subtledoctor
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Topics posted by subtledoctor
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- 3 replies
- 155 views
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- 8 replies
- 3,814 views
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Anyone know how the Saerileth mod prevents spellcasting in the trip to Sigil?
By subtledoctor, in Modding Q&A
- 6 replies
- 426 views
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Caster kits with alternative spellcasting rules 1 2 3 4
By subtledoctor, in Miscellaneous Released Mods
- 50 replies
- 3,127 views
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- 11 replies
- 277 views
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- 2 replies
- 188 views
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- 5 replies
- 247 views
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- 4 replies
- 176 views
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- 6 replies
- 179 views
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- 99 replies
- 7,350 views
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- 11 replies
- 232 views
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- 13 replies
- 383 views
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If you could limit the hard-coded thieves' "Detect Illusions" ability... how would you? 1 2
By subtledoctor, in General Mod Discussion
- 18 replies
- 465 views
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- 8 replies
- 321 views
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- 4 replies
- 171 views
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- 3 replies
- 171 views
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- 7 replies
- 1,721 views
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- 0 replies
- 137 views
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- 1 reply
- 1,306 views
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Improved AI: how do mage scripts use Protection from Magic Weapons?
By subtledoctor, in Sword Coast Stratagems
- 2 replies
- 353 views
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- 1 reply
- 166 views
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- 11 replies
- 334 views
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- 2 replies
- 168 views
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- 64 replies
- 7,464 views
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opcode 215 (play visual effect) and "any point in range" targeting: possible?
By subtledoctor, in Modding Q&A
- 4 replies
- 166 views