Blash2 Posted March 12 Share Posted March 12 On 3/19/2022 at 11:18 PM, CamDawg said: Thought it might be good to have a thread of stuff that's broken but requires fixes in the engine itself. This is stuff that, generally, EEFP won't be able to fix. I'll start with an oldie but goodie: using the auto-pause for 'spell cast' causes all sorts of issues. To replicate, start an IWDEE game with a druid and at least one other character. Memorize some Sunscorch spells on your druid, rest your party, and enable 'Spell Cast' on the auto-pause menu. Cast Sunscorch on the other party member. Pausing on the moment the spell is cast causes each individual effect in the spell to be rolled separately for saves and probability. In the attached screenshot, the target has made their save against the actual blind effect, but failed the save for the blind icon, 'blinded' message, and damage. These effects should all roll one save collectively and either all be blocked or succeed. Wait, in my last EET playthrough I enabled auto pause on spell cast because it was very convenient to immediately cast another spell without wasting time. Are you telling me that feature was broken and is still broken in a EET game? Or are you just talking about IWDEE? Quote Link to comment
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