Guest morpheus562 Posted June 17, 2022 Share Posted June 17, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
Cahir Posted June 17, 2022 Share Posted June 17, 2022 3 minutes ago, morpheus562 said: I actually grabbed 5e Psi Warrior and based it off of that. Sure, I thought I'll link you to Psionic Unleash, because it's an old mod, and it's probably largely forgotten at this point. Figured you may have not even heard about it. Link to comment
Guest morpheus562 Posted June 17, 2022 Share Posted June 17, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
Graion Dilach Posted June 17, 2022 Share Posted June 17, 2022 From an install order principle - are you sure kits belong to this mod? So far, this is technically a tweak mod and goes after all kits. While the proficiency system already needs a split, it is just one scenario and there can even be cases when that's unneeded. I'd really consider the kits separated out from this, akin how Forgotten Armaments is treated. Link to comment
Guest morpheus562 Posted June 17, 2022 Share Posted June 17, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
InKal Posted June 17, 2022 Share Posted June 17, 2022 On 6/12/2022 at 10:23 PM, morpheus562 said: I've honestly never been satisfied with current devout proficiency set and I think I'll be doing a complete redesign with the next update. Ground up overhaul. Divine Proficiency (Replacing Devout) - Divine Shield (1 pip) - +1AC bonus - Divine Fortune (2 pips) - +2 bonus to Saving Throws - Divine Vengeance (3 pips) - Enemies receive 2 magic damage upon striking the character - Divine Armor (4 pips) - +5% Damage Resistance to all physical damage - Divine Vigor (5pips) - +1 APR bonus I'm also thinking of adding a proficiency set for thieves to provide bonuses to skills, increase backstab multiplier, and have a 5% chance per hit to activate assassination for one round. Need to flesh this one out more. Niiiiiiiiiiiiice!!! "5% chance per hit to activate assassination" IMO pretty useless for single class thief (not a frontline fighter and I assume this ability can be activated only by melee?) and too op for multi/dual fighter/thieves and swashbucklers too. Link to comment
Guest morpheus562 Posted June 18, 2022 Share Posted June 18, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
subtledoctor Posted June 18, 2022 Share Posted June 18, 2022 Is that a monk? It sounds a lot like a monk kit. Link to comment
Endarire Posted June 18, 2022 Share Posted June 18, 2022 @morpheus562 How does your planned Psi Warrior interact with the Will to Power mod? Link to comment
Guest morpheus562 Posted June 18, 2022 Share Posted June 18, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
Guest morpheus562 Posted June 23, 2022 Share Posted June 23, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
Guest JacobGSP Posted June 23, 2022 Share Posted June 23, 2022 Any chance or plans to make this compatible with IWD EE? I just did another run of the BG saga with your mod and it was a blast! No thief in BG2, I used Haer'Dalis with thieving abilities which was both amazing and refreshing (I never used him much before). I'm now planning on doing another run of IWD and it would be amazing with your mod. Link to comment
Guest morpheus562 Posted June 23, 2022 Share Posted June 23, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
Guest JacobGSP Posted June 23, 2022 Share Posted June 23, 2022 23 minutes ago, morpheus562 said: I have most of the infrastructure built out to do this, so I will run some tests and see if I can get it to work tonight Woah that's awesome, thanks! Link to comment
Guest morpheus562 Posted June 23, 2022 Share Posted June 23, 2022 (edited) Remove Edited May 17 by morpheus562 Link to comment
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