Darkknight Posted April 20, 2005 Share Posted April 20, 2005 Keep up the good work Bri, I am eagerly awaiting the mods. My deepest condolences on your loss. Just take your time and every thing will be allright. Quote Link to comment
Bri Posted April 21, 2005 Share Posted April 21, 2005 (edited) Keep up the good work Bri, I am eagerly awaiting the mods. My deepest condolences on your loss. Just take your time and every thing will be allright. <{POST_SNAPBACK}> Thanks. Well, I can say that there is still some forward progress. Edited April 24, 2005 by Bri Quote Link to comment
Lord Ernie Posted July 7, 2005 Share Posted July 7, 2005 Well, 2 more months and it will officially be 2 years in development. I wish I could say we had a lot more progress done, but June basically was a wash from a writing standpoint. I did get some material written for ToB though, as well as collating some songs and poems for it, although it won't be nowhere near as packed as SoA. On another note, I did get some riddles compiled for Tashia for SoA. Except for maybe guaranteeing 2 npc banters per npc (both in SoA and ToB), the actual lovetalks are written for Tashia. And the only reason it is mentioned here is that rather than stay at loose ends, I will get back to writing whatever comes up...which will cut into Del writing time. Hope to have better news in the future... So you're saying that you're writing stuff as it comes up is bad news? I'd say kick the proverbial muse, and write as you please. You're being too hard on yourself, as always. Quote Link to comment
Bri Posted July 7, 2005 Share Posted July 7, 2005 (edited) So you're saying that you're writing stuff as it comes up is bad news? I'd say kick the proverbial muse, and write as you please. <{POST_SNAPBACK}> By and large, it isn't the muse that is lacking. Outside of the occasional day, most times when something isn't written, it can be put down to laziness or what have you. Anyways, the main reason I put off writing for other things was that I wanted to focus on Del so that it wouldn't fall by the way side. How many instances can one think of (just on the modding front) where people get involved in numerous projects...and rather than have one finished item, they have a large variety of partially completed ones? So either way, I'm just going to go ahead and write (whether Del or not) because it is like any other skill...if one doesn't practice it, it grows flabby and weak. Edited July 7, 2005 by Bri Quote Link to comment
Lord Ernie Posted July 7, 2005 Share Posted July 7, 2005 By and large, it isn't the muse that is lacking. Outside of the occasional day, most times when something isn't written, it can be put down to laziness or what have you. Heh, fair enough. Few others understand lazyness better than I do . Anyways, the main reason I put off writing for other things was that I wanted to focus on Del so that it wouldn't fall by the way side. How many instances can one think of (just on the modding front) where people get involved in numerous projects...and rather than have one finished item, they have a large variety of partially completed ones? Good point. Very good point, even. There's such a thing as being too ambitious. So either way, I'm just going to go ahead and write (whether Del or not) because it is like any other skill...if one doesn't practice it, it grows flabby and weak. Others would say that writing is like biking... no matter how long you haven't been doing it, it remains a natural thing. Personally, I wouldn't know. Whatever I've written throughout the years (a collection of stories that just got into my head) wasn't that good, and far between, so you do have a point there. But I think writing depends more on the skill and imagination of the writer than on practice. It's like with music: with practice, everyone can become somewhat moderately good, but for anything beyond that, you need talent. Heck, in writing it's more than that; if you want to write up anything that goes beyond your average crappy story, you need talent. Still... you're writing, which is good. Quote Link to comment
Bri Posted July 9, 2005 Share Posted July 9, 2005 (edited) Good point. Very good point, even. There's such a thing as being too ambitious. I will try to be more forthcoming on other material, though, even if it is for ToB. Edited July 9, 2005 by Bri Quote Link to comment
Caedwyr Posted August 4, 2005 Share Posted August 4, 2005 I"m glad to hear that progress is continuing, ableit glacially. I've made a promise with myself to do another run through of BG2 once Delainy comes out, and hopefully there will be several other high quality newish mods out by then. I'm also praying for more cross mod banter and communication since I'd love to take a party full of mod characters, but if I do that I might as well install the TDD NPC pack. Quote Link to comment
Raltar Posted August 7, 2005 Share Posted August 7, 2005 Like I said in my other post...take your time. Can't rush things like this, especially when they are so important. This mod will complete the BG series for me...so I've been saving my next play through for this mod. I've been through the game probably close to 100 times now, though...but I'm dying to play through again. But I promised my self I wouldn't touch it until this mod was finished. Thank you for making this mod. Thank you, thank you, thank you. Quote Link to comment
Bri Posted August 7, 2005 Share Posted August 7, 2005 I"m glad to hear that progress is continuing, ableit glacially. I've made a promise with myself to do another run through of BG2 once Delainy comes out, and hopefully there will be several other high quality newish mods out by then. I'm also praying for more cross mod banter and communication since I'd love to take a party full of mod characters, but if I do that I might as well install the TDD NPC pack. <{POST_SNAPBACK}> Well, once the core part of Delainy is done, I certainly would like to include her in the cross-mod banter pack (as well as one of the other initial ideas, like the restaurant sequence on the plaza). For the moment I will be focusing in on upgrading Tashia...which means collating riddles today, and making new NPC banters (the other core writing is done)...so hopefully, we will have something new to share that way, and I can honestly say some of the work I helped put in on a mod is now done. Quote Link to comment
