyImprovedCutscenes;Ascension - Slightly improved cutscenes, by DavidW
B3-BubbsSpellMenuExtended-Main;Bubb's Spell Menu Extended - Bubb's Spell Menu Extended
PnP_Celestials;"P&P Celestials" - PnP Celestials
PnP_Celestials_animations;"P&P Celestials" - Deva and Planetar Animations
A7-HQ_SOUNDCLIPS_BG2EE-MAIN;High Quality soundclips for BG2:EE extended content - Install high quality soundclips for new BG2EE content
iep_banters;IEP Extended Banters - Extended NPC-NPC Interaction SoA
iep_banters_minsc_aerie_tob;IEP Extended Banters - Extended Minsc/Aerie Interaction ToB
iep_banters_imoen_restropection_tob;IEP Extended Banters - Imoen "Retrospection" dialogue for BGII: ToB
iep_banters_anomen_romance_wakeup;IEP Extended Banters - Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok)
iep_restored_npc_interjection_underdark;IEP Extended Banters - Restored Aerie/Jaheira/Anomen interjection in Underdark
infinity_ui:0;infinity_ui - Install Infinity UI++ Core Component
infinity_ui:1;infinity_ui - Add Transparent Tooltip Background
infinity_ui:2;infinity_ui - Update several strings in Dialog.tlk
infinity_ui:6;infinity_ui - 4
EET_Tweaks:4020;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Higher framerates support
EET_Tweaks:4060;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Wand Case
EET_Tweaks:4070;Baldur's Gate: Enhanced Edition Trilogy Tweaks (EET Tweaks) - Key Ring
item_rev:1042;item_rev - Without Movement Speed Penalties
item_rev:2;item_rev - With a Chance of Arcane Casting Failure
item_rev:9;item_rev - Stealth is Penalized by Armor
c2_item_upgrade_soa_seamless;Item Upgrade - Revised Version (new upgrades presented in the same style as existing upgrades)
c2_item_upgrade_tob_seamless;Item Upgrade - Revised Version (new upgrades presented in the same style as existing upgrades)
lucy:0;Lucy the Wyvern - Lucy the Wyvern
mih_tweaks:109;mih_tweaks - Spell Level affects Saving Throws
mih_sp:101;Made in Heaven: Spell Pack - Made in Heaven: Arcane Spellpack
mih_sp:102;Made in Heaven: Spell Pack - Made in Heaven: Divine Spellpack
mih_sp:112;Made in Heaven: Spell Pack - No Elemental Mind Battle
mih_sp:113;Made in Heaven: Spell Pack - Spell Improvements (see readme)
mih_sp:114;Made in Heaven: Spell Pack - Expanded Temple Services
mih_sp:123;Made in Heaven: Spell Pack - Sixth Circle Spell Scrolls in Siege of Dragonspear
mih_ip:101;mih_ip - Made in Heaven: Item Pack
Morpheus562sKitpackBattleMaster;Morpheus562's Kitpack - Install Battle Master Kit
Morpheus562sKitpackBattlerager1;Morpheus562's Kitpack - Assign kit to Korgan
Morpheus562sKitpackDragoon;Morpheus562's Kitpack - Install Dragoon Kit
Morpheus562sKitpackPsiWarrior;Morpheus562's Kitpack - Install Psi Warrior Kit
Morpheus562sKitpackShieldBreaker;Morpheus562's Kitpack - Install Shield Breaker Kit
Morpheus562sKitpackDBSarevok;Morpheus562's Kitpack - Assign kit to Sarevok
Morpheus562sKitpackRashemaar1;Morpheus562's Kitpack - Assign kit to Minsc
Morpheus562sKitpackChampionWild;Morpheus562's Kitpack - Install Champion of the Wild Kit
Morpheus562sKitpackChampionSilver;Morpheus562's Kitpack - Install Champion of the Silver Flame
Morpheus562sKitpackTemplar;Morpheus562's Kitpack - Install Templar Kit
Morpheus562sKitpackReaver;Morpheus562's Kitpack - Install Reaver Kit
Morpheus562sKitpackArchmage;Morpheus562's Kitpack - Archmage Prestige Kit
Morpheus562sKitpackEldritchScion;Morpheus562's Kitpack - Install Eldritch Scion Kit
Morpheus562sKitpackStormlord2;Morpheus562's Kitpack - Assign kit to Jaheira (Throwing Axe Focus)
mih_eq:105;Made in Heaven: Encounters & Quests - Revised Corporal Undead
mih_eq:156;Made in Heaven: Encounters & Quests - Revised Dragons
mih_eq:143;Made in Heaven: Encounters & Quests - Revised Golems
mih_eq:151;Made in Heaven: Encounters & Quests - Revised Liches
mih_eq:106;Made in Heaven: Encounters & Quests - Revised Magical Beasts
mih_eq:107;Made in Heaven: Encounters & Quests - Revised Monstrous Spiders
mih_eq:104;Made in Heaven: Encounters & Quests - Revised Oozes, Slimes & Jellies
mih_eq:108;Made in Heaven: Encounters & Quests - Revised Vampires
mih_eq:150;Made in Heaven: Encounters & Quests - Enhanced Battles: Ankheg Pit
mih_eq:109;Made in Heaven: Encounters & Quests - Enhanced Battles: Candlekeep Catacombs
mih_eq:112;Made in Heaven: Encounters & Quests - Enhanced Battles: Mutamin's Garden
mih_eq:113;Made in Heaven: Encounters & Quests - Enhanced Battles: Ramazith's Tower
mih_eq:149;Made in Heaven: Encounters & Quests - Enhanced Battles: The Spider Plague
mih_eq:154;Made in Heaven: Encounters & Quests - Enhanced Battles: Thieves' Maze & Undercity
mih_eq:115;Made in Heaven: Encounters & Quests - Enhanced Battles: Ulcaster Ruins
mih_eq:116;Made in Heaven: Encounters & Quests - Enhanced Battles: Xvart Village
mih_eq:117;Made in Heaven: Encounters & Quests - Enhanced Battles: Zombie Farm
mih_eq:119;Made in Heaven: Encounters & Quests - Enhanced Battles: Durlag's Tower
mih_eq:114;Made in Heaven: Encounters & Quests - The Surgeon's Plight
mih_eq:118;Made in Heaven: Encounters & Quests - Minor Quest Tweaks (BG1)
mih_eq:127;Made in Heaven: Encounters & Quests - Enhanced Battles: Bridgefort
mih_eq:126;Made in Heaven: Encounters & Quests - Enhanced Battles: Cyric's Temple
mih_eq:124;Made in Heaven: Encounters & Quests - Enhanced Battles: Dwarven Dig Site
mih_eq:123;Made in Heaven: Encounters & Quests - Enhanced Battles: Korlasz' Tomb
mih_eq:125;Made in Heaven: Encounters & Quests - Enhanced Battles: Vampire Encounters
mih_eq:122;Made in Heaven: Encounters & Quests - Complete more/all Vision Quest encounters
mih_eq:120;Made in Heaven: Encounters & Quests - Increase Enemy Group Size
mih_eq:137;Made in Heaven: Encounters & Quests - Enhanced Battles: Athkatla Liches
mih_eq:134;Made in Heaven: Encounters & Quests - Enhanced Battles: Firkraag's Lair
mih_eq:128;Made in Heaven: Encounters & Quests - Enhanced Battles: Graveyard Catacombs
mih_eq:130;Made in Heaven: Encounters & Quests - Enhanced Battles: Lower Reaches
mih_eq:131;Made in Heaven: Encounters & Quests - Enhanced Battles: Slum Sewers
mih_eq:135;Made in Heaven: Encounters & Quests - Enhanced Battles: Spellhold
mih_eq:138;Made in Heaven: Encounters & Quests - Enhanced Battles: Suldanessenar
mih_eq:133;Made in Heaven: Encounters & Quests - Enhanced Battles: Temple Ruins
mih_eq:132;Made in Heaven: Encounters & Quests - Enhanced Battles: Trademeet
mih_eq:136;Made in Heaven: Encounters & Quests - Enhanced Battles: Underdark
mih_eq:155;Made in Heaven: Encounters & Quests - Enhanced Battles: Amkethran
mih_eq:148;Made in Heaven: Encounters & Quests - Enhanced Battles: Forest of Mir
mih_eq:141;Made in Heaven: Encounters & Quests - Enhanced Battles: Pocket Plane
mih_eq:142;Made in Heaven: Encounters & Quests - Enhanced Battles: Saradush
mih_eq:157;Made in Heaven: Encounters & Quests - Enhanced Battles: Sendai's Enclave
mih_eq:139;Made in Heaven: Encounters & Quests - Enhanced Battles: Watcher's Keep
mih_eq:152;Made in Heaven: Encounters & Quests - Enhanced Battles: Yaga-Shura's Army
klatu:1020;klatu - Prepared Wishes
klatu:1040;klatu - Give Hexxat an Inactive Fighter Class
klatu:1050;klatu - Appropriate XP Rewards for Cowled Enforcers
klatu:2080;klatu - Drop Equipment on Disintegration
klatu:2090;klatu - Drop Equipment on Petrification
klatu:2100;klatu - Drop Equipment on Imprisonment
klatu:2110;klatu - Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
klatu:2120;klatu - Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence)
klatu:2130;klatu - Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic)
alternatives:0;Alternatives - Alternatives
d5_random_tweaks:5010;SD's Random Tweaks - Cure and Similar Spells Bypass Spell Protections
d5_random_tweaks:1152;SD's Random Tweaks - Improve Faerie Fire
d5_random_tweaks:2209;SD's Random Tweaks - Make Luck Affect Whole Party
d5_random_tweaks:2217;SD's Random Tweaks - Change Agannazar's Scorcher to Melf's Fiery Missiles
d5_random_tweaks:2224;SD's Random Tweaks - Improve Glitterdust
d5_random_tweaks:2251;SD's Random Tweaks - Add Deafening Effect On Hit to Decastave
d5_random_tweaks:1202;SD's Random Tweaks - Make Barkskin Block One Attack Each Round
d5_random_tweaks:1207;SD's Random Tweaks - Make Goodberry an Out-of-Combat Mass Regeneration
d5_random_tweaks:1212;SD's Random Tweaks - Tweak Slow Poison
d5_random_tweaks:1251;SD's Random Tweaks - Improve Damage and Damage Type of Alicorn Lance
d5_random_tweaks:2324;SD's Random Tweaks - Make Hold Undead and Control Undead Bypass MR
d5_random_tweaks:1323;SD's Random Tweaks - Improve Casting Time of Exaltation and Spiritual Clarity
d5_random_tweaks:2451;SD's Random Tweaks - Make Shadow Monster Summons More Illusionary
d5_random_tweaks:1404;SD's Random Tweaks - Change Neutralize Poison into 'Remove Afflictions'
d5_random_tweaks:1451;SD's Random Tweaks - Make Smashing Wave Party-Friendly
d5_random_tweaks:1611;SD's Random Tweaks - Make Wondrous Recall Restore all 1st- and 2nd-level Spells
d5_random_tweaks:1710;SD's Random Tweaks - Add Slow Effect to Holy Word
d5_random_tweaks:3010;SD's Random Tweaks - Add Backstab Immunity to the Ring of Danger Sense
d5_random_tweaks:3020;SD's Random Tweaks - Proper Missile Deflection for the Gloves of Missile Snaring
d5_random_tweaks:3030;SD's Random Tweaks - Improve Detonating Weapons
d5_random_tweaks:3040;SD's Random Tweaks - Add Revised Barkskin to 'Skin of the Forest' Armor
d5_random_tweaks:3080;SD's Random Tweaks - Improve Azlaer's Harp and Methild's Harp
d5_random_tweaks:4010;SD's Random Tweaks - Add a Saving Throw Against Level Drain Effects
TacticsRemix-Kuroisan;Tactics Remix - "Kuroisan", the Acid Kensai
TacticsRemix-Ritual;Tactics Remix - The Ritual
TacticsRemix-RedBadge;Tactics Remix - "Red Badge" Poison-Based Encounter
TacticsRemix-LichDocks;Tactics Remix - Gebhard Blucher's Lich in the Docks
TacticsRemix-GnomeFI;Tactics Remix - Kensai Ryu's Gnome Fighter/Illusionist in the Docks
TacticsRemix-Irenicus;Tactics Remix - Improved Irenicus
TacticsRemix-GuardedCompound;Tactics Remix - Improved Guarded Compound in the Temple District
TacticsRemix-TwistedRune;Tactics Remix - Improved Twisted Rune
TacticsRemix-DemonKnights;Tactics Remix - Gebhard Blucher's Improved Demon Knights
TacticsRemix-Kangaxx;Tactics Remix - Kensai Ryu's Tougher Kangaxx and Guardians
TacticsRemix-CryptKing;Tactics Remix - Kensai Ryu's Improved Crypt King
TacticsRemix-CopperCoronet;Tactics Remix - Kensai Ryu's Improved Copper Coronet
TacticsRemix-SmallTeethPass;Tactics Remix - Mike Barnes' Improved Small Teeth Pass
TacticsRemix-DrizztBGEE;Tactics Remix - Morpheus562's Improved Drizzt (BGEE)
PPE:0;PPE - Portraits Portraits Everywhere (PPE) - core component
PPE:100;PPE - Sequenced
PPE:20;PPE - Replace Low Quality TOB & SOA Portraits
PPE:25;PPE - Edwin/Edwina
PPE:30;PPE - Ust Natha Drow NPCs
#L-SOD-STAT_BASED_OPTIONS;Road to Discovery for SoD - SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod
SoDRoadToDiscovery-main;Road to Discovery for SoD - Main Component: Tracking System
SoDRoadToDiscovery-consistency;Road to Discovery for SoD - Consistency Changes to Game Dialogues
SoDRoadToDiscovery-aware_officers;Road to Discovery for SoD - Officers Are Aware
SoDRoadToDiscovery-consistency_reply_options;Road to Discovery for SoD - Give PC Informed Reply Options
SoDRoadToDiscovery-PC_tells_officers;Road to Discovery for SoD - PC Can Tell the Officers
SoDRoadToDiscovery-officers_reactions;Road to Discovery for SoD - Add Officers Reactions
SoDRoadToDiscovery-additional_infopoints;Road to Discovery for SoD - Additional Info Points
SoDRoadToDiscovery-additional_communication_officers;Road to Discovery for SoD - Add Additional Communication with Officers
A7-TOTLM-BG2EE-MAIN;Trials of the Luremaster for Baldur's Gate - Trials of the Luremaster for Baldur's Gate
HerThiMoney:0;Heroes, Thieves and Moneylenders - Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team)
HerThiMoney:10;Heroes, Thieves and Moneylenders - Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team)
HerThiMoney:20;Heroes, Thieves and Moneylenders - Component 3. Shadow-Covered Love & Death (by Alisia & Austin)
HerThiMoney:30;Heroes, Thieves and Moneylenders - Component 4. The Missing Troll Case (by Alisia & Austin)
a!_sns_base_component;Song and Silence: A Mod for Bards and Thieves - Changes to trueclass bards and thieves, and unmodded game kits (required for other components)
a!_sns_items;Song and Silence: A Mod for Bards and Thieves - Add new bardic store and thief items
a!_sns_kit_acrobat;Song and Silence: A Mod for Bards and Thieves - Install Acrobat bard kit
a!_sns_kit_chorister;Song and Silence: A Mod for Bards and Thieves - Install Chorister bard kit
a!_sns_kit_dirgesinger;Song and Silence: A Mod for Bards and Thieves - Install Dirgesinger bard kit
a!_sns_kit_luring_piper;Song and Silence: A Mod for Bards and Thieves - Install Luring Piper bard kit
a!_sns_kit_adventurer;Song and Silence: A Mod for Bards and Thieves - Install Adventurer thief kit
a!_sns_kit_burglar;Song and Silence: A Mod for Bards and Thieves - Install Burglar thief kit
a!_sns_kit_soulknife;Song and Silence: A Mod for Bards and Thieves - Install Soulknife thief kit
a!_sns_kit_sharpshooter;Song and Silence: A Mod for Bards and Thieves - Install Sharpshooter thief kit
u#_under-represented_items;Under-Represented Items - Underrepresented Items From Icewind Dale II
cd_tweaks_viconia_skin_color;The Tweaks Anthology - Change Viconia's Skin Color to Dark Blue
cd_tweaks_avatar_morphing_script;The Tweaks Anthology - Avatar Morphing Script
cd_tweaks_weapon_animation_tweaks;The Tweaks Anthology - Weapon Animation Tweaks
cd_tweaks_icon_improvements;The Tweaks Anthology - Icon Improvements
cd_tweaks_force_all_dialogue_to_pause;The Tweaks Anthology - Force All Dialogue to Pause Game
cd_tweaks_fix_boo_squeak;The Tweaks Anthology - Fix Boo's Squeak
cd_tweaks_unique_icons;The Tweaks Anthology - Only replace icons that aren't already unique
cd_tweaks_char_colors_normal_helms_shields;The Tweaks Anthology - For non-magical shields and helmets
cd_tweaks_remove_equipped_blur_effects;The Tweaks Anthology - Remove blur effect
cd_tweaks_replace_fire_cold_resist_icons;The Tweaks Anthology - Separate Resist Fire/Cold Icon into Separate Icons [Angel]
cd_tweaks_more_interjections;The Tweaks Anthology - More Interjections
cd_tweaks_alter_wounded_triggers;The Tweaks Anthology - Alter HP Triggers for NPC Wounded Dialogues
cd_tweaks_reveal_cloakwood_1;The Tweaks Anthology - First area only
cd_tweaks_improved_athkatla_guard;The Tweaks Anthology - Improved Athkatlan City Guard
cd_tweaks_gradual_drow_item_disintegration;The Tweaks Anthology - Gradual Drow Item Disintegration
cd_tweaks_breakable_armor_bg;The Tweaks Anthology - Breakable Iron Non-Magical Shields, Helms, and Armor
cd_tweaks_mp_kickout_dialogue;The Tweaks Anthology - Improved Multi-Player Kick-Out Dialogues
cd_tweaks_send_bg_npcs_to_inn;The Tweaks Anthology - Send BioWare NPCs to an Inn [DavidW/Zed Nocear]
cd_tweaks_stores_sell_higher_stacks;The Tweaks Anthology - Stores Sell Higher Stacks of Items
cd_tweaks_multi_stronghold_class_restriction;The Tweaks Anthology - Keep class restrictions
cd_tweaks_edwina;The Tweaks Anthology - Female Edwina [Davide Carte, Wendy Yung, Weimer]
cd_tweaks_cromwell_updates_wk_items;The Tweaks Anthology - Allow Cromwell to Upgrade Watcher's Keep Items
cd_tweaks_cespenar_updates_soa_items;The Tweaks Anthology - Allow Cespenar to Use Cromwell Recipes
cd_tweaks_change_cloakwood_trigger;The Tweaks Anthology - Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]
cd_tweaks_weapon_styles_for_all;The Tweaks Anthology - Weapon Styles for All
cd_tweaks_remove_xp_cap;The Tweaks Anthology - Remove experience cap
cd_tweaks_more_dual_classes;The Tweaks Anthology - Expanded Dual-Class Options
cd_tweaks_protection_items_all;The Tweaks Anthology - No restrictions
cd_tweaks_item_spells_at_char_level;The Tweaks Anthology - Cast Spells from Scrolls (and Other Items) at Character Level
cd_tweaks_shopkeeper_id_hybrid;The Tweaks Anthology - Hybrid of both methods
cd_tweaks_grandmastery_bonus_true;The Tweaks Anthology - True grandmastery [Baldurdash]
cd_tweaks_0_weight_created_weapons;The Tweaks Anthology - Change Magically Created Weapons to Zero Weight
cd_tweaks_alter_thac0_table;The Tweaks Anthology - Un-Nerfed THAC0 Table
cd_tweaks_sorc_spell_progression;The Tweaks Anthology - Un-Nerfed Sorcerer Spell Progression Table
cd_tweaks_mage_spell_progression_pnp;The Tweaks Anthology - PnP table
cd_tweaks_cleric_spell_progression_pnp;The Tweaks Anthology - PnP table
cd_tweaks_druid_spell_progression_pnp_cleric_level;The Tweaks Anthology - Use cleric level progression changes with pnp druid/cleric spell table
cd_tweaks_arcane_divine_save_penalties;The Tweaks Anthology - Arcane and divine magic
cd_tweaks_celestial_cap_removal;The Tweaks Anthology - Remove Summoning Cap for Celestials [Ardanis/GeN1e]
cd_tweaks_remove_class_racial_restrictions;The Tweaks Anthology - Remove Racial Restrictions for Single-Classes
cd_tweaks_alter_dualclass_humans_yes_nonhumans_yes;The Tweaks Anthology - Allow non-humans to dual-class
cd_tweaks_multiclass_allow_all_limited;The Tweaks Anthology - Install options one and three (everyone can multi-class anything they can single-class)
cd_tweaks_cleric_multis_loosen_equipment_restrictions;The Tweaks Anthology - Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes
cd_tweaks_druid_multis_loosen_equipment_restrictions;The Tweaks Anthology - Loosen equipment restrictions for druid multi- and dual-classes
cd_tweaks_specialization_apr_bonus_for_all;The Tweaks Anthology - Everyone Gets Bonus APR from Specialization [subtledoctor]
cd_tweaks_loosen_shield_restrictions;The Tweaks Anthology - Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]
cd_tweaks_faster_dearnise_keep_timer;The Tweaks Anthology - Speed Up de'Arnise Keep Stronghold Quests
cd_tweaks_max_hp_at_l1;The Tweaks Anthology - Max HP at Level One
cd_tweaks_higher_hp_at_levelup_max;The Tweaks Anthology - Maximum
cd_tweaks_extend_hp_rolls_to_l20;The Tweaks Anthology - Allow HP Rolls Through Level 20 [Angel]
cd_tweaks_maximum_hp_npcs_all;The Tweaks Anthology - For all creatures in game
cd_tweaks_easy_spell_learning_no_cap;The Tweaks Anthology - 100% learn spells and no maximum cap
cd_tweaks_bottomless_bags;The Tweaks Anthology - Make Bags of Holding Bottomless
cd_tweaks_restoration_no_fatigue;The Tweaks Anthology - Remove Fatigue from Restoration Spells
cd_tweaks_store_rep_low_rep_discount;The Tweaks Anthology - Low Reputation Store Discount [Sabre]
cd_tweaks_increase_ammo_stacks_120;The Tweaks Anthology - Stacks of 120
cd_tweaks_increase_gem_stacks_120;The Tweaks Anthology - Stacks of 120
cd_tweaks_increase_potion_stacks_120;The Tweaks Anthology - Stacks of 120
cd_tweaks_increase_scroll_stacks_120;The Tweaks Anthology - Stacks of 120
cd_tweaks_happy_patch_angry_never_leave;The Tweaks Anthology - NPCs can be angry about reputation but never leave [Salk]
cd_tweaks_npcs_never_fight;The Tweaks Anthology - NPCs Don't Fight
cd_tweaks_happy_neutrals;The Tweaks Anthology - Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]
cd_tweaks_no_drow_avatars_in_underdark;The Tweaks Anthology - No Drow Avatars On Party In Underdark [Weimer]
cd_tweaks_sellable_items;The Tweaks Anthology - Sellable Items [icelus]
cd_tweaks_taerom_makes_multiple_ankheg_armor;The Tweaks Anthology - Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]
cd_tweaks_universal_four_weapon_slots;The Tweaks Anthology - Give Every Class/Kit Four Weapon Slots
cd_tweaks_personalize_savename_opt3;The Tweaks Anthology - Use scheme: 000000000-(Protagonist)-Save-Name
cd_tweaks_no_store_depreciation;The Tweaks Anthology - No Depreciation in Stores
cd_tweaks_reduced_party_chunking;The Tweaks Anthology - Make Party Members Less Likely to Die Irreversibly
cd_tweaks_adjust_evil_npc_reactions;The Tweaks Anthology - Adjust Evil Joinable NPC Reaction Rolls
cd_tweaks_tob_style_npcs;The Tweaks Anthology - ToB-Style NPCs
cd_tweaks_allow_npc_pairs_to_separate;The Tweaks Anthology - Allow NPC Pairs to Separate
cd_tweaks_consistent_stats_edwin_bg2;The Tweaks Anthology - Use BG2 values
cd_tweaks_consistent_stats_jaheira_bg2;The Tweaks Anthology - Use BG2 values
cd_tweaks_ng_jaheira;The Tweaks Anthology - Change Jaheira to Neutral Good Alignment
cd_tweaks_consistent_stats_minsc_bg2;The Tweaks Anthology - Use BG2 values
cd_tweaks_consistent_stats_viconia_bg2;The Tweaks Anthology - Use BG2 values
cd_tweaks_ne_korgan;The Tweaks Anthology - Change Korgan to Neutral Evil Alignment
cd_tweaks_move_boo_into_inventory;The Tweaks Anthology - Move Boo Into Minsc's Pack
cd_tweaks_protect_sharteel;The Tweaks Anthology - Ensure Shar-Teel Doesn't Die in the Original Challenge
EET_end:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - End - Standard installation
stratagems:3505;Sword Coast Stratagems - Wider selection of random scrolls
stratagems:3551;Sword Coast Stratagems - Spells heal or inflict the maximum amount of damage in this range
stratagems:3580;Sword Coast Stratagems - Restoration and Lesser Restoration spells heal ability-score damage
stratagems:4115;Sword Coast Stratagems - Thieves assign skill points in multiples of five
stratagems:5080;Sword Coast Stratagems - Improved textscreens in Tales of the Sword Coast
stratagems:5900;Sword Coast Stratagems - Initialise AI components (required for all tactical and AI components)
stratagems:6000;Sword Coast Stratagems - Smarter general AI
stratagems:6010;Sword Coast Stratagems - Better calls for help
stratagems:6030;Sword Coast Stratagems - Smarter Mages
stratagems:6040;Sword Coast Stratagems - Smarter Priests
stratagems:6100;Sword Coast Stratagems - Potions for NPCs
stratagems:6200;Sword Coast Stratagems - Improved Spiders
stratagems:6300;Sword Coast Stratagems - Smarter sirines and dryads
stratagems:6310;Sword Coast Stratagems - Slightly smarter carrion crawlers
stratagems:6320;Sword Coast Stratagems - Smarter basilisks
stratagems:6500;Sword Coast Stratagems - Improved golems
stratagems:6510;Sword Coast Stratagems - Improved fiends and celestials
stratagems:6520;Sword Coast Stratagems - Smarter genies
stratagems:6540;Sword Coast Stratagems - Smarter dragons
stratagems:6550;Sword Coast Stratagems - Smarter beholders
stratagems:6560;Sword Coast Stratagems - Smarter mind flayers
stratagems:6570;Sword Coast Stratagems - Smarter githyanki
stratagems:6580;Sword Coast Stratagems - Improved Vampires
stratagems:6590;Sword Coast Stratagems - Smarter Throne of Bhaal final villain
stratagems:6800;Sword Coast Stratagems - Smarter Illasera
stratagems:6810;Sword Coast Stratagems - Smarter Gromnir
stratagems:6820;Sword Coast Stratagems - Smarter Yaga-Shura
stratagems:6830;Sword Coast Stratagems - Smarter Abazigal
stratagems:6840;Sword Coast Stratagems - Ascension versions of Irenicus and Sendai use SCS abilities and AI
stratagems:6850;Sword Coast Stratagems - Ascension demons use SCS abilities and AI
stratagems:7000;Sword Coast Stratagems - Improved doppelgangers
stratagems:7010;Sword Coast Stratagems - Tougher Black Talons and Iron Throne guards
stratagems:7020;Sword Coast Stratagems - Improved deployment for parties of assassins
stratagems:7030;Sword Coast Stratagems - Improved kobolds
stratagems:7040;Sword Coast Stratagems - Relocated bounty hunters
stratagems:7050;Sword Coast Stratagems - Improved Ulcaster
stratagems:7060;Sword Coast Stratagems - Improved Balduran's Isle
stratagems:7070;Sword Coast Stratagems - Improved Durlag's Tower
stratagems:7080;Sword Coast Stratagems - Improved Demon Cultists
stratagems:7090;Sword Coast Stratagems - Improved Cloakwood Druids
stratagems:7100;Sword Coast Stratagems - Improved Bassilus
stratagems:7110;Sword Coast Stratagems - Improved Drasus party
stratagems:7130;Sword Coast Stratagems - Improved Red Wizards
stratagems:7140;Sword Coast Stratagems - Improved Undercity assassins
stratagems:7150;Sword Coast Stratagems - Improved Carsa/Kahrk interaction
stratagems:7200;Sword Coast Stratagems - Tougher chapter-two end battle
stratagems:7210;Sword Coast Stratagems - Tougher chapter-three end battle
stratagems:7220;Sword Coast Stratagems - Tougher chapter-four end battle
stratagems:7230;Sword Coast Stratagems - Tougher chapter-five end battle
stratagems:7250;Sword Coast Stratagems - Improved final battle
stratagems:7900;Sword Coast Stratagems - Improved minor encounters
stratagems:8000;Sword Coast Stratagems - Make the starting dungeon slightly harder
stratagems:8010;Sword Coast Stratagems - Improved Shade Lord
stratagems:8020;Sword Coast Stratagems - Spellcasting Demiliches
stratagems:8040;Sword Coast Stratagems - Tie difficulty of level-dependent monster groupings to the difficulty slider
stratagems:8050;Sword Coast Stratagems - Improved Random Encounters
stratagems:8060;Sword Coast Stratagems - Improved de'Arnise Keep ("Tactics Remix")
stratagems:8070;Sword Coast Stratagems - Improved Unseeing Eye
stratagems:8080;Sword Coast Stratagems - Improved Bodhi
stratagems:8085;Sword Coast Stratagems - Ascension version of Bodhi uses Improved-Bodhi abilities
stratagems:8100;Sword Coast Stratagems - Improved battle with Irenicus in Spellhold
stratagems:8110;Sword Coast Stratagems - Improved Sahuagin
stratagems:8120;Sword Coast Stratagems - Improved Beholder hive
stratagems:8130;Sword Coast Stratagems - Rebalanced troll regeneration
stratagems:8140;Sword Coast Stratagems - Improved Drow
stratagems:8150;Sword Coast Stratagems - Improved Watcher's Keep
stratagems:8160;Sword Coast Stratagems - Improved Fire Giant temple
stratagems:8170;Sword Coast Stratagems - Improved Sendai's Enclave
stratagems:8180;Sword Coast Stratagems - Improved Abazigal's Lair
stratagems:8190;Sword Coast Stratagems - Improved Minor Encounters
atweaks:100;atweaks - Restore innate infravision to Half-Orc characters
atweaks:101;atweaks - Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack
atweaks:102;atweaks - Change Spiritual Hammer into a ranged force weapon
atweaks:103;atweaks - Allow Dispel/Remove Magic to take down Globes of Invulnerability
atweaks:110;atweaks - Magical arrows and bolts deal bonus damage equal to their enchantment level
atweaks:120;atweaks - Restore innate disease immunity to Paladins
atweaks:125;atweaks - Rangers' Animal Empathy improves with experience
atweaks:130;atweaks - Additional racial traits for Dwarves
atweaks:140;atweaks - Additional racial traits for Gnomes
atweaks:210;atweaks - Restore the Dispel Magic vulnerability to Nishruu and Hakeashars
atweaks:213;atweaks - Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings
atweaks:261;atweaks - Improved (lowered) XP rewards from locks, traps and scrolls
atweaks:302;atweaks - Change the appearance of the Robe of Vecna
atweaks:310;atweaks - Distinctive creature coloring
atweaks:315;atweaks - Distinctive creature soundsets
SkillsAndAbilitiesNewHLA;Skills and Abilities - Add New HLAs for ALL Classes and Kits
SkillsAndAbilitiesUpdateHLA;Skills and Abilities - Update Existing HLAs
SkillsAndAbilitiesBard2;Skills and Abilities - Add Lockpicking and Find/Disarm Traps
SkillsAndAbilitiesBlade;Skills and Abilities - Blade Kit Enhancements
SkillsAndAbilitiesSongDuration;Skills and Abilities - Bard Songs Last 1 Turn
SkillsAndAbilitiesFighter;Skills and Abilities - Add New Fighter Abilities
SkillsAndAbilitiesWeaponProf1;Skills and Abilities - Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies
SkillsAndAbilitiesMonk;Skills and Abilities - Update Skills for Monks
SkillsAndAbilitiesMonk2;Skills and Abilities - Add New Monk Abilities
SkillsAndAbilitiesDI1;Skills and Abilities - Wizard Slayer Kit Enhancements
SkillsAndAbilitiesPaladin1;Skills and Abilities - Add New Paladin Abilities
SkillsAndAbilitiesInquisitor1;Skills and Abilities - Allow Inquisitor Kit to Cast Divine Spells
SkillsAndAbilitiesTurnUndead;Skills and Abilities - Turn Undead Overhaul
SkillsAndAbilitiesUpdateArcher;Skills and Abilities - Update Archer to provide to hit and damage bonuses per the kit description
SkillsAndAbilitiesWeapStyle;Skills and Abilities - Update Weapon Fighting Styles
SkillsAndAbilitiesNewProf3;Skills and Abilities - NWN2 Style Proficiency Progression
SkillsAndAbilitiesSTR;Skills and Abilities - 2H Weapon Additional Strength Bonus
EnhancedPowergamingScripts-MainAccelerated;Enhanced Powergaming Scripts - Accelerated Pre-Buffing Speed
EnhancedPowergamingScripts-Celestials;Enhanced Powergaming Scripts - Install Enhanced Scripts for Summoned Celestials
EnhancedPowergamingScripts-Simulacrum;Enhanced Powergaming Scripts - Install Enhanced Scripts for Simulacrum
hammers:0;hammers - Thrown Hammers
hammers:15;hammers - Thrown Spiritual Hammers
hammers:25;hammers - Normal throwing hammers
hammers:35;hammers - +1 throwing weapons
hammers:50;hammers - Additional magic items
ub:1;Unfinished Business - The Suna Seni/Valygar Relationship
ub:2;Unfinished Business - Kalah and What He Was Promised
ub:4;Unfinished Business - Gorje Hilldark and the Extended Illithium Quest
ub:5;Unfinished Business - The Pai'Na/Spider's Bane Quest
ub:6;Unfinished Business - Restored Crooked Crane Inn
ub:7;Unfinished Business - Restored Encounters
ub:8;Unfinished Business - Artemis Entreri in Bodhi's Lair
ub:9;Unfinished Business - Corrected "Xzar's Creations"
ub:10;Unfinished Business - Restored Hell Minions, by SimDing0
ub:12;Unfinished Business - Item Restorations
ub:17;Unfinished Business - Corrected Character Names and Biographies
ub:18;Unfinished Business - Restored Minor Dialogs
ub:21;Unfinished Business - Throne of Bhaal Minor Restorations
ub:22;Unfinished Business - Justifier Kit
ub:23;Unfinished Business - Feralan Kit
ub:24;Unfinished Business - Sarevok's Remorse

