Endarire Posted July 26, 2020 Share Posted July 26, 2020 @K4thos Was IWD in EET progress paused due to @Bubb pausing work on EEex? I'd rather this rumor be false! Quote Link to comment
Cahir Posted July 26, 2020 Share Posted July 26, 2020 @Endarire I don't think this is the cause of no new information about IWD-in-EET. I'd say there are three potential explanations: 1. @K4thos lost interest in deweloping the mod (his long-term activity in developing Ikemen-Go port) may suggest that he found a more interesting project to work on. 2. He is silently developing the mod outside of Github, but he is still not ready to show us the result. 3. He is waiting for Beamdog to release a (final?) 2.6 patch, to avoid doing large updates in the future. I hope for 2 or 3, but I fear for the 1. Quote Link to comment
jastey Posted July 26, 2020 Share Posted July 26, 2020 k4thos waiting for EEex features or the 2.6 patch sounds very reasonable. As well as "has RL, too". This is not the first time he is away from the forums for a while. Quote Link to comment
CaptainHawsehole Posted October 6, 2020 Share Posted October 6, 2020 Now more than ever, with BG3 EA just hours away, I hope this project is still alive Quote Link to comment
Ser Elryk Posted October 7, 2020 Share Posted October 7, 2020 22 hours ago, CaptainHawsehole said: Now more than ever, with BG3 EA just hours away, I hope this project is still alive Me too. My heart sinks a little more every time I check in and see no activity for so long. Quote Link to comment
Guest 2021 the year? Posted January 9, 2021 Share Posted January 9, 2021 any news related to this? like anything? Quote Link to comment
Ser Elryk Posted February 8, 2021 Share Posted February 8, 2021 I read that Beamdog is developing a 2.6 update. I HOPE that he's just waiting on that. But I do wish that we heard something to verify that the project isn't just dead. Quote Link to comment
Lightbringer Posted February 8, 2021 Share Posted February 8, 2021 (edited) Well, at the end of this month, it will have been a full year since K4thos even visited G3. Make of that what you will ... On the other hand, he's been on the Beamdog forum in the last month, so maybe there's still hope. Edited February 8, 2021 by Lightbringer Quote Link to comment
xiaoleiwen Posted February 11, 2021 Share Posted February 11, 2021 It has been my dream for having bg npcs visit iwd and interact with the quests there. Hopefully this project is still alive, I can wait Quote Link to comment
subtledoctor Posted March 5, 2021 Share Posted March 5, 2021 (edited) At this point I’d be much more interested in discrete adventures - add the IWD main quest and HoW to the BG games in precisely the same way Argent77 added TotLM. Put Hjolder in the Druid Grove after Faldorn’s defeat, and let him Wnd Walk me to the North! IWD, HoW, and TotLM can all be separate adventures, no need for them to hang together as one massive campaign. (For that, we can already just play IWDEE.) Alas, I’ve glanced at the TotLM-in-BG2EE code, and I can’t make heads or tails of it. As for this project, it kind of seems like it got lost in the attempt to convert to a 3E ruleset for IWD2 inclusion. And even there, we also have the separate “IWD2EE” project, so this again seems redundant... Edited March 5, 2021 by subtledoctor Quote Link to comment
Endarire Posted March 5, 2021 Share Posted March 5, 2021 @tipun has been working for years on adding IWD 1 & 2 content to EET, but on a separate project from IWD-in-EET and The Neverending Journey. Quote Link to comment
Lightbringer Posted March 5, 2021 Share Posted March 5, 2021 @subtledoctor I second, third, and fourth this. It does seem like the project got lost in feature creep. I just want to go explore the North -- I don't need feats, skill checks, or any of the other stuff. Just let me tromp around Dragon's Eye and the Hand of the Seldarine. Quote Link to comment
subtledoctor Posted March 5, 2021 Share Posted March 5, 2021 @argent77 put out TotLM-in-BG2EE in the space of what seemed like a short time. (Unless it was worked on for longer than I realized.) Why? I'll guess it has to do with the lack of scope creep, as you say. Maybe following in those footsteps is a reasonable plan? If I just had a basic step-by-step framework for how that one was done, I could wrap my head around what kind of project it would be to port over the other two IWD adventures. (Probably start with just HoW, since it really is a self-contained thing.) But as of right now, I have no idea. Quote Link to comment
Endarire Posted March 6, 2021 Share Posted March 6, 2021 @subtledoctor Talk with @tipun and OlvynChuru about this. (OlvynChuru was working on IWDIIEE.) Quote Link to comment
Guest Big IWD-in-EET lurker Posted March 31, 2021 Share Posted March 31, 2021 On 3/5/2021 at 4:35 AM, subtledoctor said: As for this project, it kind of seems like it got lost in the attempt to convert to a 3E ruleset for IWD2 inclusion. And even there, we also have the separate “IWD2EE” project, so this again seems redundant... Maybe when the IWD2ee is closer to release (yea whenever that may be....) IWD-in-EET becomes a thing again... meh wishful thinking. Wish K4thos would drop by with just a small update even it there isn't really one. I understand moving on from projects, but it's nice to let people know, I guess Quote Link to comment
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