Jump to content

EET and other mods for an almost new (and confused) player


Recommended Posts

Hello everyone! (TL;DR at the end)

A little background to better explain my situation: around march this year, I finally decided to give Baldur's Gate 1 a try with the enhanced edition (vanilla with the exception for BG1 NPC project, so much quality) , and I had a blast.

So much so, that I got so invested in the plot, during the final stage of the game , that I rushed through the last chapter or two caught by the urgency of the situation. 

I loved the game, and was about to jump into the DLC and then the second one, when I decided I wanted to thoroughly enjoy the first game and all its content with a new character, exploring more quests and different outcomes. 

Unfortunately, IRL got in the way and only now I am able to focus a bit on a new set up to play the game start to finish, and I stumbled across the Enhanced Edition Trilogy mod, and that's pretty much exactly what I'm looking for at its core, if it actually functions as "advertised". 

So I started to dig around a bit, and got myself confused about tools that can be used to install it (and alongside it, other interesting mods) , especially upon reading some controversial stuff about the "Bladurs extended world" tool by Roxanne and some mods being modified versions of the originals and so on (sorry if I misunderstood something, this is what I got from various threads).

So we come to the actual QUESTIONS of this thread: 

1) I'm pretty sure I'm set on wanting to make a run start to finish with a EET setup, so what would be the recommended way of going about installing it? (I'm not experienced with modding or installing them, but I can follow instructions).

2) looking at the sheer number of mods out there (and of those a great deal of them seem to be very high quality): what other mods would you recommend adding to the base EET set up?

For example, I've read a bit about SCS and it sounds very interesting, I just don't know if I should bother with it on my second Bg1 and first bg2 playthrough, and in that case in what entity.

Quests, NPCs, tweaks etc, any help and recommendations would be greatly appreciated ❤️

TLDR:

I played through BG1 EE, loved it, and want to do a Trilogy run with the same character (replaying Bg1 all the way to the end of bg2) and I'm wondering on the tools to install the EET mod , and with that other recommended mods that could enhance my experience of the game. Any help and input is appreciated!

Edited by Lagonero
Link to comment

1-2. The more popular tool to use, and less overwrity tool is the Project Infinity. The BEW is another... it depends on what you exatly want to do to what you should use. You don't need either !

I would recommend just the EET and that's about it for your first actual BG1-ToB playthough ... and make sure you have a Warrior, a Healer, a Thief and a Wizard in your overall party, the others don't matter. And yes, you'll need all 4 types to make it.

2.0001. I would definitely not recommend SCS for your first ---ToB run. You have no idea what you are about to face, so getting to know the games final mechanisms before you dive into SCS is a good idea. Cheers.

Link to comment

Thanks! Yes you are right, I should probably go light on the mods for my first playthrough. What about quests mods, and class tweaks? I know for sure I'm keeping the Bg1 NPC project, and I was probably going to make a blade bard as Charmane. As far as roles to fulfill in the party, I'll keep that in mind :)

 

So a EET with a couple of supported mods are fine to install manually? 

Link to comment

The first thing you want to figure out is what type of modded experience you want.  Do you want to try out a few of the better rated mods, but otherwise keep most things like the vanilla game, do you want to create a curated list of the most popular/quality mods that represent a plethora of options in the game, even if you don't end up doing all the content in a single playthrough, or do you want to go for a mega-mod-everything-goes install?  Depending on what you want myself  @Cahir, and @4udr4n can probably give you some advice since we've all gone through the same process recently, albeit each using slightly different approaches to what we select and how we've built our installs.

To expand on things you may want to consider, in my personal game I'm using it for a bookclub with some friends so one of the goals was to have a lot of different options available so people end up having divergent experiences.  This means I've actually installed a lot more NPC mods than I would normally do on a personal modlist.  However, one of the outcomes of this is it has made the game world feel more alive with all the various NPCs available for adventures.  This is in the BG1 portion of the saga though, so depending on how mod NPCs are introduced it may end up feeling less lively and more intrusive once we reach BG2

Link to comment
7 hours ago, Lagonero said:

So a EET with a couple of supported mods are fine to install manually? 

Yes, there's no mod manager, other than the setup-modname.exe that all the mods use to install themselves with. It's community maintained and expanded installer that auto updates itself by itself if it finds a newer version of itself already in the games files.

Aka, your normal procedure to install a mod is to download, then extract the mod file, run the setup-modname.exe, and that will start the command prompt that then asks which components and language etc you want to install the mod components with and then let it do it's work, exit the installer and start with next mod, until you have all the ones you want and then run the game normally, start a new campaign and take it from there.

The EET is a bit more involved as it reguires the BG1EE+SoD DLC and the DLCmerger installed into the BG1EE game, then you install the EET into the BG2EE folder... start the install normally, it asks you to give the other games folder install EET, and then install all the other mods, except the potential SCS, install the EET_End mod made in the EET's install, (then SCS) and then start the game.

Edited by Jarno Mikkola
Link to comment

@Caedwyr

I'm all for making the game more lively! And yes stability is what I'm looking to achieve, with a good balance of options and adventures to pick and enjoy through multiple runs! 

So the curted list of the plethora of popular and quality additions to the game, even if I end up enjoying a portion of it per playthrough, sounds just like my cup of tea.

The book club idea for this game is so good! I wish more friends were into this kid of games because that sounds like a lot of fun.

 

@Jarno Mikkola

Well that sounds easy enough, as long as I know which mods conflict with what, and in what order they should be installed. Once I figure a list of mods I want to run, would it be possible to post them here (or anywhere else more fitting if that's the case) and get some feedback on the order of installation? 

I don't mind running through multiple .exe and command prompts installations, but if I can waste the smallest amount of time, that's a Victory in my book. 

 

@jastey

Thanks for that link, I'll check it out once I have a good idea of which mods I'm going to consider, and I'm getting some good feedback on that do hopefully soon. This might not be the dreadful experience I was foreseeing, as long as I don't go overboard with the amount of stuff I throw at the game 🌝

 

Thanks EVERYONE for the help, I love these games so far and being able to talk with an experienced community on the matter that's also willing to help thoroughly is  refreshing and very welcome. 

Edited by Lagonero
Link to comment
49 minutes ago, Lagonero said:

would it be possible to post them here (or anywhere else more fitting if that's the case) and get some feedback on the order of installation? 

Very much so... I would build a list of mods, just try to install all of them, and then post the weidu.log it makes in the game folder in this forum(open the file with Notepad, copy paste the list to a post) and ask for feedback, and you'll get it, about install order and all that, without humongous spoilers.