 

the PI error logs:

ProjectInfinity-WeiDU-Error-HerThiMoney-0.log

Spoiler

Syntaxfehler.

ProjectInfinity-WeiDU-Error-HerThiMoney-10.log

Spoiler

Syntaxfehler.

ProjectInfinity-WeiDU-Error-HerThiMoney-20.log

Spoiler

Syntaxfehler.

ProjectInfinity-WeiDU-Error-HerThiMoney-30.log

Spoiler

Syntaxfehler.

Link to comment

Setup-HerThiMoney.debug:

Spoiler

WeiDU v 24900 Log

 E:\Games\Baldurs Gate EET\Projekt Infinity\Tools\WeiDU\249.00\weidu.exe HerThiMoney\HerThiMoney.tp2 --no-exit-pause --noautoupdate --skip-at-view --log-extern --language 1 --force-install 30 --log Setup-HerThiMoney.debug
[.\chitin.key] loaded, 1154936 bytes
[.\chitin.key] 279 BIFFs, 81908 resources
[./InfinityLoader.ini] loaded, 4866 bytes
[.\engine.lua] loaded, 109 bytes
[.\weidu.conf] loaded, 17 bytes
[.\lang\en_us\dialog.tlk] loaded, 24974394 bytes
[.\lang\en_us\dialog.tlk] 287879 string entries
[.\lang\de_de\dialog.tlk] claims to be writeable.
[.\lang\de_de\dialog.tlk] claims to be a regular file.
[.\lang\de_de\dialogf.tlk] claims to be writeable.
[.\lang\de_de\dialogf.tlk] claims to be a regular file.
[.\lang\en_us\dialog.tlk] claims to be writeable.
[.\lang\en_us\dialog.tlk] claims to be a regular file.
[.\lang\es_es\dialog.tlk] claims to be writeable.
[.\lang\es_es\dialog.tlk] claims to be a regular file.
[.\lang\es_es\dialogf.tlk] claims to be writeable.
[.\lang\es_es\dialogf.tlk] claims to be a regular file.
[.\lang\fr_fr\dialog.tlk] claims to be writeable.
[.\lang\fr_fr\dialog.tlk] claims to be a regular file.
[.\lang\fr_fr\dialogf.tlk] claims to be writeable.
[.\lang\fr_fr\dialogf.tlk] claims to be a regular file.
[.\lang\it_it\dialog.tlk] claims to be writeable.
[.\lang\it_it\dialog.tlk] claims to be a regular file.
[.\lang\it_it\dialogf.tlk] claims to be writeable.
[.\lang\it_it\dialogf.tlk] claims to be a regular file.
[.\lang\ko_kr\dialog.tlk] claims to be writeable.
[.\lang\ko_kr\dialog.tlk] claims to be a regular file.
[.\lang\pl_pl\dialog.tlk] claims to be writeable.
[.\lang\pl_pl\dialog.tlk] claims to be a regular file.
[.\lang\pl_pl\dialogf.tlk] claims to be writeable.
[.\lang\pl_pl\dialogf.tlk] claims to be a regular file.
[.\lang\ru_ru\dialog.tlk] claims to be writeable.
[.\lang\ru_ru\dialog.tlk] claims to be a regular file.
[.\lang\ru_ru\dialogf.tlk] claims to be writeable.
[.\lang\ru_ru\dialogf.tlk] claims to be a regular file.
[.\lang\zh_cn\dialog.tlk] claims to be writeable.
[.\lang\zh_cn\dialog.tlk] claims to be a regular file.
Using Language [English]
[English] has 1 top-level TRA files
[HerThiMoney/tra/English/setup.TRA] has 281 translation strings

Using .\lang\en_us\dialog.tlk
EET\EET.TP2  0  0 Installed
BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2  0  0 Installed
INFINITY_UI\INFINITY_UI.TP2  0  0 Installed
INFINITY_UI\INFINITY_UI.TP2  0  1 Installed
INFINITY_UI\INFINITY_UI.TP2  0  2 Installed
INFINITY_UI\INFINITY_UI.TP2  0  6 Installed
EEEX\EEEX.TP2  0  0 Installed
EEEX\EEEX.TP2  0  1 Installed
EEEX\EEEX.TP2  0  2 Installed
EEEX\EEEX.TP2  0  3 Installed
EEEX\EEEX.TP2  0  4 Installed
EEEX\EEEX.TP2  0  5 Installed
BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2  0  0 Installed
BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2  0  3 Installed
C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2  0  0 Installed
C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2  0  1 Installed
C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2  0  2 Installed
C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2  0 20 Installed
C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2  0 21 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  0 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  1 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  2 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  3 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  4 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  5 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  6 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  7 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  8 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1 11 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1 12 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1 13 Installed
UB\SETUP-UB.TP2  0  1 Installed
UB\SETUP-UB.TP2  0  2 Installed
UB\SETUP-UB.TP2  0  4 Installed
UB\SETUP-UB.TP2  0  5 Installed
UB\SETUP-UB.TP2  0  6 Installed
UB\SETUP-UB.TP2  0  7 Installed
UB\SETUP-UB.TP2  0  8 Installed
UB\SETUP-UB.TP2  0  9 Installed
UB\SETUP-UB.TP2  0 10 Installed
UB\SETUP-UB.TP2  0 12 Installed
UB\SETUP-UB.TP2  0 17 Installed
UB\SETUP-UB.TP2  0 18 Installed
UB\SETUP-UB.TP2  0 21 Installed
UB\SETUP-UB.TP2  0 22 Installed
UB\SETUP-UB.TP2  0 23 Installed
UB\SETUP-UB.TP2  0 24 Installed
SETUP-D0QUESTPACK.TP2  0  1 Installed
SETUP-D0QUESTPACK.TP2  0  4 Installed
SETUP-D0QUESTPACK.TP2  0  5 Installed
SETUP-D0QUESTPACK.TP2  0  6 Installed
SETUP-D0QUESTPACK.TP2  0  7 Installed
SETUP-D0QUESTPACK.TP2  0  8 Installed
SETUP-D0QUESTPACK.TP2  0  9 Installed
SETUP-D0QUESTPACK.TP2  0 10 Installed
SETUP-D0QUESTPACK.TP2  0 12 Installed
SETUP-D0QUESTPACK.TP2  0 13 Installed
SETUP-D0QUESTPACK.TP2  0 14 Installed
SETUP-D0QUESTPACK.TP2  0 15 Installed
SETUP-D0QUESTPACK.TP2  0 16 Installed
SETUP-D0QUESTPACK.TP2  0 17 Installed
SETUP-D0QUESTPACK.TP2  0 18 Installed
SETUP-D0QUESTPACK.TP2  0 19 Installed
SETUP-D0QUESTPACK.TP2  0 20 Installed
SETUP-D0QUESTPACK.TP2  0 21 Installed
TIDINGS\SETUP-TIDINGS.TP2  1  0 Installed
BST\SETUP-BST.TP2  0  0 Installed
BGQE\SETUP-BGQE.TP2  0  0 Installed
BGQE\SETUP-BGQE.TP2  0  1 Installed
BGQE\SETUP-BGQE.TP2  0  2 Installed
BGQE\SETUP-BGQE.TP2  0  3 Installed
BGQE\SETUP-BGQE.TP2  0  4 Installed
BGQE\SETUP-BGQE.TP2  0  5 Installed
BGQE\SETUP-BGQE.TP2  0  6 Installed
BGQE\SETUP-BGQE.TP2  0  7 Installed
BGQE\SETUP-BGQE.TP2  0  9 Installed
BGQE\SETUP-BGQE.TP2  0 10 Installed
BGQE\SETUP-BGQE.TP2  0 11 Installed
BGQE\SETUP-BGQE.TP2  0 12 Installed
BGQE\SETUP-BGQE.TP2  0 13 Installed
BGQE\SETUP-BGQE.TP2  0 14 Installed
BGQE\SETUP-BGQE.TP2  0 15 Installed
BGQE\SETUP-BGQE.TP2  0 16 Installed
AC_QUEST\AC_QUEST.TP2  1  0 Installed
AC_QUEST\AC_QUEST.TP2  1  1 Installed
AC_QUEST\AC_QUEST.TP2  1  2 Installed
AC_QUEST\AC_QUEST.TP2  1  4 Installed
AC_QUEST\AC_QUEST.TP2  1  6 Installed
AC_QUEST\AC_QUEST.TP2  1  7 Installed
AC_QUEST\AC_QUEST.TP2  1  8 Installed
AC_QUEST\AC_QUEST.TP2  1  9 Installed
AC_QUEST\AC_QUEST.TP2  1 10 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 105 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 156 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 143 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 151 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 106 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 107 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 104 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 108 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 150 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 109 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 112 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 113 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 149 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 154 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 115 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 116 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 117 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 119 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 114 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 118 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 127 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 126 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 124 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 123 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 125 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 122 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 120 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 137 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 134 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 128 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 130 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 131 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 135 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 138 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 133 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 132 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 136 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 155 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 148 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 141 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 142 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 157 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 139 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 152 Installed
C#SODBOABRI\C#SODBOABRI.TP2  0  0 Installed
C#SODBOABRI\C#SODBOABRI.TP2  0  1 Installed
C#SODBOABRI\C#SODBOABRI.TP2  0  2 Installed
C#SODBOABRI\C#SODBOABRI.TP2  0  3 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  0 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  1 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  2 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  4 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  5 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  6 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  7 Installed
ALTERNATIVES\SETUP-ALTERNATIVES.TP2  0  0 Installed
HERTHIMONEY\HERTHIMONEY.TP2  1  0 Installed
HERTHIMONEY\HERTHIMONEY.TP2  1 10 Installed
HERTHIMONEY\HERTHIMONEY.TP2  1 20 Installed

