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SCS updated to 32.6 (now 32.8)


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Guest Arichmaegard

Hello,

I've been trying to install the latest versions of SCS for BG2: EE, but can't get past the [Initialise AI Components] section. The error I keep getting is:

unix.unix_error<20, "stat", "stratagems/spell/nerf_beetles.tpa">

I've tried this three times now, with slight tweaks and rejigs of my other mods, but can't get it to work - especially vexing, as it takes about twenty minutes to get this far in the installation each time.

Any ideas? I've copy/pasted my Weidu.log below, if that helps.

// Log of Currently Installed WeiDU Mods
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
~7C-YOSHI/7C-YOSHI.TP2~ #0 #5 // Keeping Yoshimo after Spellhold: v0.96 b
~7C-YOSHI/7C-YOSHI.TP2~ #0 #10 // Make Yoshimo Chaotic Good: v0.96 b
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #0 // Artisan's Kitpack: Arcane Archer Fighter Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #1 // Artisan's Kitpack: Vanguard Fighter Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #3 // Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #4 // Artisan's Kitpack: Dark Hunter Ranger Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #5 // Artisan's Kitpack: Divine Champion Paladin Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #6 // Artisan's Kitpack: Mystic Fire Paladin Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #7 // Artisan's Kitpack: Hivemaster Druid Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #8 // Artisan's Kitpack: Rogue Archer Thief Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #9 // Artisan's Kitpack: Magekiller Thief Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #10 // Artisan's Kitpack: Way of the Assassin (Assassin Rework): 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #11 // Artisan's Kitpack: Pale Master Sorcerer Kit: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #12 // Artisan's Kitpack: 3e-accurate Dragon Disciple -> Original Stat Bonuses: 1.0
~ARTISANSKITPACK/SETUP-ARTISANSKITPACK.TP2~ #0 #14 // Artisan's Kitpack: Warhorn Shaman Kit: 1.0
~ASSASSINATIONS/SETUP-ASSASSINATIONS.TP2~ #0 #0 // Assassinations mod for Baldur's Gate II: v11
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #0 // Pocket Plane Banter Pack for BG2: Shadows of Amn: v16
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #1 // Install SOA Banter Accelerator script? (Increases the frequency of interparty banter): v16
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #2 // Pocket Plane Banter Pack for BG2: Throne of Bhaal: v16
~BANTERPACK/SETUP-BANTERPACK.TP2~ #0 #3 // Install TOB Banter Accelerator script? (Increases the frequency of interparty banter): v16
~CONTINOUSVICONIAAPPEARANCE/SETUP-CONTINOUSVICONIAAPPEARANCE.TP2~ #0 #100 // Continous Viconia: 1
~SETUP-DUNGEONBEGONE.TP2~ #0 #0 // Dungeon Be Gone V1.6
~SETUP-EDWINROMANCE.TP2~ #0 #0 // Edwin Romance: v2.0.6
~SETUP-EDWINROMANCE.TP2~ #0 #2 // Edwin flirts: v2.0.6
~SETUP-EDWINROMANCE.TP2~ #0 #3 // New ending for Viconia Romance by Laufey: v2.0.6
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #10 // Icewind Dale Casting Graphics (Andyr): Beta 4
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #20 // Commoners Use Drab Colors: Beta 4
// Recently Uninstalled: ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #30 // IWD Arcane Spell Pack: Beta 4
// Recently Uninstalled: ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #40 // IWD Divine Spell Pack: Beta 4
// Recently Uninstalled: ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #50 // IWD Bard Song: Beta 4