And if one or more mod fails to install, say it and we include it in the list.

Edited by Jarno Mikkola
Link to comment

Ah that's great, than I'll make up my mind on the list of mods I want to run and I'll make sure to post the weidu log of the installation order that I chose, hopefully carefully. 

6 minutes ago, Jarno Mikkola said:

And if one or more mod installs to install, say it and we include it in the list.

What do you mean by this? I assume a typo was involved ☺️

Link to comment

Here's the install order and list of mods I'd suggest to use as a basis for your install. At this point, if a mod doesn't appear in Project Infinity, feel free to skip it. I've also left out anything that appears to have a slight conflict or oddness in the in-game text. Once you've had a chance to go through this list, feel free to ask about any specific mods you haven't included yet.

 

  1. Install Baldur's Gate: Enhanced Edition
  2. Install Baldur's Gate: Siege of Dragonspear
  3. Install Baldur's Gate 2: Enhanced Edition


Create a temporary folder somewhere to help organize your various downloaded mods before you install them. I'm going to go with the following structure for now

.../Documents/BGEET/Install

With the following subfolders

BG1
BG2

Download and extract the mods to these two folders. You are going to want to make sure there is a Setup-Foldername.exe and a Foldername for each mod in these folders. Project Infinity may have some additional steps here and you should follow them, but doing this will help organize things and makes it simpler if you choose to do a manual install.

If doing a manual install, what you'd do is copy the contents of these folders to the .../Baldur's Gate - Enhanced Edition and .../Baldur's Gate 2 - Enhanced Editions on your computer, wherever you've installed the games. You'd then go through the install order listed below, running each Setup-Foldername.exe file one at a time, making sure to hit enter to close the ms-dos window or manually closing if that doesn't work between running each Setup-Foldername.exe file. For Project Infinity, you'd want to follow the instructions for the program in assembling a saved install order. I wanted to use some mods that didn't support Project Infinity and I've been around long enough that I'm more accustomed to babysitting an install, but it meant there were a couple of days where doing it manually meant I was babysitting an install for over 6 hours. Project Infinity means you can just start the install and come back the next morning without having to babysit the install.

Thus, if this is your first time doing a serious bunch of modding your game and you don't want to go for the simpler approach of just grabbing a couple of mods and trying them out, then I highly advise figuring out how to use Project Infinity. There's a thread here on these forums where you can ask for help.

Install to the BG1 game in the following order

Spoiler
  1. DLCMerger - "Merge DLC into game -> Siege of Dragonspear"
  2. Baldur's Gate 1 - Unfinished Business
    • Ice Island Level Two Restoration
    • Scar and the Sashenstar's Daughter
    • Quonigar, the Cleric
    • Shilo Chen and the Ogre-Magi
    • Edie, the Merchant League Applicant
    • Creature Corrections
    • Creature Restorations
    • Creature Name Restorations
    • Minor Dialogue Restorations
    • Store, Tavern, and Inn Fixes and Restorations
    • Item Corrections and Restorations
    • Duke Eltan in the Harbor Master's Building
    • Nim Furlwing Encounter
    • Svlast, the Fallen Paladin Encounter
    • Mal-Kalen the Ulcaster Ghost
    • Chapter 6 Dialogue Restorations
  3. BG1 NPC Music
    • Install all Audio
  4. Coran's BG Friendship (this may not be compatible with Project Infinity, skip in that case)
  5. Garrick's Infatuation (this may not be compatible with Project Infinity, skip in that case)
    • 1 hour dialogue delay
  6. Neera Expansion
    • Neera Expansion
    • 1.5 hours between talks
    • Make Neera Romanceable by women (or skip, this was to provide variety for my bookclub)
    • Make Rasaad Romanceable by men (or skip, this was to provide variety for my bookclub)
  7. White as Bones NPC
  8. [url="https://downloads.weaselmods.net/download/verrsza-bg1ee/]Verr'Sza - the rakshasa NPC for BG1EE[/url]
  9. Drake NPC for Baldur's Gate: Enhanced Edition (note that some components don't show in Project Infinity, skip if you are worried)
  10. Shar-Teel NPC Mod (backup link)
  11. BGEE Classic Movies (I chose Restore BG1 Movies to BG:EE - Add missing movies & Restore BG1 Chapter and Dream Screens)


Some of the excellent mods I've left out because of minor issues I've encountered in my game

Sirene NPC - This had some random wilderness comment lines use of some of Tenya's lines instead of what was originally written. I'm not sure if this was an issue with this mod or Tenya, so I'm leaving it off your list.
Tenya Thermidor - I've modded the couple of overpowered items to be limited charge items instead of daily use items in my install. This had the aforementioned issues with Sirene and maybe other mods.


