Guest morpheus562 Posted July 30, 2021 Share Posted July 30, 2021 (edited) Remove Edited May 17 by morpheus562 Link to comment
Andrea C. Posted July 30, 2021 Share Posted July 30, 2021 I see. Thank you for clarifying Link to comment
Endarire Posted August 4, 2021 Share Posted August 4, 2021 @morpheus562 To clarify, how compatible is this mod with Spell Revisions and Spell Revisions Revised? Link to comment
Guest morpheus562 Posted August 4, 2021 Share Posted August 4, 2021 (edited) Remove Edited May 17 by morpheus562 Link to comment
Endarire Posted August 4, 2021 Share Posted August 4, 2021 I didn't check SR specifically because I wanted to know if it's supported. We're using EET, and if EET works, that's good news for us! Link to comment
Endarire Posted August 22, 2021 Share Posted August 22, 2021 @morpheus562 I request that you also support Might and Guile which has new Bard songs. See the Revised Bards component for details. Thankee! Link to comment
Guest morpheus562 Posted August 22, 2021 Share Posted August 22, 2021 (edited) Remove Edited May 17 by morpheus562 Link to comment
Endarire Posted August 22, 2021 Share Posted August 22, 2021 @subtledoctor You know better how to answer this compatibility question posed above. Link to comment
subtledoctor Posted August 22, 2021 Share Posted August 22, 2021 (edited) In the words of a wise doggie, "rih ron't roh." I just updated it. It installs fine on 2.5. Go ahead and try it out if you have a 2.6 install handy. EDIT - FYI, for purposes of AI, MnG's bard songs can be bit complicated. They are innate abilities instead of actual bard songs, for one; and many of them don't stop you from taking other actions. So you could script a bard to play a song of Courage and never change it; however, some bard songs do stop you from casting spells, and one or two stop you from both casting spells and attacking. In these cases they grant you an innate ability to stop the song; the script cannot simply tell the bard to cast a spell, it would have to cancel the bard song first and then cast a spell. Edited August 22, 2021 by subtledoctor Link to comment
Guest morpheus562 Posted August 23, 2021 Share Posted August 23, 2021 (edited) Remove Edited May 17 by morpheus562 Link to comment
Cahir Posted August 24, 2021 Share Posted August 24, 2021 On 8/23/2021 at 2:09 AM, morpheus562 said: @subtledoctor good to know, thank you! I have some minor updates to publish that I've been sitting on for the last month. I'll look at seeing if I can include Might & Guile with it. Any progress adding IWDEE compatibility? I'm playing modded IWDEE right now, and I admit I miss this mod badly Link to comment
Guest morpheus562 Posted August 24, 2021 Share Posted August 24, 2021 (edited) Remove Edited May 17 by morpheus562 Link to comment
Guest morpheus562 Posted August 25, 2021 Share Posted August 25, 2021 (edited) Remove Edited May 17 by morpheus562 Link to comment
Endarire Posted September 8, 2021 Share Posted September 8, 2021 @morpheus562 How fares progress? Also, if I told you what OlvynSpells buffs were worth including in your mod, would you include them in a near-term update? Thankee! Link to comment
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