// Recently Uninstalled: ~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two Handed Axe Item Pack: Beta 4
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #50 // IWD Bard Song: Beta 4
~IWDIFICATION/SETUP-IWDIFICATION.TP2~ #0 #60 // Two Handed Axe Item Pack: Beta 4
~SETUP-LONGERROAD.TP2~ #0 #0 // Longer Road v 1.5
~SETUP-LONGERROAD.TP2~ #0 #2 // Restore Irenicus's original portrait from SoA.
~RE/SETUP-RE.TP2~ #0 #0 // Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters: v12
~RE/SETUP-RE.TP2~ #0 #1 // Storms and Lightning, by berelinde (Weathermistress Ada, adult content): v12
~RE/SETUP-RE.TP2~ #0 #2 // Aimi's Magic, by berelinde (adult content): v12
~RE/SETUP-RE.TP2~ #0 #3 // Anishai's Deft Hands, by cmorgan: v12
~RE/SETUP-RE.TP2~ #0 #4 // An Evening with Aran, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #5 // Bjornin's Desire, by jastey (adult content): v12
~RE/SETUP-RE.TP2~ #0 #6 // Bodhi's Allure, by Kulyok (adult content): v12
~RE/SETUP-RE.TP2~ #0 #7 // Trademeet with Guildmistress Busya, by magrat: v12
~RE/SETUP-RE.TP2~ #0 #8 // The Gambling Cambion, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #9 // Chanelle's Gifts, by cmorgan (adult content): v12
~RE/SETUP-RE.TP2~ #0 #10 // A Night with Coran, by magrat: v12
~RE/SETUP-RE.TP2~ #0 #11 // Cyric's Test, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #12 // A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content): v12
~RE/SETUP-RE.TP2~ #0 #13 // A Lonely Dryad, by Kulyok (adult content): v12
~RE/SETUP-RE.TP2~ #0 #14 // Edwin's Softer Side, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #15 // Eldoth' Exploits, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #16 // Elhan's Expansion, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #17 // Firkraag's Unsheathed Sword: v12
~RE/SETUP-RE.TP2~ #0 #18 // Gaelan's Contract, by Evaine Dian: v12
~RE/SETUP-RE.TP2~ #0 #19 // A Walk with Garren Windspear, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #20 // Enter Haer'Dalis, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #21 // Hendak's Heart, by jastey: v12
~RE/SETUP-RE.TP2~ #0 #22 // Ilona, a Merchant's Daughter, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #23 // Jarlaxle's Fascinations, by Catseye: v12
~RE/SETUP-RE.TP2~ #0 #24 // A Night with Lais in Imnesvale, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #25 // Laran's Promise, by berelinde (adult content): v12
~RE/SETUP-RE.TP2~ #0 #26 // The Love Song of Logan, Lord Coprith, by Ajnos: v12
~RE/SETUP-RE.TP2~ #0 #27 // Mekrath and Nymphology, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #28 // Mira's Special Stock, by berelinde: v12
~RE/SETUP-RE.TP2~ #0 #29 // Noober Returns, by cmorgan: v12
~RE/SETUP-RE.TP2~ #0 #30 // Rebecca the Gypsy, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #31 // Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content): v12
~RE/SETUP-RE.TP2~ #0 #32 // Old Ribald's Speciality, by Evaine Dian: v12
~RE/SETUP-RE.TP2~ #0 #33 // Sir Ryan Trawl, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #34 // Saemon, a Pirate, by Kulyok (adult content): v12
~RE/SETUP-RE.TP2~ #0 #35 // Dreaming of Sendai, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #36 // Sheri the Bardess, by cmorgan (adult content): v12
~RE/SETUP-RE.TP2~ #0 #37 // Solaufein in the Lust Chambers, by jastey: v12
~RE/SETUP-RE.TP2~ #0 #38 // Phaere's Reward, by berelinde (Talak, pleasure slave, adult content): v12
~RE/SETUP-RE.TP2~ #0 #39 // Spell Research with Teos, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #40 // A fling with Yoshimo, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #41 // Isabelle's Fears, by gertjanvh (adult content): v12
~RE/SETUP-RE.TP2~ #0 #42 // Anne's Rescue, by gertjanvh (adult content): v12