Install to the BG2 Game in the following order

  1. SoD to BG2EE Item Upgrade
    • Main Component
    • Voidhammer +3 or Voidsword +3 depending on if you plan on using swords or hammers
    • Change Cromwell's equipment to be more in-line with his forging skills
  2. EET core (resource importation)
  3. This is where I install my UI mods, note that this can cause issues with some text not displaying depending on which mods you have installed. For a safe approach, leave these out for your first time or put them towards the end of your install order.
  4. High Quality Soundclips for BG2EE Extended Content
  5. Druid Grove Area Visual Makeover - modifies the area graphics to make the grove look more druidic and less bunker-like.
  6. Quest Mods
  7. Northern Tales of the Sword Coast (NTotSC) for BGT-Weidu, BG:EE, and EET
    • Main component
    • Spawn less monsters depending on game difficulty
    • Keelor the dwarf
    • Llindellyn's Lucky Arrow
    • Pilar and Gheldehar
    • Fighting Encounters
  8. Ascension
    • Rewritten Final Chapter of Throne of Bhaal
    • Balthazar can be redeemed
    • Improved Saverok-Player interactions
    • Improved Imoen-Player interactions in Throne of Bhaal
    • Improved Slayer Transformation
    • Expanded Epilogues for Bioware NPCs - Alternate epilogues by Shawne
    • Tougher Abazigal
    • Tougher Balthazar
    • Tougher Demogorgon
    • Tougher Illasera
    • Tougher Yaga-Shura
    • Extended Epilogues for additional Beamdog NPCs, by Shawne
    • Slightly improved cutscenes, by DavidW
  9. Almateria's Restoration Project
    • Restored Locations
    • Restored Characters and Dialogs
    • Restored Sounds
    • Restored Items
    • Restored Wish Options
    • Lich Deril
    • Minor Restorations
    • Restored Final Slayer Dream
    • Restored Waukeen's Promenade Cutscene
  10. Baldur's Gate Mini Quests & Encounters
    • Slime Quest
    • Beregost Family Quest
    • Babysitting Quest, including the Carnival Encounter...
    • Nashkel Monster Quest
    • Fallen Paladin Quest
    • Undying Love Quest (note there's one item with some leftover's from the translation, but it isn't a huge dealbreaker for me)
    • Lovesick Half-Orc
    • Unexpected Help Quest
    • Many Little Paws
    • Drunk near Beregost Temple
    • A Warm Place for Noober
    • Brage's Sword
    • Legal Sea Charts Sources
    • Additions to the Lady's Hall and the Bitch Queen's Temple
    • A Worried Farmer
    • Bodies for a Good Cause
    • Finish Cordyr's Quest without killing Sil
  11. Ascalon's Questpack
  12. Shades of the Sword Coast - A new mod by a very talented mod author. Keep an eye out for updates until the last minute before you do your install, since this was just released and may get some updates. Skip if you are worried about bugs since it is a brand new release.
  13. Balduran's Seatower - Another newly released mod by a talented group of modders. Adds another area to the city of Baldur's Gate. May be buggy and have some slightly non-native English phrasing in parts. Check for updates and skip if you want to wait for the more polished version if there isn't one when you get around to doing your install.
  14. Endless BG1
    • Main Component
    • More Flavor to Hero of Baldur's Gate
    • Short Public Hero Tribute
    • Sarevok's Unique Items
    • Sarevok's Sword
    • Imoen and Duke Jannath
    • Duke Eltan is in the Palace
    • Flaming Fist After Final Fight
    • Elminster Makes an Appearance - Restored BG1 text
    • First Refugees Come to Baldur's Gate
    • Ophyllis the Treasurer is Inside Palace Dungeon
    • Denkod in Thieves Guild Comments on Sarevok's Death
    • Skip Thieves' Maze Once After Sarevok's Death
  15. Baldur's Gate Romantic Encounters - I've gone and installed all components and just skip the steamier stuff (or not) depending on taste, but this adds a lot of very good interactions and dialogues that at a lot of flavour to the world.
    • Main Component - BG-style Version [adult content] - show all components
    • Bardolan's Briefing
    • Scar's Spare Time
    • Kim's Preoccupation
    • Extension of Bjornin Encounter
    • No Starch in the Maypole
    • Duke Eltan's Spare Minute
    • Husam's Personal Preparation
    • Laurel's Post-Hunting
    • Bartus' Seduction
    • Lina's Massage
    • First Night with Quentin
    • Chatting Niklos Up
    • Slythe and Krystin
    • No Regrets
    • Purchased Love
    • Hull: Heavy Duty
    • Late Night with Jaheira
    • Sil's Blessing
    • Melicamp
    • Reading with Rinnie
    • Molly the Husband-Grabber
    • The Mourning of Centeol, the Spider Lady
    • The Essential End
    • The Harvestmen Lair
    • The Great Zudini
    • The Messenger
    • Ender Sai, the Hero's Reward
    • The Novelists
    • The Honest Lies of Two Riversides
    • Necromancer's Trouble
    • Dinner with Thalantyr
    • Girdle of Gender Reactions
    • The Surgeon's Dream
    • All that Left Was
    • A Childhood Friend
    • Arlene the Working Girl
    • Della May from Thay
    • A Dirty Guard in Candlekeep
    • Phoenix Flame
    • Mikala the Monk
    • The Messenger 2: Rain or Snow or Gloom of Night
    • Camryn and Tamah
    • Minor Disclosures
    • Cloakwood Lovers
  16. The Lure of the Sirines Call
    • Main Component
    • Extended Lighthouse Area
  17. Unfinished Business
    • The Kidnapping of Boo by Cliffette
    • The Suna Seni/Valygar Relationship
    • Kalah and What he was promised
    • Gorje Hilldark and the Extended Illitium Quest
    • The Pai'Na/Spider's Bane Quest
    • Restored Crooked Crane Inn
    • Restored Encounters
    • Artemis Enteri in Bodhi's Lair
    • Corrected Xzar's Creations
    • Restored Hell Minions
    • Item Restorations
    • Corrected Character Names and Biographies
    • Restored Minor Dialogs
    • Extended ToB Item Descriptions
    • Throne of Bhaal Minor Restorations
    • Sarevok's Remorse
    • The Murder of Acton Balthis
  18. Adalon's Blood
  19. The Gibberlings 3 Anniversary Mod - This may be a bit silly for your tastes. Check out the readme. I thought it fit just fine into some of the other kind of silly stuff in BG1 and BG2, but personal tastes will vary.
  20. Ooze's Lounge
  21. Southern Edge
  22. Innershade - Don't patch the existing games
  23. I Shall Never Forget - Don't patch the existing games
  24. Tales of the Deep Gardens - Don't patch the existing games