Installing [Component 4. The Missing Troll Case (by Alisia & Austin)] [4.3.1]
Appending to files ...
[./override/STATE.IDS] loaded, 1277 bytes
Not appending [0x80101FEF CD_STATE_NOTVALID...] to [STATE.IDS] because it DOES contains [CD_STATE_NOTVALID]
Appending to files ...
[./override/GTIMES.IDS] loaded, 1897 bytes
Not appending [7200 ONE_DAY...] to [gtimes.ids] because it DOES contains [ONE_DAY]
Appending to files ...
[./override/GTIMES.IDS] loaded, 1897 bytes
Not appending [50400 SEVEN_DAYS...] to [gtimes.ids] because it DOES contains [SEVEN_DAYS]
Processing quests and journals
[HerThiMoney/tra/English/setup.tra] has 281 translation strings
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
[./override/bgee.lua] loaded, 312944 bytes
Copying and patching 1 file ...
[./override/bgee.lua] loaded, 312944 bytes
override/bgee.lua copied to HerThiMoney/backup/30/bgee.lua, 312944 bytes
Copied [bgee.lua] to [override/bgee.lua]
Copying 1 file ...
override/TIAXM.wav copied to HerThiMoney/backup/30/TIAXM.wav, 14427 bytes
HERTHIMONEY/AUDIO/1/TIAXM.OGG copied to override/TIAXM.wav, 14427 bytes
Copied [HERTHIMONEY/AUDIO/1/TIAXM.OGG] to [override/TIAXM.wav]
Extending game scripts ...
[HerThiMoney/scripts/AR0700_4.baf] loaded, 6045 bytes
[./override/TRIGGER.IDS] loaded, 10094 bytes
[./override/ACTION.IDS] loaded, 16787 bytes
BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\DEFAULT.BIF]
BIFF may be in hard-drive CD-path [.\cache\DATA\DEFAULT.BIF]
[.\DATA\DEFAULT.BIF] 2850260 bytes, 507 files, 0 tilesets
[./override/OBJECT.IDS] loaded, 2496 bytes
[./override/AR0700.BCS] loaded, 26503 bytes
override/AR0700.bcs copied to HerThiMoney/backup/30/AR0700.bcs, 26503 bytes
Extended script [AR0700.bcs] with [HerThiMoney/scripts/AR0700_4.baf]
Extending game scripts ...
[HerThiMoney/scripts/AR0300_4.baf] loaded, 894 bytes
[./override/AR0300.BCS] loaded, 44161 bytes
override/AR0300.bcs copied to HerThiMoney/backup/30/AR0300.bcs, 44161 bytes
Extended script [AR0300.bcs] with [HerThiMoney/scripts/AR0300_4.baf]
Extending game scripts ...
[HerThiMoney/scripts/AR0319.baf] loaded, 911 bytes
Extended script [AR0319.bcs] with [HerThiMoney/scripts/AR0319.baf]
Extending game scripts ...
[HerThiMoney/scripts/baldur4.baf] loaded, 985 bytes
[./override/AREATYPE.IDS] loaded, 196 bytes
[./override/BALDUR.BCS] loaded, 212197 bytes
override/baldur.bcs copied to HerThiMoney/backup/30/baldur.bcs, 212197 bytes
Extended script [baldur.bcs] with [HerThiMoney/scripts/baldur4.baf]
Extending game scripts ...
[HerThiMoney/scripts/AR0607.baf] loaded, 1564 bytes
[./override/AR0607.BCS] loaded, 5341 bytes
override/AR0607.bcs copied to HerThiMoney/backup/30/AR0607.bcs, 5341 bytes
Extended script [AR0607.bcs] with [HerThiMoney/scripts/AR0607.baf]
Extending game scripts ...
[HerThiMoney/scripts/AR1002.baf] loaded, 699 bytes
[./override/AR1002.BCS] loaded, 3037 bytes
override/AR1002.bcs copied to HerThiMoney/backup/30/AR1002.bcs, 3037 bytes
Extended script [AR1002.bcs] with [HerThiMoney/scripts/AR1002.baf]
Extending game scripts ...
[HerThiMoney/scripts/AR0500_4.baf] loaded, 1630 bytes
[./override/AR0500.BCS] loaded, 38778 bytes
override/AR0500.bcs copied to HerThiMoney/backup/30/AR0500.bcs, 38778 bytes
Extended script [AR0500.bcs] with [HerThiMoney/scripts/AR0500_4.baf]
Extending game scripts ...
[HerThiMoney/scripts/AR0334_4.baf] loaded, 812 bytes
[./override/AR0334.BCS] loaded, 8200 bytes
override/AR0334.bcs copied to HerThiMoney/backup/30/AR0334.bcs, 8200 bytes
Extended script [AR0334.bcs] with [HerThiMoney/scripts/AR0334_4.baf]
Extending game scripts ...
[HerThiMoney/scripts/AR1005.baf] loaded, 432 bytes
BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\SCRIPTS.BIF]
BIFF may be in hard-drive CD-path [.\cache\DATA\SCRIPTS.BIF]
[.\DATA\SCRIPTS.BIF] 6775492 bytes, 2652 files, 0 tilesets
Extended script [AR1005.bcs] with [HerThiMoney/scripts/AR1005.baf]
Extending game scripts ...
[HerThiMoney/scripts/AR1000_4.baf] loaded, 190 bytes
[./override/AR1000.BCS] loaded, 26398 bytes
override/AR1000.bcs copied to HerThiMoney/backup/30/AR1000.bcs, 26398 bytes
Extended script [AR1000.bcs] with [HerThiMoney/scripts/AR1000_4.baf]
Compiling 1 script ...
Processing 1 dialogues/scripts ...
Compiling 1 script ...
[HerThiMoney/tra/English/ANtroll.TRA] has 252 translation strings
[./override/SPELL.IDS] loaded, 27394 bytes
Processing 1 dialogues/scripts ...
Compiling 1 script ...
Processing 1 dialogues/scripts ...
Copying and patching 1 file ...
[HerThiMoney/cre/ANtroll.cre] loaded, 1176 bytes
Copied [HerThiMoney/cre/ANtroll.cre] to [override/ANtroll.cre]
Copying and patching 1 file ...
[HerThiMoney/cre/ANmess.cre] loaded, 1400 bytes
Copied [HerThiMoney/cre/ANmess.cre] to [override/ANmess.cre]
Copying and patching 1 file ...
[HerThiMoney/cre/ANlorio.cre] loaded, 1096 bytes
Copied [HerThiMoney/cre/ANlorio.cre] to [override/ANlorio.cre]
Copying and patching 1 file ...
[HerThiMoney/cre/ANsartor.cre] loaded, 1096 bytes
Copied [HerThiMoney/cre/ANsartor.cre] to [override/ANsartor.cre]
Copying 1 file ...
[HerThiMoney/cre/ANlion1.cre] loaded, 1096 bytes
Copied [HerThiMoney/cre/ANlion1.cre] to [override/ANlion1.cre]
Copying and patching 1 file ...
[HerThiMoney/cre/ANgirl1.cre] loaded, 1076 bytes
Copied [HerThiMoney/cre/ANgirl1.cre] to [override/ANgirl1.cre]
Copying and patching 1 file ...
[HerThiMoney/cre/ANsirene.cre] loaded, 1136 bytes
Copied [HerThiMoney/cre/ANsirene.cre] to [override/ANsirene.cre]
Copying and patching 1 file ...
[HerThiMoney/items/ANhead.itm] loaded, 114 bytes
Copied [HerThiMoney/items/ANhead.itm] to [Override/ANhead.itm]
Copying and patching 1 file ...
[HerThiMoney/items/ANverev.itm] loaded, 114 bytes
Copied [HerThiMoney/items/ANverev.itm] to [Override/ANverev.itm]
Copying and patching 1 file ...
[HerThiMoney/items/ANcook.itm] loaded, 114 bytes
Copied [HerThiMoney/items/ANcook.itm] to [Override/ANcook.itm]
Copying and patching 1 file ...
[HerThiMoney/items/ANscrll2.itm] loaded, 114 bytes
Copied [HerThiMoney/items/ANscrll2.itm] to [Override/ANscrll2.itm]
Copying 1 file ...
[HerThiMoney/bam//cook/ee/ANcook.bam] loaded, 2917 bytes
Copied [HerThiMoney/bam//cook/ee/ANcook.bam] to [Override/ANcook.bam]
Compiling 1 dialogue file ...
[HerThiMoney/tra/English/ANtroll.TRA] has 252 translation strings
[HerThiMoney/dlg/ANtroll.d] loaded, 32992 bytes
[./override/GTIMES.IDS] loaded, 1897 bytes
[./override/STATE.IDS] loaded, 1277 bytes
Processing 1 dialogues/scripts ...
Adding ANMESS to internal list of available DLGs
Adding ANAERIE to internal list of available DLGs
Adding ANLORIO to internal list of available DLGs
Adding ANSARTOR to internal list of available DLGs
Adding ANTROLL to internal list of available DLGs
[./override/QUAYLE.DLG] loaded, 6034 bytes
[QUAYLE.DLG] loaded
[./override/BRUS2.DLG] loaded, 3513 bytes
[BRUS2.DLG] loaded
[./override/AERIEJ.DLG] loaded, 294154 bytes
[AERIEJ.DLG] loaded
[./override/MINSCJ.DLG] loaded, 356612 bytes
[MINSCJ.DLG] loaded
[./override/PLAYER1.DLG] loaded, 109093 bytes
[PLAYER1.DLG] loaded
[./override/YOSHJ.DLG] loaded, 135088 bytes
[YOSHJ.DLG] loaded
[./override/JANJ.DLG] loaded, 141699 bytes
[JANJ.DLG] loaded
[./override/VALYGARJ.DLG] loaded, 111632 bytes
[VALYGARJ.DLG] loaded
[./override/NALIAJ.DLG] loaded, 257943 bytes
[NALIAJ.DLG] loaded
[./override/THUMB.DLG] loaded, 3324 bytes
[THUMB.DLG] loaded
[./override/DSHOP01.DLG] loaded, 1783 bytes
[DSHOP01.DLG] loaded
[./override/DBEGGAR2.DLG] loaded, 1843 bytes
[DBEGGAR2.DLG] loaded
[./override/DSHOP02.DLG] loaded, 1770 bytes
[DSHOP02.DLG] loaded
[./override/KORGANJ.DLG] loaded, 519896 bytes
[KORGANJ.DLG] loaded
[./override/ANOMENJ.DLG] loaded, 162322 bytes
[ANOMENJ.DLG] loaded
[./override/HAERDAJ.DLG] loaded, 209173 bytes
[HAERDAJ.DLG] loaded
[./override/NEERAJ.DLG] loaded, 212920 bytes
[NEERAJ.DLG] loaded
[./override/IMOEN2J.DLG] loaded, 229497 bytes
[IMOEN2J.DLG] loaded
[./override/THIEF1.DLG] loaded, 1668 bytes
[THIEF1.DLG] loaded
[./override/RENAL.DLG] loaded, 37377 bytes
[RENAL.DLG] loaded
[./override/BMTHIEF.DLG] loaded, 1019 bytes
[BMTHIEF.DLG] loaded
[./override/STGUARD1.DLG] loaded, 1153 bytes
[STGUARD1.DLG] loaded
[./override/CORNEIL.DLG] loaded, 3543 bytes
[CORNEIL.DLG] loaded
[./override/CERNDJ.DLG] loaded, 122528 bytes
[CERNDJ.DLG] loaded
[./override/JAHEIRAJ.DLG] loaded, 308886 bytes
[JAHEIRAJ.DLG] loaded
[./override/HABREGA.DLG] loaded, 22973 bytes
[HABREGA.DLG] loaded
[./override/SHOP04.DLG] loaded, 1082 bytes
[SHOP04.DLG] loaded
[./override/MAZZYJ.DLG] loaded, 155112 bytes
[MAZZYJ.DLG] loaded
[./override/EDWINJ.DLG] loaded, 238243 bytes
[EDWINJ.DLG] loaded
[./override/NEERAJ.DLG] loaded, 212920 bytes
[KORGANJ.DLG] saved    617 states, 3483 trans, 20 strig, 2445 ttrig, 121 actions
override/KORGANJ.dlg copied to HerThiMoney/backup/30/KORGANJ.dlg, 519896 bytes
[PLAYER1.DLG] saved    237 states, 776 trans, 66 strig, 481 ttrig, 306 actions
override/PLAYER1.dlg copied to HerThiMoney/backup/30/PLAYER1.dlg, 109093 bytes
[AERIEJ.DLG] saved    537 states, 2388 trans, 21 strig, 1421 ttrig, 147 actions
override/AERIEJ.dlg copied to HerThiMoney/backup/30/AERIEJ.dlg, 294154 bytes
[SHOP04.DLG] saved    10 states, 22 trans, 2 strig, 6 ttrig, 7 actions
override/SHOP04.dlg copied to HerThiMoney/backup/30/SHOP04.dlg, 1082 bytes
[HAERDAJ.DLG] saved    301 states, 1481 trans, 11 strig, 1072 ttrig, 21 actions
override/HAERDAJ.dlg copied to HerThiMoney/backup/30/HAERDAJ.dlg, 209173 bytes
[JAHEIRAJ.DLG] saved    938 states, 2966 trans, 40 strig, 1477 ttrig, 283 actions
override/JAHEIRAJ.dlg copied to HerThiMoney/backup/30/JAHEIRAJ.dlg, 308886 bytes
[CORNEIL.DLG] saved    23 states, 51 trans, 1 strig, 23 ttrig, 16 actions
override/CORNEIL.dlg copied to HerThiMoney/backup/30/CORNEIL.dlg, 3543 bytes
[DSHOP02.DLG] saved    17 states, 26 trans, 1 strig, 6 ttrig, 5 actions
override/DSHOP02.dlg copied to HerThiMoney/backup/30/DSHOP02.dlg, 1770 bytes
[YOSHJ.DLG] saved    219 states, 1023 trans, 6 strig, 743 ttrig, 27 actions
override/YOSHJ.dlg copied to HerThiMoney/backup/30/YOSHJ.dlg, 135088 bytes
[MINSCJ.DLG] saved    566 states, 2707 trans, 15 strig, 1708 ttrig, 248 actions
override/MINSCJ.dlg copied to HerThiMoney/backup/30/MINSCJ.dlg, 356612 bytes
[ANAERIE.DLG] saved    11 states, 13 trans, 0 strig, 3 ttrig, 0 actions
[THUMB.DLG] saved    16 states, 49 trans, 2 strig, 14 ttrig, 15 actions
override/THUMB.dlg copied to HerThiMoney/backup/30/THUMB.dlg, 3324 bytes
[BRUS2.DLG] saved    15 states, 36 trans, 2 strig, 8 ttrig, 12 actions
override/BRUS2.dlg copied to HerThiMoney/backup/30/BRUS2.dlg, 3513 bytes
[ANSARTOR.DLG] saved    27 states, 35 trans, 6 strig, 3 ttrig, 6 actions
[ANMESS.DLG] saved    4 states, 6 trans, 1 strig, 1 ttrig, 3 actions
[QUAYLE.DLG] saved    80 states, 132 trans, 21 strig, 53 ttrig, 27 actions
override/QUAYLE.dlg copied to HerThiMoney/backup/30/QUAYLE.dlg, 6034 bytes
[EDWINJ.DLG] saved    508 states, 2271 trans, 28 strig, 1204 ttrig, 202 actions
override/EDWINJ.dlg copied to HerThiMoney/backup/30/EDWINJ.dlg, 238243 bytes
[CERNDJ.DLG] saved    268 states, 1109 trans, 12 strig, 684 ttrig, 108 actions
override/CERNDJ.dlg copied to HerThiMoney/backup/30/CERNDJ.dlg, 122528 bytes
[ANLORIO.DLG] saved    10 states, 19 trans, 2 strig, 13 ttrig, 7 actions
[MAZZYJ.DLG] saved    288 states, 1282 trans, 28 strig, 875 ttrig, 68 actions
override/MAZZYJ.dlg copied to HerThiMoney/backup/30/MAZZYJ.dlg, 155112 bytes
[THIEF1.DLG] saved    19 states, 44 trans, 4 strig, 4 ttrig, 6 actions
override/THIEF1.dlg copied to HerThiMoney/backup/30/THIEF1.dlg, 1668 bytes
[DSHOP01.DLG] saved    13 states, 39 trans, 2 strig, 7 ttrig, 4 actions
override/DSHOP01.dlg copied to HerThiMoney/backup/30/DSHOP01.dlg, 1783 bytes
[ANTROLL.DLG] saved    12 states, 36 trans, 2 strig, 6 ttrig, 21 actions
[BMTHIEF.DLG] saved    6 states, 16 trans, 2 strig, 6 ttrig, 1 actions
override/BMTHIEF.dlg copied to HerThiMoney/backup/30/BMTHIEF.dlg, 1019 bytes
[NEERAJ.DLG] saved    626 states, 1866 trans, 49 strig, 939 ttrig, 247 actions
override/NEERAJ.dlg copied to HerThiMoney/backup/30/NEERAJ.dlg, 212920 bytes
[JANJ.DLG] saved    306 states, 1248 trans, 7 strig, 855 ttrig, 141 actions
override/JANJ.dlg copied to HerThiMoney/backup/30/JANJ.dlg, 141699 bytes
[RENAL.DLG] saved    185 states, 331 trans, 28 strig, 101 ttrig, 81 actions
override/RENAL.dlg copied to HerThiMoney/backup/30/RENAL.dlg, 37377 bytes
[HABREGA.DLG] saved    108 states, 275 trans, 13 strig, 119 ttrig, 46 actions
override/HABREGA.dlg copied to HerThiMoney/backup/30/HABREGA.dlg, 22973 bytes
[VALYGARJ.DLG] saved    257 states, 1148 trans, 7 strig, 697 ttrig, 33 actions
override/VALYGARJ.dlg copied to HerThiMoney/backup/30/VALYGARJ.dlg, 111632 bytes
[ANOMENJ.DLG] saved    502 states, 1764 trans, 26 strig, 956 ttrig, 141 actions
override/ANOMENJ.dlg copied to HerThiMoney/backup/30/ANOMENJ.dlg, 162322 bytes
[IMOEN2J.DLG] saved    274 states, 2079 trans, 6 strig, 1152 ttrig, 62 actions
override/IMOEN2J.dlg copied to HerThiMoney/backup/30/IMOEN2J.dlg, 229497 bytes
[STGUARD1.DLG] saved    6 states, 7 trans, 5 strig, 1 ttrig, 3 actions
override/STGUARD1.dlg copied to HerThiMoney/backup/30/STGUARD1.dlg, 1153 bytes
[DBEGGAR2.DLG] saved    9 states, 21 trans, 2 strig, 13 ttrig, 7 actions
override/DBEGGAR2.dlg copied to HerThiMoney/backup/30/DBEGGAR2.dlg, 1843 bytes
[NALIAJ.DLG] saved    479 states, 1939 trans, 22 strig, 1260 ttrig, 117 actions
override/NALIAJ.dlg copied to HerThiMoney/backup/30/NALIAJ.dlg, 257943 bytes
Compiling 1 dialogue file ...
[HerThiMoney/tra/English/ANsiren.TRA] has 210 translation strings
[./override/STATS.IDS] loaded, 4767 bytes
[./override/CLASS.IDS] loaded, 2229 bytes
Processing 1 dialogues/scripts ...
Adding ANMOD to internal list of available DLGs
Adding ANSIRENE to internal list of available DLGs
[./override/MURCRAG.DLG] loaded, 1261 bytes
[MURCRAG.DLG] loaded
[./override/PLAYER1.DLG] loaded, 111308 bytes
[PLAYER1.DLG] loaded
[./override/KORGANJ.DLG] loaded, 521340 bytes
[KORGANJ.DLG] loaded
[./override/VICONIJ.DLG] loaded, 117657 bytes
[VICONIJ.DLG] loaded
[./override/AERIEJ.DLG] loaded, 297672 bytes
[AERIEJ.DLG] loaded
[./override/KELDORJ.DLG] loaded, 203536 bytes
[KELDORJ.DLG] loaded
[./override/MAZZYJ.DLG] loaded, 156416 bytes
[MAZZYJ.DLG] loaded
[./override/ANTROLL.DLG] loaded, 4438 bytes
[ANTROLL.DLG] loaded
[./override/ANLORIO.DLG] loaded, 2757 bytes
[ANLORIO.DLG] loaded
[./override/JANJ.DLG] loaded, 142025 bytes
[JANJ.DLG] loaded
[./override/CERNDJ.DLG] loaded, 123006 bytes
[CERNDJ.DLG] loaded
[./override/HAERDAJ.DLG] loaded, 209221 bytes
[HAERDAJ.DLG] loaded
[./override/VALYGARJ.DLG] loaded, 113276 bytes
[VALYGARJ.DLG] loaded
[./override/EDWINJ.DLG] loaded, 238821 bytes
[EDWINJ.DLG] loaded
[./override/MINSCJ.DLG] loaded, 356708 bytes
[MINSCJ.DLG] loaded
[./override/ANOMENJ.DLG] loaded, 163862 bytes
[ANOMENJ.DLG] loaded
[./override/JAHEIRAJ.DLG] loaded, 309612 bytes
[JAHEIRAJ.DLG] loaded
[./override/QUAYLE.DLG] loaded, 12717 bytes
[QUAYLE.DLG] loaded
[./override/PRISONK1.DLG] loaded, 2102 bytes
[PRISONK1.DLG] loaded
[./override/WSMITH01.DLG] loaded, 20337 bytes
[WSMITH01.DLG] loaded
[KELDORJ.DLG] saved    473 states, 1852 trans, 22 strig, 1074 ttrig, 194 actions
override/KELDORJ.dlg copied to HerThiMoney/backup/30/KELDORJ.dlg, 203536 bytes
[AERIEJ.DLG] saved    545 states, 2409 trans, 21 strig, 1433 ttrig, 149 actions
[KORGANJ.DLG] saved    618 states, 3490 trans, 20 strig, 2450 ttrig, 123 actions
[PLAYER1.DLG] saved    247 states, 800 trans, 70 strig, 491 ttrig, 318 actions
[HAERDAJ.DLG] saved    304 states, 1484 trans, 11 strig, 1072 ttrig, 21 actions
[JAHEIRAJ.DLG] saved    940 states, 2972 trans, 40 strig, 1481 ttrig, 283 actions
[PRISONK1.DLG] saved    25 states, 46 trans, 6 strig, 11 ttrig, 12 actions
override/PRISONK1.dlg copied to HerThiMoney/backup/30/PRISONK1.dlg, 2102 bytes
[MINSCJ.DLG] saved    567 states, 2708 trans, 15 strig, 1708 ttrig, 248 actions
[VICONIJ.DLG] saved    511 states, 1262 trans, 14 strig, 660 ttrig, 126 actions
override/VICONIJ.dlg copied to HerThiMoney/backup/30/VICONIJ.dlg, 117657 bytes
[ANMOD.DLG] saved    13 states, 18 trans, 3 strig, 0 ttrig, 11 actions
[QUAYLE.DLG] saved    87 states, 142 trans, 21 strig, 56 ttrig, 30 actions
[EDWINJ.DLG] saved    510 states, 2278 trans, 28 strig, 1209 ttrig, 202 actions
[CERNDJ.DLG] saved    269 states, 1110 trans, 12 strig, 684 ttrig, 108 actions
[ANLORIO.DLG] saved    42 states, 63 trans, 9 strig, 25 ttrig, 24 actions
[ANTROLL.DLG] saved    19 states, 45 trans, 4 strig, 9 ttrig, 25 actions
[MAZZYJ.DLG] saved    291 states, 1288 trans, 28 strig, 877 ttrig, 70 actions
[WSMITH01.DLG] saved    67 states, 181 trans, 3 strig, 100 ttrig, 33 actions
override/WSMITH01.dlg copied to HerThiMoney/backup/30/WSMITH01.dlg, 20337 bytes
[JANJ.DLG] saved    308 states, 1251 trans, 7 strig, 857 ttrig, 141 actions
[VALYGARJ.DLG] saved    261 states, 1163 trans, 7 strig, 709 ttrig, 33 actions
[ANOMENJ.DLG] saved    504 states, 1772 trans, 26 strig, 962 ttrig, 141 actions
[MURCRAG.DLG] saved    56 states, 96 trans, 6 strig, 34 ttrig, 21 actions
override/MURCRAG.dlg copied to HerThiMoney/backup/30/MURCRAG.dlg, 1261 bytes
[ANSIRENE.DLG] saved    12 states, 13 trans, 4 strig, 1 ttrig, 8 actions
Copying and patching 1 file ...
BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\25CREATURES.BIF]
BIFF may be in hard-drive CD-path [.\cache\DATA\25CREATURES.BIF]
[.\DATA\25CREATURES.BIF] 1785120 bytes, 810 files, 0 tilesets
Copied [AERIE12.CRE] to [override/anaerie.cre]
Copying and patching 1 file ...
Copied [SIDGE.bcs] to [override/SIDGE.bcs]
Copying 1 file ...
[HerThiMoney/are/4/AN0715.are] loaded, 1624 bytes
Copied [HerThiMoney/are/4/AN0715.are] to [override/AN0715.are]
[HerThiMoney/are/4/AN0715.mos] loaded, 134544 bytes
Copied [HerThiMoney/are/4/AN0715.mos] to [override/AN0715.mos]
[HerThiMoney/are/4/AN0715.wed] loaded, 35470 bytes
Copied [HerThiMoney/are/4/AN0715.wed] to [override/AN0715.wed]
[HerThiMoney/are/4/AN0715HT.bmp] loaded, 31078 bytes
Copied [HerThiMoney/are/4/AN0715HT.bmp] to [override/AN0715HT.bmp]
[HerThiMoney/are/4/AN0715LM.bmp] loaded, 62998 bytes
Copied [HerThiMoney/are/4/AN0715LM.bmp] to [override/AN0715LM.bmp]
[HerThiMoney/are/4/AN0715SR.bmp] loaded, 31078 bytes
Copied [HerThiMoney/are/4/AN0715SR.bmp] to [override/AN0715SR.bmp]
Copying and patching 1 file ...
[HerThiMoney/tis/ee/4/AN0715.tis] loaded, 34584 bytes
Copied [HerThiMoney/tis/ee/4/AN0715.tis] to [override/AN0715.tis]

