janoha Posted October 29, 2018 Share Posted October 29, 2018 K4thos I don't really understand why IWD 1 and 2 needs to be a package. Can you elaborate a bit on your thought process about why IWD-in-EET can't be a standalone and needs to include IWD2? Quote Link to comment
bob_veng Posted October 30, 2018 Share Posted October 30, 2018 IWD2 was within the scope from (almost?) the beginning, so when you see IWD-in-EET you shouldn't automatically presume "IWD1-in-EET". it's not possible to cut out IWD2 now, i think that can reliably be said. Quote Link to comment
oraclex Posted November 3, 2018 Share Posted November 3, 2018 So I read that new updates are close. Where these the ones needed to get every game on one line? Quote Link to comment
Sarge945 Posted November 14, 2018 Share Posted November 14, 2018 (edited) Good to see this is making progress, and I look forward to it. I guess I look at the idea behind this mod differently to most people. I guess most people see it as "wow I can play IWD with my BG2 characters and visit the area and do the quests". This is fine. But personally I am more excited by the prospect of play IWD itself as a full game, disconnected from BG completely, but with the BG2 UI, some of it's mods, and without the little rule changes that exist between the games. Basically as a fully unified version of the games, making seperate character and portrait collections redundant, and incorporating the entirety of both games (the BG series and the IWD series) with the best elements of each game available in all the others. Sort of like how Tale of Two Wastelands let us play standalone Fallout 3 but use all the cool New Vegas features and mods. Obviously what I think is cool is likely very different from what the mod author envisions, and I am fine with that, but I can hopefully get the next best thing through this amazing project. Edited November 14, 2018 by Sarge945 Quote Link to comment
subtledoctor Posted November 14, 2018 Share Posted November 14, 2018 ...isn't thst exactly what you get with IWDEE? Will the IWD/HOW campaign in IWD-in-EET be any different from playing IWDEE alone? The only difference I can foresee is that GM will give you the BG2EE +1/2 APR instead of the IWD +1 APR. Am I missing anything? Quote Link to comment
Sarge945 Posted November 16, 2018 Share Posted November 16, 2018 ...isn't thst exactly what you get with IWDEE? Well no, since many BG2 mods simply don't work in IWD:EE, the UI is different, and we need to have seperate character pools and portraits folders. Also, I think there are some kit differences. Quote Link to comment
Ser Elryk Posted December 16, 2018 Share Posted December 16, 2018 If K4thos is around, may we have a status update just to let us know if the project is still alive? Pretty please =) Quote Link to comment
oraclex Posted December 17, 2018 Share Posted December 17, 2018 yea kind of holding on to my upcoming play trough and playing Icewind dale for the first time Quote Link to comment
Ser Elryk Posted January 31, 2019 Share Posted January 31, 2019 Is K4thos, or anyone who knows something, out there? I keep checking the board almost daily, waiting for some indication that IWD-in-EET is still a thing and isn't in any kind of trouble or something. I'm fine with waiting for however long it needs. I just want to know that it's still alive =( Quote Link to comment
K4thos Posted January 31, 2019 Author Share Posted January 31, 2019 (edited) @Ser Elryk, it's not abandoned. The mod was put on hold for some time, but I've been developing it recently and plan to continue working on it. Edited January 31, 2019 by K4thos Quote Link to comment
jastey Posted January 31, 2019 Share Posted January 31, 2019 3 minutes ago, K4thos said: I've been developing it recently and plan to continue working on it Woooo! Thank you for your work on this! Quote Link to comment
Ser Elryk Posted January 31, 2019 Share Posted January 31, 2019 1 hour ago, K4thos said: @Ser Elryk, it's not abandoned. The mod was put on hold for some time, but I've been developing it recently and plan to continue working on it. That's so great to hear! You just made my day today, K4thos! =D Quote Link to comment
Lightbringer Posted February 1, 2019 Share Posted February 1, 2019 16 hours ago, K4thos said: I've been developing it recently and plan to continue working on it. Woohoo! Go K4thos, Go! Quote Link to comment
AWizardDidIt Posted February 2, 2019 Share Posted February 2, 2019 I am also happy to see that this is continued to be worked on Quote Link to comment
oraclex Posted February 3, 2019 Share Posted February 3, 2019 On 1/31/2019 at 1:14 PM, K4thos said: @Ser Elryk, it's not abandoned. The mod was put on hold for some time, but I've been developing it recently and plan to continue working on it. glad to hear that. Dropping by from time to time to see is there are updates so this is very good news to see. Question though, are now all updates out for all the games that were needed? Iirc they all needed to be the same version to avoid conflict? Quote Link to comment
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