  25. Tangled Oak Isle - Don't patch the existing games
  26. Assassinations - There are some concerns that this gives too much xp, but I am adjusting XP gains elsewhere so combat gives a lot less XP.
  27. Dungeon Crawl - This one can come across as being a bit silly as well. Check readme to see if it is to your taste.
  28. Eilistraee's Song - Don't patch the existing games
  29. Every Mod and a Dog - A collection of small vingettes, weird and odd in the style of some of the ones in BG1 but for BG2. Tastes may vary.
    • A Z-rated adventure
    • The Promise of a Troll
    • A Bhaalspawn's Best Friend
    • Under Her Spell
    • Character Medley
  30. Fading Promises
  31. Hidden Adventures
    • Lady Elgea's Extended Plot
    • Anomen's Extended Plot
    • Jerlia's Ore Shop
    • Elven Holy Water in the Temple of Lathander
    • Wave Blade in Treasury
    • Silver Dagger in Irenicus Dungeon
    • Bards can Spend the Night at their Stronghold
    • A Bard for the Bard Stronghold
    • Silver Sword
    • A Tunnel for Saradush
    • Temple of Mask in Docks District
  32. Lucy the Wyvern
  33. Questpack - SimDing0's questpack was written for an older version of Weidu. To make things run smoothly, rename the following files. Setup-d0questpack.exe ----> Setup-questpack.exe, Setup-d0questpack.tp2 ----> Setup-questpack.tp2
    • General AI Improvements
    • Creature & Area Improvements -> All Creature & Area Improvements
    • Miscellaneous Enhancements -> With Additional Random Encounters
    • Additional Shadow Thieves Content
    • Alternative Harper/Xzar Plot
    • Extended Reynald Sequence
    • Intrigue In The Copper Coronet
    • Rahul Kanakia's Potion Quest
    • Revised Hell Trials
    • Improved Oasis II -> IO2 Dialogue & Combat Enhancement
    • Saving Sanik In Brynnlaw
    • Burglary Of The Bookkeeper
    • New Fate For The Dryads' Acorns
    • The Tragedy Of Besamen
    • Further Slaver Involvement
    • Sending The Solamnic Knights Home
    • Nazariel The Lich
    • Reward Negotiation
    • Infernal Thievery
  34. Alternatives
  35. Reunion
  36. BG2 Romantic Encounters - I skipped a few in here because of conflicts with the Coran BG2 mod and the Valygar Romance
    • Aerie, Anomen, Jaheira and Viconia React to Romantic Encounters
    • Storms and Lightning, by berelinde (Weathermistress Ada, adult content)
    • Aimi's Magic, by berelinde (adult content)
    • Anishai's Deft Hands, by cmorgan
    • An Evening with Aran, by Kulyok
    • Bjornin's Desire, by jastey (adult content)
    • Bodhi's Allure, by Kulyok (adult content)
    • Trademeet with Guildmistress Busya, by magrat
    • The Gambling Cambion, by Kulyok
    • Chanelle's Gifts, by cmorgan (adult content)
    • Cyric's Test, by Kulyok
    • A Tryst with a Pirate Lord, by Kulyok (Desharik, adult content)
    • A Lonely Dryad, by Kulyok (adult content)
    • Edwin's Softer Side, by Kulyok
    • Eldoth' Exploits, by Kulyok
    • Elhan's Expansion, by Kulyok
    • Firkraag's Unsheathed Sword
    • Gaelan's Contract, by Evaine Dian
    • A Walk with Garren Windspear, by Kulyok
    • Enter Haer'Dalis, by Kulyok
    • Hendak's Heart, by jastey
    • Ilona, a Merchant's Daughter, by Kulyok
    • Jarlaxle's Fascinations, by Catseye
    • A Night with Lais in Imnesvale, by Kulyok
    • Laran's Promise, by berelinde (adult content)
    • The Love Song of Logan, Lord Coprith, by Ajnos
    • Mekrath and Nymphology, by Kulyok
    • Mira's Special Stock, by berelinde
    • Noober Returns, by cmorgan
    • Rebecca the Gypsy, by Kulyok
    • Renal Bloodscalp: A Dangerous Affair, by cmorgan (adult content)
    • Old Ribald's Speciality, by Evaine Dian
    • Sir Ryan Trawl, by Kulyok
    • Saemon, a Pirate, by Kulyok (adult content)
    • Dreaming of Sendai, by Kulyok
    • Sheri the Bardess, by cmorgan (adult content)
    • Solaufein in the Lust Chambers, by jastey
    • Phaere's Reward, by berelinde (Talak, pleasure slave, adult content)
    • Spell Research with Teos, by Kulyok
    • A fling with Yoshimo, by Kulyok
    • Isabelle's Fears, by gertjanvh (adult content)
    • Anne's Rescue, by gertjanvh (adult content)
    • The Queen, by Domi
    • Rehearsal with Chandra, by Western Paladin
    • Goldander Blackenrock: After a Party, by magrat
    • A Chat with Viekang, by magrat
    • Bravery or Folly? by Aeryn (Sarevok, adult content)
    • Blame the Moon, by Aeryn (Cernd)
    • Cernick's Confession, by Cal Jones
    • Minsc. Takes. A Bath, by Thimblerig
    • Nizidramanii'yt's Vanity, by Thimblerig
    • Date Night, by SisterVigilante
  37. Shards of Ice - Some more small encounters and odd things for the party to run into. Tastes may vary
    • The Price Of Friendship
    • Some of My Best Friends Are Slimes
  38. The Minotaur and Lilacor
  39. Back to Brynnlaw
  40. Sellswords
  41. Turnabout
  42. NPC Mods, Bioware Expansions First, then BG1 continuations, then custom NPCs
  43. NPC Tweak
    • Anomen
    • Nalia
  44. Chatty Imoen
    • Expanded Character Sounds
    • Add NPC Interactions
  45. BG1 NPC Project
    • Required Modifications
    • Banters, Quests, and Interjections
    • Ajantis Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks
    • Branwen's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks
    • Coran's Romance Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks
    • Dynaheir's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks
    • Shar-Teel Relationship Core (adult content) -> Speed: 1 hour real time (standard) minimum between LoveTalks
    • Xan's Romance Core (teen content) -> Speed: 1 hour real time (standard) minimum between LoveTalks
    • Female Romance Challenges, Ajantis vs Xan vs Coran
    • Banter Timing: Normal (about 27 minutes between banter dialogs)
    • Bardic Reputation Adjustment
    • Sarevok's Diary Adjustments -> SixofSpades Extended Sarevok's Diary
    • Player-Initiated Dialogues
  46. Ajantis BG1
    • Installs Ajantis BG1 Expansion Modification
    • Install the unique BG:EE BAM for Ajantis' Family Shield
  47. Jaheira Recast - Use BG1+BG2 Character Sounds
  48. Neera Banters
    • Dialogue Banters and Interjections
    • Interaction Banters
  49. Xan for BG1 Friendship Path
  50. Banter Pack
    • Pocket Plane Banter Pack for BG2: Shadows of Amn
    • Pocket Plane Banter Pack for BG2: Throne of Bhaal
  51. IEP Extended Banters
    • Extended NPC-NPC Interaction SoA
    • Extended Minsc/Aerie Interaction ToB