~RE/SETUP-RE.TP2~ #0 #43 // The Queen, by Domi: v12
~RE/SETUP-RE.TP2~ #0 #44 // Valygar Romance, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #45 // Rehearsal with Chandra, by Western Paladin: v12
~RE/SETUP-RE.TP2~ #0 #46 // Goldander Blackenrock: After a Party, by magrat: v12
~RE/SETUP-RE.TP2~ #0 #47 // A Chat with Viekang, by magrat: v12
~RE/SETUP-RE.TP2~ #0 #48 // Bravery or Folly? by Aeryn (Sarevok, adult content): v12
~RE/SETUP-RE.TP2~ #0 #49 // Blame the Moon, by Aeryn (Cernd): v12
~RE/SETUP-RE.TP2~ #0 #50 // Cernick's Confession, by Cal Jones: v12
~RE/SETUP-RE.TP2~ #0 #51 // Valygar Romance ToB, by Kulyok: v12
~RE/SETUP-RE.TP2~ #0 #52 // Minsc. Takes. A Bath, by Thimblerig: v12
~RE/SETUP-RE.TP2~ #0 #53 // Nizidramanii'yt's Vanity, by Thimblerig: v12
~RE/SETUP-RE.TP2~ #0 #54 // Date Night, by SisterVigilante: v12
~SAMURAIKIT/SETUP-SAMURAIKIT.TP2~ #0 #0 // Samurai Kit
~SAREVOKFRIENDSHIP/SAREVOKFRIENDSHIP.TP2~ #0 #0 // Sarevok Friendship for BGII: ToB: 1
~UB/SETUP-UB.TP2~ #0 #0 // The Kidnapping of Boo by Cliffette: v26beta2
~UB/SETUP-UB.TP2~ #0 #1 // The Suna Seni/Valygar Relationship: v26beta2
~UB/SETUP-UB.TP2~ #0 #2 // Kalah and What He Was Promised: v26beta2
~UB/SETUP-UB.TP2~ #0 #3 // "Cat and Mouse" (Bodhi hunts you in Spellhold) by Ghreyfain: v26beta2
~UB/SETUP-UB.TP2~ #0 #4 // Gorje Hilldark and the Extended Illithium Quest: v26beta2
~UB/SETUP-UB.TP2~ #0 #5 // The Pai'Na/Spider's Bane Quest: v26beta2
~UB/SETUP-UB.TP2~ #0 #6 // Restored Crooked Crane Inn: v26beta2
~UB/SETUP-UB.TP2~ #0 #7 // Restored Encounters: v26beta2
~UB/SETUP-UB.TP2~ #0 #8 // Artemis Entreri in Bodhi's Lair: v26beta2
~UB/SETUP-UB.TP2~ #0 #9 // Corrected "Xzar's Creations": v26beta2
~UB/SETUP-UB.TP2~ #0 #10 // Restored Hell Minions, by SimDing0: v26beta2
~UB/SETUP-UB.TP2~ #0 #11 // Gorf the Squisher Fix, by Gebhard Blucher: v26beta2
~UB/SETUP-UB.TP2~ #0 #12 // Item Restorations: v26beta2
~UB/SETUP-UB.TP2~ #0 #15 // NPC Portrait Restorations: v26beta2
~UB/SETUP-UB.TP2~ #0 #16 // Corrected BAMs and Scripts: v26beta2
~UB/SETUP-UB.TP2~ #0 #17 // Corrected Character Names and Biographies: v26beta2
~UB/SETUP-UB.TP2~ #0 #18 // Restored Minor Dialogs: v26beta2
~UB/SETUP-UB.TP2~ #0 #19 // Restored Bhaalspawn Powers, by David Gaider: v26beta2
~UB/SETUP-UB.TP2~ #0 #20 // Extended ToB Item Descriptions: v26beta2
~UB/SETUP-UB.TP2~ #0 #21 // Throne of Bhaal Minor Restorations: v26beta2
~UB/SETUP-UB.TP2~ #0 #24 // Sarevok's Remorse: v26beta2
~WSR/SETUP-WSR.TP2~ #0 #100 // Wizard Slayer kit revision: v1.12
~WSR/SETUP-WSR.TP2~ #0 #200 // Wizard Slayer High Level Ability revision: v1.12
~WSR/SETUP-WSR.TP2~ #0 #302 // Revised Wizard Slayer item restrictions -> Moderate changes: v1.12
~WSR/SETUP-WSR.TP2~ #0 #999 // BG2-style icons for WSR content: v1.12
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3010 // Replace +1 arrows and other projectiles with nonmagical "fine" ones: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3020 // Replace many +1 magic weapons with nonmagical "fine" ones: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3550 // Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level): v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #3580 // Restoration and Lesser Restoration spells heal ability-score damage: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4030 // Improved shapeshifting: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4100 // Improved NPC customisation and management: v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #4240 // Treat mages' and priests' High-Level Abilities as innate abilities rather than memorisable spells (each may be taken only once): v32.7
~STRATAGEMS/SETUP-STRATAGEMS.TP2~ #0 #5000 // Ease-of-use party AI: v32.7
 

