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AL|EN

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Everything posted by AL|EN

  1. // This variable will remove the racial requirement if set to 1// e.g. a value of 1 will allow Viconia to romance gnomes, or Aerie half-orcs OUTER_SET romance_racial_requirements = 0 // This variable will remove the gender-based requirements for romances if set to 1 // e.g. a value of 1 will allow Anomen to romance males or Jaheira to romance females OUTER_SET romance_gender_requirements = 0 please add "remove_" to variable names: romance_racial_requirements > remove_romance_racial_requirements romance_gender_requirements > remove_romance_gender_requirements Otherwise, 0/1 are interpreted using inverted logic.
  2. You can install it for BG1EE and you will get modified NPC. Then EET will import NPC's. SoD NPC are not sported but there shouldn't be any problems with this mod during SoD part.
  3. Level 1 NPC for EE - http://gibberlings3.net/forums/index.php?showtopic=24940&p=253135
  4. I'm always advocating to use Fixpack but I know that it won't work for this case. It's only for small fixes. There was to much work done. It's to complicated and to time consuming for such huge amount of changes. I don't understand why you have objections/doubts about posting months of you own work and modifications. It's you work, so?
  5. - Check the Bodies for EE/EET v1.0 or above correct link - http://www.shsforums.net/topic/59124-conversion-of-check-the-bodies-to-eeeet/?do=findComment&comment=593259
  6. Link is not working but anyone can easy fix it.
  7. Hi, 0. You archive contains files inside "backup" folder, please remove whole folder because it is unnecessary. 1. Any reasons why BWFixpack fixes wasn't implemented ? 2. It's been more than 2 years since there is a solution which will make you mod compatible with EE for foreign languages ( HANDLE_CHARSET ) do you have any plans for it? 3. New Refinements contains code which patches HLA tables rather than overwriting them. Do you consider using it for Oversight? 4. Do you consider adding EET compatibility in the reasonable future?
  8. Replace 0 to 1: and you will get direct link.
  9. If we are talking about this link: https://www.dropbox.com/home/Kish?preview=Oversight.zip it cannot work.
  10. Divine Remix is abandoned, use https://forums.beamdog.com/discussion/43174/faiths-and-powers-gods-of-the-realms-kitpack-and-divine-caster-spell-tweaks/p1
  11. Man, that's why we will never be enough grateful for you hard work.
  12. I have same doubts. With each installation, I wasn't able to advance more in the game before next version popups with several bugfixes. I stopped to care about SR/IR long time ago because it was endless alpha with constant changes and bug fixes. I strongly support kreso work but what I desire is Revised SCS 31 + IR + SR combo fully stable and finalized in terms of vision and consistency how things work. Maybe someday such thing will come true.
  13. @CadeStyle You mod list miss BWFixpack - learn how to use it and try again. If it won't help, please post full weidu.log of the each component which you install and then maybe someone might want to help you.
  14. I hope that you won't forget about this during you next update.
  15. But why email notification stopped working? It might be hosting/mail software problem. But if you think that updating forum software will solve this, then go for it. IPB 4 is very good from the reviews, unlike vBulletin 5 which was complete disaster.
  16. Hi, I also face the same missing notification problem as Sam and I miss important messages. Please investigate this problem. If my current email domain would be @somerandomrussianrosting.org, I could change email address but it's Microsoft mail - there shouldn't (and there wasn't in the past) be any problems with them. P.S. SHS is abandoned in terms of moderators and support, let's hope that G3 won't be next.
  17. Give a man some free time. It might take a while until you finish BG1:EE. Until then, enjoy the game.
  18. @Kaliesto @Brunardo Please post you BWS-related question at appropriate forum: http://www.shsforums.net/forum/193-mega-mod-help/ as this topic is for discussion of mod compatibility, not BWS problems.
  19. Hello DavidW, during my infinite amount of Mega Installations, I notice that SCS install time was greatly increased between 28-30, it could be also results of new weidu fixes/changes etc. I've using the same PC for last 3 years, (i5, 2xSSD, 16GB) and SCS part of installation take huge amount of time when the AI code is trying to modify all creatures from other mods. Could you take some time to improve installation times, atleast for EE engine? Could you use lua language to replace some weidu macros to gain speed? K4thos already did it for EET to reduce amount of memory which weidu use so maybe it could serve also for speed?
  20. Do you use case insensitive partitions http://gibberlings3.net/forums/index.php?showtopic=28516
  21. From BWS ub.ini: Link=http://www.pocketplane.net/ub Down=http://mods.pocketplane.net/UnfinishedBusiness-v26beta2.zip I might add v27 alpha because of EET compatibility.
  22. You should have UBv26.2, please update. If you use BWF, download and extract regular SCS, download and extract spell_rev and then run BWF - it will patch SCS and then apply the whole "SCS Revised for SR" changes.
  23. Such change in install order would be drastic and I have to discuss it with Leonardo. Added to to-do list.
  24. Ok so it is definitely problem with bad coding. I'm not profitent with weidu to suggest code changes, could you please tell vanatos what he should change and maybe show good code example from another mod?
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