A071500.PVRZ => override/A071500.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071500.PVRZ] loaded, 433300 bytes
Copied [HerThiMoney/tis/ee/4/A071500.PVRZ] to [override/A071500.PVRZ]

A071501.PVRZ => override/A071501.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071501.PVRZ] loaded, 431975 bytes
Copied [HerThiMoney/tis/ee/4/A071501.PVRZ] to [override/A071501.PVRZ]

A071502.PVRZ => override/A071502.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071502.PVRZ] loaded, 445405 bytes
Copied [HerThiMoney/tis/ee/4/A071502.PVRZ] to [override/A071502.PVRZ]

A071503.PVRZ => override/A071503.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071503.PVRZ] loaded, 332311 bytes
Copied [HerThiMoney/tis/ee/4/A071503.PVRZ] to [override/A071503.PVRZ]

A071504.PVRZ => override/A071504.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071504.PVRZ] loaded, 425715 bytes
Copied [HerThiMoney/tis/ee/4/A071504.PVRZ] to [override/A071504.PVRZ]

A071505.PVRZ => override/A071505.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071505.PVRZ] loaded, 445857 bytes
Copied [HerThiMoney/tis/ee/4/A071505.PVRZ] to [override/A071505.PVRZ]

A071506.PVRZ => override/A071506.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071506.PVRZ] loaded, 464838 bytes
Copied [HerThiMoney/tis/ee/4/A071506.PVRZ] to [override/A071506.PVRZ]

A071507.PVRZ => override/A071507.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071507.PVRZ] loaded, 334782 bytes
Copied [HerThiMoney/tis/ee/4/A071507.PVRZ] to [override/A071507.PVRZ]

A071508.PVRZ => override/A071508.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071508.PVRZ] loaded, 462695 bytes
Copied [HerThiMoney/tis/ee/4/A071508.PVRZ] to [override/A071508.PVRZ]

A071509.PVRZ => override/A071509.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071509.PVRZ] loaded, 454643 bytes
Copied [HerThiMoney/tis/ee/4/A071509.PVRZ] to [override/A071509.PVRZ]

A071510.PVRZ => override/A071510.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071510.PVRZ] loaded, 464670 bytes
Copied [HerThiMoney/tis/ee/4/A071510.PVRZ] to [override/A071510.PVRZ]

A071511.PVRZ => override/A071511.PVRZ
Copying 1 file ...
[HerThiMoney/tis/ee/4/A071511.PVRZ] loaded, 354512 bytes
Copied [HerThiMoney/tis/ee/4/A071511.PVRZ] to [override/A071511.PVRZ]
Copying and patching 1 file ...
BIFF may be in hard-drive CD-path [.\lang\en_us\DATA\CREATURE.BIF]
BIFF may be in hard-drive CD-path [.\cache\DATA\CREATURE.BIF]
[.\DATA\CREATURE.BIF] 4510860 bytes, 3205 files, 0 tilesets
Copied [WAUKSQU.cre] to [override\WAUKSQU.cre]


Saving This Log:
EET\EET.TP2  0  0 Installed
BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2  0  0 Installed
INFINITY_UI\INFINITY_UI.TP2  0  0 Installed
INFINITY_UI\INFINITY_UI.TP2  0  1 Installed
INFINITY_UI\INFINITY_UI.TP2  0  2 Installed
INFINITY_UI\INFINITY_UI.TP2  0  6 Installed
EEEX\EEEX.TP2  0  0 Installed
EEEX\EEEX.TP2  0  1 Installed
EEEX\EEEX.TP2  0  2 Installed
EEEX\EEEX.TP2  0  3 Installed
EEEX\EEEX.TP2  0  4 Installed
EEEX\EEEX.TP2  0  5 Installed
BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2  0  0 Installed
BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2  0  3 Installed
C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2  0  0 Installed
C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2  0  1 Installed
C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2  0  2 Installed
C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2  0 20 Installed
C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2  0 21 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  0 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  1 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  2 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  3 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  4 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  5 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  6 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  7 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1  8 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1 11 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1 12 Installed
ARESTORATIONP\ARESTORATIONP.TP2  1 13 Installed
UB\SETUP-UB.TP2  0  1 Installed
UB\SETUP-UB.TP2  0  2 Installed
UB\SETUP-UB.TP2  0  4 Installed
UB\SETUP-UB.TP2  0  5 Installed
UB\SETUP-UB.TP2  0  6 Installed
UB\SETUP-UB.TP2  0  7 Installed
UB\SETUP-UB.TP2  0  8 Installed
UB\SETUP-UB.TP2  0  9 Installed
UB\SETUP-UB.TP2  0 10 Installed
UB\SETUP-UB.TP2  0 12 Installed
UB\SETUP-UB.TP2  0 17 Installed
UB\SETUP-UB.TP2  0 18 Installed
UB\SETUP-UB.TP2  0 21 Installed
UB\SETUP-UB.TP2  0 22 Installed
UB\SETUP-UB.TP2  0 23 Installed
UB\SETUP-UB.TP2  0 24 Installed
SETUP-D0QUESTPACK.TP2  0  1 Installed
SETUP-D0QUESTPACK.TP2  0  4 Installed
SETUP-D0QUESTPACK.TP2  0  5 Installed
SETUP-D0QUESTPACK.TP2  0  6 Installed
SETUP-D0QUESTPACK.TP2  0  7 Installed
SETUP-D0QUESTPACK.TP2  0  8 Installed
SETUP-D0QUESTPACK.TP2  0  9 Installed
SETUP-D0QUESTPACK.TP2  0 10 Installed
SETUP-D0QUESTPACK.TP2  0 12 Installed
SETUP-D0QUESTPACK.TP2  0 13 Installed
SETUP-D0QUESTPACK.TP2  0 14 Installed
SETUP-D0QUESTPACK.TP2  0 15 Installed
SETUP-D0QUESTPACK.TP2  0 16 Installed
SETUP-D0QUESTPACK.TP2  0 17 Installed
SETUP-D0QUESTPACK.TP2  0 18 Installed
SETUP-D0QUESTPACK.TP2  0 19 Installed
SETUP-D0QUESTPACK.TP2  0 20 Installed
SETUP-D0QUESTPACK.TP2  0 21 Installed
TIDINGS\SETUP-TIDINGS.TP2  1  0 Installed
BST\SETUP-BST.TP2  0  0 Installed
BGQE\SETUP-BGQE.TP2  0  0 Installed
BGQE\SETUP-BGQE.TP2  0  1 Installed
BGQE\SETUP-BGQE.TP2  0  2 Installed
BGQE\SETUP-BGQE.TP2  0  3 Installed
BGQE\SETUP-BGQE.TP2  0  4 Installed
BGQE\SETUP-BGQE.TP2  0  5 Installed
BGQE\SETUP-BGQE.TP2  0  6 Installed
BGQE\SETUP-BGQE.TP2  0  7 Installed
BGQE\SETUP-BGQE.TP2  0  9 Installed
BGQE\SETUP-BGQE.TP2  0 10 Installed
BGQE\SETUP-BGQE.TP2  0 11 Installed
BGQE\SETUP-BGQE.TP2  0 12 Installed
BGQE\SETUP-BGQE.TP2  0 13 Installed
BGQE\SETUP-BGQE.TP2  0 14 Installed
BGQE\SETUP-BGQE.TP2  0 15 Installed
BGQE\SETUP-BGQE.TP2  0 16 Installed
AC_QUEST\AC_QUEST.TP2  1  0 Installed
AC_QUEST\AC_QUEST.TP2  1  1 Installed
AC_QUEST\AC_QUEST.TP2  1  2 Installed
AC_QUEST\AC_QUEST.TP2  1  4 Installed
AC_QUEST\AC_QUEST.TP2  1  6 Installed
AC_QUEST\AC_QUEST.TP2  1  7 Installed
AC_QUEST\AC_QUEST.TP2  1  8 Installed
AC_QUEST\AC_QUEST.TP2  1  9 Installed
AC_QUEST\AC_QUEST.TP2  1 10 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 105 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 156 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 143 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 151 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 106 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 107 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 104 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 108 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 150 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 109 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 112 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 113 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 149 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 154 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 115 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 116 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 117 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 119 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 114 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 118 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 127 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 126 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 124 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 123 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 125 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 122 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 120 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 137 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 134 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 128 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 130 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 131 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 135 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 138 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 133 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 132 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 136 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 155 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 148 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 141 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 142 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 157 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 139 Installed
MIH_EQ\SETUP-MIH_EQ.TP2  0 152 Installed
C#SODBOABRI\C#SODBOABRI.TP2  0  0 Installed
C#SODBOABRI\C#SODBOABRI.TP2  0  1 Installed
C#SODBOABRI\C#SODBOABRI.TP2  0  2 Installed
C#SODBOABRI\C#SODBOABRI.TP2  0  3 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  0 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  1 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  2 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  4 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  5 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  6 Installed
EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2  0  7 Installed
ALTERNATIVES\SETUP-ALTERNATIVES.TP2  0  0 Installed
HERTHIMONEY\HERTHIMONEY.TP2  1  0 Installed
HERTHIMONEY\HERTHIMONEY.TP2  1 10 Installed
HERTHIMONEY\HERTHIMONEY.TP2  1 20 Installed
HERTHIMONEY\HERTHIMONEY.TP2  1 30 Installed ~Component 4. The Missing Troll Case (by Alisia & Austin)~
[EET/lang/en_US/prompts.tra] has 56 translation strings
[EET/lang/en_US/setup.tra] has 18 translation strings
[EET/lang/en_US/chapters.tra] has 95 translation strings
[EET/lang/en_US/dialog.tra] has 37 translation strings
[EET/lang/en_US/2da.tra] has 55 translation strings
[EET/lang/en_US/compatibility.tra] has 6 translation strings
[infinity_ui/tra/english.tra] has 7 translation strings
[bubb_spell_menu_extended/language/english/setup.tra] has 18 translation strings
[BGEEClassicMovies/lang/en_US/setup.tra] has 17 translation strings
[c#anotherfinehell/translations/english/setup.tra] has 10 translation strings
[c#anotherfinehell/translations/english/game.tra] has 23 translation strings
[c#anotherfinehell/translations/english/journal.tra] has 9 translation strings
[c#sodtweaks/translations/english/setup.tra] has 31 translation strings
[c#sodtweaks/translations/english/game.tra] has 19 translation strings
[arestorationp/language/english/game.tra] has 1 translation strings
[arestorationp/language/english/setup.tra] has 16 translation strings
[ub/lang/english/ubsetup.tra] has 131 translation strings
[questpack/translations/english/d0quest.tra] has 215 translation strings
[questpack/translations/english/setup.tra] has 41 translation strings
[Tidings/language/autotra/english/setup-Tidings.tra] has 121 translation strings
[Tidings/language/autotra/english/Tidings-journal.tra] has 26 translation strings
[bst/language/english/bst_setup.tra] has 1766 translation strings
[bgqe/tra/english/setup.tra] has 28 translation strings
[bgqe/tra/english/bgqe_game.tra] has 159 translation strings
[AC_QUEST/TRA/english/setup-AC_QUEST.tra] has 336 translation strings
[AC_QUEST/TRA/english/setup-install.tra] has 20 translation strings
[mih_eq/language/english/setup-mih_eq.tra] has 58 translation strings
[weidu_external/lang/mih_eq/english/setup-mih_eq.tra] has 58 translation strings
[c#sodboabri/translations/english/setup.tra] has 11 translation strings
[c#sodboabri/translations/english/game.tra] has 4 translation strings
[ExtraExpandedEnhancedEncounters/translations/english/setup.tra] has 60 translation strings
[alternatives/english/setup-alternatives.tra] has 31 translation strings
[HerThiMoney/tra/English/setup.TRA] has 281 translation strings
55668 characters, 490 entries added to DIALOG.TLK
[.\lang\en_us\dialog.tlk] created, 288369 string entries

