Iecerint Posted March 16, 2023 Share Posted March 16, 2023 Hi -- I've had a couple stabs at an EET install with PI and despite having had a successful one a few months ago, I'm having trouble this time. I thought I'd try posting here to see if folks have any advice about install order or other things to try. I've attached my mod list, named because the main difference between this install and the earlier one is Faith and Powers. The main change is that I'm using the Lava mods this time. I can attach my EET_End debut file, except that it's too big at 2.5kB. Faith and Powers Install.csv Quote Link to comment
mickabouille Posted March 16, 2023 Share Posted March 16, 2023 (edited) you can zip/gzip your setup-eet_end.debug file (or whatever its name is), maybe you'll be able to attach it then. I guess you mean something like 2,5 MB and not kB, maybe?. It's text (and pretty repetitive too), it compresses very well. In one of my installs, I have a 6MB one that goes to 740kB when compressed. Edited March 16, 2023 by mickabouille Quote Link to comment
Graion Dilach Posted March 16, 2023 Share Posted March 16, 2023 1pp doesn't work on EEs. Ascension should be before NPC mods, Tweaks and maybe even the kitpacks. BG2 Fixpack's core fixes are part of EE. BG1UB goes before EET. BG1 Sirene goes before EET. DUAL-TO-KIT goes after all mods basically. Could be any of this. Quote Link to comment
mickabouille Posted March 16, 2023 Share Posted March 16, 2023 Something strange actually 4 hours ago, Graion Dilach said: BG1UB goes before EET. true apparently, but anyway Quote EET:0;Baldur's Gate: Enhanced Edition Trilogy (EET) - EET core (resource importation) cd_soundsets:0;cd_soundsets - Soundset Tool eefixpack:0;eefixpack - Core Fixes bg2fixpack:0;bg2fixpack - BG2 Fixpack - Core Fixes bg1ub:0;BG1 Unfinished Business - Ice Island Level Two Restoration how does bg1ub component zero (or any other) end up installed when Quote BEGIN @0 // Author: devSin // Email: // Website: // variables not set yet REQUIRE_PREDICATE GAME_IS ~totsc tutu_totsc bgt bgee~ @1 Actually no! The provided file is not a extension-renamed weidu.log! It mixes-up dlcmerger (bg1ee) with EET (bg2), bg1ub (bg1) and ub (bg2) Or am I too tired to post? Quote Link to comment
Iecerint Posted March 17, 2023 Author Share Posted March 17, 2023 Hi -- 1. Somehow I have not zipped a file in 20 years, so that did not occur to me. I've attached the zipped debug file. 2. I have wondered all my life why 1pp never installs correctly. <_< That makes sense. Good to know about Ascension. I guess I should only use EEFixpack and avoid the beta fixes? It's sounding like BG1UB and Sirene BG would go in ProjectInfinity just after DLCMerger -- do I have that right? 3. The previous provided file was the mod installation list from ProjectInfinity. It starts with DLCMerger, then EET, then various mods. It provides some heuristics for mod order but there are apparently some exceptions that the heuristics don't capture. -Iec Setup-EET_end.zip Quote Link to comment
Iecerint Posted March 17, 2023 Author Share Posted March 17, 2023 Is dual-to-kit also after EET-end? Is there anything that I can safely add after EET-end without starting over from scratch, or a heuristic for what might be reasonable to try adding after EET-end? Quote Link to comment
hulkamania Posted March 17, 2023 Share Posted March 17, 2023 I'm having a similar issue. I've successfully installed and played through an EET game twice, both times with a lot of mods. This time, I am getting an error when I try to run EET end. I've attached my debug file. Any guidance or help would be very much appreciated! SETUP-EET_END.zip Quote Link to comment
Graion Dilach Posted March 17, 2023 Share Posted March 17, 2023 @IecerintPI doesn't use heuristics. The install order suggestions it knows about are because one of the mods mention that in their mod metadata. Also, PI isn't an excuse for reading the mod's readmes or the EET Compatibility list. This EET_End log doesn't make sense. It seems some mod corrupted the achievements but I'm not sure how could that have been. Did you installed a version 1.X of Ascension instead of 2.0.XX? The only things which are safely installable after EET_End are tweaks. But depending on your other mods, even tweaks can be complicated. @hulkamania See this topic; your iissue is from the GlamNPC pack. Quote Link to comment
