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Endarire

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Everything posted by Endarire

  1. To confirm, in the newest version of Tome & Blood, do Revised Specialist auto-learn all spells of their specialty school? Do they have an automatic opposition school? Is this compatible with 5e casting? Thankee!
  2. I am intrigued about this for now, but I did want a proper release before adding it to our family's EET game. I also request you use a Gibberlings3 account instead of a guest account so I can PM you and @ you.
  3. @morpheus562 Each new release reminds me of the 'hacker' Morpheus from The Matrix. (I imagined Morpheus being a hacker before he was a rebel leader, trainer, and in-Matrix gunner.) In terms of BG modding, what are your near-term plans? Thankee!
  4. Also, how does this 5e casting system work with creatures affected by domination or/and (dire) charm? What about permanent side characters from the Seducer Thief Kit? I ask to aid in compatibility. Thankee!
  5. (I'm surprised I just noticed this thread!) I'm unsure if this counts as 'evil,' but I made this quest outline for lichdom since BGII and EET need more ways to turn PCs into liches! Thankee!
  6. According to this, Jastey is in charge of Brandock as of this writing.
  7. Thankee! Alleluia! May we get full EET compatibility for Animate Dead Now?
  8. What you called nagging regarding your mods was likely done out of curiosity about your mods' potential and appreciation for your mods and you. We're acting as your cheerleaders and fan base! I assume you publicly released your mods because you wanted others to play and enjoy them. We do! You previously complained that others seemingly didn't appreciate your modding work, but here we are as your fans politely requesting what you started, and in so doing, gain even more fans! Thankee!
  9. @Zetcom EEex for 2.5 has an option to allow innate abilities in quick slots. I likey!
  10. @subtledoctor How do familiars work in comparison considering they aren't full party members but can have daily abilities that refresh on rest?
  11. This mod seems like it has much potential and that many more people including Morgoth and me want to play a finished version!
  12. How EET compatible is this tweaks mod? I very much want it to be!
  13. I checked on EET 2.5 and you were right: Only single character keys (numbers, letters, punctuation, etc.) can be assigned. I'm unsure how your scripts handle an assignment of ' (single quote).
  14. In the INI, how do we set keys that aren't single letters like tab, NumPad 0, Scroll Lock, Home, Backspace, or Right Arrow?
  15. I'm unsure what happened to @CoM_Solaufein but I wanted various mods to be preserved a bit longer. I appreciate your appreciation!
  16. Greetings, all! Since I was concerned that these repositories for TeamBG wouldn't be online long enough, I backed up many of their files to a Google Drive account with a URL listed below. While I changed some of the archive names for the sake of clarity, I didn't otherwise change the contents. In general, I backed up files I intended to use on an EET game. For mods with a variety of versions, I backed up the most recent version. For Dark Horizon, I backed up the most recent versions each for BG, BGEE, and BGT since they were seemingly notably different. I also purposely avoided backing up mods that were available elsewhere, like TDDz since it's on SHS (Spellhold Studios). Backup URL: https://bit.ly/3P3sWUB Enjoy!
  17. @temnix What say you to properly finishing this mod and releasing it on GitHub since doing so means you get to show off this mod of which you should feel accomplished, and there's an audience who wants to play it? Thankee!
  18. @temnix What say you to properly finishing this mod and releasing it on GitHub since doing so means you get to show off this mod of which you should feel accomplished, and there's an audience who wants to play it? Thankee!
  19. I still like the premise of this mod. What about using jastey's code from Solaufein's Rescue or this Seducer Thief Kit which lets the party add permanent minions that don't take party slots?
  20. Are those screenshots of new items for this mod?
  21. If klatu/Random Tweaks install order is confirmed to need to happen one specific way, I request the Project Infinity install order metadata be added to ensure this install order is enforced. Thankee!
  22. To confirm, should klatu be installed after Doc's Random Tweaks?
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