    • Imoen "Retrospection" dialogue for BGII: ToB
    • Wake-Up dialogue for Anomen Romance (By David Gaider with additions from Kulyok)
    • NPC Conflict Revisions
    • Restored Aerie/Jaheira/Anomen interjection in Underdark
    • Install Banter Accelerator? How much time would you like in between NPC banters in-game? -> 30 Minutes
  52. Cernd Friendship
  53. Mazzy Friendship - There's also a mod called "All Things Mazzy" but it is quite the NPC mega-mod with a lot of changes to a lot of the bioware characters. Some that I like, and others that I'm not a fan of. I'll probably do a full playthrough later on with just it installed, but for maximum compatibility (conceptual) I stayed away from it this time.
  54. Minsc Friendship
  55. Dorn Romance
  56. Valygar Friendship
  57. Corthala Romantique
    • Corthala Romantique - Main Valygar Romance
    • Corthala Romantique - Bathing scene
    • Install Leonora Content: A Guard for the Sphere
  58. Haer'Dalis Friendship - Sadly the Haer'Dalis romance mod currently has some bugs that caused me to stay away.
  59. Imoen Friendship - There's a NPC mega mod called Imoen Romance which adds a lot of content. The very old version was notorious for some questionable content, but the newer one is supposedly much better. I've gone with the Imoen Friendship mod for comptability and for a lighter take on her personality. I'll probably do a playthrough with the Imoen Romance version at some point, though I can't speak to ordering of that mod for compatibility at this time.
  60. Keldorn Romance
    • berelinde's Keldorn Romance
    • Romance Match -> Romance is available to LG/NG protagonists only (Recommended)
    • Select Keldorn's dialogue timer: -> Speed (Default): minimum 30 minutes (SoA)/45 minutes (ToB) real time between dialogues
  61. Korgan Friendship
  62. Korgan's Redemption
  63. Sarevok Friendship
  64. Sarevok Romance
  65. Viconia Friendship
  66. Yoshimo Friendship
  67. Yoshimo Romance
  68. Yoshimo's Remorse
  69. Solaufein's Rescue
    • Solaufein's Rescue: Jastey's Solaufein NPC for BGII
    • Give Solaufein in Ust Natha the Mod's Portrait
  70. Afaaq, the Djinni Companion
    • Afaaq, the Djinni Companion -> Full Version (includes quests, banters and more)
    • Alternate djinni portrait by Ulb: v2.8
  71. Brage's Redemption
  72. Pai'Na NPC - Pai'Na is silent by default, but I added a voiceset here. If you want to use it, feel free to ask me how to apply this edit.
  73. Xan for BG2
    • Xan NPC MOD for Baldur's Gate II
    • Xan's Alternate Voice by Joey Bracken
  74. Yeslick NPC for BG2 - Fighter- Algahor of Clangeddin
  75. Wilson Chronicles
  76. Skie: The Cost of One Girl's Soul - this may result in some duplicated items, but I'm okay with that
    • New quest for Baldur's Gate 2 EE
    • Allow Skie to return as a joinable NPC
    • Add brand new SoD-oriented items to BG2
  77. Tiax NPC for BG2
  78. Kivan of Shilmista
  79. Coran for BG2
    • Coran NPC MOD for Baldur's Gate II
    • Delete old Coran from the Forest of Tethyr (RECOMMENDED)
  80. The Longer Road - I haven't tested this version of the mod, but it was a cool option to have back when I first played it and it appears to have been updated by some very competent people. Make sure to use this version and not the version on BEW as that has a bunch of changes to integrate it with the BEW maintainer's mega mod.
  81. Branwen BG2 NPC mod
  82. Sir Ajantis for BG2
    • Sir Ajantis NPC for BGII
    • Install the unique BG(II):EE BAM for Ajantis' Family Shield
    • Installation of adult romance content
    • Ajantis kit choice: make Ajantis Cavalier
  83. Tyris Flare - May be too immersion breaking, but worked okay for me from what I've read about the mod.
  84. The Beaurin Legacy
  85. Fade NPC
    • Fade: An NPC for Baldur's Gate II: SoA and ToB
    • Fade NPC: reactions to Romantic Encounters (RE may be installed before or after this component)
    • Fade EE: give Fade Shadowdancer kit
  86. Brandock the Mage
  87. Sirene NPC for BG2 - If you want continuity, I'd gamble on including the BG1 part way back up in the BG1 (prior to EET) section of this list. Highly rated NPC mod.
  88. Valerie NPC for BG1 - Doesn't have a voiceset. I added one for my game and can show you how if you'd like. Leave out if you don't want to bother with another sorcerer NPC.
  89. Sarah NPC
  90. Nephele NPC - Nephele is silent by default, but I added a voiceset . If you want to use it, feel free to ask me how to apply this edit.
  91. Petsy NPC
    • Petsy Chattertone
    • Petsy/Nephele crossmod banters
  92. Gahesh NPC
  93. Ninde NPC - Silent NPC by default. I added one using NWN voicesets. For instructions on how to copy my work, let me know if you are interested.
  94. Mur'Neth NPC - The reason to remove the rare select sound is that in the Enhanced Editions, it isn't as rare as it originally was when the mod was first created.
    • The Mur'Neth NPC Mod
    • Remove Rare selection sounds
  95. Iylos NPC
    • Iylos NPC for BGII:ToB
    • Install extended content (PID, more interjections, friendship, scenery & plot dialogues)?
    • How much time would you like in between Iylos' PC dialogues? -> 30 Minutes
  96. Gavin BG1 NPC
    • Gavin NPC for Tutu, BGT, and BG:EE
    • Gavin: Romance (mature content)
    • Gavin: Flirts (adult content)
    • Gavin: Player Initiated Dialogue
  97. Gavin BG2 NPC
    • Gavin for BG2
    • Multi-romance cheat -> Normal romance kills - This makes the romance break if you romance multiple characters, similar to vanilla romance behaviour.
  98. Glam's NPC Pack
  99. Evandra NPC
    • Evandra NPC
    • Crossmod Content
  100. Dace NPC
    • Dace Linton NPC Mod for BG2:SoA & ToB
    • Install alternate portrait by Ilmatar?
  101. Yvette Romance
    • Yvette Romance - BG2 Romance Character
    • Yvette Romance - alternative class (Pure Heartwarder)
  102. Foundling: Between the Shades NPC - Don't patch existing save games
  103. Will o Wisp
    • Will NPC, shaman stronghold and new shaman kit for BG2EE
    • Change shaman .tlk string to remove "Ineligible for any stronghold" line
    • New items for shamans and undead NPCs
    • Optional: Drider and Dark Treant Enemies
    • Crossmod Banters: 1.6
  104. Auren Asepth NPC
  105. Recorder NPC BG1
    • Recorder NPC MoD
    • Choose whether or not to have Recorder's custom soundtrack play during timed talks. -> Recorder's Music