hulkamania Posted March 17, 2023 Share Posted March 17, 2023 (edited) Thanks a lot for the help. I'll check out that thread and see if I can figure out what to do. *EDIT* Deleted the recommended lines from the dialog file, and it installed just fine. Thanks again! Edited March 17, 2023 by hulkamania Updating Quote Link to comment
Iecerint Posted March 17, 2023 Author Share Posted March 17, 2023 By "heuristics," I mean the mod-type order UI (DLCMerger => EET => Quest => NPC, etc.). Somehow I've been able to stumble through this in the past and have it work OK, but not this time. Just lucky before, I guess. I believe I have a modern installation of Ascension, as of Feb 2023, but I think only parts of Ascension installed without errors, maybe because of the bad install order you noticed. For example, I remember Balthazar being redeemed failed. So, if Ascension is one of the rare mods to mess with achievements, this could be part of the issue. The first mods to fail during my installation (other than BGUB) were certain NPC mods, and it was always Gullykin's area (AR4000) failing to copy or patch into the over-ride folder. Not sure if that sounds familiar. I vaguely remember seeing this error 10 years ago and figuring it out. Quote Link to comment
jastey Posted March 17, 2023 Share Posted March 17, 2023 1 hour ago, Iecerint said: The first mods to fail during my installation (other than BGUB) were certain NPC mods As Graion pointed out you tried to install mods to EET that have no native EET compatibility. You need to install them to BG:EE before the EET transition. The EET compatibility list points out the mods that require this: https://k4thos.github.io/EET-Compatibility-List/EET-Compatibility-List.html Quote Link to comment
subtledoctor Posted March 17, 2023 Share Posted March 17, 2023 11 hours ago, Iecerint said: Is dual-to-kit also after EET-end? In my experience, Dual-to-Kit should be the single last mod installed - after EET_End, after SCS, after L1NPCs, etc. (Well, if you use the "give second classes proper proficiencies" component. But... why would anyone not use that component?) Don't know about heuristics... the end of the install order has a few mods that just like to be at the end, for particular and maybe non-obvious reasons. My order looks like: EET_End SCS Scales of Balance Magic Battles Revised NPC_EE / L1NPCs Dual-to-Kit There are a bunch of posts in the general discussion forum where people have posted very long and full weidu.logs with good orders. You can compare you order to those to see if there are any serious deviations. (A couple NPCs mixed around is probably not a serious deviation; something being on the wrong side of Ascension or EET_End is.) Quote Link to comment
Iecerint Posted March 17, 2023 Author Share Posted March 17, 2023 11 hours ago, jastey said: As Graion pointed out you tried to install mods to EET that have no native EET compatibility. You need to install them to BG:EE before the EET transition. The EET compatibility list points out the mods that require this: https://k4thos.github.io/EET-Compatibility-List/EET-Compatibility-List.html Got it. For BG2 mods that aren't on that list, would you recommend only using them on a non-EET installation, or more using them at their own risk? Context: I'm very interested to try Lava's BG2 Khalid mod, but it's not on that list, and it was one of the mods that I was disappointed did not install correctly. Quote Link to comment
Endarire Posted March 17, 2023 Share Posted March 17, 2023 The EET compatibility list as previously linked is not exhaustive.Khalid for BG2, by its authors words, is EET compatible. I bugged him about adding EET compat, then he said he added EET compatibility later regardless of previous requests to do so. Quote Link to comment
jastey Posted March 17, 2023 Share Posted March 17, 2023 1 hour ago, Iecerint said: For BG2 mods that aren't on that list, would you recommend only using them on a non-EET installation, or more using them at their own risk? I wouldn't add mods that do not state to have direct EET compatibility. It should tell in the readme or at the download's page. Quote Link to comment
Recommended Posts
Join the conversation
You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.