SUCCESSFULLY INSTALLED      Component 4. The Missing Troll Case (by Alisia & Austin)

        WeiDU Timings
OUTER_INNER_PATCH_SAVE           0.000
EXTEND_TOP                       0.000
parsing .tra files               0.000
<<<<<<<<                         0.000
ACTION_FOR_EACH                  0.000
parsing .ids files               0.000
unmarshal BIFF                   0.000
ACTION_MATCH                     0.000
adding translation strings       0.000
ACTION_BASH_FOR                  0.000
load TLK                         0.000
DEFINE_PATCH_FUNCTION            0.000
resolve labels                   0.000
VERBOSE                          0.000
ACTION_DEFINE_ARRAY              0.000
LAUNCH_ACTION_MACRO              0.000
AT_INTERACTIVE_EXIT              0.000
DEFINE_ACTION_FUNCTION           0.000
OUTER_SPRINT                     0.000
ADD_JOURNAL                      0.000
OUTER_SET                        0.000
INCLUDE                          0.000
BUT_ONLY                         0.000
find local string                0.000
ACTION_PHP_EACH                  0.000
strings to add                   0.000
parsing .log files               0.000
function overhead                0.000
AT_EXIT                          0.000
OUTER_FOR                        0.000
ACTION_GET_STRREF                0.000
DEFINE_ACTION_MACRO              0.000
APPEND                           0.000
OUTER_INNER_PATCH                0.000
ACTION_IF                        0.000
parsing .baf files               0.000
PRINT                            0.000
Resolving LABELs                 0.000
ACTION_CLEAR_ARRAY               0.000
SILENT                           0.000
LAUNCH_ACTION_FUNCTION           0.000
COPY_LARGE                       0.000
resolve strings                  0.000
DEFINE_PATCH_MACRO               0.000
COPY                             0.000
parsing .d files                 0.000
COMPILE                          0.016
process .D files                 0.016
READ_*                           0.016
loading files                    0.016
saving files                     0.016
parsing .bcs files               0.031
add strings to TLK               0.031
Parsing TPA files                0.031
unmarshal KEY                    0.047
marshal BCS                      0.047
marshal and save TLK             0.078
Parsing TP2 files                0.078
eval_pe                          0.094
unmarshal TLK                    0.094
stuff not covered elsewhere      0.109
unmarshal DLG                    0.109
marshal DLG                      0.141
process_patch2                   0.172
TOTAL                            1.141
Executing: []

there are the following lines includeded in the debug file:

Quote

HERTHIMONEY\HERTHIMONEY.TP2 1 0 Installed
HERTHIMONEY\HERTHIMONEY.TP2 1 10 Installed
HERTHIMONEY\HERTHIMONEY.TP2 1 20 Installed
HERTHIMONEY\HERTHIMONEY.TP2 1 30 Installed ~Component 4. The Missing Troll Case (by Alisia & Austin)~


but at the very end there is only one component showing as SUCCESSFULLY INSTALLED:

Quote

SUCCESSFULLY INSTALLED      Component 4. The Missing Troll Case (by Alisia & Austin)

so is everything okay?

did it install all 4 components or just the one?

 

Link to comment

this is the weidu log from the gamefolder after full install of my current EET build:

WeiDU.log:

Spoiler

 