  106. Recorder NPC BG2 - Just released, so keep an eye out for updates
  107. Helga NPC BG1
  108. Helga NPC BG2 - Just released, so keep an eye out for updates
  109. Vienxay NPC BG1
  110. Vienxay NPC BG2 - Just released, so keep an eye out for updates
  111. Kale NPC BG1
    • Kale NPC for BG1EE and SoD
    • Choose an alternate class for Kale? -> Warden(Fighter Kit)
  112. Kale NPC BG2 - Just released so keep an eye out for updates
  113. Artisan's Kitpack - Arcane Archer Kit - Installing this here so the next mod can use it.
  114. Emily NPC BG1
    • Emily NPC for BG1EE
    • Choose an alternate class for Emily? -> Arcane Archer (Fighter Kit)
    • Choose whether or not to have Emily's custom soundtrack play during timed talks. -> Emily's Music
  115. Emily NPC BG2 - Just released, so keep an eye out for updates.
  116. Aura NPC for BG1 - Artificier Kit, BG1 default portrait. These to your taste
  117. Arath NPC - Silent NPC, so I added a voiceset. Let me know if you want help adding it to yours.
  118. Adrian NPC
    • Adrian for BGII -> Adrian is a Sorcerer
    • Install optional soundset for Adrian (only in English) -> Phaelin's soundset
    • Crossmod content
  119. Isra NPC for BG1
    • Isra NPC Mod for BG:EE, EET, BGT and TuTu
    • Valerie/Isra crossmod content
    • Gavin/Isra crossmod content
  120. Isra NPC for BG2
    • Isra for BGII
    • Isra Crossmod Content
  121. Kelsey NPC
    • Kelsey
    • Ascension-specific dialogue (Requires WeiDU Ascension, v1.4.12 or greater recommended)
  122. Crossmod Banter Back for BG2
    • Crossmod Banter Pack for Shadows of Amn
    • Crossmod Banter Pack for Throne of Bhaal
    • Crossmod Romance Conflicts
  123. Grey the Dog - There's some non-native wordings in places (I'm working on proofreading this and they will hopefully be fixed by the time you get around to installing), but this is a cool 7th party member. CHARNAME gets their very own dog friend. I chose this instead of Haiss the Wolf mod, which also looks very well done, but I found having two powerful tank type dog/wolf following me around was unbalancing.
  124. NPC Flirt Packs
    • Aerie Flirt Pack For SOA
    • Aerie Flirt Pack For TOB
    • Jaheira Flirt Pack for SOA
    • Jaheira Flirt Pack for TOB
    • Viconia Flirt Pack for SOA
    • Viconia Flirt Pack for TOB
    • Anomen Flirt Pack for SOA
    • Anomen Flirt Pack for TOB
  125. Jastey's SoD Tweakpack
    • Do Not Miss NPC-PC Dialogues -> For NPCs in Party Only
    • Skip Korlasz's Dungeon - This gives an option
    • More Dialogue Choices & Prevent Dead Ends
  126. Homeward Bound
    • Homeward Bound
    • Romances end due to separation -> Homeward Bound does *not* kill BioWare romances
  127. Portraits, Portraits, Everywhere - I modified the Hull portrait as per this post.
    • Portraits Portraits Everywhere (PPE) - core component
    • Category Portraits (Recommended) -> Sequenced
    • Replace Low Quality TOB & SOA Portraits
    • Edwin/Edwina
    • Ust Natha Drow NPCs
    • Vampire NPCs
  128. Items & Stores
  129. Improved Horns of Valhalla
  130. Weasels!
  131. Rogue Rebalancing - We're just installing the equipment parts at this time.
    • Additional equipment for Thieves and Bards
    • Upgradeable Equipment
  132. Song & Silence - We're just installing the item shop part at this time.
    • Add new bardic store and thief items
  133. Bardic Wonders - We're just installing the items right now.
    • Bardic Wonders: Items
  134. Item Upgrade
    • Shadows Of Amn Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades)
    • Throne Of Bhaal Item Upgrades -> Revised Version (new upgrades presented in the same style as existing upgrades)
    • Install supplemental Cespenar audio for Item Upgrade
  135. Kit and Class Modifications - I recommend sticking with smaller modifications. I did a lot of work trying to get some of the larger packages to work, but they either have some edge cases or the overall quality is inconsistent. Sadly this has meant that I've avoided including all the options I might want from Might & Guile, Tome & Blood, and Faiths & Powers. Basically all of subtledoctor's mods. They are all in various forms of beta and are great for seeing what can be done with the system, but they lacked the polish I was looking for in a kit/class mod for a first-time playthrough. I've also got a lot of options here, though you may want to only use the ones that add a kit you want for your PC or an NPC. My install was meant to be robust and offer a lot of options for my bookclub.
  136. NPC Kitpack - Some flavorful additions to the base game NPCs for BG2.
    • Improved Specialist Mage Descriptions
    • Anomen Gains Helm Kit on Passing Knighthood Test
    • Anomen Gains Berserker Kit on Failing Knighthood Test
    • Prevent CN Anomen Gaining a Holy Symbol
    • Add Red Wizard to Edwin's Kit Description
    • Give Imoen Adventurer Kit - This isn't added to the BG1 version of Imoen, but I used the save game editor to give it to her. Maybe this will be fixed by the time you do your install.
    • Give Mazzy a Proper Truesword of Arvoreen Kit
    • Give Nalia Adventurer Kit
    • Give Sarevok a Proper Deathbringer Kit
  137. Dreamwalker Shaman Kit
  138. Shadow Magic - A really cool subsystem mod. Pretty stable and put together with a high attention to detail. Just got an update.
    • Shadow Magic: Main Component
    • Shadow Magic: Shadow Monk monk kit
    • Shadow Magic: Quests and Encounters (BG:EE)Shadow Magic: Enhanced Shade Lord (BG2:EE)
  139. Artisan's Kitpack - The rest of the artisan's kitpack. Another high quality mod. Some might consider these slightly more powerful than the base game kits, but they mostly boost non-magical characters at higher levels, where they need it to keep up with the casters. Makes all the classes much more interesting in my opinion, plus some nice new options.
    • Artisan's Kitpack: Vanguard Fighter Kit - I gave this to Khalid
    • Artisan's Kitpack: The Art of Slaughter (Berserker Rework)
    • Artisan's Kitpack: Art of the Sword Saint (Kensai Rework)
    • Artisan's Kitpack: Rashemi Berserker Ranger Kit for Minsc
    • Artisan's Kitpack: Dark Hunter Ranger Kit
    • Artisan's Kitpack: Divine Champion Paladin Kit
    • Artisan's Kitpack: Mystic Fire Paladin Kit
    • Artisan's Kitpack: Way of the Anti-Paladin (Blackguard Rework)
    • Artisan's Kitpack: Elementalist Druid Kit
