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Endarire

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Everything posted by Endarire

  1. How much does this matter compared to a well-buffed caster who can be highly resistant to or immune to most harm much of the time barring dispels?
  2. @Angel Count me as one who wants to be able to choose which version of overlapping spells is installed. Thus, I gracefully request you add this in a near-term release. Thankee!
  3. Subtledoctor mentioned a workaround for spell level limits in another thread whose name I was unsure. I agreed with this workaround to increase the maximum spells per level.
  4. Does this work with lefreut’s UI mods for EET?
  5. @cdx May we get an option to put confirm buttons on the right and cancel buttons on the left?
  6. May we also get compatibility with the Warlock and Shadow Magic mods from AionZ, each of which is 2.6 compatible? Thankee!
  7. At least back up your content on GitHub. Whatever happens there happens.
  8. LOL! Maybwe get multi class compatibility with Monastic Orders of Faerun? Thankee!
  9. Thankee for this new mod! Does this sniffing ability also apply to Grey the Dog from jastey?
  10. I meant mod added areas. Autocorrect gave us the previous garble.
  11. I like the Neverending Journey’s idea, but would much prefer IWD be accessible in the EET world in addition to EET.
  12. Alleluia! I’m glad you updated these mods!
  13. I like the idea of conditioning. Blessong of the Faithful just seemed boring and out of place for a 5 point investment for divine casters. Quicken Spell is more appropriate.
  14. What about this? "If CHARNAME would be affected by an effect that would reduce him to 0 HP or less, or would be subjected to an 'instant kill' ability like finger of death or flesh to stone, then do mod stuff."
  15. Pneuma: How much of a decrease in delay is this?
  16. Ooh! I like the gaze reflecting armor polish! Alleluia!
  17. Sometimes, though, I just want to fireball low level foes (or go more powerful than needed on weak compared to me foes) to trample the fight and get on with it.
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