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~EET\EET.TP2~ #0 #0 // EET core (resource importation): V13.4
~BUBB_REVERT_PATHFINDING\BUBB_REVERT_PATHFINDING.TP2~ #0 #0 // Bubb's v2.6.6.0+ Pathfinding Revert: 1.1
~INFINITY_UI\INFINITY_UI.TP2~ #0 #0 // Install Infinity UI++ Core Component: v0.5
~INFINITY_UI\INFINITY_UI.TP2~ #0 #1 // Add Transparent Tooltip Background: v0.5
~INFINITY_UI\INFINITY_UI.TP2~ #0 #2 // Update several strings in Dialog.tlk: v0.5
~INFINITY_UI\INFINITY_UI.TP2~ #0 #6 // Select Number of Quicksave Slots -> 4: v0.5
~EEEX\EEEX.TP2~ #0 #0 // EEex: v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #1 // Enable effect menu module - LShift-on-hover to view spells affecting creature: v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #2 // Enable timer module - Visual indicators for modal actions, contingencies, and spell/item cooldowns: v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #3 // Timer module - Show modal actions (red bar): v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #4 // Timer module - Show contingencies (green bar): v0.9.22-alpha
~EEEX\EEEX.TP2~ #0 #5 // Timer module - Show spell/item cooldowns (cyan bar): v0.9.22-alpha
~BUBB_SPELL_MENU_EXTENDED\BUBB_SPELL_MENU_EXTENDED.TP2~ #0 #0 // Bubb's Spell Menu Extended: v4.6
~BGEECLASSICMOVIES\BGEECLASSICMOVIES.TP2~ #0 #3 // Restore BG1 Chapter and Dream Screens: v2.3.1
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #0 // Another Fine Hell - Optional Ending for SoD and BGII Closure: Alpha_230415
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #1 // Get the Hells Out - Quest Option with Extended BGII Content: Alpha_230415
~C#ANOTHERFINEHELL\C#ANOTHERFINEHELL.TP2~ #0 #2 // PC's and Imoen's chest in Palace should have their content: Alpha_230415
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #20 // Make Portal Close from Dragonspear Castle (Aun Argent survives always): v11.1
~C#SODTWEAKS\SETUP-C#SODTWEAKS.TP2~ #0 #21 // Hephernaan takes Dragonspear Vault Key: v11.1
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #0 // Restored Locations: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #1 // Restored Characters and Dialogs: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #2 // Restored Sounds: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #3 // Restored Items: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #4 // Restored Wish Options: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #5 // Restored XP for Minor Things: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #6 // Lich Deril: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #7 // Restored Random Encounters: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #8 // Minor Restorations: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #11 // Restored Final Slayer Dream: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #12 // Alternate Slayer Change: v10.0
~ARESTORATIONP\ARESTORATIONP.TP2~ #1 #13 // Restored Waukeen's Promenade Cutscene: v10.0
~UB\SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v28
~UB\SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v28
~UB\SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v28
~UB\SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v28
~UB\SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v28
~UB\SETUP-UB.TP2~ #0 #7 // Restored Encounters: v28
~UB\SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v28
~UB\SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v28
~UB\SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v28
~UB\SETUP-UB.TP2~ #0 #12 // Item Restorations: v28
~UB\SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v28
~UB\SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v28
~UB\SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v28
~UB\SETUP-UB.TP2~ #0 #22 // Justifier Kit: v28
~UB\SETUP-UB.TP2~ #0 #23 // Feralan Kit: v28
~UB\SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v28
~SETUP-D0QUESTPACK.TP2~ #0 #1 // Creature & Area Improvements -> All Creature & Area Improvements: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #4 // Miscellaneous Enhancements -> With Additional Random Encounters: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #5 // Additional Shadow Thieves Content: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #6 // Alternative Harper/Xzar Plot: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #7 // Extended Reynald Sequence: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #8 // Intrigue In The Copper Coronet: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #9 // Rahul Kanakia's Potion Quest: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #10 // Revised Hell Trials: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #12 // Improved Oasis II -> IO2 Dialogue Enhancement Only: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #13 // Saving Sanik In Brynnlaw: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #14 // Burglary Of The Bookkeeper: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #15 // New Fate For The Dryads' Acorns: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #16 // The Tragedy Of Besamen: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #17 // Further Slaver Involvement: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #18 // Sending The Solamnic Knights Home: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #19 // Nazariel The Lich: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #20 // Reward Negotiation: v3.5
~SETUP-D0QUESTPACK.TP2~ #0 #21 // Infernal Thievery: v3.5
~TIDINGS\SETUP-TIDINGS.TP2~ #1 #0 // Dark Tidings V. 1.4
~BST\SETUP-BST.TP2~ #0 #0 // The BS Company presents Balduran's Seatower: vEAOB.8
~BGQE\SETUP-BGQE.TP2~ #0 #0 // Slime Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #1 // Beregost Family Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #2 // Babysitting Quest, including the Carnival Encounter...: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #3 // Nashkel Monster Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #4 // Fallen Paladin Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #5 // Undying Love Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #6 // Lovesick Half-Orc: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #7 // Unexpected Help Quest: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #9 // Drunk near Beregost Temple: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #10 // A Warm Place for Noober: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #11 // Brage's Sword: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #12 // Legal Sea Charts Sources: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #13 // Additions to the Lady's Hall and the Bitch Queen's Temple: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #14 // A Worried Farmer: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #15 // Bodies for a Good Cause: 26.1
~BGQE\SETUP-BGQE.TP2~ #0 #16 // Finish Cordyr's Quest without killing Sil: 26.1
~AC_QUEST\AC_QUEST.TP2~ #1 #0 // A Job Well-Paid: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #1 // A Feast for the Gnolls: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #2 // Jumper -> Original version: Ugh and Jumper are inside the cave.: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #4 // The Lost Son: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #6 // Of Wolves and Men -> Quest uses house in Beregost.: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #7 // The Great Carlini: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #8 // A Home for the Gibberlings: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #9 // Fangirls: 5.1
~AC_QUEST\AC_QUEST.TP2~ #1 #10 // The Serpents of Abbathor -> Original version: 5.1
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #105 // Revised Corporal Undead: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #156 // Revised Dragons: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #143 // Revised Golems: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #151 // Revised Liches: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #106 // Revised Magical Beasts: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #107 // Revised Monstrous Spiders: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #104 // Revised Oozes, Slimes & Jellies: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #108 // Revised Vampires: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #150 // Enhanced Battles: Ankheg Pit: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #109 // Enhanced Battles: Candlekeep Catacombs: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #112 // Enhanced Battles: Mutamin's Garden: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #113 // Enhanced Battles: Ramazith's Tower: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #149 // Enhanced Battles: The Spider Plague: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #154 // Enhanced Battles: Thieves' Maze & Undercity: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #115 // Enhanced Battles: Ulcaster Ruins: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #116 // Enhanced Battles: Xvart Village: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #117 // Enhanced Battles: Zombie Farm: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #119 // Enhanced Battles: Durlag's Tower: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #114 // The Surgeon's Plight: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #118 // Minor Quest Tweaks (BG1😞 v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #127 // Enhanced Battles: Bridgefort: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #126 // Enhanced Battles: Cyric's Temple: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #124 // Enhanced Battles: Dwarven Dig Site: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #123 // Enhanced Battles: Korlasz' Tomb: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #125 // Enhanced Battles: Vampire Encounters: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #122 // Complete more/all Vision Quest encounters: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #120 // Increase Enemy Group Size: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #137 // Enhanced Battles: Athkatla Liches: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #134 // Enhanced Battles: Firkraag's Lair: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #128 // Enhanced Battles: Graveyard Catacombs: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #130 // Enhanced Battles: Lower Reaches: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #131 // Enhanced Battles: Slum Sewers: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #135 // Enhanced Battles: Spellhold: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #138 // Enhanced Battles: Suldanessenar: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #133 // Enhanced Battles: Temple Ruins: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #132 // Enhanced Battles: Trademeet: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #136 // Enhanced Battles: Underdark: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #155 // Enhanced Battles: Amkethran: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #148 // Enhanced Battles: Forest of Mir: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #141 // Enhanced Battles: Pocket Plane: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #142 // Enhanced Battles: Saradush: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #157 // Enhanced Battles: Sendai's Enclave: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #139 // Enhanced Battles: Watcher's Keep: v6
~MIH_EQ\SETUP-MIH_EQ.TP2~ #0 #152 // Enhanced Battles: Yaga-Shura's Army: v6
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #0 // Scene at Boareskyr Bridge will be Acknowledged: Add NPC Reactions: v6
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #1 // Add Description Text to Original Scene at Bridge: v6
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #2 // Bridge Scene has Different Choices: v6
~C#SODBOABRI\C#SODBOABRI.TP2~ #0 #3 // Add Stat Changes to Choices at Bridge: v6
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #0 // EEEE: Melia Quicknight, Crossroads: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #1 // EEEE: Bimmy's Badgering Bandits: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #2 // EEEE: Reinforced Gnoll Stronghold: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #4 // EEEE: Xan's New Grove (new items in Mulahey's cave): 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #5 // EEEE: Daenni's Bridge Bandits: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #6 // EEEE: The Fire Drake in the Wyvern Cave: 4.1
~EXTRAEXPANDEDENHANCEDENCOUNTERS\EXTRAEXPANDEDENHANCEDENCOUNTERS.TP2~ #0 #7 // EEEE: Undercity Magma Bulwark Encounter; Red Skeleton-(U.M.B.E.R.S.): 4.1
~ALTERNATIVES\SETUP-ALTERNATIVES.TP2~ #0 #0 // Alternatives: v15
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #0 // Component 1. Interjections & Mini-quests (by Austin & Arcanecoast Team): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #10 // Component 2. First Calimport Bank Pack (by Scheele & Austin & Arcanecoast Team): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #20 // Component 3. Shadow-Covered Love & Death (by Alisia & Austin): 4.3.1
~HERTHIMONEY\HERTHIMONEY.TP2~ #1 #30 // Component 4. The Missing Troll Case (by Alisia & Austin): 4.3.1
~LUCY\LUCY.TP2~ #0 #0 // Lucy the Wyvern: v5.0
~SOTSC\SOTSC.TP2~ #0 #0 // Shades of the Sword Coast - Expansion Pack for BGEE: v8.3
~INNERSHADE\SETUP-INNERSHADE.TP2~ #0 #0 // Colours of Infinity: Innershade -> Yes, but don't patch the existing save games: 11.1
~TOTDG\TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens -> Yes, but don't patch the existing save games: 12.9
~WHITEQUEEN\WHITEQUEEN.TP2~ #0 #0 // Colours of Infinity - The White Queen -> Yes, but don't patch the existing save games: 6.93
~ISNF\ISNF.TP2~ #0 #0 // Colours of Infinity: I Shall Never Forget: 6.1.1
~EILISTRAEE\SETUP-EILISTRAEE.TP2~ #0 #0 // Eilistraee's Song -> Yes, but don't patch the existing save games: 7.3
~ALABASTERSANDS\ALABASTERSANDS.TP2~ #0 #0 // Alabaster Sands: the new area of Athkatla -> Yes, but don't patch existing save games: v1.3
~SOUTHERNEDGE\SOUTHERNEDGE.TP2~ #0 #0 // Southern Edge: the new district of Athkatla -> Yes, but don't patch the existing save games: 4.2
~TANGLEDISLE\TANGLEDISLE.TP2~ #0 #0 // Athkatlan Grounds: The Tangled Oak Isle -> Yes, but don't patch existing save games: v4.2
~OOZE\OOZE.TP2~ #0 #0 // Athkatlan Grounds: The Ooze's Lounge - a new area under Athkatlan Slums: 2.93
~BRIDGESBLOCK\BRIDGESBLOCK.TP2~ #0 #0 // Athkatlan Grounds: The Bridge's Block: 1.6
~BG1NPC\BG1NPC.TP2~ #0 #0 // The BG1 NPC Project: Required Modifications: v32
~BG1NPC\BG1NPC.TP2~ #0 #10 // The BG1 NPC Project: Banters, Quests, and Interjections: v32
~BG1NPC\BG1NPC.TP2~ #0 #110 // BGEE Banter Timing Tweak -> Banter Timing: Normal (about 27 minutes between banter dialogs): v32
~BG1NPC\BG1NPC.TP2~ #0 #130 // The BG1 NPC Project: Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary: v32
~BG1NPC\BG1NPC.TP2~ #0 #200 // The BG1 NPC Project: Player-Initiated Dialogues: v32
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #0 // Imoen 4 Ever in BGII: Imoen Returns after Talking to Gaelan in Chapter 2: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #1 // Imoen 4 Ever in BGII: Give Imoen Dialogue Content in SoA: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #2 // Imoen 4 Ever in BGII: Yoshimo Comes to Brynnlaw: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #3 // Imoen 4 Ever in BGII: Give Imoen Protection Spell in Chapters 2 & 3: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #9 // Imoen 4 Ever in BGII: Compatibility with Alternatives and Saerileth: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #10 // Imoen 4 Ever in SoD: Imoen Remains in Group in Korlasz' Dungeon: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #11 // Imoen 4 Ever in SoD: Imoen Returns to PC in First Coalition Camp (bd1000): v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #12 // Imoen 4 Ever in SoD: Imoen Gives Better Reason to Stay Behind in Palace: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #13 // Imoen 4 Ever in SoD: Play Cutscene With Imoen and Duke Jannath: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #14 // Imoen 4 Ever in SoD: Give Imoen Dialogue Content in Chapters 8-12: v11.3
~IMOEN_FOREVER\IMOEN_FOREVER.TP2~ #0 #16 // Imoen 4 Ever in SoD: Unify Imoen's Portrait -> Use Imoen's SoD Portrait after Korlasz' Crypt: v11.3
~CHATTYIMOEN\CHATTYIMOEN.TP2~ #0 #0 // Chatty Imoen: Expanded Character Sounds: 1.5
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v18
~BANTERPACK\SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v18
~IEPBANTERS\IEPBANTERS.TP2~ #0 #0 // Extended NPC-NPC Interaction SoA: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #1 // Extended Minsc/Aerie Interaction ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #2 // Imoen "Retrospection" dialogue for BGII: ToB: v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #3 // Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok): v5.9
~IEPBANTERS\IEPBANTERS.TP2~ #0 #5 // Restored Aerie/Jaheira/Anomen interjection in Underdark: v5.9
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #20 // Add New Items to the Game: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #21 // Update Existing In-Game Items: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #11 // Add Breach Scrolls to Sorcerous Sundries: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #10 // NWN2 Style Weapons: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #4 // Update Items Setting an Ability Score to Increment the Increase: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #19 // Nerf APR Increasing One-Handed Melee Weapons: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #24 // Update Critical Hit Immunity -> Allow Difficult Enemies to Remain Immune to Critical Hits: v3.0
~FORGOTTEN-ARMAMENT\FORGOTTEN-ARMAMENT.TP2~ #0 #25 // Add Set Bonuses to Items: v3.0
~UNDERREP\SETUP-UNDERREP.TP2~ #0 #0 // Underrepresented Items From Icewind Dale II: v12
~MIH_IP\SETUP-MIH_IP.TP2~ #0 #101 // Made in Heaven: Item Pack: v8
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #0 // Thrown Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #15 // Thrown Spiritual Hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #25 // Normal throwing hammers: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #35 // +1 throwing weapons: v6.1.0
~HAMMERS\SETUP-HAMMERS.TP2~ #0 #50 // Additional magic items: v6.1.0
~ITEM_REV\ITEM_REV.TP2~ #0 #1042 // Revised Armor -> Without Movement Speed Penalties: V4 Beta 10
~ITEM_REV\ITEM_REV.TP2~ #0 #2 // Allow Spellcasting in Armor -> With a Chance of Arcane Casting Failure: V4 Beta 10
~ITEM_REV\ITEM_REV.TP2~ #0 #9 // Allow Thieving Skills in Armor -> Stealth is Penalized by Armor: V4 Beta 10
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #10 // Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51
~ITEMUPGRADE\ITEMUPGRADE.TP2~ #0 #11 // Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades): v51
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #101 // Made in Heaven: Arcane Spellpack: v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #102 // Made in Heaven: Divine Spellpack: v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #112 // No Elemental Mind Battle: v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #113 // Spell Improvements (see readme): v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #114 // Expanded Temple Services: v7
~MIH_SP\SETUP-MIH_SP.TP2~ #0 #123 // Sixth Circle Spell Scrolls in Siege of Dragonspear: v7
~A7#IMPROVEDARCHER\A7#IMPROVEDARCHER.TP2~ #0 #100 // Add +4 arrows, bolts and powerful bows to the game: v4.0
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #0 // Bardic Wonders: Blade Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #1 // Bardic Wonders: Jester Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #2 // Bardic Wonders: Skald Overhaul
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #3 // Bardic Wonders: Abettor of Mask Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #4 // Bardic Wonders: Dancer Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #5 // Bardic Wonders: Darkbloom Bard Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #6 // Bardic Wonders: Storm Drummer Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #8 // Bardic Wonders: Deathsinger Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #9 // Bardic Wonders: Strategist Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #10 // Bardic Wonders: Kapellmeister Kit
~BARDICWONDERS\BARDICWONDERS.TP2~ #0 #11 // Bardic Wonders: Items
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1002 // Artisan's Kitpack: Vanguard Fighter Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1000 // Artisan's Kitpack: Arcane Archer Fighter Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1001 // Artisan's Kitpack: Arcane Archer (Fighter/Mage): 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1008 // Artisan's Kitpack: Siegemaster Fighter Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1009 // Artisan's Kitpack: Dreadnought Fighter Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #1100 // Artisan's Kitpack: Fighter Overhaul: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #2002 // Artisan's Kitpack: Dark Hunter Ranger Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3001 // Artisan's Kitpack: Divine Champion Paladin Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3002 // Artisan's Kitpack: Mystic Fire Paladin Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #3005 // Artisan's Kitpack: Martyr Paladin Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5001 // Artisan's Kitpack: Elementalist Druid Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #5002 // Artisan's Kitpack: Hivemaster Druid Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7001 // Artisan's Kitpack: Rogue Archer Thief Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7002 // Artisan's Kitpack: Magekiller Thief Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7003 // Artisan's Kitpack: Trickster Thief Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #7005 // Artisan's Kitpack: Invisible Blade Thief Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #8001 // Artisan's Kitpack: Pale Master Sorcerer Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #9001 // Artisan's Kitpack: Warhorn Shaman Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #10002 // Artisan's Kitpack: Brawler Kit: 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20000 // Artisan's Kitpack: Eldritch Knight (Fighter / Mage Kit): 4.31
~ARTISANSKITPACK\ARTISANSKITPACK.TP2~ #0 #20001 // Artisan's Kitpack: Arcane Trickster (Mage / Thief Kit): 4.31
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #100 // Install Battle Master Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #151 // Install Battlerager Kit -> Assign kit to Korgan: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #130 // Install Dragoon Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #110 // Install Psi Warrior Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #120 // Install Shield Breaker Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #141 // Install Deathbringer Prestige Kit -> Assign kit to Sarevok: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #201 // Install Rashemaar Berserker Kit -> Assign kit to Minsc: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #210 // Install Champion of the Wild Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #300 // Install Champion of the Silver Flame: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #310 // Install Templar Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #320 // Install Reaver Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #600 // Archmage Prestige Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #900 // Install Eldritch Scion Kit: v3.1
~MORPHEUS562-S-KITPACK\MORPHEUS562-S-KITPACK.TP2~ #0 #1102 // Install Stormlord Multiclass Kit for Fighter/Druids -> Assign kit to Jaheira (Throwing Axe Focus): v3.1
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #0 // Changes to trueclass bards and thieves, and unmodded game kits (required for other components): v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #1 // Add new bardic store and thief items: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #2 // Install Acrobat bard kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #3 // Install Chorister bard kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #4 // Install Dirgesinger bard kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #5 // Install Luring Piper bard kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #6 // Install Adventurer thief kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #7 // Install Burglar thief kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #8 // Install Soulknife thief kit: v16
~SONG_AND_SILENCE\SETUP-SONG_AND_SILENCE.TP2~ #0 #9 // Install Sharpshooter thief kit: v16
~RR\SETUP-RR.TP2~ #0 #0 // Proper dual-wielding implementation for Thieves and Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #1 // Thief kit revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #2 // Thief High Level Ability revisions: v4.92
~RR\SETUP-RR.TP2~ #0 #3 // Proper racial adjustments for thieving skills: v4.92
~RR\SETUP-RR.TP2~ #0 #7 // Additional equipment for Thieves and Bards: v4.92
~RR\SETUP-RR.TP2~ #0 #8 // Upgradeable Equipment: v4.92
~RR\SETUP-RR.TP2~ #0 #11 // Chosen of Cyric encounter: v4.92
~RR\SETUP-RR.TP2~ #0 #12 // Shadow Thief Improvements: v4.92
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #60 // Two-Handed Axe Item Pack: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #150 // IWD Class Updates: Bard: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #160 // IWD Class Updates: Paladin: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #170 // IWD Class Updates: Ranger: Use IWD Spell Progression: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: v5
~IWDIFICATION\SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: v5
~A7-TOTLM-BG2EE\A7-TOTLM-BG2EE.TP2~ #0 #0 // Trials of the Luremaster for Baldur's Gate: 3.1