    • Artisan's Kitpack: Hivemaster Druid Kit
    • Artisan's Kitpack: Rogue Archer Thief Kit
    • Artisan's Kitpack: Magekiller Thief Kit
    • Artisan's Kitpack: Way of the Assassin (Assassin Rework) - I gave this to Montaron and Hexxt
    • Artisan's Kitpack: Pale Master Sorcerer Kit
    • Artisan's Kitpack: 3e-accurate Dragon Disciple -> Original Stat Bonuses - I'm playing one of these focusing entirely on melee combat and the stat gains are the only way this can be viable at lower levels as a single class sorcerer.
    • Artisan's Kitpack: Warhorn Shaman Kit
  140. Improved Shamanic Dance - I ran into some bugs with some of the components, but these ones seemed to install just fine.
    • Improved Shamanic Dance
    • Expanded Shamanic Dance for high level characters
    • Apply Shamanic Dance improvements to Shaman kits
  141. Bardic Wonders - Here is the rest of this mod.
    • Bardic Wonders: Abettor of Mask Kit
    • Bardic Wonders: Dancer Kit
    • Bardic Wonders: Troubadour Kit
    • Bardic Wonders: Deathsinger Kit
  142. Sword and Fist - I use the monk remix in this one because I like the changes to the monk class over the vanilla version. Your call of course.
    • Monk Remix
    • Install Hexblade fighter kit
    • Install Duelist fighter kit
    • Install Fist of Order fighter kit
    • Install Duskblade fighter kit (by ronin69hof
  143. Divine Remix - I ended up using this instead of Faiths & Powers. It gives me some more flavorful cleric kits and is pretty stable with the options I selected. The nightcloak of share kit for viconia ended up making her a Holy Strategist of the Red Knight. A possible bug or mod conflict, so I've left it off this list here.
    • Cleric Remix
    • Install Silverstar of Selune Cleric Kit
    • Install Nightcloak of Shar Cleric Kit
    • Install Holy Strategist of the Red Knight Cleric Kit
    • Install Painbearer of Ilmater Cleric Kit
    • Install Firewalker of Kossuth Cleric Kit
    • Install Authlim of Iyachtu Xvim Cleric Kit
    • Install Lorekeeper of Oghma Cleric Kit
    • Install Heartwarder of Sune Cleric Kit
    • Install Feywarden of Corellon Cleric Kit
    • Install Strifeleader of Cyric Cleric Kit
    • Druid Remix
    • Install Oozemaster Druid kit
    • Install Bowslinger Ranger Kit
    • Install Feralan Ranger Kit
    • Install Forest Runner Ranger Kit
    • Install Justifier Ranger Kit
    • Install Wilderness Runner Ranger Kit
  144. Rogue Rebalancing - Here's where we install the rest of the parts of this mod that we are using. I'm going with Song & Silence as well, so I'm skipping some of the other modifications made by this mod.
    • Proper racial adjustments for thieving skills
    • Revised Thievery -> Retain default thievery potions and prevent their effects from stacking - if you want to be able to boost your thief skills super high, avoid this. I find the stacking potions to be a bit cheaty.
    • Chosen of Cyric encounter - may want to skip. This is a hard fight and requires you to know how the skill and spell systems interact. Or put the game on storybook mode when you encounter this or CTRL+Y all the enemies if it causes too many problems.
    • Shadow Thief Improvements - This makes the Shadow Thieves guild more challenging should you side against them.
    • BG2-style icons for RR content
  145. Song & Silence - Here's where we install the rest of this mod.
    • Changes to trueclass bards and thieves, and unmodded game kits (required for other components)
    • Install Acrobat bard kit
    • Install Chorister bard kit
    • Install Dirgesinger bard kit
    • Install Gypsy bard kit
    • Install Adventurer thief kit
    • Install Burglar thief kit
    • Install Soulknife thief kit
  146. Tome & Blood
    • Sorcerer: Favored Soul
    • Sorcerer: Sylvan Disciple
    • Sorcerer: Revenant Disciple
    • Sorcerer: Amorphous Disciple
  147. Might & Guile
    • Revised Multiclassing and Multiclass Kits
    • Revised Beastmaster
    • Improved Rangers
    • Revised Movement Bonuses (Quickstride)
    • Add the Corsair (fighter kit)
    • Add the Marksman (fighter kit)
    • Add the Halfling Slinger (fighter/thief kit)
    • Add the Mage Hunter (ranger kit)
    • Add the Gallant (bard kit)
  148. Tweaks - What you want is going to depend on personal taste, but be warned that this is an section where ordering will matter and incompatibilities will abound.
  149. Thrown Hammers
    • Thrown Hammers
    • Normal throwing hammers
    • +1 throwing weapons
    • Additional magic items
  150. The Tweaks Anthology - This is the big tweak mod. I've given you a pared down version of what I use, mostly adjustments to improve quality of life and the general experience.
    • Change Viconia's Skin Color to Dark Blue
    • Weapon Animation Tweaks
    • Icon Improvements
    • Force All Dialogue to Pause Game
    • Fix Boo's Squeak
    • Unique Icons
    • Unique Containers -> Unique icons and names
    • Separate Resist Fire/Cold Icon into Separate Icons (Angel)
    • More Interjections
    • Alter HP Triggers for NPC Wounded Dialogues
    • Improved Athkatlan City Guard
    • Send BioWare NPCs to an Inn (DavidW/Zed Nocear)
    • Add Bags of Holding
    • Exotic Item Pack
    • Stores Sell Higher Stacks of Items
    • Gems and Potions Require Identification -> Just potions
    • Multiple Strongholds (Baldurdash) -> Keep Class Restrictions
    • Allow Cromwell to Upgrade Watcher's Keep Items
    • Adjust Cromwell's Forging Time -> Instant forging (original BG2 default)
    • Allow Cespenar to Use Cromwell Recipes
    • Change Cloakwood Mine Chapter End Change Trigger to Non-TotSC Behavior (plainab) (BETA)
    • Two-Handed Bastard Swords
    • Two-Handed Katanas
    • Two-Handed Axes
    • Universal Clubs
    • Expanded Dual-Class Options
    • Wear Multiple Protection Items -> Allow Armor Plus One Protection Item (Angel)
    • Change Magically Created Weapons to Zero Weight
    • Remove Summoning Cap for Regular Summons
    • Remove Summoning Cap for Celestials (Ardanis/GeN1e)
    • Alter Multiclass Restrictions -> Install options one and two (everyone can multiclass anything)
    • Remove Racial Restrictions for Single Classes
    • Remove Racial Restrictions for Kits
    • Alter Dual-class Restrictions -> Allow non-humans to dual-class
    • Druids Use 3E Alignment Restrictions
    • Allow Mages to Use Bucklers and Thieves to Use Small Shields (Angel)