Thanks in advance.

 

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EDIT: Also, a slightly larger issue: Storm Shell doesn't work. When you cast the spell the "bubble" graphics appear for a split second, then the spell disappears. Neither graphics or resistance remain.

A minor thing concering the import of IWD spells: I really like this feature, but I raised my eyebrow about the duration of Call Lightning and Static Charge being different. Is that SCS? Specifically, Call Lightning has a duration of 1 turn per 4 levels whereas Static Charge lasts one turn per level, meaning you get a lot more bolts for your buck with the latter.

Edited by Grunker
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After 32.6 version, SCS introduced some changed to some spells.

So, Impervious Sanctity of Mind, now also grants Spell Shield. Thats ok, but caster will stay in Spell_Shield spell state indifinitely (or until 2880 timer expired, I'm not sure).

Taking down Spell Shield will not remove Spell_Shield spell state, not even Breaching/Dispelling of Impervious Sanctity of Mind along with Spell Shield which comes with it.

That need to be corrected.

Maybe this have nothing with it, but I will report for any case. Also, when I look at DW#ISSS.SPL, it have Spell Ability for minimum level 1, and 12 to 20. But every one of them looks same to me and have 2880 duration. I may be wrong and overlook something, of course. I can also see than in Exclusion flags there is Unused 13 selected.

 

About Entropy Shield, as I reported before, it doesn't protect against Flame Strike as description say.

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Apologies if already reported. (Frankly, it's totally impossible to figure out if things have been reported when not using an actual issue tracker. I tried a search in the forums, but it was futile.)

 

SCS v32.7: My Planetar instantly turns hostile when my Dragon Disciple casts Death Spell anywhere near it. My character is Lawful Netural if that matters. Playing on Tactical difficulty.

EDIT: Just tested by changing alignment to Chaotic Good. No difference, it still turns hostile.

 

EDIT#2: Ok, there's some serious wonkiness here: Tried casting Death Spell in the middle of battle (previous experiment was without any enemies around), and it *didn't* turn hostile, it kept attacking hostiles. Tried another experiement after that battle and it turned hostile with a green circle (whereas the first experiment it turned hostile with a red circle.)

Edited by AnonymousHero
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Guest The_sextein

I have a question.  The install notes state that the latest version of SCS only supports Baldur's Gate EE version 2.5.  Is this true?  If so, I would assume SCS version 31 still works with older versions of the enhanced editions?  My problem is that LOB mode has the wrong saving throes and armor adjustments for enemies and the pathfinding has been broken for nearly two years at this point.  With SCS and LOB mode enabled the current pathfinding in EE2.5 is unplayable.  So I have been using steam to roll back to an earlier version of the Enhanced editions.  I would love to try the new SCS but if it won't work with anything but 2.5 then I'll stick to the older versions.

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1 hour ago, Guest The_sextein said:

I have a question.  The install notes state that the latest version of SCS only supports Baldur's Gate EE version 2.5.  Is this true?  If so, I would assume SCS version 31 still works with older versions of the enhanced editions?  My problem is that LOB mode has the wrong saving throes and armor adjustments for enemies and the pathfinding has been broken for nearly two years at this point.  With SCS and LOB mode enabled the current pathfinding in EE2.5 is unplayable.  So I have been using steam to roll back to an earlier version of the Enhanced editions.  I would love to try the new SCS but if it won't work with anything but 2.5 then I'll stick to the older versions.

Pathfinding broken how? You sure you just don't need to increse the number of nodes? Look for the setting "Path Search Nodes" and try to increase it substantially... Regardless, lots of people are playing just fine with EE version 2.5, so I'm guessing something is messed up with your particular install.

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Guest The_sextein

The EE Versions of the game don't have a path finding node adjustment because it is maxed out by default so they removed the option to lower it.  The problem is that characters spawn on top of each other and get stuck on each other.  So if you are playing on a really high difficulty level like LOB mode you lose the battle if everyone doesn't do exactly what you tell them to because a couple seconds delay can ruin a fight.  I fixed the Flail of Ages and Foebane and I have a great GUI that I downloaded that replaces the EE abomination.  There is a fix that will roll back the pathfinding to version 2.3 but that still leaves LOB mode that is bugged out.  I was lucky enough to download the older version from the steam console before that got screwed up so I would rather just stick to 2.3.  If that means using SCS 31 instead of 32 then that is fine with me but I figured I would ask to be sure that SCS 32 won't work with EE 2.3.

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