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #710 // Add New HLAs for ALL Classes and Kits: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #720 // Update Existing HLAs: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #12 // Update Skills for Bards -> Add Lockpicking and Find/Disarm Traps: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #130 // Blade Kit Enhancements: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #180 // Bard Songs Last 1 Turn: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #150 // Add New Fighter Abilities: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #141 // Allow Fighter Multiclasses to Achieve Higher than Specialized (2 pips) in Weapons Proficiencies -> Allow Fighter Multiclasses to Achieve Master (3 pips) in Weapon Proficiencies: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #20 // Update Skills for Monks: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #70 // Add New Monk Abilities: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #50 // Wizard Slayer Kit Enhancements: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #80 // Add New Paladin Abilities: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #100 // Allow Inquisitor Kit to Cast Divine Spells: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #120 // Turn Undead Overhaul: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #170 // Update Archer to provide to hit and damage bonuses per the kit description: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #300 // Update Weapon Fighting Styles: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #313 // Overhaul Proficiency System - Add New Proficiencies and Weapon Styles -> NWN2 Style Proficiency Progression: v2.0
~SKILLS-AND-ABILITIES\SKILLS-AND-ABILITIES.TP2~ #0 #400 // 2H Weapon Additional Strength Bonus: v2.0
~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #0 // PnP Celestials: v9
~CELESTIALS\SETUP-CELESTIALS.TP2~ #0 #1 // Deva and Planetar Animations: v9
~ASCENSION\ASCENSION.TP2~ #0 #0 // Rewritten Final Chapter of Throne of Bhaal: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #10 // Balthazar can be redeemed: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #20 // Improved Sarevok-Player Interactions: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #30 // Improved Imoen-Player Interactions in Throne of Bhaal: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #50 // Improved Slayer Transformation: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #60 // Expanded Epilogues for Bioware NPCs -> David Gaider's expanded epilogues for Bioware NPCs: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1000 // Tougher Abazigal: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1100 // Tougher Balthazar: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1200 // Tougher Demogorgon: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1300 // Tougher Gromnir: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1400 // Tougher Illasera: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #1500 // Tougher Yaga-Shura: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #2200 // Extended Epilogues for additional Beamdog NPCs, by shawne: 2.0.26
~ASCENSION\ASCENSION.TP2~ #0 #2400 // Slightly improved cutscenes, by DavidW: 2.0.26
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #2 // "Kuroisan", the Acid Kensai: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #1 // The Ritual: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #3 // "Red Badge" Poison-Based Encounter: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #4 // Gebhard Blucher's Lich in the Docks: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #5 // Kensai Ryu's Gnome Fighter/Illusionist in the Docks: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #10 // Improved Irenicus: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #11 // Improved Guarded Compound in the Temple District: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #12 // Improved Twisted Rune: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #14 // Gebhard Blucher's Improved Demon Knights: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #15 // Kensai Ryu's Tougher Kangaxx and Guardians: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #6 // Kensai Ryu's Improved Crypt King: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #17 // Kensai Ryu's Improved Copper Coronet: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #19 // Mike Barnes' Improved Small Teeth Pass: v0.5.1-alpha
~TACTICS-REMIX\TACTICS-REMIX.TP2~ #0 #29 // Morpheus562's Improved Drizzt (BGEE😞 v0.5.1-alpha
~HQ_SOUNDCLIPS_BG2EE\HQ_SOUNDCLIPS_BG2EE.TP2~ #0 #0 // Install high quality soundclips for new BG2EE content: 1.2
~PPE\SETUP-PPE.TP2~ #0 #0 // Portraits Portraits Everywhere (PPE) - core component: 1.02
~PPE\SETUP-PPE.TP2~ #0 #100 // Category Portraits (Recommended) -> Sequenced: 1.02
~PPE\SETUP-PPE.TP2~ #0 #20 // Replace Low Quality TOB & SOA Portraits: 1.02
~PPE\SETUP-PPE.TP2~ #0 #25 // Edwin/Edwina: 1.02
~PPE\SETUP-PPE.TP2~ #0 #30 // Ust Natha Drow NPCs: 1.02
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4020 // Higher framerates support: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4060 // Wand Case: 1.12
~EET_TWEAKS\EET_TWEAKS.TP2~ #0 #4070 // Key Ring: 1.12
~MIH_TWEAKS\SETUP-MIH_TWEAKS.TP2~ #0 #109 // Spell Level affects Saving Throws: v3
~KLATU\SETUP-KLATU.TP2~ #0 #1020 // Prepared Wishes: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1040 // Give Hexxat an Inactive Fighter Class: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #1050 // Appropriate XP Rewards for Cowled Enforcers: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2080 // Drop Equipment on Disintegration: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2090 // Drop Equipment on Petrification: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2100 // Drop Equipment on Imprisonment: 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2110 // Treat all Innate Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2120 // Treat all Psionic Abilities as Non-Magical (Unaffected by Wild/Dead Magic and Silence): 1.7
~KLATU\SETUP-KLATU.TP2~ #0 #2130 // Treat all Bardsong Effects as Non-Magical (Unaffected by Wild/Dead Magic): 1.7
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #5010 // Cure and Similar Spells Bypass Spell Protections: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1152 // Improve Faerie Fire: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2209 // Make Luck Affect Whole Party: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2217 // Change Agannazar's Scorcher to Melf's Fiery Missiles: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2224 // Improve Glitterdust: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2251 // Add Deafening Effect On Hit to Decastave: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1202 // Make Barkskin Block One Attack Each Round: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1207 // Make Goodberry an Out-of-Combat Mass Regeneration: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1212 // Tweak Slow Poison: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1251 // Improve Damage and Damage Type of Alicorn Lance: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2324 // Make Hold Undead and Control Undead Bypass MR: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1323 // Improve Casting Time of Exaltation and Spiritual Clarity: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #2451 // Make Shadow Monster Summons More Illusionary: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1404 // Change Neutralize Poison into 'Remove Afflictions': 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1451 // Make Smashing Wave Party-Friendly: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1611 // Make Wondrous Recall Restore all 1st- and 2nd-level Spells: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #1710 // Add Slow Effect to Holy Word: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3010 // Add Backstab Immunity to the Ring of Danger Sense: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3020 // Proper Missile Deflection for the Gloves of Missile Snaring: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3030 // Improve Detonating Weapons: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3040 // Add Revised Barkskin to 'Skin of the Forest' Armor: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #3080 // Improve Azlaer's Harp and Methild's Harp: 1.6
~D5_RANDOM_TWEAKS\D5_RANDOM_TWEAKS.TP2~ #0 #4010 // Add a Saving Throw Against Level Drain Effects: 1.6
~SODRTD\SODRTD.TP2~ #0 #80 // SoD - Stat-based observations and quest options from Lauriel's Themed Tweaks Mod: 2.0
~SODRTD\SODRTD.TP2~ #0 #0 // Main Component: Tracking System: 2.0
~SODRTD\SODRTD.TP2~ #0 #10 // Consistency Changes to Game Dialogues: 2.0
~SODRTD\SODRTD.TP2~ #0 #20 // Officers Are Aware: 2.0
~SODRTD\SODRTD.TP2~ #0 #30 // Give PC Informed Reply Options: 2.0
~SODRTD\SODRTD.TP2~ #0 #40 // PC Can Tell the Officers: 2.0
~SODRTD\SODRTD.TP2~ #0 #50 // Add Officers Reactions: 2.0
~SODRTD\SODRTD.TP2~ #0 #60 // Additional Info Points: 2.0
~SODRTD\SODRTD.TP2~ #0 #70 // Add Additional Communication with Officers: 2.0
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #40 // Change Viconia's Skin Color to Dark Blue: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #50 // Avatar Morphing Script: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #60 // Weapon Animation Tweaks: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #110 // Icon Improvements: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #130 // Force All Dialogue to Pause Game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #140 // Fix Boo's Squeak: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #170 // Unique Icons [Lava] -> Only replace icons that aren't already unique: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #191 // Use Character Colors Instead of Item Colors -> For non-magical shields and helmets: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #200 // Remove Annoying Visual Effects from Equipped Items -> Remove blur effect: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2010 // Separate Resist Fire/Cold Icon into Separate Icons [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1010 // More Interjections: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1020 // Alter HP Triggers for NPC Wounded Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1035 // Make Cloakwood Areas Available Before Completing the Bandit Camp -> First area only: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1040 // Improved Athkatlan City Guard: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1050 // Gradual Drow Item Disintegration: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1060 // Breakable Iron Non-Magical Shields, Helms, and Armor: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1070 // Improved Multi-Player Kick-Out Dialogues: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1075 // Send BioWare NPCs to an Inn [DavidW/Zed Nocear]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1120 // Stores Sell Higher Stacks of Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1161 // Multiple Strongholds [Sabre, Baldurdash, Weimer] -> Keep class restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1180 // Female Edwina [Davide Carte, Wendy Yung, Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1220 // Allow Cromwell to Upgrade Watcher's Keep Items: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1230 // Allow Cespenar to Use Cromwell Recipes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #1270 // Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior [plainab]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2060 // Weapon Styles for All: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2090 // Change Experience Point Cap -> Remove experience cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2140 // Expanded Dual-Class Options: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2151 // Wear Multiple Protection Items -> No restrictions: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2170 // Cast Spells from Scrolls (and Other Items) at Character Level: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2192 // Limit Ability of Storekeepers to Identify Items -> Hybrid of both methods: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2210 // Change Grandmastery Bonuses -> True grandmastery [Baldurdash]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2220 // Change Magically Created Weapons to Zero Weight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2240 // Un-Nerfed THAC0 Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2250 // Un-Nerfed Sorcerer Spell Progression Table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2261 // Alter Mage Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2281 // Alter Cleric Spell Progression Table -> PnP table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2294 // Alter Druid Spell and Level Progression Tables -> Use cleric level progression changes with pnp druid/cleric spell table: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2312 // Add Save Penalties for Spells Cast by High-Level Casters -> Arcane and divine magic: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2340 // Remove Summoning Cap for Celestials [Ardanis/GeN1e]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2360 // Remove Racial Restrictions for Single-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2371 // Alter Dual-Class Restrictions -> Allow non-humans to dual-class: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2358 // Alter Multi-Class Restrictions -> Install options one and three (everyone can multi-class anything they can single-class): v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2420 // Loosen Equipment Restrictions for Cleric Multi- and Dual-Classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2430 // Change Equipment Restrictions for Druid Multi- and Dual-Classes -> Loosen equipment restrictions for druid multi- and dual-classes: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2440 // Everyone Gets Bonus APR from Specialization [subtledoctor]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2520 // Allow Mages to Use Bucklers and Thieves to Use Small Shields [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2540 // Speed Up de'Arnise Keep Stronghold Quests: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #2999 // Max HP at Level One: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3000 // Higher HP on Level Up -> Maximum: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3008 // Allow HP Rolls Through Level 20 [Angel]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3010 // Maximum HP Creatures [the bigg] -> For all creatures in game: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3031 // Easy Spell Learning -> 100% learn spells and no maximum cap: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3040 // Make Bags of Holding Bottomless: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3050 // Remove Fatigue from Restoration Spells: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3070 // Change Effect of Reputation on Store Prices -> Low Reputation Store Discount [Sabre]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3083 // Increase Ammo Stack Size -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3093 // Increase Jewelry, Gem, and Miscellaneous Item Stacks -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3103 // Increase Potion Stacking -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3113 // Increase Scroll Stacking -> Stacks of 120: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3121 // Happy Patch - Alter How Party NPCs Complain About Reputation -> NPCs can be angry about reputation but never leave [Salk]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3123 // NPCs Don't Fight: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3125 // Neutral Characters Make Happy Comments at Mid-Range Reputation [Luiz]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3170 // No Drow Avatars On Party In Underdark [Weimer]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3200 // Sellable Items [icelus]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3230 // Taerom Makes Additional Ankheg Armor [Icendoan/grogerson]: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3280 // Give Every Class/Kit Four Weapon Slots: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3292 // Personalize Automatic Save Names -> Use scheme: 000000000-(Protagonist)-Save-Name: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3320 // No Depreciation in Stores: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #3330 // Make Party Members Less Likely to Die Irreversibly: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4000 // Adjust Evil Joinable NPC Reaction Rolls: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4020 // ToB-Style NPCs: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4025 // Allow NPC Pairs to Separate: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4031 // Consistent Stats: Edwin -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4041 // Consistent Stats: Jaheira -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4050 // Change Jaheira to Neutral Good Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4061 // Consistent Stats: Minsc -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4071 // Consistent Stats: Viconia -> Use BG2 values: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4100 // Change Korgan to Neutral Evil Alignment: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4150 // Move Boo Into Minsc's Pack: v16
~CDTWEAKS\SETUP-CDTWEAKS.TP2~ #0 #4170 // Ensure Shar-Teel Doesn't Die in the Original Challenge: v16
~EET_END\EET_END.TP2~ #0 #0 // EET end (last mod in install order) -> Standard installation
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3505 // Wider selection of random scrolls: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3551 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict the maximum amount of damage in this range: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #4115 // Thieves assign skill points in multiples of five: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5080 // Improved textscreens in Tales of the Sword Coast: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #5900 // Initialise AI components (required for all tactical and AI components): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6000 // Smarter general AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6010 // Better calls for help: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6030 // Smarter Mages: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6040 // Smarter Priests: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6100 // Potions for NPCs: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6200 // Improved Spiders: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6300 // Smarter sirines and dryads: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6310 // Slightly smarter carrion crawlers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6320 // Smarter basilisks: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6500 // Improved golems: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6510 // Improved fiends and celestials: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6520 // Smarter genies: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6540 // Smarter dragons: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6550 // Smarter beholders: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6560 // Smarter mind flayers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6570 // Smarter githyanki: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6580 // Improved Vampires: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6590 // Smarter Throne of Bhaal final villain: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6800 // Smarter Illasera: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6810 // Smarter Gromnir: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6820 // Smarter Yaga-Shura: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6830 // Smarter Abazigal: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6840 // Ascension versions of Irenicus and Sendai use SCS abilities and AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #6850 // Ascension demons use SCS abilities and AI: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7000 // Improved doppelgangers: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7010 // Tougher Black Talons and Iron Throne guards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7020 // Improved deployment for parties of assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7030 // Improved kobolds: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7040 // Relocated bounty hunters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7050 // Improved Ulcaster: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7060 // Improved Balduran's Isle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7070 // Improved Durlag's Tower: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7080 // Improved Demon Cultists: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7090 // Improved Cloakwood Druids: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7100 // Improved Bassilus: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7110 // Improved Drasus party: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7130 // Improved Red Wizards: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7140 // Improved Undercity assassins: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7150 // Improved Carsa/Kahrk interaction: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7200 // Tougher chapter-two end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7210 // Tougher chapter-three end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7220 // Tougher chapter-four end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7230 // Tougher chapter-five end battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7250 // Improved final battle: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #7900 // Improved minor encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8000 // Make the starting dungeon slightly harder: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8010 // Improved Shade Lord: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8020 // Spellcasting Demiliches: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8040 // Tie difficulty of level-dependent monster groupings to the difficulty slider: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8050 // Improved Random Encounters: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8060 // Improved de'Arnise Keep ("Tactics Remix"): 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8070 // Improved Unseeing Eye: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8080 // Improved Bodhi: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8085 // Ascension version of Bodhi uses Improved-Bodhi abilities: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8100 // Improved battle with Irenicus in Spellhold: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8110 // Improved Sahuagin: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8120 // Improved Beholder hive: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8130 // Rebalanced troll regeneration: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8140 // Improved Drow: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8150 // Improved Watcher's Keep: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8160 // Improved Fire Giant temple: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8170 // Improved Sendai's Enclave: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8180 // Improved Abazigal's Lair: 34.3
~STRATAGEMS\SETUP-STRATAGEMS.TP2~ #0 #8190 // Improved Minor Encounters: 34.3
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #100 // Restore innate infravision to Half-Orc characters: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #101 // Prevent skeletal and incorporeal undead from being affected by Illithids' Devour Brain attack: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #102 // Change Spiritual Hammer into a ranged force weapon: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #103 // Allow Dispel/Remove Magic to take down Globes of Invulnerability: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #110 // Magical arrows and bolts deal bonus damage equal to their enchantment level: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #120 // Restore innate disease immunity to Paladins: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #125 // Rangers' Animal Empathy improves with experience: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #130 // Additional racial traits for Dwarves: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #140 // Additional racial traits for Gnomes: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #210 // Restore the Dispel Magic vulnerability to Nishruu and Hakeashars: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #213 // Expanded saving throw bonus tables for Dwarves, Gnomes and Halflings: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #261 // Altered XP rewards from locks, traps and scrolls -> Improved (lowered) XP rewards from locks, traps and scrolls: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #302 // Change the appearance of the Robe of Vecna: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #310 // Distinctive creature coloring: v4.53
~ATWEAKS\SETUP-ATWEAKS.TP2~ #0 #315 // Distinctive creature soundsets: v4.53
~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #15 // Install Enhanced Powergaming Scripts -> Accelerated Pre-Buffing Speed: v12.3.1
~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #9 // Install Enhanced Scripts for Summoned Celestials: v12.3.1
~ENHANCED-POWERGAMING-SCRIPTS\ENHANCED-POWERGAMING-SCRIPTS.TP2~ #0 #10 // Install Enhanced Scripts for Simulacrum: v12.3.1

