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InKal

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Everything posted by InKal

  1. In SCS on max difficulty all that will not work so great because enemy will use Improved Aclarity+Timestop - Comet, Dragons Breath, Abu Dalzim, Reload or Ragequit. except point 4. for example sneaking under haste on Tolgerias on crack and chunking him via backstab before he can flood you with Glabrezus, Planetars and Cornugons is the best cheat, ooops, hehe I mean option. btw. Timestop plus Summon Dark/Planetar near the most squishy Jan, Aerie or Viccy (always) is a dick move to be honest, I would kinda complain.
  2. Ranged sucks blue balls in BG2. Only useful archer is Mazzy killing Fire Giants offscreen with Gesen bow for free xp. For Valygar much better option is Wizard Slayer Rebalancing - Relieved Wizard Slayer-->Make Valygar a Wizard Slayer. Well, he is the best archer, thats the thing, the best archer is fighter, especially using throwing axes instead of bows or crossbows, true story. Can mess up mages pretty good by simply switching to normal weapons and using his special ability. He can use Azuredge like a boss, quicksave-enter-pause-throw-unpause=dead lich.
  3. No. first, high difficulty like "insane" is called insane for a reason as simple as that. second, no, PFMW even combined with spell protections is not really a problem (I assume that if you are installing tactical components you actually know what you are doing), Improved Mantle can be a problem. In case of Improved Mantle plus spell and combat protections you probably really need at least two mages I mean for real before enemy mage will wipe the floor with you with abu dalzims and comets. In case of Liches (innate immunity to normal weapons) you have good ol cheese Mace of Disruption/Azuredge still working like a charm. If someone does not want to spend some time learning the spell system, how it works etc. then in my opinion he dont like the game overall or at least the gameplay mechanics and that is what the story mode is for.
  4. InKal

