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Topics posted by Jarno Mikkola
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Bug report: Apparently the SR v4 beta 13 breaks the spwi705.spl
By Jarno Mikkola, in Spell Revisions
- 10 replies
- 1,120 views
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- 12 replies
- 1,097 views
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- 14 replies
- 1,090 views
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- 3 replies
- 1,030 views
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- 3 replies
- 1,018 views
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- 3 replies
- 947 views
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- 0 replies
- 917 views
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- 3 replies
- 873 views
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- 1 reply
- 872 views
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- 4 replies
- 856 views
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- 2 replies
- 844 views
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- 4 replies
- 844 views
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BG2: Opcode #x ... This effect sets stat #y to ... questions.
By Jarno Mikkola, in IESDP Updates and Info
- 7 replies
- 790 views
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- 9 replies
- 761 views
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- 3 replies
- 744 views
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- 1 reply
- 711 views
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The IwDinBG2's over all script ? Baldur.bcs, and the bug in it.
By Jarno Mikkola, in Icewind Dale in Baldur's Gate II
- 1 reply
- 698 views
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Feature Request: the Spell editing Extended Effects window is too small.
By Jarno Mikkola, in DLTCEP
- 1 reply
- 692 views
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- 0 replies
- 674 views
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- 1 reply
- 670 views
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Split Topic: Infinity Engine Modding News > WeiDU.org: Item Upgrade v41 Released
By Jarno Mikkola, in General Mod Discussion
- 4 replies
- 662 views
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- 0 replies
- 650 views
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- 4 replies
- 647 views
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- 1 reply
- 586 views
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What's the best way to avoid the same opcodes in LPF ~ADD_SPELL_EFFECT~ functions ?
By Jarno Mikkola, in Modding Q&A
- 2 replies
- 579 views