so everything okay?

 
Link to comment
1 hour ago, Guest moe23 said:

so everything okay?

Regarding your question: all 4 HTM components are listed as installed.

- I just read that Infinity UI++ is still more in beta and not supported by some other mods, so better not to be used in EET.

ARP (Almateria's restoration Project) better after UB (Unfinished Business).

I don't know how well S&S, RR, and IWDIfication work together?

- Ascension is usually recommended early, you put is quite late.

Link to comment
30 minutes ago, jastey said:

Ascension is usually recommended early, you put is quite late.

That recommendation is probably a bit out-of-date - Ascension used to do a lot of overwriting of files, but the version I coded is fairly compatibility-friendly.

That said, there's an argument for putting it early just because most other mods probably expect it to be early.

Link to comment

thank you for your help @jastey, @Graion Dilach and @DavidW, i have incorporated all your suggestions.

i am aware of Infinity UI++ mod state but thanks for the warning. i will test it, because i really like it. if its not ready until i start my next big playthrough i will change to another ui mod.

will look further into possible S&S, RR, and IWDIfication conflicts.

Link to comment

Hello , i have a problem with the quest "missing troll" , when my main character is in the docks he stops all action , everytime i tried to made in move or attack someone he just stop everytime  he can talk to other character at least , i have use the mod "stutter debug mod" and i have the line "Running block Running block 54 of scriptxy.bcs" being shown non stop in the box text , in every savegame i had in the docks .

here's the file https://mega.nz/folder/kpRWya5T#tA3865mSO6rtBjBfVdAq0A

Does someone know how to resolve the problem ? i

Ps: hello , it seems i have made a mistake when writing this down , it wasn't the "running block 54" but the " running block 16 of AR0300.BCS" that doesn't stop running in a loop .

And i use the version V.4.3 of "heroes , thieves and moneylender's) and i have already accepted the "moneylender" quest and i have no problem with this one , so it's just the missing troll case" that is causing a problem.

Edited by pierpoljack
Link to comment
On 12/8/2023 at 6:52 AM, pierpoljack said:

Hello , i have a problem with the quest "missing troll" , when my main character is in the docks he stops all action , everytime i tried to made in move or attack someone he just stop everytime  he can talk to other character at least , i have use the mod "stutter debug mod" and i have the line "Running block Running block 54 of scriptxy.bcs" being shown non stop in the box text , in every savegame i had in the docks .

here's the file https://mega.nz/folder/kpRWya5T#tA3865mSO6rtBjBfVdAq0A

Does someone know how to resolve the problem ? i

Ps: hello , it seems i have made a mistake when writing this down , it wasn't the "running block 54" but the " running block 16 of AR0300.BCS" that doesn't stop running in a loop .

And i use the version V.4.3 of "heroes , thieves and moneylender's) and i have already accepted the "moneylender" quest and i have no problem with this one , so it's just the missing troll case" that is causing a problem.

Hello! This is strange, since no one has previously reported such a problem, and I did not have it during testing either. I will add a code improvement in the next update to prevent this issue.

In the meantime, you can do the following so as not to reinstall the game, but to fix the problem “painlessly”:
1) install the Near Infinity program (you can download it here)
2) Run the file NearInfinity.jar, in the "Game tab" - "Open Game" specify the path to the installed game.
3) Click the magnifying glass (search) icon and write AR0300.BCS. The file will open.
4) Find the problematic block - for me it looks like this:

IF
Global("ANTroll","GLOBAL",1)
OnCreation()
THEN
RESPONSE #100
ActionOverride(Player1,SetDialog("PLAYER1"))
Continue()
END

Replace this entire block with the following:

IF
Global("ANTroll","GLOBAL",1)
Global("ANTrollSet","AR0300",0)
OnCreation()
THEN
   RESPONSE #100
ActionOverride(Player1,SetDialog("PLAYER1"))
SetGlobal("ANTrollSet","AR0300",1)
Continue()
END

After that, click the "Compile" button, and then "Save".

5) That's it, you can start the game and now there should be no problem.

And in the next update I will make this correction. Thank you!

Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...