Bri Posted August 7, 2005 Share Posted August 7, 2005 Like I said in my other post...take your time. Can't rush things like this, especially when they are so important. This mod will complete the BG series for me...so I've been saving my next play through for this mod. I've been through the game probably close to 100 times now, though...but I'm dying to play through again. But I promised my self I wouldn't touch it until this mod was finished. Thank you for making this mod. Thank you, thank you, thank you. <{POST_SNAPBACK}> Well, Cam is on vacation for the moment, but as I mentioned above, after Tashia, I definitely will get around to wrapping up writing for Del. Quote Link to comment
Winterine Posted September 16, 2005 Share Posted September 16, 2005 My turn to nag, methinks. Good-natured nagging, mind. So... how's the mod going? I think I was testing at one stage, but that old computer died, and I don't see any new d/l link, so I can't do any more to help like I once offered. *sigh* Quote Link to comment
Colstan Posted September 16, 2005 Share Posted September 16, 2005 Bri, Instead of adding in another "pokes Bri to see if it's done yet", I'll address what I believe to be the real concern. Del has been in development for over two years now and I've been watching the whole time. It is admirable that you have stayed with the project for so long. Many other modders would have abandoned their work long ago. However, I find it frustrating that you're putting your energies into an *old* project. Tashia is a nice mod but I finished playing her in May of 2003 and that was version 2.0, well after the original release. There are probably some folks who have not played Tashia yet, but I'll bet dollars to donuts that the demand for Del is many magnitudes higher. The barbarians are not raging at the gates looking for Tashia updates but for Del. That's why you occasionally get these polite pokes even though it's obvious what you're working on right now. I might be the only one willing to say it. Now, I have no right to whine, since we're getting all of this for free. However, as someone who very much wants to play Del, I can't help but speak up about it. This is just my way of saying you've got a lot of folks who want to play Del, even if I sound harsh. I'd never tell you where to put your energies, I just wanted to add some perspective as to where I think things stand. Sometimes you have to break a few eggs to make an omelet, Colstan Quote Link to comment
Lord Ernie Posted September 16, 2005 Share Posted September 16, 2005 (edited) Note that I actually haven't much right to say anything in here (I'm not Bri or Cam), but I was following this one quite closely before it stalled (I was a tester). It wasn't as much Bri's responsibility, as it was Camdawg's. He had other projects to work on, other things to deal with, and this has been so, AFAIK, for the last couple of months. So, Bri started poking the other project she was working on, asking for a coder. I signed up, and we've progressed a bit since then. I'm just stressing that Tashia is not the reason, or at least not the cause, of the delay on Delainy. Edited September 16, 2005 by Lord Ernie Quote Link to comment
Bri Posted September 16, 2005 Share Posted September 16, 2005 However, I find it frustrating that you're putting your energies into an *old* project. Tashia is a nice mod but I finished playing her in May of 2003 and that was version 2.0, well after the original release. There are probably some folks who have not played Tashia yet, but I'll bet dollars to donuts that the demand for Del is many magnitudes higher. The barbarians are not raging at the gates looking for Tashia updates but for Del. That's why you occasionally get these polite pokes even though it's obvious what you're working on right now. I might be the only one willing to say it. Now, I have no right to whine, since we're getting all of this for free. However, as someone who very much wants to play Del, I can't help but speak up about it. This is just my way of saying you've got a lot of folks who want to play Del, even if I sound harsh. I'd never tell you where to put your energies, I just wanted to add some perspective as to where I think things stand. Sometimes you have to break a few eggs to make an omelet, Do I think it sounds harsh? No, I don't. I know it can be irritating waiting on a module (heck, I fall into that category myself), and I would agree that there is a greater demand for Delainy. And we will get things squared away, that much I promise. But, as it was that I wasn't doing much, and I had made a committment to Tashia that actually preceded Del...well, to at least keep writing, that's why I asked someone (Lord Ernie) to help with Tashia. Quote Link to comment
Bri Posted September 16, 2005 Share Posted September 16, 2005 My turn to nag, methinks. Good-natured nagging, mind. So... how's the mod going? I think I was testing at one stage, but that old computer died, and I don't see any new d/l link, so I can't do any more to help like I once offered. *sigh* <{POST_SNAPBACK}> Thanks for the continued interest, and yes, I hope in the nearby future we will get back on track. As far as that goes, there really isn't that much more new material to write for Tashia. Just a few NPC banters...everything else is in editing and revision. Quote Link to comment
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