    Delete my account

    If you downloading and using mods do not delete your account! Let them all coding monkeys do their dirty work and you just download, install and play for free, hahhaha ;PPP - there's no need to be angry or upset, trust me. Modding is no fanfiction! Coding is teh hard! Boo for President!!!
  5. dude, it was actually community who made BGEE, only the name was a little different then - BGTutu IIRC
  6. How the f.. sorry I mean f..roddents attacking wolves??? hmmm... actually reminds me of something, let me check my bookcase .. yep, there it is and you better use swords, doh
  7. Can you summon him in ToB? Could be useful against those dragons and demons. Need some item/potion to permanently raise STR to at least 19. Some ideas for unique HLAs Mangle: 1k8 damage deals max damage Bleeding 1 HP for x rounds prerequisite for Fenrir Bite: 1k12 damage critical/max damage Bleeding 2 HP for x rounds Deafness Blindness Spellcasting failure Fenrir Howl: just like Bark plus Greater Malison
  8. Forbidden You don't have permission to access / on this server. Additionally, a 403 Forbidden error was encountered while trying to use an ErrorDocument to handle the request. O_o
  9. what I want: Solaufein and Valen for BG2EE Keto for TOB (yeah dream on) some tactical mod(s) with custom creatures and handcrafted encounters like Improved Anvil but with reasonable difficulty level and that's it, not too much I hope.
  10. nobody knows shit, eh? just as I suspected...fucking modders....
  11. hhahah :DDD Yarno, actually I completely agree with you.
  12. How can I miss such entertaining thread? There was always something fishy about these skeletons, something was like not right, even off....strange....all these years....no resistances....Bioware, oh Bioware, wherever art thou, you lazy bastards?
  13. I have a bug which is probably caused by Improved Slayer Transformation, I think. Bug is that my protagonist will gain the ability Slayer Change (I am in chapter 1, lvl 8 character) and is has 52 charges, basically I can transform to Slayer 52 times a day. I can remove it using Shadow Keeper but after area change it will be back.
  14. It is just a joke. Come on! "No updates for Christmass" ROFL
  15. No problem. SCS 31 When Foundling is installed (i was using v4.2 but new 4.3 version gives the same error) SCS installs fine up to the "Smarter General AI" component which will give exactly this "resref_QD_MCF03_KIT Effects remove", patching failed ...1.cre ...2cre etc. etc. MCF026....MCF027 etc... ect... then it will screw up the smarter mages and the entire AI portion of SCS practically which means entire SCS basically. Sry for english.
  16. and you are right, it was Foundling. Bless you, Jarno, you have saved at least a couple of hours of my life. 32bit? Nah. I simply prefer v31 fixed by community for now. Thx again!
  17. I had enough. This is the last chance. Gonna post the weidu log: one of these mods or two or three or maybe even more is giving me so much pain for so long that I can barely even walk, I mean "kit effects remove error" in SCS 31 Smarter General AI. The question is which one??? I dunno LOL Someone help?
  18. That is simply not true. And quite disrespectful to a lot of people. As for all the rest I don't understand what is really your point? Are you really that much concerned about modding and games or you just need to express yourself in this exaggerated, exalted manner? I can understand the second but not the first. Are your modding achievements really that great to justify all this wall of txt? In general I found your post too abstract and vague for any emotional reaction, which is ironic because this kind of posts relate rather to emotions than intellect.
  19. Picture has great historical value becasue it is clearly visible that Quayle has finally managed to hit something in melee. After more than 20 years it is finally done. Gratz Quayle but don't forget to thank the charname! but I must correct some misconceptions. Who is actually too far to make use of the rear? Archer or Quayle? I'm not sure if the archer is too far to make use of the rear at least as long as he plan to shoot Quayle, not punch him with his bow. Also don't forget that if archer will get too close to the enemy he will receive -4 penalty to ranged attack and defence. Both Quayle and Imoen are in danger, the Gnome's rear is defenceless against arrows and Immy's rear is at the mercy of bandit's fists (he replaced bow with his fists when approching the rear, smart move!). Xan seems to be fairly safe but he is doomed anyway so archer will probably kill him with arrow to the rear, he will stab him with the arrow like a true archer should. Charname is looking at something - the 2.6 patch???
  20. Wait, what? You can acces BG1 when playing BG2??? What sorcery is this???
  21. Dice? Turnip for Carsomyr, eh?? I'll show you dice, you little twerp!!
  22. Only Imoen works properly, Minsc and Jaheira are still bugged.
  23. I know nothing about how to mod but that doesn't prevent me from having ideas. One mod idea preciesely, based on one of my favorite movies, japanese classic The Sword of Doom. Mod is named The Axe of Doom and it's about Korgan killing everyone starting with Anomen and ending with you, the protagonist. Ye'd best change yer tune, fer me axe is itching fer a swing or two an' I be nae likely t' stop it! Idea is perfect! Maybe there is one problem, mod speeds tha game maybe a little too much, like chopping Mellisan head off first time you meet her triggering the epiloge buty what can I do? Don't like it, don't dowload it, hahahah
  24. yeah, can't wait for divinity original sin 3, oh, wait....I mean Bardurs Fate 3...no, jeeez I mean Baldur's of course, Balrur's Gate 3...sorry... that reminds me, no idea why, a story about this little boy who had problems with "rr". So, he was trying so hard to learn how to pronounce "r" corecvtly. And he was like "rhhh". hhrrhrhhrr", "rrrhhhhh" and finally he had enough and he goes: FUCK THIS! I want some mirk!! I just wanna drink some mirk! Bring me a glass of mirk right now you fucking sons o bitches!!!
  25. 100% compatible with LefreutUI. Not fully compatible with Dragonspear UI++ (some minor or major, depending on personal preferences, graphical glitch in Character Sheet/Record). I have also strong suspicion that if you have Northern Tales of the Sword Coast (and probably DSotSC also) mod installed, installing SCS RC10 will cause new areas added by this mod to not appear on the world map. In my BG:EE install "NPC customisation" doesn't work. I can activate the ability - empty screen will appear and nothing more, just empty dialog box. In BG2EE "NPC customisation" works fine but is incompatible with NPC altering mods like "Give Hexxat her Fighter class" from Klaatu fixes.
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