    • Speed Up de'Arnise Keep Stronghold Quests
    • Easy Spell Learning -> 100% Learn Spells and No Maximum Cap
    • Increase Ammo Stack Size -> Unlimited Ammo Stacking
    • Increase Gem and Jewelry Stacking -> Unlimited Gem and Jewelry Stacking
    • Increase Potion Stacking -> Unlimited Potion Stacking
    • Increase Scroll Stacking -> Unlimited Scroll Stacking
    • Bottomless Bags (depending on how much you want to do the inventory management mini-game)
    • Neutral Characters Make Happy Comments at Mid-Range Reputation
    • Sellable Items (Icelus)
    • Taerom Makes Additional Ankheg Armor (Icendoan/grogerson)
    • Recoverable ammunition -> 25% chance to recover after a successful hit
    • Recoverable throwing weapons -> 75% chance to recover after a successful hit
    • Give Every Class/Kit Four Weapon Slots
    • Personalize automatic save names -> Use scheme: 000000000-(Protagonist)-Save-Name
    • Make party members less likely to die irreversibly
    • Adjust Evil joinable NPC reaction rolls
    • ToB-Style NPCs
    • Change Korgan to Neutral Evil
    • Give Kagain A Legal Constitution Score of 19
    • Give Coran A Legal Dexterity Score of 19
    • Move Boo into Minsc's pack
    • Allow Yeslick to use axes
    • Ensure Shar-Teel doesn't die in the original challenge
  151. EET Tweaks - I use this for adjustments to XP gains, since I want to control the amount of killing XP due to the number of quest mods. I probably should adjust this a bit more, though keeping the XP caps helps keep things from getting too out of control.
    • XP for Traps, Spells and Lockpicking -> Disabled
    • XP for killing creatures -> Decrease to 75% (next time I'd probably reduce this to 50%, though I still have to play through BG2 so my opinion may change)
    • XP for quests -> Increase to 150%
    • Disable hostile reaction after charm
    • PnP spell scroll caster levels
    • Higher framerates support
    • Books/Scrolls categorization
    • Wand Case
    • Key Ring
  152. House Rules
    • House Tweaks: Expanded Racial Enemies
    • House Tweaks: Expanded Shapeshifting
    • House Tweaks: Rebalanced Weapon Styles
    • House Tweaks: Monk Can Use Quarterstaves
    • House Tweaks: Increased Constitution Bonuse
    • House Tweaks: Warrior HLAs
    • House Tweaks: Improved Dialogues (BG:EE)
    • House Tweaks: Good-Aligned Roleplay Rewards (BG2:EE)
    • House Tweaks: Cloak of Dragomir only decreases stats in daylight
    • House Tweaks: Race Text Patch
  153. EET End - This is the part where you finish off the EET install. Other mods get added on top of the EET install.
  154. Sword Coast Strategems - On the topic of tactical mods, pretty much everything by @DavidW slots into the difficulty system (revised and improved) and so far the other two people who are playing BG1 in my bookclub had never played the game before and aren't serious gamers, but are not having any problems. If a fight is too hard, then they just lower the difficulty. Raising the difficulty generally allows the enemies to make better use of their abilities in an intelligent way or may unlock additional abilities. In the original game, it mostly just applied a modifier to enemy or player statistics, which I've always found to be an unsatisfying approach.
    • Move or modify some overpowered magic items
    • Wider selection of random scrolls
    • Increase the power of Cure Wounds and Cause Wounds spells to the level found in 3rd Edition D&D -> Spells heal or inflict a random amount of damage (1d8 per level of the spell, plus 1 point per caster level, to a maximum of 5 points per spell level)
    • Restoration and Lesser Restoration spells heal ability-score damage
    • Faster Bears
    • More realistic wolves and wild dogs
    • Increase the price of a license to practise magic in Athkatla -> License costs 30,000 gp - These two are to make the pacing of BG2 flow better in my opinion.
    • Increase the price asked by Gaelan Bayle -> Gaelan wants 80,000 gold pieces
    • Delay the arrival of the "bonus merchants" in the Adventurers' Mart and the Copper Coronet
    • Improved textscreens in Tales of the Sword Coast
    • Initialise AI components (required for all tactical and AI components)
    • Smarter general AI
    • Better calls for help
    • Smarter Mages
    • Smarter Priests
    • Potions for NPCs
    • Improved Spiders
    • Smarter sirines and dryads
    • Slightly smarter carrion crawlers
    • Smarter basilisks
    • Improved golems
    • Improved fiends and celestials
    • Smarter genies
    • Smarter dragons
    • Smarter beholders
    • Smarter mind flayers
    • Smarter githyanki
    • Improved Vampires
    • Smarter Throne of Bhaal final villain
    • Smarter Illasera
    • Smarter Gromnir
    • Smarter Yaga-Shura
    • Smarter Abazigal
    • Ascension versions of Irenicus and Sendai use SCS abilities and AI
    • Ascension demons use SCS abilities and AI
    • Improved doppelgangers
    • Tougher Black Talons and Iron Throne guards
    • Improved deployment for parties of assassins
    • Improved kobolds - This causes a lot of complaints. But I like it.
    • Relocated bounty hunters
    • Improved Ulcaster
    • Improved Balduran's Isle
    • Improved Durlag's Tower
    • Improved Demon Cultists
    • Improved Cloakwood Druids
    • Improved Bassilus
    • Improved Drasus party
    • Improved Red Wizards
    • Improved Undercity assassins
    • Tougher chapter-two end battle
    • Tougher chapter-three end battle
    • Tougher chapter-four end battle
    • Tougher chapter-five end battle
    • Improved final battle
    • Improved minor encounters
    • Make the starting dungeon slightly harder
    • Spellcasting Demiliches
    • Tie difficulty of level-dependent monster groupings to the difficulty slider
    • Improved Random Encounters
    • Improved de'Arnise Keep ("Tactics Remix")
    • Improved Unseeing Eye
    • Improved Bodhi
    • Ascension version of Bodhi uses Improved-Bodhi abilities
    • Improved battle with Irenicus in Spellhold
    • Improved Sahuagin
    • Improved Beholder hive
    • Rebalanced troll regeneration
    • Improved Drow
    • Improved Fiends
    • Improved Watcher's Keep
    • Improved Fire Giant temple
    • Improved Sendai's Enclave
    • Improved Abazigal's Lair
    • Improved Minor Encounters

 

Link to comment

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...