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Mod Compatibility List for EET


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@subtledoctor

Only the part for old BG2 installation will biff files.

The EE part doesn't biff anything except one dummy file to create CTB-Rule.bif as a marker for other mods.

You could print a file inside the mods own folder which the mod that want to find it, can detect it with the following code. You don't need to use a .bif

 

Something along the lines of this:

ACTION_IF FILE_EXISTS ~CtB/checkthisout.txt~ THEN BEGIN
Edited by Jarno Mikkola
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@Jarno Mikkola

Newer mods use your method

COPY_EXISTING ~misc01.itm~ ~override/ctb.mrk~ // tell other mod that Check The Bodies is installed

but older mods use CTB_Rule.bif files to detect CtB (same for Rot and SoS) so I made both checks.

  COPY ~Worldmap/map_mods_links.tbl~  ~Worldmap~
   APPEND_FILE ~CtBEE/Worldmap/links.tbl~
   PATCH_IF (FILE_EXISTS ~data/ROT-RULE.BIF~) OR (FILE_EXISTS_IN_GAME ~rot.mrk~) BEGIN
     APPEND_FILE ~CtBEE/Worldmap/rot_links.tbl~
   END
   PATCH_IF (FILE_EXISTS ~data/TDD-RULE.BIF~) OR (FILE_EXISTS_IN_GAME ~tdd.mrk~) OR  (MOD_IS_INSTALLED "setup-TDDz.tp2" "0") BEGIN
     APPEND_FILE ~CtBEE/Worldmap/tdd_links.tbl~
   END
   PATCH_IF (FILE_EXISTS ~data/SOS-RULE.BIF~) OR (FILE_EXISTS ~override/sos.mrk~) BEGIN
     APPEND_FILE ~CtBEE/Worldmap/sos_links.tbl~
   END

@Mad Mate

yes I can. They should be merged on github.

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Hi @K4thos, please rename the "Ascalon's Questpack Update Project" to just "Ascalon's Questpack" and also change the link to the official last release:

https://github.com/Gitjas/AC_QUEST/releases/latest

Also:

Adalon's Blood is now on https://www.baldurs-gate.de/index.php?resources/adalons-blood-silberdrachenblutmod.5/

Ajantis BG1 Expansion: https://www.baldurs-gate.de/index.php?resources/jasteys-ajantis-bg1-expansion.2/

Sir Ajantis BGII: https://www.baldurs-gate.de/index.php?resources/jasteys-sir-ajantis-für-bgii-npc.9/

Ascalon's Breagar should also be called from the latest release: https://github.com/Gitjas/ACBre/releases/latest

NTotSC moved to SHS's GitHub repo but that's just cosmetics as the link still works (still I would appreciate the update): https://github.com/SpellholdStudios/NTotSC/releases/latest

Thank you.

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On 10/18/2018 at 9:01 AM, Weigo said:

@Jarno Mikkola

Newer mods use your method

 

 

How I wish they would... but exactly like your example displayed, the method is completely off by a mile. There is .mrk files which have a wrong file definition, are not zero bite size files, and don't actually legitly tell if the mod was installed correctly. As for that, the file should be located in the mods own folder, not in the override folder. Why you ask. Well, let me tell you of the REGEXP function. -ouh you know about it, and you still can't detect anything wrong about this ?

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54 minutes ago, Jarno Mikkola said:

And now there is a new mod called: Trials of the Luremaster for BG2:EE (/EET).

Hi,

can I use this mod even if not on the list?

Also can't find a mod that added more mage stronghold quests and another that added Corwin before Dragonspear in Baldur's Town. I had them in my last game before the game update. They were on the list but not anymore. Did they lose compatibility with the game update?

Thanks

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Quote

Did they lose compatibility with the game update?

nope, I don't think so. Roxanne recently removed all mods that she hosted from compatibility list, including her own (Sandrah Saga, Shine On Caelar, Tamoko). Considering she has access to editing the list without pull requests, her mods will be back once she decides to add them.

Quote

And now there is a new mod called: Trials of the Luremaster for BG2:EE (/EET).

aleady on the list, but thanks.

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